[4744] | 1 | /* |
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[1853] | 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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[1855] | 10 | |
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| 11 | ### File Specific: |
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[5359] | 12 | main-programmer: Benjamin Grauer |
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[1855] | 13 | co-programmer: ... |
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[1853] | 14 | */ |
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| 15 | |
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[8989] | 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GUI |
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[1853] | 17 | |
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[5362] | 18 | #include "glgui_widget.h" |
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[1853] | 19 | |
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[7919] | 20 | #include "glgui_cursor.h" |
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| 21 | |
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[6287] | 22 | #include "material.h" |
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| 23 | |
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[5392] | 24 | #include "debug.h" |
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| 25 | |
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[8619] | 26 | #include "loading/load_param.h" |
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[8982] | 27 | #include "loading/resource_manager.h" |
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| 28 | |
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[7779] | 29 | namespace OrxGui |
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[3365] | 30 | { |
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[9869] | 31 | ObjectListDefinition(GLGuiWidget); |
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[7779] | 32 | /** |
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[8035] | 33 | * @brief standard constructor |
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[7779] | 34 | */ |
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[8035] | 35 | GLGuiWidget::GLGuiWidget (GLGuiWidget* parent) |
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[7779] | 36 | { |
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| 37 | this->init(); |
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[8035] | 38 | |
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| 39 | this->setParentWidget(parent); |
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[7779] | 40 | } |
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[1853] | 41 | |
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[5359] | 42 | |
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[7779] | 43 | /** |
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[8619] | 44 | * @brief loads Parameters for a Style from XML |
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| 45 | * @param root the XML-Element to load from. |
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| 46 | */ |
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| 47 | void GLGuiWidget::loadParams(const TiXmlElement* root) |
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| 48 | { |
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| 49 | |
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| 50 | /// STYLE |
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| 51 | LoadParam(root, "border-left", this, GLGuiWidget, setBorderLeft); |
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| 52 | LoadParam(root, "border-right", this, GLGuiWidget, setBorderRight); |
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| 53 | LoadParam(root, "border-top", this, GLGuiWidget, setBorderTop); |
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| 54 | LoadParam(root, "border-bottom", this, GLGuiWidget, setBorderBottom); |
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| 55 | |
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| 56 | LoadParam(root, "text-size", this, GLGuiWidget, setTextSize); |
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| 57 | LoadParam(root, "background-color", this, GLGuiWidget, setBackgroundColorS); |
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| 58 | LoadParam(root, "foreground-color", this, GLGuiWidget, setForegroundColorS); |
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| 59 | |
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| 60 | // LoadParamXML(root, "backmat", this, GLGuiWidget, loadBackgroundMaterial); |
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| 61 | // LoadParamXML(root, "frontmat", this, GLGuiWidget, loadForegroundMaterial); |
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| 62 | |
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| 63 | LoadParam(root, "feature-position", this, GLGuiWidget, setFeaturePositionS); |
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| 64 | LoadParam(root, "Font", this, GLGuiWidget, setFont); |
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| 65 | |
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| 66 | LoadParam(root, "animated-state-changes", this, GLGuiWidget, setAnimatedStateChanges); |
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| 67 | } |
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| 68 | |
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| 69 | |
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| 70 | /** |
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[8035] | 71 | * @brief standard deconstructor |
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[7779] | 72 | */ |
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| 73 | GLGuiWidget::~GLGuiWidget() |
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| 74 | { |
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[8717] | 75 | if (this == GLGuiWidget::_mouseFocused) |
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| 76 | GLGuiWidget::_mouseFocused = NULL; |
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| 77 | if (this == GLGuiWidget::selected()) |
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| 78 | this->unselect(); |
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[9656] | 79 | |
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| 80 | if (this->_parent != NULL) |
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| 81 | this->_parent->removeChildWidget(this); |
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[7779] | 82 | } |
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[5359] | 83 | |
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[8035] | 84 | GLGuiWidget* GLGuiWidget::_selected = NULL; |
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[8717] | 85 | GLGuiWidget* GLGuiWidget::_mouseFocused = NULL; |
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[7919] | 86 | GLGuiWidget* GLGuiWidget::_inputGrabber = NULL; |
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[9656] | 87 | Font* GLGuiWidget::_defaultFont = NULL; |
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[5362] | 88 | |
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[7919] | 89 | |
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[7779] | 90 | /** |
