[4744] | 1 | /* |
---|
[1853] | 2 | orxonox - the future of 3D-vertical-scrollers |
---|
| 3 | |
---|
| 4 | Copyright (C) 2004 orx |
---|
| 5 | |
---|
| 6 | This program is free software; you can redistribute it and/or modify |
---|
| 7 | it under the terms of the GNU General Public License as published by |
---|
| 8 | the Free Software Foundation; either version 2, or (at your option) |
---|
| 9 | any later version. |
---|
[1855] | 10 | |
---|
| 11 | ### File Specific: |
---|
[5359] | 12 | main-programmer: Benjamin Grauer |
---|
[1855] | 13 | co-programmer: ... |
---|
[1853] | 14 | */ |
---|
| 15 | |
---|
[8989] | 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GUI |
---|
[1853] | 17 | |
---|
[5362] | 18 | #include "glgui_widget.h" |
---|
[1853] | 19 | |
---|
[7919] | 20 | #include "glgui_cursor.h" |
---|
| 21 | |
---|
[6287] | 22 | #include "material.h" |
---|
| 23 | |
---|
[5392] | 24 | #include "debug.h" |
---|
| 25 | |
---|
[8619] | 26 | #include "loading/load_param.h" |
---|
[8982] | 27 | #include "loading/resource_manager.h" |
---|
| 28 | |
---|
[7779] | 29 | namespace OrxGui |
---|
[3365] | 30 | { |
---|
[9869] | 31 | ObjectListDefinition(GLGuiWidget); |
---|
[7779] | 32 | /** |
---|
[8035] | 33 | * @brief standard constructor |
---|
[7779] | 34 | */ |
---|
[8035] | 35 | GLGuiWidget::GLGuiWidget (GLGuiWidget* parent) |
---|
[7779] | 36 | { |
---|
| 37 | this->init(); |
---|
[8035] | 38 | |
---|
| 39 | this->setParentWidget(parent); |
---|
[7779] | 40 | } |
---|
[1853] | 41 | |
---|
[5359] | 42 | |
---|
[7779] | 43 | /** |
---|
[8619] | 44 | * @brief loads Parameters for a Style from XML |
---|
| 45 | * @param root the XML-Element to load from. |
---|
| 46 | */ |
---|
| 47 | void GLGuiWidget::loadParams(const TiXmlElement* root) |
---|
| 48 | { |
---|
| 49 | |
---|
| 50 | /// STYLE |
---|
| 51 | LoadParam(root, "border-left", this, GLGuiWidget, setBorderLeft); |
---|
| 52 | LoadParam(root, "border-right", this, GLGuiWidget, setBorderRight); |
---|
| 53 | LoadParam(root, "border-top", this, GLGuiWidget, setBorderTop); |
---|
| 54 | LoadParam(root, "border-bottom", this, GLGuiWidget, setBorderBottom); |
---|
| 55 | |
---|
| 56 | LoadParam(root, "text-size", this, GLGuiWidget, setTextSize); |
---|
| 57 | LoadParam(root, "background-color", this, GLGuiWidget, setBackgroundColorS); |
---|
| 58 | LoadParam(root, "foreground-color", this, GLGuiWidget, setForegroundColorS); |
---|
| 59 | |
---|
| 60 | // LoadParamXML(root, "backmat", this, GLGuiWidget, loadBackgroundMaterial); |
---|
| 61 | // LoadParamXML(root, "frontmat", this, GLGuiWidget, loadForegroundMaterial); |
---|
| 62 | |
---|
| 63 | LoadParam(root, "feature-position", this, GLGuiWidget, setFeaturePositionS); |
---|
| 64 | LoadParam(root, "Font", this, GLGuiWidget, setFont); |
---|
| 65 | |
---|
| 66 | LoadParam(root, "animated-state-changes", this, GLGuiWidget, setAnimatedStateChanges); |
---|
| 67 | } |
---|
| 68 | |
---|
| 69 | |
---|
| 70 | /** |
---|
[8035] | 71 | * @brief standard deconstructor |
---|
[7779] | 72 | */ |
---|
| 73 | GLGuiWidget::~GLGuiWidget() |
---|
| 74 | { |
---|
[8717] | 75 | if (this == GLGuiWidget::_mouseFocused) |
---|
| 76 | GLGuiWidget::_mouseFocused = NULL; |
---|
| 77 | if (this == GLGuiWidget::selected()) |
---|
| 78 | this->unselect(); |
---|
[9656] | 79 | |
---|
| 80 | if (this->_parent != NULL) |
---|
| 81 | this->_parent->removeChildWidget(this); |
---|
[7779] | 82 | } |
---|
[5359] | 83 | |
---|
[8035] | 84 | GLGuiWidget* GLGuiWidget::_selected = NULL; |
---|
[8717] | 85 | GLGuiWidget* GLGuiWidget::_mouseFocused = NULL; |
---|
[7919] | 86 | GLGuiWidget* GLGuiWidget::_inputGrabber = NULL; |
---|
[9656] | 87 | Font* GLGuiWidget::_defaultFont = NULL; |
---|
[5362] | 88 | |
---|
[7919] | 89 | |
---|
[7779] | 90 | /** |
---|
| 91 | * initializes the GUI-element |
---|
| 92 | */ |
---|
| 93 | void GLGuiWidget::init() |
---|
| 94 | { |
---|
[9869] | 95 | this->registerObject(this, GLGuiWidget::_objectList); |
---|
[5392] | 96 | |
---|
[7919] | 97 | this->_focusable = false; |
---|
| 98 | this->_clickable = false; |
---|
[8717] | 99 | this->_selectable = false; |
---|
[7919] | 100 | this->_pushed = false; |
---|
[8619] | 101 | this->_state = OrxGui::Normal; |
---|
[7919] | 102 | |
---|
[9656] | 103 | if(GLGuiWidget::_defaultFont == NULL) |
---|
[9869] | 104 | GLGuiWidget::_defaultFont = new Font(Resources::ResourceManager::getInstance()->mainGlobalPath().name() + "/fonts/final_frontier.ttf", 20); |
---|
[8619] | 105 | |
---|
[9656] | 106 | this->_font = *GLGuiWidget::_defaultFont; |
---|
[8619] | 107 | this->resetStyle(); |
---|
| 108 | |
---|
| 109 | this->_animating = false; |
---|
| 110 | this->_animationCycle = 0.0; |
---|
