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source: orxonox.OLD/trunk/src/lib/gui/gl/glgui_text.cc @ 8984

Last change on this file since 8984 was 8980, checked in by bensch, 18 years ago

trunk: more gui in the Hud

File size: 3.3 KB
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1/*
2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
10
11   ### File Specific:
12   main-programmer: Benjamin Grauer
13   co-programmer: ...
14*/
15
16#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GUI
17
18#include "glgui_text.h"
19
20#include "text.h"
21
22namespace OrxGui
23{
24  /**
25   * standard constructor
26  */
27  GLGuiText::GLGuiText ()
28  {
29    this->init();
30
31  }
32
33
34  /**
35   * standard deconstructor
36  */
37  GLGuiText::~GLGuiText()
38  {}
39
40  /**
41   * initializes the GUI-element
42   */
43  void GLGuiText::init()
44  {
45    this->setClassID(CL_GLGUI_TEXT, "GLGuiText");
46
47    this->_text.setParent2D(this);
48    this->_text.setRelCoor2D(4,4);
49    this->_text.setFont("fonts/final_frontier.ttf", 20);
50    this->_text.setLineWidth(400);
51    this->_text.setDotsPosition(LimitedWidthText::Begin);
52    this->_text.setColor(foregroundColor());
53    this->_text.setVisibility(false);
54    this->resize();
55  }
56
57  /**
58  * @brief sets the Text of the Text
59  * @param text The new Text.
60   */
61  void GLGuiText::setText(const std::string& text)
62  {
63    this->_text.setText(text);
64    this->changedText();
65  }
66
67  /**
68   * @brief appends text to the Text
69   * @param appendText the Text to append
70   */
71  void GLGuiText::append(const std::string& appendText)
72  {
73    this->_text.append(appendText);
74    this->changedText();
75  }
76
77
78  /**
79   * @brief appends a Character to the Text
80   * @param character the Character to append.
81   */
82  void GLGuiText::appendCharacter(char character)
83  {
84    this->_text.appendCharacter(character);
85    this->changedText();
86  }
87
88
89  /**
90   * @brief Removes Characters from the Text
91   * @param chars The count of characters to remove
92   */
93  void GLGuiText::removeCharacters(unsigned int chars)
94  {
95    this->_text.removeCharacters(chars);
96    this->changedText();
97  }
98
99  void GLGuiText::clear()
100  {
101    this->_text.clear();
102    this->changedText();
103  }
104
105  /**
106  * @brief If the Text has been changed this function is called.
107  *
108  * This Function also emits the Signal textChanged.
109   */
110  void GLGuiText::changedText()
111  {
112    this->resize();
113    this->setFrontColor(Color(1,1,1,1), true);
114    emit(this->textChanged(this->_text.text()));
115  }
116
117
118
119  /**
120   * @brief Resizes the Widget to the new Size-constraints.
121   */
122  void GLGuiText::resize()
123  {
124    this->_text.setRelCoor2D(borderLeft(), borderTop());
125    this->setSize2D( this->_text.getSize2D() + Vector2D(borderLeft() + borderRight(), borderTop() + borderBottom()));
126    //this->_text.setLineWidth(this->size2D);
127    GLGuiWidget::resize();
128    /*    this->frontRect().setTopLeft(borderLeft(), borderTop());
129    this->frontRect().setSize(this->getSize2D() - Vector2D(borderLeft() + borderRight(), borderTop() + borderBottom()));*/
130  }
131
132  void GLGuiText::updateFrontColor()
133  {
134    this->_text.setColor(foregroundColor());
135  }
136
137  void GLGuiText::hiding()
138  {
139    this->_text.setVisibility(false);
140  }
141
142  void GLGuiText::showing()
143  {
144    this->_text.setVisibility(true);
145  }
146
147
148
149  /**
150   * draws the GLGuiText
151   */
152  void GLGuiText::draw() const
153  {
154    this->beginDraw();
155    GLGuiWidget::draw();
156
157    //     this->frontMaterial().select();
158    //     GLGuiWidget::drawRect(this->frontRect());
159
160    this->endDraw();
161  }
162}
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