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| 91 | * initializes the GUI-element |
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| 92 | */ |
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| 93 | void GLGuiWidget::init() |
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| 94 | { |
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[9869] | 95 | this->registerObject(this, GLGuiWidget::_objectList); |
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[5392] | 96 | |
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[7919] | 97 | this->_focusable = false; |
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| 98 | this->_clickable = false; |
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[8717] | 99 | this->_selectable = false; |
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[7919] | 100 | this->_pushed = false; |
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[8619] | 101 | this->_state = OrxGui::Normal; |
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[7919] | 102 | |
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[9656] | 103 | if(GLGuiWidget::_defaultFont == NULL) |
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[9869] | 104 | GLGuiWidget::_defaultFont = new Font(Resources::ResourceManager::getInstance()->mainGlobalPath().name() + "/fonts/final_frontier.ttf", 20); |
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[8619] | 105 | |
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[9656] | 106 | this->_font = *GLGuiWidget::_defaultFont; |
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[8619] | 107 | this->resetStyle(); |
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| 108 | |
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| 109 | this->_animating = false; |
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| 110 | this->_animationCycle = 0.0; |
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| 111 | this->_animationDuration = 1.0; |
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| 112 | |
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| 113 | |
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| 114 | this->setBackgroundColor(Color(.51, .3, .3, .5)); |
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| 115 | this->setBackgroundColor(Color(.3, .5, .3, 1), OrxGui::Selected); |
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| 116 | this->_style[0]._background.setBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
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| 117 | this->_style[1]._background.setBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
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| 118 | this->_style[2]._background.setBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
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| 119 | this->_style[3]._background.setBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
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| 120 | |
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[9019] | 121 | this->setForegroundColor(Color(.8, .8, 1, 1), OrxGui::Normal); |
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| 122 | this->setForegroundColor(Color(0, .4, 1.0, 1), OrxGui::Selected); |
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| 123 | this->setForegroundColor(Color(0, .0, 1.0, 1), OrxGui::Focused); |
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[8619] | 124 | this->setForegroundColor(Color(.1, .1, .1, 1), OrxGui::Insensitive); |
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| 125 | |
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[7779] | 126 | this->setVisibility(GLGUI_WIDGET_DEFAULT_VISIBLE); |
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[5392] | 127 | |
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[8619] | 128 | this->setBorderLeft(15); |
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| 129 | this->setBackgroundTexture("gui_element_background.png"); |
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[8115] | 130 | |
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[8619] | 131 | this->switchState(_state); |
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| 132 | this->_currentStyle = this->_style[_state]; |
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[8035] | 133 | } |
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[6287] | 134 | |
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[8035] | 135 | |
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| 136 | void GLGuiWidget::setParentWidget(GLGuiWidget* parent) |
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| 137 | { |
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| 138 | this->_parent = parent; |
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| 139 | |
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| 140 | if (parent != NULL) |
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| 141 | parent->addChild2D(this); |
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[7779] | 142 | } |
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[5392] | 143 | |
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[7919] | 144 | |
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[8717] | 145 | void GLGuiWidget::setFrontColor(const Color& frontColor, bool instantaniously) |
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[7919] | 146 | { |
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[8717] | 147 | this->_currentStyle._foreground.setDiffuseColor(frontColor); |
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| 148 | this->animateBack(); |
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[7919] | 149 | }; |
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| 150 | |
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| 151 | |
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| 152 | bool GLGuiWidget::focusOverWidget(const Vector2D& position) const |
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| 153 | { |
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| 154 | return (this->getAbsCoor2D().x < position.x && this->getAbsCoor2D().x + this->getSizeX2D() > position.x && |
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[8717] | 155 | this->getAbsCoor2D().y < position.y && this->getAbsCoor2D().y + this->getSizeY2D() > position.y); |
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[7779] | 156 | } |
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[5391] | 157 | |
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[7919] | 158 | bool GLGuiWidget::focusOverWidget(const GLGuiCursor* const cursor) const |
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| 159 | { |
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| 160 | return this->focusOverWidget(cursor->getAbsCoor2D()); |
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| 161 | } |
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| 162 | |
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[8619] | 163 | |
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| 164 | |
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[8717] | 165 | /** @brief gives focus to this widget */ |
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| 166 | void GLGuiWidget::giveMouseFocus() |
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[8448] | 167 | { |
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[8717] | 168 | if (this->_state == OrxGui::Insensitive) |