| 111 | this->_animationDuration = 1.0; |
---|
| 112 | |
---|
| 113 | |
---|
[10374] | 114 | this->setBackgroundColor(Color(0, 0, 0, 0)); |
---|
| 115 | this->setBackgroundColor(Color(0, 0, 0, 0), OrxGui::Selected); |
---|
[8619] | 116 | |
---|
[10374] | 117 | |
---|
| 118 | this->_style[0]._background.setBlendFunc( GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA); |
---|
| 119 | this->_style[1]._background.setBlendFunc( GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA); |
---|
| 120 | this->_style[2]._background.setBlendFunc( GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA); |
---|
| 121 | this->_style[3]._background.setBlendFunc( GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA); |
---|
| 122 | |
---|
[9019] | 123 | this->setForegroundColor(Color(.8, .8, 1, 1), OrxGui::Normal); |
---|
| 124 | this->setForegroundColor(Color(0, .4, 1.0, 1), OrxGui::Selected); |
---|
| 125 | this->setForegroundColor(Color(0, .0, 1.0, 1), OrxGui::Focused); |
---|
[8619] | 126 | this->setForegroundColor(Color(.1, .1, .1, 1), OrxGui::Insensitive); |
---|
| 127 | |
---|
[7779] | 128 | this->setVisibility(GLGUI_WIDGET_DEFAULT_VISIBLE); |
---|
[5392] | 129 | |
---|
[8619] | 130 | this->setBorderLeft(15); |
---|
[10489] | 131 | // this->setBackgroundTexture("textures/gui/gui_element_background.png"); |
---|
[8115] | 132 | |
---|
[8619] | 133 | this->switchState(_state); |
---|
| 134 | this->_currentStyle = this->_style[_state]; |
---|
[8035] | 135 | } |
---|
[6287] | 136 | |
---|
[8035] | 137 | |
---|
| 138 | void GLGuiWidget::setParentWidget(GLGuiWidget* parent) |
---|
| 139 | { |
---|
| 140 | this->_parent = parent; |
---|
| 141 | |
---|
| 142 | if (parent != NULL) |
---|
| 143 | parent->addChild2D(this); |
---|
[7779] | 144 | } |
---|
[5392] | 145 | |
---|
[7919] | 146 | |
---|
[8717] | 147 | void GLGuiWidget::setFrontColor(const Color& frontColor, bool instantaniously) |
---|
[7919] | 148 | { |
---|
[8717] | 149 | this->_currentStyle._foreground.setDiffuseColor(frontColor); |
---|
| 150 | this->animateBack(); |
---|
[7919] | 151 | }; |
---|
| 152 | |
---|
| 153 | |
---|
| 154 | bool GLGuiWidget::focusOverWidget(const Vector2D& position) const |
---|
| 155 | { |
---|
| 156 | return (this->getAbsCoor2D().x < position.x && this->getAbsCoor2D().x + this->getSizeX2D() > position.x && |
---|
[8717] | 157 | this->getAbsCoor2D().y < position.y && this->getAbsCoor2D().y + this->getSizeY2D() > position.y); |
---|
[7779] | 158 | } |
---|
[5391] | 159 | |
---|
[7919] | 160 | bool GLGuiWidget::focusOverWidget(const GLGuiCursor* const cursor) const |
---|
| 161 | { |
---|
| 162 | return this->focusOverWidget(cursor->getAbsCoor2D()); |
---|
| 163 | } |
---|
| 164 | |
---|
[8619] | 165 | |
---|
| 166 | |
---|
[8717] | 167 | /** @brief gives focus to this widget */ |
---|
| 168 | void GLGuiWidget::giveMouseFocus() |
---|
[8448] | 169 | { |
---|
[8717] | 170 | if (this->_state == OrxGui::Insensitive) |
---|
| 171 | return ; |
---|
| 172 | |
---|
| 173 | if (GLGuiWidget::mouseFocused() != NULL) |
---|
| 174 | GLGuiWidget::mouseFocused()->breakMouseFocus(); |
---|
| 175 | GLGuiWidget::_mouseFocused = this; |
---|
| 176 | |
---|
| 177 | this->switchState(OrxGui::Focused); |
---|
| 178 | |
---|
| 179 | this->receivedFocus(); |
---|
[8448] | 180 | }; |
---|
[8035] | 181 | |
---|
[8717] | 182 | void GLGuiWidget::breakMouseFocus() |
---|
| 183 | { |
---|
| 184 | if (GLGuiWidget::_mouseFocused == this) |
---|
| 185 | { |
---|
| 186 | GLGuiWidget::_mouseFocused = NULL; |
---|
[8448] | 187 | |
---|
[8717] | 188 | if (GLGuiWidget::_selected != this) |
---|
| 189 | this->switchState(OrxGui::Normal); |
---|
| 190 | else |
---|
| 191 | this->switchState(OrxGui::Selected); |
---|
| 192 | |
---|
| 193 | this->removedFocus(); |
---|
| 194 | } |
---|
| 195 | }; |
---|
| 196 | |
---|
| 197 | /** |
---|
| 198 | * @brief selects the Widget, unselecting the old one (if existing) |
---|
| 199 | */ |
---|
| 200 | void GLGuiWidget::select() |
---|
| 201 | { |
---|
| 202 | if (GLGuiWidget::_selected != NULL) |
---|
| 203 | GLGuiWidget::selected()->unselect(); |
---|
| 204 | GLGuiWidget::_selected = this; |
---|
| 205 | |
---|
| 206 | this->switchState(OrxGui::Selected); |
---|
| 207 | } |
---|
| 208 | |
---|
| 209 | /** |
---|
| 210 | * @brief unselects the current Widget. |
---|
| 211 | * |
---|
| 212 | * if the current Widget is not selected, nothing is done here. |
---|
| 213 | */ |
---|
| 214 | void GLGuiWidget::unselect() |
---|
| 215 | { |
---|
| 216 | if (GLGuiWidget::_selected != this) |
---|
| 217 | return; |
---|
| 218 | |
---|
| 219 | if (GLGuiWidget::_mouseFocused == this) |
---|
| 220 | this->switchState(OrxGui::Focused); |
---|
| 221 | else |
---|
