[4744] | 1 | /* |
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[1853] | 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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[1855] | 10 | |
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| 11 | ### File Specific: |
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[5359] | 12 | main-programmer: Benjamin Grauer |
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[1855] | 13 | co-programmer: ... |
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[1853] | 14 | */ |
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| 15 | |
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[8989] | 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GUI |
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[1853] | 17 | |
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[5362] | 18 | #include "glgui_widget.h" |
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[1853] | 19 | |
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[7919] | 20 | #include "glgui_cursor.h" |
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| 21 | |
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[6287] | 22 | #include "material.h" |
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| 23 | |
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[5392] | 24 | #include "debug.h" |
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| 25 | |
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[8619] | 26 | #include "loading/load_param.h" |
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| 27 | |
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[8982] | 28 | /// TODO TAKE THIS OUT OF HERE |
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| 29 | #include "loading/resource_manager.h" |
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| 30 | |
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[7779] | 31 | namespace OrxGui |
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[3365] | 32 | { |
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[1853] | 33 | |
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[7779] | 34 | /** |
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[8035] | 35 | * @brief standard constructor |
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[7779] | 36 | */ |
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[8035] | 37 | GLGuiWidget::GLGuiWidget (GLGuiWidget* parent) |
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[7779] | 38 | { |
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| 39 | this->init(); |
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[8035] | 40 | |
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| 41 | this->setParentWidget(parent); |
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[7779] | 42 | } |
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[1853] | 43 | |
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[5359] | 44 | |
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[7779] | 45 | /** |
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[8619] | 46 | * @brief loads Parameters for a Style from XML |
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| 47 | * @param root the XML-Element to load from. |
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| 48 | */ |
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| 49 | void GLGuiWidget::loadParams(const TiXmlElement* root) |
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| 50 | { |
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| 51 | |
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| 52 | /// STYLE |
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| 53 | LoadParam(root, "border-left", this, GLGuiWidget, setBorderLeft); |
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| 54 | LoadParam(root, "border-right", this, GLGuiWidget, setBorderRight); |
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| 55 | LoadParam(root, "border-top", this, GLGuiWidget, setBorderTop); |
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| 56 | LoadParam(root, "border-bottom", this, GLGuiWidget, setBorderBottom); |
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| 57 | |
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| 58 | LoadParam(root, "text-size", this, GLGuiWidget, setTextSize); |
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| 59 | LoadParam(root, "background-color", this, GLGuiWidget, setBackgroundColorS); |
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| 60 | LoadParam(root, "foreground-color", this, GLGuiWidget, setForegroundColorS); |
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| 61 | |
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| 62 | // LoadParamXML(root, "backmat", this, GLGuiWidget, loadBackgroundMaterial); |
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| 63 | // LoadParamXML(root, "frontmat", this, GLGuiWidget, loadForegroundMaterial); |
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| 64 | |
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| 65 | LoadParam(root, "feature-position", this, GLGuiWidget, setFeaturePositionS); |
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| 66 | LoadParam(root, "Font", this, GLGuiWidget, setFont); |
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| 67 | |
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| 68 | LoadParam(root, "animated-state-changes", this, GLGuiWidget, setAnimatedStateChanges); |
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| 69 | } |
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| 70 | |
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| 71 | |
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| 72 | /** |
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[8035] | 73 | * @brief standard deconstructor |
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[7779] | 74 | */ |
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| 75 | GLGuiWidget::~GLGuiWidget() |
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| 76 | { |
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[8717] | 77 | if (this == GLGuiWidget::_mouseFocused) |
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| 78 | GLGuiWidget::_mouseFocused = NULL; |
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| 79 | if (this == GLGuiWidget::selected()) |
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| 80 | this->unselect(); |
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[7779] | 81 | } |
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[5359] | 82 | |
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[8035] | 83 | GLGuiWidget* GLGuiWidget::_selected = NULL; |
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[8717] | 84 | GLGuiWidget* GLGuiWidget::_mouseFocused = NULL; |
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[7919] | 85 | GLGuiWidget* GLGuiWidget::_inputGrabber = NULL; |
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[5362] | 86 | |
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[7919] | 87 | |
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| 88 | |
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[7779] | 89 | /** |
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| 90 | * initializes the GUI-element |
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| 91 | */ |
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| 92 | void GLGuiWidget::init() |
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| 93 | { |
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| 94 | this->setClassID(CL_GLGUI_WIDGET, "GLGuiWidget"); |
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[5392] | 95 | |
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[7919] | 96 | this->_focusable = false; |
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| 97 | this->_clickable = false; |
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[8717] | 98 | this->_selectable = false; |
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[7919] | 99 | this->_pushed = false; |
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[8619] | 100 | this->_state = OrxGui::Normal; |
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[7919] | 101 | |