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| 169 | return ; |
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| 170 | |
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| 171 | if (GLGuiWidget::mouseFocused() != NULL) |
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| 172 | GLGuiWidget::mouseFocused()->breakMouseFocus(); |
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| 173 | GLGuiWidget::_mouseFocused = this; |
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| 174 | |
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| 175 | this->switchState(OrxGui::Focused); |
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| 176 | |
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| 177 | this->receivedFocus(); |
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[8448] | 178 | }; |
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[8035] | 179 | |
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[8717] | 180 | void GLGuiWidget::breakMouseFocus() |
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| 181 | { |
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| 182 | if (GLGuiWidget::_mouseFocused == this) |
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| 183 | { |
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| 184 | GLGuiWidget::_mouseFocused = NULL; |
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[8448] | 185 | |
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[8717] | 186 | if (GLGuiWidget::_selected != this) |
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| 187 | this->switchState(OrxGui::Normal); |
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| 188 | else |
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| 189 | this->switchState(OrxGui::Selected); |
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| 190 | |
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| 191 | this->removedFocus(); |
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| 192 | } |
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| 193 | }; |
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| 194 | |
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| 195 | /** |
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| 196 | * @brief selects the Widget, unselecting the old one (if existing) |
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| 197 | */ |
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| 198 | void GLGuiWidget::select() |
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| 199 | { |
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| 200 | if (GLGuiWidget::_selected != NULL) |
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| 201 | GLGuiWidget::selected()->unselect(); |
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| 202 | GLGuiWidget::_selected = this; |
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| 203 | |
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| 204 | this->switchState(OrxGui::Selected); |
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| 205 | } |
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| 206 | |
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| 207 | /** |
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| 208 | * @brief unselects the current Widget. |
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| 209 | * |
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| 210 | * if the current Widget is not selected, nothing is done here. |
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| 211 | */ |
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| 212 | void GLGuiWidget::unselect() |
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| 213 | { |
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| 214 | if (GLGuiWidget::_selected != this) |
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| 215 | return; |
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| 216 | |
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| 217 | if (GLGuiWidget::_mouseFocused == this) |
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| 218 | this->switchState(OrxGui::Focused); |
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| 219 | else |
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| 220 | this->switchState(OrxGui::Normal); |
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| 221 | |
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| 222 | GLGuiWidget::_selected = NULL; |
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| 223 | } |
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| 224 | |
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| 225 | |
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[8035] | 226 | void GLGuiWidget::resize() |
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| 227 | { |
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| 228 | this->backRect().setSize(this->getSize2D()); |
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| 229 | if (this->parent() != NULL) |
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| 230 | this->parent()->resize(); |
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| 231 | } |
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| 232 | |
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| 233 | |
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| 234 | void GLGuiWidget::click(const Vector2D& pos) |
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| 235 | { |
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[7919] | 236 | assert (!this->_pushed); |
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| 237 | this->_pushed = true; |
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| 238 | |
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[8035] | 239 | this->clicking(pos); |
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[7919] | 240 | } |
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| 241 | |
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[8035] | 242 | void GLGuiWidget::release(const Vector2D& pos) |
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[7919] | 243 | { |
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| 244 | if (this->_pushed) |
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| 245 | { |
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[8717] | 246 | this->releasing(pos, GLGuiWidget::_mouseFocused == this); |
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[7919] | 247 | this->_pushed = false; |
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| 248 | } |
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| 249 | } |
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| 250 | |
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| 251 | |
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[8035] | 252 | void GLGuiWidget::clicking(const Vector2D& pos) |
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[8717] | 253 | {} |
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| 254 | |
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| 255 | void GLGuiWidget::releasing(const Vector2D& pos, bool focused) |
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| 256 | {} |
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| 257 | |
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| 258 | void GLGuiWidget::receivedFocus() |