| 222 | this->switchState(OrxGui::Normal); |
---|
| 223 | |
---|
| 224 | GLGuiWidget::_selected = NULL; |
---|
| 225 | } |
---|
| 226 | |
---|
| 227 | |
---|
[8035] | 228 | void GLGuiWidget::resize() |
---|
| 229 | { |
---|
| 230 | this->backRect().setSize(this->getSize2D()); |
---|
| 231 | if (this->parent() != NULL) |
---|
| 232 | this->parent()->resize(); |
---|
| 233 | } |
---|
| 234 | |
---|
| 235 | |
---|
| 236 | void GLGuiWidget::click(const Vector2D& pos) |
---|
| 237 | { |
---|
[7919] | 238 | assert (!this->_pushed); |
---|
| 239 | this->_pushed = true; |
---|
| 240 | |
---|
[8035] | 241 | this->clicking(pos); |
---|
[7919] | 242 | } |
---|
| 243 | |
---|
[8035] | 244 | void GLGuiWidget::release(const Vector2D& pos) |
---|
[7919] | 245 | { |
---|
| 246 | if (this->_pushed) |
---|
| 247 | { |
---|
[8717] | 248 | this->releasing(pos, GLGuiWidget::_mouseFocused == this); |
---|
[7919] | 249 | this->_pushed = false; |
---|
| 250 | } |
---|
| 251 | } |
---|
| 252 | |
---|
| 253 | |
---|
[8035] | 254 | void GLGuiWidget::clicking(const Vector2D& pos) |
---|
[8717] | 255 | {} |
---|
| 256 | |
---|
| 257 | void GLGuiWidget::releasing(const Vector2D& pos, bool focused) |
---|
| 258 | {} |
---|
| 259 | |
---|
| 260 | void GLGuiWidget::receivedFocus() |
---|
[7919] | 261 | { |
---|
| 262 | } |
---|
| 263 | |
---|
[8717] | 264 | void GLGuiWidget::removedFocus() |
---|
[7919] | 265 | { |
---|
[8717] | 266 | |
---|
[7919] | 267 | } |
---|
| 268 | |
---|
[8717] | 269 | void GLGuiWidget::selecting() |
---|
[7919] | 270 | { |
---|
| 271 | } |
---|
| 272 | |
---|
[8717] | 273 | void GLGuiWidget::unselecting() |
---|
[7919] | 274 | { |
---|
[8717] | 275 | } |
---|
[7919] | 276 | |
---|
[8717] | 277 | |
---|
| 278 | void GLGuiWidget::destroying() |
---|
| 279 | { |
---|
[7919] | 280 | } |
---|
| 281 | |
---|
[8035] | 282 | |
---|
| 283 | void GLGuiWidget::setWidgetSize(const Vector2D& size) |
---|
[7919] | 284 | { |
---|
[8035] | 285 | this->setSize2D(size); |
---|
| 286 | this->resize(); |
---|
[7919] | 287 | |
---|
[8035] | 288 | } |
---|
[7919] | 289 | |
---|
| 290 | |
---|
[8035] | 291 | void GLGuiWidget::setWidgetSize(float x, float y) |
---|
[7779] | 292 | { |
---|
[8035] | 293 | this->setWidgetSize(Vector2D(x, y)); |
---|
| 294 | } |
---|
[5391] | 295 | |
---|
[7779] | 296 | void GLGuiWidget::show() |
---|
| 297 | { |
---|
| 298 | this->setVisibility(true); |
---|
[8115] | 299 | this->showing(); |
---|
[7779] | 300 | } |
---|
[6287] | 301 | |
---|
[8035] | 302 | |
---|
[8312] | 303 | |
---|
[7779] | 304 | void GLGuiWidget::hide() |
---|
| 305 | { |
---|
| 306 | this->setVisibility(false); |
---|
[8115] | 307 | this->hiding(); |
---|
[7779] | 308 | } |
---|
[6287] | 309 | |
---|
[8619] | 310 | |
---|
| 311 | /** |
---|
| 312 | * @brief resets the Style to the default Settings. |
---|
| 313 | */ |
---|
| 314 | void GLGuiWidget::resetStyle() |
---|
| 315 | { |
---|
| 316 | this->setBorderLeft(1.0); |
---|
| 317 | this->setBorderRight(1.0); |
---|
| 318 | this->setBorderTop(1.0); |
---|
| 319 | this->setBorderBottom(1.0); |
---|
| 320 | |
---|
| 321 | this->setTextSize(20.0); |
---|
| 322 | this->setBackgroundColor(1.0); |
---|
| 323 | this->setForegroundColor(1.0); |
---|
| 324 | |
---|
| 325 | this->setFeaturePosition(FeatureLeft); |
---|
| 326 | |
---|
| 327 | this->setAnimatedStateChanges(true); |
---|
| 328 | } |
---|
| 329 | |
---|
| 330 | |
---|
| 331 | /** |
---|
| 332 | * @brief sets the Width of the left border for all States |
---|
| 333 | * @param value the borderWidth |
---|
| 334 | */ |
---|
| 335 | void GLGuiWidget::setBorderLeft(float value) |
---|
| 336 | { |
---|
| 337 | for (unsigned int i = 0; i < GLGUI_STATE_COUNT; ++i) |
---|
| 338 | setBorderLeft(value, (OrxGui::State)i); |
---|
| 339 | } |
---|
| 340 | |
---|
| 341 | /** |
---|
| 342 | * @brief sets the Width of the left border. |
---|
| 343 | * @param value the borderWidth |
---|
| 344 | * @param state the State to set the borderwidth to |
---|
| 345 | */ |
---|
| 346 | void GLGuiWidget::setBorderLeft(float value, OrxGui::State state) |
---|
| 347 | { |
---|
| 348 | _style[state]._borderLeft = value; |
---|
| 349 | if (state == _state) |
---|
| 350 | _currentStyle._borderLeft = value; |
---|
| 351 | } |
---|
| 352 | |
---|
| 353 | /** |
---|
| 354 | * @brief sets the Width of the left border. |
---|
| 355 | * @param value the borderWidth |
---|
| 356 | * @param stateName the State to set the borderwidth to |
---|
| 357 | */ |
---|
| 358 | void GLGuiWidget::setBorderLeftS(float value, const std::string& stateName) |
---|
| 359 | { |
---|
| 360 | OrxGui::State state; |
---|
| 361 | if (getState(stateName, &state)) |
---|
| 362 | this->setBorderLeft(value, state); |
---|
| 363 | else |