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[8619] | 102 | |
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[8982] | 103 | this->_font = Font(ResourceManager::getInstance()->getDataDir() + "/fonts/final_frontier.ttf", 20); |
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[8619] | 104 | this->resetStyle(); |
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| 105 | |
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| 106 | this->_animating = false; |
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| 107 | this->_animationCycle = 0.0; |
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| 108 | this->_animationDuration = 1.0; |
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| 109 | |
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| 110 | |
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| 111 | this->setBackgroundColor(Color(.51, .3, .3, .5)); |
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| 112 | this->setBackgroundColor(Color(.3, .5, .3, 1), OrxGui::Selected); |
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| 113 | this->_style[0]._background.setBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
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| 114 | this->_style[1]._background.setBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
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| 115 | this->_style[2]._background.setBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
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| 116 | this->_style[3]._background.setBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
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| 117 | |
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[9019] | 118 | this->setForegroundColor(Color(.8, .8, 1, 1), OrxGui::Normal); |
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| 119 | this->setForegroundColor(Color(0, .4, 1.0, 1), OrxGui::Selected); |
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| 120 | this->setForegroundColor(Color(0, .0, 1.0, 1), OrxGui::Focused); |
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[8619] | 121 | this->setForegroundColor(Color(.1, .1, .1, 1), OrxGui::Insensitive); |
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| 122 | |
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[7779] | 123 | this->setVisibility(GLGUI_WIDGET_DEFAULT_VISIBLE); |
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[5392] | 124 | |
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[8619] | 125 | this->setBorderLeft(15); |
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| 126 | this->setBackgroundTexture("gui_element_background.png"); |
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[8115] | 127 | |
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[8619] | 128 | this->switchState(_state); |
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| 129 | this->_currentStyle = this->_style[_state]; |
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[8035] | 130 | } |
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[6287] | 131 | |
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[8035] | 132 | |
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| 133 | void GLGuiWidget::setParentWidget(GLGuiWidget* parent) |
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| 134 | { |
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| 135 | this->_parent = parent; |
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| 136 | |
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| 137 | if (parent != NULL) |
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| 138 | parent->addChild2D(this); |
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[7779] | 139 | } |
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[5392] | 140 | |
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[7919] | 141 | |
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[8717] | 142 | void GLGuiWidget::setFrontColor(const Color& frontColor, bool instantaniously) |
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[7919] | 143 | { |
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[8717] | 144 | this->_currentStyle._foreground.setDiffuseColor(frontColor); |
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| 145 | this->animateBack(); |
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[7919] | 146 | }; |
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| 147 | |
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| 148 | |
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| 149 | bool GLGuiWidget::focusOverWidget(const Vector2D& position) const |
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| 150 | { |
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| 151 | return (this->getAbsCoor2D().x < position.x && this->getAbsCoor2D().x + this->getSizeX2D() > position.x && |
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[8717] | 152 | this->getAbsCoor2D().y < position.y && this->getAbsCoor2D().y + this->getSizeY2D() > position.y); |
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[7779] | 153 | } |
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[5391] | 154 | |
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[7919] | 155 | bool GLGuiWidget::focusOverWidget(const GLGuiCursor* const cursor) const |
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| 156 | { |
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| 157 | return this->focusOverWidget(cursor->getAbsCoor2D()); |
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| 158 | } |
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| 159 | |
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[8619] | 160 | |
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| 161 | |
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[8717] | 162 | /** @brief gives focus to this widget */ |
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| 163 | void GLGuiWidget::giveMouseFocus() |
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[8448] | 164 | { |
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[8717] | 165 | if (this->_state == OrxGui::Insensitive) |
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| 166 | return ; |
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| 167 | |
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| 168 | if (GLGuiWidget::mouseFocused() != NULL) |
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| 169 | GLGuiWidget::mouseFocused()->breakMouseFocus(); |
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| 170 | GLGuiWidget::_mouseFocused = this; |
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| 171 | |
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| 172 | this->switchState(OrxGui::Focused); |
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| 173 | |
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| 174 | this->receivedFocus(); |
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[8448] | 175 | }; |
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[8035] | 176 | |
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[8717] | 177 | void GLGuiWidget::breakMouseFocus() |
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| 178 | { |
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| 179 | if (GLGuiWidget::_mouseFocused == this) |
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| 180 | { |
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| 181 | GLGuiWidget::_mouseFocused = NULL; |
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[8448] | 182 | |
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[8717] | 183 | if (GLGuiWidget::_selected != this) |
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| 184 | this->switchState(OrxGui::Normal); |
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| 185 | else |
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| 186 | this->switchState(OrxGui::Selected); |
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| 187 | |
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| 188 | this->removedFocus(); |
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| 189 | } |
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| 190 | }; |
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| 191 | |