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[7919] | 259 | { |
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| 260 | } |
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| 261 | |
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[8717] | 262 | void GLGuiWidget::removedFocus() |
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[7919] | 263 | { |
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[8717] | 264 | |
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[7919] | 265 | } |
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| 266 | |
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[8717] | 267 | void GLGuiWidget::selecting() |
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[7919] | 268 | { |
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| 269 | } |
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| 270 | |
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[8717] | 271 | void GLGuiWidget::unselecting() |
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[7919] | 272 | { |
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[8717] | 273 | } |
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[7919] | 274 | |
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[8717] | 275 | |
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| 276 | void GLGuiWidget::destroying() |
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| 277 | { |
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[7919] | 278 | } |
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| 279 | |
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[8035] | 280 | |
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| 281 | void GLGuiWidget::setWidgetSize(const Vector2D& size) |
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[7919] | 282 | { |
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[8035] | 283 | this->setSize2D(size); |
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| 284 | this->resize(); |
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[7919] | 285 | |
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[8035] | 286 | } |
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[7919] | 287 | |
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| 288 | |
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[8035] | 289 | void GLGuiWidget::setWidgetSize(float x, float y) |
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[7779] | 290 | { |
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[8035] | 291 | this->setWidgetSize(Vector2D(x, y)); |
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| 292 | } |
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[5391] | 293 | |
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[7779] | 294 | void GLGuiWidget::show() |
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| 295 | { |
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| 296 | this->setVisibility(true); |
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[8115] | 297 | this->showing(); |
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[7779] | 298 | } |
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[6287] | 299 | |
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[8035] | 300 | |
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[8312] | 301 | |
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[7779] | 302 | void GLGuiWidget::hide() |
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| 303 | { |
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| 304 | this->setVisibility(false); |
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[8115] | 305 | this->hiding(); |
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[7779] | 306 | } |
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[6287] | 307 | |
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[8619] | 308 | |
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| 309 | /** |
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| 310 | * @brief resets the Style to the default Settings. |
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| 311 | */ |
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| 312 | void GLGuiWidget::resetStyle() |
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| 313 | { |
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| 314 | this->setBorderLeft(1.0); |
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| 315 | this->setBorderRight(1.0); |
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| 316 | this->setBorderTop(1.0); |
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| 317 | this->setBorderBottom(1.0); |
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| 318 | |
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| 319 | this->setTextSize(20.0); |
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| 320 | this->setBackgroundColor(1.0); |
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| 321 | this->setForegroundColor(1.0); |
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| 322 | |
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| 323 | this->setFeaturePosition(FeatureLeft); |
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| 324 | |
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| 325 | this->setAnimatedStateChanges(true); |
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| 326 | } |
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| 327 | |
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| 328 | |
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| 329 | /** |
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| 330 | * @brief sets the Width of the left border for all States |
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| 331 | * @param value the borderWidth |
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| 332 | */ |
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| 333 | void GLGuiWidget::setBorderLeft(float value) |
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| 334 | { |
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| 335 | for (unsigned int i = 0; i < GLGUI_STATE_COUNT; ++i) |
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| 336 | setBorderLeft(value, (OrxGui::State)i); |
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| 337 | } |
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| 338 | |
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| 339 | /** |
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| 340 | * @brief sets the Width of the left border. |
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| 341 | * @param value the borderWidth |
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| 342 | * @param state the State to set the borderwidth to |
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| 343 | */ |
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| 344 | void GLGuiWidget::setBorderLeft(float value, OrxGui::State state) |
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| 345 | { |
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| 346 | _style[state]._borderLeft = value; |
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| 347 | if (state == _state) |
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| 348 | _currentStyle._borderLeft = value; |
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| 349 | } |
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| 350 | |