---|
| 364 | this->setBorderLeft(value); |
---|
| 365 | } |
---|
| 366 | |
---|
| 367 | /** |
---|
| 368 | * @brief sets the Width of the right border for all states. |
---|
| 369 | * @param value the borderWidth |
---|
| 370 | */ |
---|
| 371 | void GLGuiWidget::setBorderRight(float value) |
---|
| 372 | { |
---|
| 373 | for (unsigned int i = 0; i < GLGUI_STATE_COUNT; ++i) |
---|
| 374 | setBorderRight(value, (OrxGui::State)i); |
---|
| 375 | } |
---|
| 376 | |
---|
| 377 | /** |
---|
| 378 | * @brief sets the Width of the right border. |
---|
| 379 | * @param value the borderWidth |
---|
| 380 | * @param state the State to setup. |
---|
| 381 | */ |
---|
| 382 | void GLGuiWidget::setBorderRight(float value, OrxGui::State state) |
---|
| 383 | { |
---|
| 384 | _style[state]._borderRight = value; |
---|
| 385 | if (state == _state) |
---|
| 386 | _currentStyle._borderRight = value; |
---|
| 387 | } |
---|
| 388 | |
---|
| 389 | /** |
---|
| 390 | * @brief sets the Width of the right border. |
---|
| 391 | * @param value the borderWidth |
---|
| 392 | * @param stateName the State to setup. |
---|
| 393 | */ |
---|
| 394 | void GLGuiWidget::setBorderRightS(float value, const std::string& stateName) |
---|
| 395 | { |
---|
| 396 | OrxGui::State state; |
---|
| 397 | if (getState(stateName, &state)) |
---|
| 398 | this->setBorderRight(value, state); |
---|
| 399 | else |
---|
| 400 | this->setBorderRight(value); |
---|
| 401 | } |
---|
| 402 | |
---|
| 403 | |
---|
| 404 | /** |
---|
| 405 | * @brief sets the Width of the top border for all states. |
---|
| 406 | * @param value the borderWidth |
---|
| 407 | */ |
---|
| 408 | void GLGuiWidget::setBorderTop(float value) |
---|
| 409 | { |
---|
| 410 | for (unsigned int i = 0; i < GLGUI_STATE_COUNT; ++i) |
---|
| 411 | setBorderTop(value, (OrxGui::State)i); |
---|
| 412 | } |
---|
| 413 | |
---|
| 414 | /** |
---|
| 415 | * @brief sets the Width of the top border. |
---|
| 416 | * @param value the borderWidth |
---|
| 417 | * @param state the State to setup. |
---|
| 418 | */ |
---|
| 419 | void GLGuiWidget::setBorderTop(float value, OrxGui::State state) |
---|
| 420 | { |
---|
| 421 | _style[state]._borderTop = value; |
---|
| 422 | if (state == _state) |
---|
| 423 | _currentStyle._borderTop = value; |
---|
| 424 | } |
---|
| 425 | |
---|
| 426 | /** |
---|
| 427 | * @brief sets the Width of the top border. |
---|
| 428 | * @param value the borderWidth |
---|
| 429 | * @param stateName the State to setup. |
---|
| 430 | */ |
---|
| 431 | void GLGuiWidget::setBorderTopS(float value, const std::string& stateName) |
---|
| 432 | { |
---|
| 433 | OrxGui::State state; |
---|
| 434 | if (getState(stateName, &state)) |
---|
| 435 | this->setBorderTop(value, state); |
---|
| 436 | else |
---|
| 437 | this->setBorderTop(value); |
---|
| 438 | } |
---|
| 439 | |
---|
| 440 | |
---|
| 441 | /** |
---|
| 442 | * @brief sets the Width of the bottom border for all states. |
---|
| 443 | * @param value the borderWidth |
---|
| 444 | */ |
---|
| 445 | void GLGuiWidget::setBorderBottom(float value) |
---|
| 446 | { |
---|
| 447 | for (unsigned int i = 0; i < GLGUI_STATE_COUNT; ++i) |
---|
| 448 | setBorderBottom(value, (OrxGui::State)i); |
---|
| 449 | } |
---|
| 450 | |
---|
| 451 | /** |
---|
| 452 | * @brief sets the Width of the bottom border. |
---|
| 453 | * @param value the borderWidth |
---|
| 454 | * @param state the State to setup. |
---|
| 455 | */ |
---|
| 456 | void GLGuiWidget::setBorderBottom(float value, OrxGui::State state) |
---|
| 457 | { |
---|
| 458 | _style[state]._borderBottom = value; |
---|
| 459 | if (state == _state) |
---|
| 460 | _currentStyle._borderBottom = value; |
---|
| 461 | |
---|
| 462 | } |
---|
| 463 | |
---|
| 464 | /** |
---|
| 465 | * @brief sets the Width of the bottom border for all states. |
---|
| 466 | * @param value the borderWidth |
---|
| 467 | * @param stateName the State to setup. |
---|
| 468 | */ |
---|
| 469 | void GLGuiWidget::setBorderBottomS(float value, const std::string& stateName) |
---|
| 470 | { |
---|
| 471 | OrxGui::State state; |
---|
| 472 | if (getState(stateName, &state)) |
---|
| 473 | this->setBorderBottom(value, state); |
---|
| 474 | else |
---|
| 475 | this->setBorderBottom(value); |
---|
| 476 | } |
---|
| 477 | |
---|
| 478 | |
---|
| 479 | /** |
---|
| 480 | * @brief sets the TextSize for all states. |
---|
| 481 | * @param value the TextSize |
---|
| 482 | */ |
---|
| 483 | void GLGuiWidget::setTextSize(float value) |
---|
| 484 | { |
---|
| 485 | for (unsigned int i = 0; i < GLGUI_STATE_COUNT; ++i) |
---|
| 486 | setTextSize(value, (OrxGui::State)i); |
---|
| 487 | } |
---|
| 488 | |
---|
| 489 | /** |
---|
| 490 | * @brief sets the TextSize. |
---|
| 491 | * @param value the TextSize. |
---|
| 492 | * @param state: the State to setup |
---|
| 493 | */ |
---|
| 494 | void GLGuiWidget::setTextSize(float value, OrxGui::State state) |
---|
| 495 | { |
---|
| 496 | _style[state]._textSize = value; |
---|
| 497 | if (state == _state) |
---|
| 498 | _currentStyle._textSize = value; |
---|
| 499 | } |
---|
| 500 | |
---|
| 501 | /** |
---|
| 502 | * @brief sets the TextSize. |
---|
| 503 | * @param value the TextSize. |
---|
| 504 | * @param stateName: the State to setup |
---|
| 505 | */ |
---|
| 506 | void GLGuiWidget::setTextSizeS(float value, const std::string& stateName) |
---|
| 507 | { |
---|
| 508 | OrxGui::State state; |
---|
| 509 | if (getState(stateName, &state)) |
---|
| 510 | this->setTextSize(value, state); |
---|
| 511 | else |
---|
| 512 | this->setTextSize(value); |
---|
| 513 | } |
---|
| 514 | |
---|
| 515 | |
---|
| 516 | /** |
---|
| 517 | * @brief sets the Background Color for all States. |
---|
| 518 | * @param color the Color. |
---|
| 519 | */ |
---|
| 520 | void GLGuiWidget::setBackgroundColor(const Color& color) |
---|
| 521 | { |
---|
| 522 | for (unsigned int i = 0; i < GLGUI_STATE_COUNT; ++i) |
---|
| 523 | setBackgroundColor(color, (OrxGui::State)i); |
---|
| 524 | } |
---|
| 525 | |
---|
| 526 | /** |
---|
| 527 | * @brief sets the Background Color. |
---|
| 528 | * @param color the Color. |
---|
| 529 | * @param state: the State to setup |
---|
| 530 | */ |
---|
| 531 | void GLGuiWidget::setBackgroundColor(const Color& color, OrxGui::State state) |
---|
| 532 | { |
---|
| 533 | _style[state]._background.setDiffuseColor(color); |
---|
| 534 | if (state == _state) |
---|
| 535 | _currentStyle._background.setDiffuseColor(color); |
---|
| 536 | |
---|
| 537 | } |
---|
| 538 | |
---|
| 539 | /** |
---|
| 540 | * @brief sets the Background Color. |
---|
| 541 | * @param r the Color's red part. |
---|
| 542 | * @param g the Color's green part. |
---|
| 543 | * @param b the Color's blue part. |
---|
| 544 | * @param a the Color's alpha part. |
---|
| 545 | * @param stateName: the State to setup |
---|
| 546 | */ |
---|
| 547 | void GLGuiWidget::setBackgroundColorS(float r, float g, float b, float a, const std::string& stateName) |
---|
| 548 | { |
---|
| 549 | OrxGui::State state; |
---|
| 550 | if (getState(stateName, &state)) |
---|
| 551 | this->setBackgroundColor(Color(r,g,b,a), state); |
---|
| 552 | else |
---|
| 553 | this->setBackgroundColor(Color(r,g,b,a)); |
---|
| 554 | } |
---|
| 555 | |
---|
| 556 | |
---|
| 557 | /** |
---|
| 558 | * @brief sets the Background Texture for all States. |
---|
| 559 | * @param texture the Texture. |
---|
| 560 | */ |
---|
| 561 | void GLGuiWidget::setBackgroundTexture(const Texture& texture) |
---|
| 562 | { |
---|
| 563 | for (unsigned int i = 0; i < GLGUI_STATE_COUNT; ++i) |
---|
| 564 | setBackgroundTexture(texture, (OrxGui::State)i); |
---|
| 565 | } |
---|
| 566 | |
---|
[10489] | 567 | |
---|
| 568 | |
---|
| 569 | |
---|
| 570 | |
---|
| 571 | |
---|
[8619] | 572 | /** |
---|
| 573 | * @brief sets the Background Texture to all States. |
---|
| 574 | * @param textureName the Texture's fileName. |
---|
| 575 | */ |
---|
| 576 | void GLGuiWidget::setBackgroundTexture(const std::string& textureName) |
---|
| 577 | { |
---|
[10374] | 578 | for (unsigned int i = 0; i < GLGUI_STATE_COUNT; ++i) { |
---|
[8619] | 579 | _style[i]._background.setDiffuseMap(textureName); |
---|
[10374] | 580 | _style[i]._background.setDiffuseColor(Color(1.0, 1.0, 1.0, 1.0)); |
---|
| 581 | } |
---|
[8619] | 582 | this->_currentStyle._background.setDiffuseMap(textureName); |
---|
[10374] | 583 | this->_currentStyle._background.setDiffuseColor(Color(1.0, 1.0, 1.0, 1.0)); |
---|
[8619] | 584 | } |
---|
| 585 | |
---|
[10374] | 586 | void GLGuiWidget::setBackgroundTexture(const std::string& textureName, OrxGui::State state) |
---|
| 587 | { |
---|
| 588 | _style[state]._background.setDiffuseMap(textureName); |
---|
| 589 | _style[state]._background.setDiffuseColor(Color(1.0, 1.0, 1.0, 1.0)); |
---|
| 590 | |
---|
| 591 | if (state == _state) { |
---|
| 592 | _currentStyle._background.setDiffuseMap(textureName); |
---|
| 593 | _currentStyle._background.setDiffuseColor(Color(1.0, 1.0, 1.0, 1.0)); |
---|
| 594 | } |
---|
| 595 | } |
---|
[10489] | 596 | |
---|
| 597 | |
---|
| 598 | |
---|
| 599 | |
---|
[8619] | 600 | /** |
---|
| 601 | * @brief sets the Background Texture. |
---|
| 602 | * @param texture the Texture. |
---|
| 603 | * @param state the State to setup. |
---|
| 604 | */ |
---|
| 605 | void GLGuiWidget::setBackgroundTexture(const Texture& texture, OrxGui::State state) |
---|
| 606 | { |
---|