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| 351 | /** |
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| 352 | * @brief sets the Width of the left border. |
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| 353 | * @param value the borderWidth |
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| 354 | * @param stateName the State to set the borderwidth to |
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| 355 | */ |
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| 356 | void GLGuiWidget::setBorderLeftS(float value, const std::string& stateName) |
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| 357 | { |
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| 358 | OrxGui::State state; |
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| 359 | if (getState(stateName, &state)) |
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| 360 | this->setBorderLeft(value, state); |
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| 361 | else |
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| 362 | this->setBorderLeft(value); |
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| 363 | } |
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| 364 | |
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| 365 | /** |
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| 366 | * @brief sets the Width of the right border for all states. |
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| 367 | * @param value the borderWidth |
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| 368 | */ |
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| 369 | void GLGuiWidget::setBorderRight(float value) |
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| 370 | { |
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| 371 | for (unsigned int i = 0; i < GLGUI_STATE_COUNT; ++i) |
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| 372 | setBorderRight(value, (OrxGui::State)i); |
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| 373 | } |
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| 374 | |
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| 375 | /** |
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| 376 | * @brief sets the Width of the right border. |
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| 377 | * @param value the borderWidth |
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| 378 | * @param state the State to setup. |
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| 379 | */ |
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| 380 | void GLGuiWidget::setBorderRight(float value, OrxGui::State state) |
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| 381 | { |
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| 382 | _style[state]._borderRight = value; |
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| 383 | if (state == _state) |
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| 384 | _currentStyle._borderRight = value; |
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| 385 | } |
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| 386 | |
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| 387 | /** |
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| 388 | * @brief sets the Width of the right border. |
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| 389 | * @param value the borderWidth |
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| 390 | * @param stateName the State to setup. |
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| 391 | */ |
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| 392 | void GLGuiWidget::setBorderRightS(float value, const std::string& stateName) |
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| 393 | { |
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| 394 | OrxGui::State state; |
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| 395 | if (getState(stateName, &state)) |
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| 396 | this->setBorderRight(value, state); |
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| 397 | else |
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| 398 | this->setBorderRight(value); |
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| 399 | } |
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| 400 | |
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| 401 | |
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| 402 | /** |
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| 403 | * @brief sets the Width of the top border for all states. |
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| 404 | * @param value the borderWidth |
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| 405 | */ |
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| 406 | void GLGuiWidget::setBorderTop(float value) |
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| 407 | { |
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| 408 | for (unsigned int i = 0; i < GLGUI_STATE_COUNT; ++i) |
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| 409 | setBorderTop(value, (OrxGui::State)i); |
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| 410 | } |
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| 411 | |
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| 412 | /** |
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| 413 | * @brief sets the Width of the top border. |
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| 414 | * @param value the borderWidth |
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| 415 | * @param state the State to setup. |
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| 416 | */ |
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| 417 | void GLGuiWidget::setBorderTop(float value, OrxGui::State state) |
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| 418 | { |
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| 419 | _style[state]._borderTop = value; |
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| 420 | if (state == _state) |
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| 421 | _currentStyle._borderTop = value; |
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| 422 | } |
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| 423 | |
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| 424 | /** |
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| 425 | * @brief sets the Width of the top border. |
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| 426 | * @param value the borderWidth |
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| 427 | * @param stateName the State to setup. |
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| 428 | */ |
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| 429 | void GLGuiWidget::setBorderTopS(float value, const std::string& stateName) |
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| 430 | { |
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| 431 | OrxGui::State state; |
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| 432 | if (getState(stateName, &state)) |
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| 433 | this->setBorderTop(value, state); |
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| 434 | else |
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| 435 | this->setBorderTop(value); |