| 607 | _style[state]._background.setDiffuseMap(texture); |
---|
[10374] | 608 | _style[state]._background.setDiffuseColor(Color(1.0, 1.0, 1.0, 1.0)); |
---|
| 609 | |
---|
| 610 | if (state == _state) { |
---|
[8619] | 611 | _currentStyle._background.setDiffuseMap(texture); |
---|
[10374] | 612 | _currentStyle._background.setDiffuseColor(Color(1.0, 1.0, 1.0, 1.0)); |
---|
| 613 | } |
---|
[8619] | 614 | } |
---|
| 615 | |
---|
| 616 | |
---|
| 617 | |
---|
| 618 | /** |
---|
| 619 | * @brief sets the Background Texture. |
---|
| 620 | * @param texture the Texture. |
---|
| 621 | * @param stateName the State to setup. |
---|
| 622 | */ |
---|
| 623 | void GLGuiWidget::setBackgroundTexture(const std::string& textureName, const std::string& stateName) |
---|
| 624 | { |
---|
| 625 | OrxGui::State state; |
---|
| 626 | if (getState(stateName, &state)) |
---|
| 627 | ; /// FIXME this->setBackgroundTexture(textureName, state); |
---|
| 628 | else |
---|
| 629 | ; /// this->setBackgroundTexture(textureName); |
---|
| 630 | } |
---|
| 631 | |
---|
| 632 | |
---|
| 633 | /** |
---|
| 634 | * @brief sets the Foreground Color for all States. |
---|
| 635 | * @param color the Color. |
---|
| 636 | */ |
---|
| 637 | void GLGuiWidget::setForegroundColor(const Color& color) |
---|
| 638 | { |
---|
| 639 | for (unsigned int i = 0; i < GLGUI_STATE_COUNT; ++i) |
---|
| 640 | setForegroundColor(color, (OrxGui::State)i); |
---|
| 641 | } |
---|
| 642 | |
---|
| 643 | /** |
---|
| 644 | * @brief sets the Foreground Color. |
---|
| 645 | * @param color the Color. |
---|
| 646 | * @param state the State to setup |
---|
| 647 | */ |
---|
| 648 | void GLGuiWidget::setForegroundColor(const Color& color, OrxGui::State state) |
---|
| 649 | { |
---|
| 650 | _style[state]._foreground.setDiffuseColor(color); |
---|
| 651 | if (state == _state) |
---|
| 652 | _currentStyle._foreground.setDiffuseColor(color); |
---|
| 653 | |
---|
| 654 | } |
---|
| 655 | |
---|
| 656 | /** |
---|
| 657 | * @brief sets the Foreground Color. |
---|
| 658 | * @param r the Color's red part. |
---|
| 659 | * @param g the Color's green part. |
---|
| 660 | * @param b the Color's blue part. |
---|
| 661 | * @param a the Color's alpha part. |
---|
| 662 | * @param stateName: the State to setup |
---|
| 663 | */ |
---|
| 664 | void GLGuiWidget::setForegroundColorS(float r, float g, float b, float a, const std::string& stateName) |
---|
| 665 | { |
---|
| 666 | OrxGui::State state; |
---|
| 667 | if (getState(stateName, &state)) |
---|
| 668 | this->setForegroundColor(Color(r,g,b,a), state); |
---|
| 669 | else |
---|
| 670 | this->setForegroundColor(Color(r,g,b,a)); |
---|
| 671 | } |
---|
| 672 | |
---|
| 673 | |
---|
[8990] | 674 | /** |
---|
| 675 | * @brief sets the Foreground Texture for all States. |
---|
| 676 | * @param texture the Texture. |
---|
| 677 | */ |
---|
| 678 | void GLGuiWidget::setForegroundTexture(const Texture& texture) |
---|
| 679 | { |
---|
| 680 | for (unsigned int i = 0; i < GLGUI_STATE_COUNT; ++i) |
---|
| 681 | setForegroundTexture(texture, (OrxGui::State)i); |
---|
| 682 | } |
---|
| 683 | |
---|
| 684 | /** |
---|
| 685 | * @brief sets the Foreground Texture to all States. |
---|
| 686 | * @param textureName the Texture's fileName. |
---|
| 687 | */ |
---|
| 688 | void GLGuiWidget::setForegroundTexture(const std::string& textureName) |
---|
| 689 | { |
---|
| 690 | for (unsigned int i = 0; i < GLGUI_STATE_COUNT; ++i) |
---|
| 691 | _style[i]._foreground.setDiffuseMap(textureName); |
---|
| 692 | this->_currentStyle._foreground.setDiffuseMap(textureName); |
---|
| 693 | } |
---|
| 694 | |
---|
| 695 | /** |
---|
| 696 | * @brief sets the Foreground Texture. |
---|
| 697 | * @param texture the Texture. |
---|
| 698 | * @param state the State to setup. |
---|
| 699 | */ |
---|
| 700 | void GLGuiWidget::setForegroundTexture(const Texture& texture, OrxGui::State state) |
---|
| 701 | { |
---|
| 702 | _style[state]._background.setDiffuseMap(texture); |
---|
| 703 | if (state == _state) |
---|
| 704 | _currentStyle._background.setDiffuseMap(texture); |
---|
| 705 | } |
---|
| 706 | |
---|
| 707 | |
---|
| 708 | |
---|
| 709 | /** |
---|
| 710 | * @brief sets the Foreground Texture. |
---|
| 711 | * @param texture the Texture. |
---|
| 712 | * @param stateName the State to setup. |
---|
| 713 | */ |
---|
| 714 | void GLGuiWidget::setForegroundTexture(const std::string& textureName, const std::string& stateName) |
---|
| 715 | { |
---|
| 716 | OrxGui::State state; |
---|
| 717 | if (getState(stateName, &state)) |
---|
| 718 | ; /// FIXME this->setForegroundTexture(textureName, state); |
---|
| 719 | else |
---|
| 720 | ; /// this->setForegroundTexture(textureName); |
---|