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| 436 | } |
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| 437 | |
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| 438 | |
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| 439 | /** |
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| 440 | * @brief sets the Width of the bottom border for all states. |
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| 441 | * @param value the borderWidth |
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| 442 | */ |
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| 443 | void GLGuiWidget::setBorderBottom(float value) |
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| 444 | { |
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| 445 | for (unsigned int i = 0; i < GLGUI_STATE_COUNT; ++i) |
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| 446 | setBorderBottom(value, (OrxGui::State)i); |
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| 447 | } |
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| 448 | |
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| 449 | /** |
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| 450 | * @brief sets the Width of the bottom border. |
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| 451 | * @param value the borderWidth |
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| 452 | * @param state the State to setup. |
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| 453 | */ |
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| 454 | void GLGuiWidget::setBorderBottom(float value, OrxGui::State state) |
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| 455 | { |
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| 456 | _style[state]._borderBottom = value; |
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| 457 | if (state == _state) |
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| 458 | _currentStyle._borderBottom = value; |
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| 459 | |
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| 460 | } |
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| 461 | |
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| 462 | /** |
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| 463 | * @brief sets the Width of the bottom border for all states. |
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| 464 | * @param value the borderWidth |
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| 465 | * @param stateName the State to setup. |
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| 466 | */ |
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| 467 | void GLGuiWidget::setBorderBottomS(float value, const std::string& stateName) |
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| 468 | { |
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| 469 | OrxGui::State state; |
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| 470 | if (getState(stateName, &state)) |
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| 471 | this->setBorderBottom(value, state); |
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| 472 | else |
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| 473 | this->setBorderBottom(value); |
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| 474 | } |
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| 475 | |
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| 476 | |
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| 477 | /** |
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| 478 | * @brief sets the TextSize for all states. |
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| 479 | * @param value the TextSize |
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| 480 | */ |
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| 481 | void GLGuiWidget::setTextSize(float value) |
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| 482 | { |
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| 483 | for (unsigned int i = 0; i < GLGUI_STATE_COUNT; ++i) |
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| 484 | setTextSize(value, (OrxGui::State)i); |
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| 485 | } |
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| 486 | |
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| 487 | /** |
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| 488 | * @brief sets the TextSize. |
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| 489 | * @param value the TextSize. |
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| 490 | * @param state: the State to setup |
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| 491 | */ |
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| 492 | void GLGuiWidget::setTextSize(float value, OrxGui::State state) |
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| 493 | { |
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| 494 | _style[state]._textSize = value; |
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| 495 | if (state == _state) |
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| 496 | _currentStyle._textSize = value; |
---|
| 497 | } |
---|
| 498 | |
---|
| 499 | /** |
---|
| 500 | * @brief sets the TextSize. |
---|
| 501 | * @param value the TextSize. |
---|
| 502 | * @param stateName: the State to setup |
---|
| 503 | */ |
---|
| 504 | void GLGuiWidget::setTextSizeS(float value, const std::string& stateName) |
---|
| 505 | { |
---|
| 506 | OrxGui::State state; |
---|
| 507 | if (getState(stateName, &state)) |
---|
| 508 | this->setTextSize(value, state); |
---|
| 509 | else |
---|
| 510 | this->setTextSize(value); |
---|
| 511 | } |
---|
| 512 | |
---|
| 513 | |
---|
| 514 | /** |
---|
| 515 | * @brief sets the Background Color for all States. |
---|
| 516 | * @param color the Color. |
---|
| 517 | */ |
---|
| 518 | void GLGuiWidget::setBackgroundColor(const Color& color) |
---|
| 519 | { |
---|
| 520 | for (unsigned int i = 0; i < GLGUI_STATE_COUNT; ++i) |
---|
| 521 | setBackgroundColor(color, (OrxGui::State)i); |
---|
| 522 | } |
---|
| 523 | |
---|
| 524 | /** |
---|
| 525 | * @brief sets the Background Color. |
---|
| 526 | * @param color the Color. |
---|
| 527 | * @param state: the State to setup |
---|
| 528 | */ |
---|
| 529 | void GLGuiWidget::setBackgroundColor(const Color& color, OrxGui::State state) |
---|
| 530 | { |
---|
| 531 | _style[state]._background.setDiffuseColor(color); |
---|
| 532 | if (state == _state) |
---|
| 533 | _currentStyle._background.setDiffuseColor(color); |
---|
| 534 | |
---|
| 535 | } |
---|
| 536 | |
---|
| 537 | /** |
---|
| 538 | * @brief sets the Background Color. |
---|
| 539 | * @param r the Color's red part. |
---|
| 540 | * @param g the Color's green part. |
---|
| 541 | * @param b the Color's blue part. |
---|
| 542 | * @param a the Color's alpha part. |
---|
| 543 | * @param stateName: the State to setup |
---|
| 544 | */ |
---|
| 545 | void GLGuiWidget::setBackgroundColorS(float r, float g, float b, float a, const std::string& stateName) |
---|
| 546 | { |
---|
| 547 | OrxGui::State state; |
---|
| 548 | if (getState(stateName, &state)) |
---|
| 549 | this->setBackgroundColor(Color(r,g,b,a), state); |
---|
| 550 | else |
---|
| 551 | this->setBackgroundColor(Color(r,g,b,a)); |
---|
| 552 | } |
---|
| 553 | |
---|
| 554 | |
---|
| 555 | /** |
---|