| 721 | } |
---|
| 722 | |
---|
| 723 | |
---|
[8619] | 724 | void GLGuiWidget::loadBackgroundMaterial(const Material& material) |
---|
| 725 | { |
---|
| 726 | for (unsigned int i = 0; i < GLGUI_STATE_COUNT; ++i) |
---|
| 727 | this->loadForegroundMaterial(material, (OrxGui::State)i); |
---|
| 728 | } |
---|
| 729 | |
---|
| 730 | void GLGuiWidget::loadBackgroundMaterial(const Material& material, OrxGui::State state) |
---|
| 731 | { |
---|
| 732 | this->_style[state]._background = material; |
---|
| 733 | if (state == _state) |
---|
| 734 | _currentStyle._background = material; |
---|
| 735 | |
---|
| 736 | } |
---|
| 737 | |
---|
| 738 | void GLGuiWidget::loadBackgroundMaterial(const TiXmlElement* element) |
---|
| 739 | { |
---|
| 740 | for (unsigned int i = 0; i < GLGUI_STATE_COUNT; ++i) |
---|
| 741 | this->loadBackgroundMaterial(element, (OrxGui::State)i); |
---|
| 742 | } |
---|
| 743 | |
---|
| 744 | void GLGuiWidget::loadBackgroundMaterial(const TiXmlElement* element, OrxGui::State state) |
---|
| 745 | { |
---|
| 746 | this->_style[state]._background.loadParams(element); |
---|
| 747 | if (state == _state) |
---|
| 748 | this->_currentStyle._background = _style[state]._background; |
---|
| 749 | } |
---|
| 750 | |
---|
| 751 | void GLGuiWidget::loadBackgroundMaterialS(const TiXmlElement* element, const std::string& stateName) |
---|
| 752 | { |
---|
| 753 | OrxGui::State state; |
---|
| 754 | if (getState(stateName, &state)) |
---|
| 755 | this->loadBackgroundMaterial(element, state); |
---|
| 756 | else |
---|
| 757 | this->loadBackgroundMaterial(element); |
---|
| 758 | } |
---|
| 759 | |
---|
| 760 | void GLGuiWidget::loadForegroundMaterial(const Material& material) |
---|
| 761 | {} |
---|
| 762 | void GLGuiWidget::loadForegroundMaterial(const Material& material, OrxGui::State state) |
---|
| 763 | {} |
---|
| 764 | void GLGuiWidget::loadForegroundMaterial(const TiXmlElement* element, OrxGui::State state) |
---|
| 765 | {} |
---|
| 766 | void GLGuiWidget::loadForegroundMaterialS(const TiXmlElement* element, const std::string& stateName) |
---|
| 767 | {} |
---|
| 768 | |
---|
| 769 | |
---|
| 770 | /** |
---|
| 771 | * @brief sets the Feature-Position. |
---|
| 772 | * @param featurePosition the Feature-Position. |
---|
| 773 | */ |
---|
| 774 | void GLGuiWidget::setFeaturePosition(FeaturePosition featurePosition) |
---|
| 775 | { |
---|
| 776 | this->_featurePosition = featurePosition; |
---|
| 777 | } |
---|
| 778 | |
---|
| 779 | /** |
---|
| 780 | * @brief sets the Feature-Position by converting from a String. |
---|
| 781 | * @param featurePosition the Feature-Position. |
---|
| 782 | */ |
---|
| 783 | void GLGuiWidget::setFeaturePositionS(const std::string& featurePosition) |
---|
| 784 | { |
---|
| 785 | for (unsigned int i = 0; i < 4; ++i) |
---|
| 786 | { |
---|
| 787 | if (featurePosition == FeaturePositionString[i]) |
---|
| 788 | { |
---|
| 789 | this->setFeaturePosition((FeaturePosition)i); |
---|
| 790 | } |
---|
| 791 | } |
---|
| 792 | } |
---|
| 793 | |
---|
| 794 | /** |
---|
| 795 | * @brief sets the Font. |
---|
| 796 | * @param font the Font. |
---|
| 797 | */ |
---|
[8769] | 798 | void GLGuiWidget::setFont(const Font& font) |
---|
[8619] | 799 | { |
---|
| 800 | this->_font = font; |
---|
| 801 | } |
---|
| 802 | |
---|
| 803 | /** |
---|
| 804 | * @brief sets the font from a Font-Name. |
---|
| 805 | * @param fontName the FileName of the Font. |
---|
| 806 | */ |
---|
[8769] | 807 | void GLGuiWidget::setFont(const std::string& fontName, unsigned int renderSize) |
---|
[8619] | 808 | { |
---|
[9656] | 809 | this->setFont(Font(fontName, renderSize)); |
---|
[8619] | 810 | } |
---|
| 811 | |
---|
| 812 | /** |
---|
| 813 | * @brief sets the AnimatedState. |
---|
| 814 | * @param animated: it states-changes should animate true, otherwise false. |
---|
| 815 | */ |
---|
| 816 | void GLGuiWidget::setAnimatedStateChanges(bool animated) |
---|
| 817 | { |
---|
| 818 | this->_animatedStateChanges = animated; |
---|
| 819 | } |
---|
| 820 | |
---|
| 821 | |
---|
| 822 | void GLGuiWidget::switchState(OrxGui::State state) |
---|
| 823 | { |
---|
| 824 | //this->_currentStyle = this->_style[state]; |
---|
| 825 | this->_state = state; |
---|
[9406] | 826 | PRINTF(4)("%s::%s Switches to state %s\n", this->getClassCName(), this->getCName(), OrxGui::StateString[state].c_str()); |
---|
[8619] | 827 | |
---|
| 828 | this->animateBack(); |
---|
| 829 | } |
---|
| 830 | |
---|
| 831 | |
---|
| 832 | void GLGuiWidget::animateBack() |
---|
| 833 | { |
---|
| 834 | this->_animating = true; |
---|
| 835 | this->_animationCycle = 0.0f; |
---|
| 836 | } |
---|
| 837 | |
---|
| 838 | |
---|
[8448] | 839 | void GLGuiWidget::tick(float dt) |