| 556 | * @brief sets the Background Texture for all States. |
---|
| 557 | * @param texture the Texture. |
---|
| 558 | */ |
---|
| 559 | void GLGuiWidget::setBackgroundTexture(const Texture& texture) |
---|
| 560 | { |
---|
| 561 | for (unsigned int i = 0; i < GLGUI_STATE_COUNT; ++i) |
---|
| 562 | setBackgroundTexture(texture, (OrxGui::State)i); |
---|
| 563 | } |
---|
| 564 | |
---|
| 565 | /** |
---|
| 566 | * @brief sets the Background Texture to all States. |
---|
| 567 | * @param textureName the Texture's fileName. |
---|
| 568 | */ |
---|
| 569 | void GLGuiWidget::setBackgroundTexture(const std::string& textureName) |
---|
| 570 | { |
---|
| 571 | for (unsigned int i = 0; i < GLGUI_STATE_COUNT; ++i) |
---|
| 572 | _style[i]._background.setDiffuseMap(textureName); |
---|
| 573 | this->_currentStyle._background.setDiffuseMap(textureName); |
---|
| 574 | } |
---|
| 575 | |
---|
| 576 | /** |
---|
| 577 | * @brief sets the Background Texture. |
---|
| 578 | * @param texture the Texture. |
---|
| 579 | * @param state the State to setup. |
---|
| 580 | */ |
---|
| 581 | void GLGuiWidget::setBackgroundTexture(const Texture& texture, OrxGui::State state) |
---|
| 582 | { |
---|
| 583 | _style[state]._background.setDiffuseMap(texture); |
---|
| 584 | if (state == _state) |
---|
| 585 | _currentStyle._background.setDiffuseMap(texture); |
---|
| 586 | } |
---|
| 587 | |
---|
| 588 | |
---|
| 589 | |
---|
| 590 | /** |
---|
| 591 | * @brief sets the Background Texture. |
---|
| 592 | * @param texture the Texture. |
---|
| 593 | * @param stateName the State to setup. |
---|
| 594 | */ |
---|
| 595 | void GLGuiWidget::setBackgroundTexture(const std::string& textureName, const std::string& stateName) |
---|
| 596 | { |
---|
| 597 | OrxGui::State state; |
---|
| 598 | if (getState(stateName, &state)) |
---|
| 599 | ; /// FIXME this->setBackgroundTexture(textureName, state); |
---|
| 600 | else |
---|
| 601 | ; /// this->setBackgroundTexture(textureName); |
---|
| 602 | } |
---|
| 603 | |
---|
| 604 | |
---|
| 605 | /** |
---|
| 606 | * @brief sets the Foreground Color for all States. |
---|
| 607 | * @param color the Color. |
---|
| 608 | */ |
---|
| 609 | void GLGuiWidget::setForegroundColor(const Color& color) |
---|
| 610 | { |
---|
| 611 | for (unsigned int i = 0; i < GLGUI_STATE_COUNT; ++i) |
---|
| 612 | setForegroundColor(color, (OrxGui::State)i); |
---|
| 613 | } |
---|
| 614 | |
---|
| 615 | /** |
---|
| 616 | * @brief sets the Foreground Color. |
---|
| 617 | * @param color the Color. |
---|
| 618 | * @param state the State to setup |
---|
| 619 | */ |
---|
| 620 | void GLGuiWidget::setForegroundColor(const Color& color, OrxGui::State state) |
---|
| 621 | { |
---|
| 622 | _style[state]._foreground.setDiffuseColor(color); |
---|
| 623 | if (state == _state) |
---|
| 624 | _currentStyle._foreground.setDiffuseColor(color); |
---|
| 625 | |
---|
| 626 | } |
---|
| 627 | |
---|
| 628 | /** |
---|
| 629 | * @brief sets the Foreground Color. |
---|
| 630 | * @param r the Color's red part. |
---|
| 631 | * @param g the Color's green part. |
---|
| 632 | * @param b the Color's blue part. |
---|
| 633 | * @param a the Color's alpha part. |
---|
| 634 | * @param stateName: the State to setup |
---|
| 635 | */ |
---|
| 636 | void GLGuiWidget::setForegroundColorS(float r, float g, float b, float a, const std::string& stateName) |
---|
| 637 | { |
---|
| 638 | OrxGui::State state; |
---|
| 639 | if (getState(stateName, &state)) |
---|
| 640 | this->setForegroundColor(Color(r,g,b,a), state); |
---|
| 641 | else |
---|
| 642 | this->setForegroundColor(Color(r,g,b,a)); |
---|
| 643 | } |
---|
| 644 | |
---|
| 645 | |
---|
[8990] | 646 | /** |
---|
| 647 | * @brief sets the Foreground Texture for all States. |
---|
| 648 | * @param texture the Texture. |
---|
| 649 | */ |
---|
| 650 | void GLGuiWidget::setForegroundTexture(const Texture& texture) |
---|
| 651 | { |
---|
| 652 | for (unsigned int i = 0; i < GLGUI_STATE_COUNT; ++i) |
---|
| 653 | setForegroundTexture(texture, (OrxGui::State)i); |
---|
| 654 | } |
---|
| 655 | |
---|
| 656 | /** |
---|
| 657 | * @brief sets the Foreground Texture to all States. |
---|
| 658 | * @param textureName the Texture's fileName. |
---|
| 659 | */ |
---|
| 660 | void GLGuiWidget::setForegroundTexture(const std::string& textureName) |
---|
| 661 | { |
---|
| 662 | for (unsigned int i = 0; i < GLGUI_STATE_COUNT; ++i) |
---|
| 663 | _style[i]._foreground.setDiffuseMap(textureName); |
---|
| 664 | this->_currentStyle._foreground.setDiffuseMap(textureName); |
---|
| 665 | } |
---|
| 666 | |
---|
| 667 | /** |
---|
| 668 | * @brief sets the Foreground Texture. |
---|
| 669 | * @param texture the Texture. |
---|
| 670 | * @param state the State to setup. |
---|
| 671 | */ |
---|
| 672 | void GLGuiWidget::setForegroundTexture(const Texture& texture, OrxGui::State state) |
---|
| 673 | { |
---|
| 674 | _style[state]._background.setDiffuseMap(texture); |
---|
| 675 | if (state == _state) |
---|
| 676 | _currentStyle._background.setDiffuseMap(texture); |
---|
| 677 | } |
---|
| 678 | |
---|
| 679 | |
---|
| 680 | |
---|
| 681 | /** |
---|
| 682 | * @brief sets the Foreground Texture. |
---|
| 683 | * @param texture the Texture. |
---|
| 684 | * @param stateName the State to setup. |
---|
| 685 | */ |
---|
| 686 | void GLGuiWidget::setForegroundTexture(const std::string& textureName, const std::string& stateName) |
---|
| 687 | { |
---|
| 688 | OrxGui::State state; |
---|
| 689 | if (getState(stateName, &state)) |
---|
| 690 | ; /// FIXME this->setForegroundTexture(textureName, state); |
---|
| 691 | else |
---|
| 692 | ; /// this->setForegroundTexture(textureName); |
---|
| 693 | } |
---|
| 694 | |
---|
| 695 | |
---|
[8619] | 696 | void GLGuiWidget::loadBackgroundMaterial(const Material& material) |
---|
| 697 | { |
---|
| 698 | for (unsigned int i = 0; i < GLGUI_STATE_COUNT; ++i) |
---|
| 699 | this->loadForegroundMaterial(material, (OrxGui::State)i); |
---|
| 700 | } |
---|
| 701 | |
---|
| 702 | void GLGuiWidget::loadBackgroundMaterial(const Material& material, OrxGui::State state) |
---|
| 703 | { |
---|
| 704 | this->_style[state]._background = material; |
---|
| 705 | if (state == _state) |
---|
| 706 | _currentStyle._background = material; |
---|
| 707 | |
---|
| 708 | } |
---|
| 709 | |
---|
| 710 | void GLGuiWidget::loadBackgroundMaterial(const TiXmlElement* element) |
---|
| 711 | { |
---|
| 712 | for (unsigned int i = 0; i < GLGUI_STATE_COUNT; ++i) |
---|
| 713 | this->loadBackgroundMaterial(element, (OrxGui::State)i); |
---|
| 714 | } |
---|
| 715 | |
---|
| 716 | void GLGuiWidget::loadBackgroundMaterial(const TiXmlElement* element, OrxGui::State state) |
---|
| 717 | { |
---|
| 718 | this->_style[state]._background.loadParams(element); |
---|
| 719 | if (state == _state) |
---|
| 720 | this->_currentStyle._background = _style[state]._background; |
---|
| 721 | } |
---|
| 722 | |
---|
| 723 | void GLGuiWidget::loadBackgroundMaterialS(const TiXmlElement* element, const std::string& stateName) |
---|
| 724 | { |
---|
| 725 | OrxGui::State state; |
---|
| 726 | if (getState(stateName, &state)) |
---|
| 727 | this->loadBackgroundMaterial(element, state); |
---|
| 728 | else |
---|
| 729 | this->loadBackgroundMaterial(element); |
---|
| 730 | } |
---|
| 731 | |
---|
| 732 | void GLGuiWidget::loadForegroundMaterial(const Material& material) |
---|
| 733 | {} |
---|