---|
| 840 | { |
---|
[8619] | 841 | if (this->_animating) |
---|
[8448] | 842 | { |
---|
[8619] | 843 | this->foregroundColor(); |
---|
| 844 | |
---|
| 845 | _animationCycle += dt / _animationDuration; |
---|
| 846 | if (_animationCycle >= 1.0) |
---|
[8448] | 847 | { |
---|
[8619] | 848 | _currentStyle._foreground.diffuseColor() = this->foregroundColor(_state); |
---|
| 849 | _currentStyle._background.diffuseColor() = this->backgroundColor(_state); |
---|
| 850 | _animating = false; |
---|
[8448] | 851 | } |
---|
[8619] | 852 | else |
---|
| 853 | { |
---|
| 854 | _currentStyle._foreground.diffuseColor().slerp(this->foregroundColor(_state), _animationCycle); |
---|
| 855 | _currentStyle._background.diffuseColor().slerp(this->backgroundColor(_state), _animationCycle); |
---|
| 856 | } |
---|
| 857 | this->updateFrontColor(); |
---|
[8448] | 858 | } |
---|
| 859 | } |
---|
[6431] | 860 | |
---|
[8448] | 861 | |
---|
[8035] | 862 | /** |
---|
| 863 | * USE THIS FUNCTION ONLY FROM DERIVED CLASS |
---|
| 864 | */ |
---|
[7779] | 865 | void GLGuiWidget::draw() const |
---|
| 866 | { |
---|
[8619] | 867 | this->background().select(); |
---|
[8035] | 868 | this->drawRect(this->backRect()); |
---|
[8619] | 869 | this->background().unselect(); |
---|
[7779] | 870 | } |
---|
| 871 | |
---|
[8619] | 872 | |
---|
| 873 | /** |
---|
| 874 | * @param stateName the Name of a State. |
---|
| 875 | * @param state the found State is returned here if found. |
---|
| 876 | * @returns true if String is found, false otherwise. |
---|
| 877 | */ |
---|
| 878 | bool GLGuiWidget::getState(const std::string& stateName, OrxGui::State* state) |
---|
| 879 | { |
---|
| 880 | for (unsigned int i = 0; i < GLGUI_STATE_COUNT; ++i) |
---|
| 881 | if (stateName == OrxGui::StateString[i]) |
---|
[8717] | 882 | { |
---|
| 883 | *state = (OrxGui::State)i; |
---|
| 884 | return true; |
---|
| 885 | } |
---|
[8619] | 886 | return false; |
---|
| 887 | } |
---|
| 888 | |
---|
| 889 | /** |
---|
| 890 | * @brief print out some nice debug output about the Widget. |
---|
| 891 | */ |
---|
[8717] | 892 | void GLGuiWidget::debug(unsigned int level) const |
---|
[8619] | 893 | { |
---|
[9406] | 894 | PRINT(0)("Debug of %s::%s - WidgetPart ", this->getClassCName(), this->getCName()); |
---|
[8619] | 895 | if (_parent != NULL) |
---|
[9406] | 896 | PRINT(0)("- Parent %s::%s ", _parent->getClassCName(), _parent->getCName()); |
---|
[8619] | 897 | PRINT(0)("- State: %s", StateString[_state].c_str()); |
---|
| 898 | |
---|
| 899 | if (_focusable) |
---|
| 900 | PRINT(0)("- focusable "); |
---|
| 901 | if (_clickable) |
---|
| 902 | PRINT(0)("- Clickable "); |
---|
| 903 | if (_pushed) |
---|
| 904 | PRINT(0)("- Pushed "); |
---|
| 905 | PRINT(0)("\n"); |
---|
| 906 | |
---|
| 907 | |
---|
| 908 | PRINT(0)("Minimum Size %0.2f %0.2f ", _minSize.x, _minSize.y); |
---|
| 909 | PRINT(0)("Back Rect: "); |
---|
| 910 | _backRect.debug(); |
---|
| 911 | PRINT(0)("Style:\n"); |
---|
| 912 | |
---|
| 913 | for (unsigned int i = 0; i < GLGUI_STATE_COUNT; ++i) |
---|
| 914 | { |
---|
| 915 | PRINT(0)("In State %s: \n", StateString[i].c_str()); |
---|
| 916 | |
---|
| 917 | PRINT(0)(" Borders: Left: %0.2f, Right: %0.2f, Top: %0.2f, Bottom %0.2f\n", |
---|
| 918 | _style[i]._borderLeft, _style[i]._borderRight, _style[i]._borderTop, _style[i]._borderBottom); |
---|
| 919 | PRINT(0)(" TextSize %0.2f\n", _style[i]._textSize); |
---|
| 920 | PRINT(0)(" BackgroundColor: "); _style[i]._background.diffuseColor().debug(); |
---|
| 921 | PRINT(0)(" ForegroundColor: "); _style[i]._foreground.diffuseColor().debug(); |
---|
| 922 | PRINT(0)("\n"); |
---|
| 923 | } |
---|
| 924 | |
---|
| 925 | |
---|
| 926 | PRINT(0)(" Feature at %s ", FeaturePositionString[_featurePosition].c_str()); |
---|
| 927 | /// TODO PRINT(0)(""); Font* _font; //!< The Font used in the current Widget. |
---|
| 928 | |
---|
| 929 | if (_animatedStateChanges) |
---|
| 930 | PRINT(0)("- AnimatedStateChanges"); |
---|
| 931 | PRINT(0)("\n"); |
---|
| 932 | |
---|
| 933 | /* |
---|
| 934 | if (_animating) |
---|
| 935 | PRINT(0)("- Animated "); |
---|
| 936 | |
---|
| 937 | // |
---|
| 938 | float _animationCycle; |
---|
| 939 | float _animationDuration; |
---|
| 940 | StatedStyle _currentStyle; |
---|
| 941 | OrxGui::State _currentState; |
---|
| 942 | */ |
---|
| 943 | } |
---|
| 944 | |
---|
[10489] | 945 | void GLGuiWidget::beginDraw() const |
---|
| 946 | { |
---|
| 947 | glPushMatrix(); |
---|
[10368] | 948 | glTranslatef(this->getAbsCoor2D().x, this->getAbsCoor2D().y, 0); |
---|
| 949 | glRotatef(this->getAbsDir2D(), 0, 0, 1); |
---|
| 950 | } |
---|
[8619] | 951 | |
---|
[10368] | 952 | |
---|
[6287] | 953 | } |
---|