| 734 | void GLGuiWidget::loadForegroundMaterial(const Material& material, OrxGui::State state) |
---|
| 735 | {} |
---|
| 736 | void GLGuiWidget::loadForegroundMaterial(const TiXmlElement* element, OrxGui::State state) |
---|
| 737 | {} |
---|
| 738 | void GLGuiWidget::loadForegroundMaterialS(const TiXmlElement* element, const std::string& stateName) |
---|
| 739 | {} |
---|
| 740 | |
---|
| 741 | |
---|
| 742 | /** |
---|
| 743 | * @brief sets the Feature-Position. |
---|
| 744 | * @param featurePosition the Feature-Position. |
---|
| 745 | */ |
---|
| 746 | void GLGuiWidget::setFeaturePosition(FeaturePosition featurePosition) |
---|
| 747 | { |
---|
| 748 | this->_featurePosition = featurePosition; |
---|
| 749 | } |
---|
| 750 | |
---|
| 751 | /** |
---|
| 752 | * @brief sets the Feature-Position by converting from a String. |
---|
| 753 | * @param featurePosition the Feature-Position. |
---|
| 754 | */ |
---|
| 755 | void GLGuiWidget::setFeaturePositionS(const std::string& featurePosition) |
---|
| 756 | { |
---|
| 757 | for (unsigned int i = 0; i < 4; ++i) |
---|
| 758 | { |
---|
| 759 | if (featurePosition == FeaturePositionString[i]) |
---|
| 760 | { |
---|
| 761 | this->setFeaturePosition((FeaturePosition)i); |
---|
| 762 | } |
---|
| 763 | } |
---|
| 764 | } |
---|
| 765 | |
---|
| 766 | /** |
---|
| 767 | * @brief sets the Font. |
---|
| 768 | * @param font the Font. |
---|
| 769 | */ |
---|
[8769] | 770 | void GLGuiWidget::setFont(const Font& font) |
---|
[8619] | 771 | { |
---|
| 772 | this->_font = font; |
---|
| 773 | } |
---|
| 774 | |
---|
| 775 | /** |
---|
| 776 | * @brief sets the font from a Font-Name. |
---|
| 777 | * @param fontName the FileName of the Font. |
---|
| 778 | */ |
---|
[8769] | 779 | void GLGuiWidget::setFont(const std::string& fontName, unsigned int renderSize) |
---|
[8619] | 780 | { |
---|
[9656] | 781 | this->setFont(Font(fontName, renderSize)); |
---|
[8619] | 782 | } |
---|
| 783 | |
---|
| 784 | /** |
---|
| 785 | * @brief sets the AnimatedState. |
---|
| 786 | * @param animated: it states-changes should animate true, otherwise false. |
---|
| 787 | */ |
---|
| 788 | void GLGuiWidget::setAnimatedStateChanges(bool animated) |
---|
| 789 | { |
---|
| 790 | this->_animatedStateChanges = animated; |
---|
| 791 | } |
---|
| 792 | |
---|
| 793 | |
---|
| 794 | void GLGuiWidget::switchState(OrxGui::State state) |
---|
| 795 | { |
---|
| 796 | //this->_currentStyle = this->_style[state]; |
---|
| 797 | this->_state = state; |
---|
[9406] | 798 | PRINTF(4)("%s::%s Switches to state %s\n", this->getClassCName(), this->getCName(), OrxGui::StateString[state].c_str()); |
---|
[8619] | 799 | |
---|
| 800 | this->animateBack(); |
---|
| 801 | } |
---|
| 802 | |
---|
| 803 | |
---|
| 804 | void GLGuiWidget::animateBack() |
---|
| 805 | { |
---|
| 806 | this->_animating = true; |
---|
| 807 | this->_animationCycle = 0.0f; |
---|
| 808 | } |
---|
| 809 | |
---|
| 810 | |
---|
[8448] | 811 | void GLGuiWidget::tick(float dt) |
---|
| 812 | { |
---|
[8619] | 813 | if (this->_animating) |
---|
[8448] | 814 | { |
---|
[8619] | 815 | this->foregroundColor(); |
---|
| 816 | |
---|
| 817 | _animationCycle += dt / _animationDuration; |
---|
| 818 | if (_animationCycle >= 1.0) |
---|
[8448] | 819 | { |
---|
[8619] | 820 | _currentStyle._foreground.diffuseColor() = this->foregroundColor(_state); |
---|
| 821 | _currentStyle._background.diffuseColor() = this->backgroundColor(_state); |
---|
| 822 | _animating = false; |
---|
[8448] | 823 | } |
---|
[8619] | 824 | else |
---|
| 825 | { |
---|
| 826 | _currentStyle._foreground.diffuseColor().slerp(this->foregroundColor(_state), _animationCycle); |
---|
| 827 | _currentStyle._background.diffuseColor().slerp(this->backgroundColor(_state), _animationCycle); |
---|
| 828 | } |
---|
| 829 | this->updateFrontColor(); |
---|
[8448] | 830 | } |
---|
| 831 | } |
---|
[6431] | 832 | |
---|
[8448] | 833 | |
---|
[8035] | 834 | /** |
---|
| 835 | * USE THIS FUNCTION ONLY FROM DERIVED CLASS |
---|
| 836 | */ |
---|
[7779] | 837 | void GLGuiWidget::draw() const |
---|
| 838 | { |
---|
[8619] | 839 | this->background().select(); |
---|
[8035] | 840 | this->drawRect(this->backRect()); |
---|
[8619] | 841 | this->background().unselect(); |
---|
[7779] | 842 | } |
---|
| 843 | |
---|
[8619] | 844 | |
---|
| 845 | /** |
---|
| 846 | * @param stateName the Name of a State. |
---|
| 847 | * @param state the found State is returned here if found. |
---|
| 848 | * @returns true if String is found, false otherwise. |
---|
| 849 | */ |
---|
| 850 | bool GLGuiWidget::getState(const std::string& stateName, OrxGui::State* state) |
---|
| 851 | { |
---|
| 852 | for (unsigned int i = 0; i < GLGUI_STATE_COUNT; ++i) |
---|
| 853 | if (stateName == OrxGui::StateString[i]) |
---|
[8717] | 854 | { |
---|
| 855 | *state = (OrxGui::State)i; |
---|
| 856 | return true; |
---|
| 857 | } |
---|
[8619] | 858 | return false; |
---|
| 859 | } |
---|
| 860 | |
---|
| 861 | /** |
---|
| 862 | * @brief print out some nice debug output about the Widget. |
---|
| 863 | */ |
---|
[8717] | 864 | void GLGuiWidget::debug(unsigned int level) const |
---|
[8619] | 865 | { |
---|
[9406] | 866 | PRINT(0)("Debug of %s::%s - WidgetPart ", this->getClassCName(), this->getCName()); |
---|
[8619] | 867 | if (_parent != NULL) |
---|
[9406] | 868 | PRINT(0)("- Parent %s::%s ", _parent->getClassCName(), _parent->getCName()); |
---|
[8619] | 869 | PRINT(0)("- State: %s", StateString[_state].c_str()); |
---|
| 870 | |
---|
| 871 | if (_focusable) |
---|
| 872 | PRINT(0)("- focusable "); |
---|
| 873 | if (_clickable) |
---|
| 874 | PRINT(0)("- Clickable "); |
---|
| 875 | if (_pushed) |
---|
| 876 | PRINT(0)("- Pushed "); |
---|
| 877 | PRINT(0)("\n"); |
---|
| 878 | |
---|
| 879 | |
---|
| 880 | PRINT(0)("Minimum Size %0.2f %0.2f ", _minSize.x, _minSize.y); |
---|
| 881 | PRINT(0)("Back Rect: "); |
---|
| 882 | _backRect.debug(); |
---|
| 883 | PRINT(0)("Style:\n"); |
---|
| 884 | |
---|
| 885 | for (unsigned int i = 0; i < GLGUI_STATE_COUNT; ++i) |
---|
| 886 | { |
---|
| 887 | PRINT(0)("In State %s: \n", StateString[i].c_str()); |
---|
| 888 | |
---|
| 889 | PRINT(0)(" Borders: Left: %0.2f, Right: %0.2f, Top: %0.2f, Bottom %0.2f\n", |
---|
| 890 | _style[i]._borderLeft, _style[i]._borderRight, _style[i]._borderTop, _style[i]._borderBottom); |
---|
| 891 | PRINT(0)(" TextSize %0.2f\n", _style[i]._textSize); |
---|
| 892 | PRINT(0)(" BackgroundColor: "); _style[i]._background.diffuseColor().debug(); |
---|
| 893 | PRINT(0)(" ForegroundColor: "); _style[i]._foreground.diffuseColor().debug(); |
---|
| 894 | PRINT(0)("\n"); |
---|
| 895 | } |
---|
| 896 | |
---|
| 897 | |
---|
| 898 | PRINT(0)(" Feature at %s ", FeaturePositionString[_featurePosition].c_str()); |
---|
| 899 | /// TODO PRINT(0)(""); Font* _font; //!< The Font used in the current Widget. |
---|
| 900 | |
---|
| 901 | if (_animatedStateChanges) |
---|
| 902 | PRINT(0)("- AnimatedStateChanges"); |
---|
| 903 | PRINT(0)("\n"); |
---|
| 904 | |
---|
| 905 | /* |
---|
| 906 | if (_animating) |
---|
| 907 | PRINT(0)("- Animated "); |
---|
| 908 | |
---|
| 909 | // |
---|
| 910 | float _animationCycle; |
---|
| 911 | float _animationDuration; |
---|
| 912 | StatedStyle _currentStyle; |
---|
| 913 | OrxGui::State _currentState; |
---|
| 914 | */ |
---|
| 915 | } |
---|
| 916 | |
---|
| 917 | |
---|
[6287] | 918 | } |
---|