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| 192 | /** |
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| 193 | * @brief selects the Widget, unselecting the old one (if existing) |
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| 194 | */ |
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| 195 | void GLGuiWidget::select() |
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| 196 | { |
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| 197 | if (GLGuiWidget::_selected != NULL) |
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| 198 | GLGuiWidget::selected()->unselect(); |
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| 199 | GLGuiWidget::_selected = this; |
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| 200 | |
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| 201 | this->switchState(OrxGui::Selected); |
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| 202 | } |
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| 203 | |
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| 204 | /** |
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| 205 | * @brief unselects the current Widget. |
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| 206 | * |
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| 207 | * if the current Widget is not selected, nothing is done here. |
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| 208 | */ |
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| 209 | void GLGuiWidget::unselect() |
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| 210 | { |
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| 211 | if (GLGuiWidget::_selected != this) |
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| 212 | return; |
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| 213 | |
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| 214 | if (GLGuiWidget::_mouseFocused == this) |
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| 215 | this->switchState(OrxGui::Focused); |
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| 216 | else |
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| 217 | this->switchState(OrxGui::Normal); |
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| 218 | |
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| 219 | GLGuiWidget::_selected = NULL; |
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| 220 | } |
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| 221 | |
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| 222 | |
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[8035] | 223 | void GLGuiWidget::resize() |
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| 224 | { |
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| 225 | this->backRect().setSize(this->getSize2D()); |
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| 226 | if (this->parent() != NULL) |
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| 227 | this->parent()->resize(); |
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| 228 | } |
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| 229 | |
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| 230 | |
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| 231 | void GLGuiWidget::click(const Vector2D& pos) |
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| 232 | { |
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[7919] | 233 | assert (!this->_pushed); |
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| 234 | this->_pushed = true; |
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| 235 | |
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[8035] | 236 | this->clicking(pos); |
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[7919] | 237 | } |
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| 238 | |
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[8035] | 239 | void GLGuiWidget::release(const Vector2D& pos) |
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[7919] | 240 | { |
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| 241 | if (this->_pushed) |
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| 242 | { |
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[8717] | 243 | this->releasing(pos, GLGuiWidget::_mouseFocused == this); |
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[7919] | 244 | this->_pushed = false; |
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| 245 | } |
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| 246 | } |
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| 247 | |
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| 248 | |
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[8035] | 249 | void GLGuiWidget::clicking(const Vector2D& pos) |
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[8717] | 250 | {} |
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| 251 | |
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| 252 | void GLGuiWidget::releasing(const Vector2D& pos, bool focused) |
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| 253 | {} |
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| 254 | |
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| 255 | void GLGuiWidget::receivedFocus() |
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[7919] | 256 | { |
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| 257 | } |
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| 258 | |
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[8717] | 259 | void GLGuiWidget::removedFocus() |
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[7919] | 260 | { |
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[8717] | 261 | |
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[7919] | 262 | } |
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| 263 | |
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[8717] | 264 | void GLGuiWidget::selecting() |
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[7919] | 265 | { |
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| 266 | } |
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| 267 | |
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[8717] | 268 | void GLGuiWidget::unselecting() |
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[7919] | 269 | { |
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[8717] | 270 | } |
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[7919] | 271 | |
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[8717] | 272 | |
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| 273 | void GLGuiWidget::destroying() |
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| 274 | { |
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[7919] | 275 | } |
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| 276 | |
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[8035] | 277 | |
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| 278 | void GLGuiWidget::setWidgetSize(const Vector2D& size) |
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[7919] | 279 | { |
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[8035] | 280 | this->setSize2D(size); |
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| 281 | this->resize(); |
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[7919] | 282 | |
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[8035] | 283 | } |
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[7919] | 284 | |
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| 285 | |
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[8035] | 286 | void GLGuiWidget::setWidgetSize(float x, float y) |
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[7779] | 287 | { |
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[8035] | 288 | this->setWidgetSize(Vector2D(x, y)); |
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| 289 | } |
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[5391] | 290 | |
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[5392] | 291 | |
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[8035] | 292 | |
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| 293 | void GLGuiWidget::connect(GLGuiWidget* sender, Signal& signal, BaseObject* receiver, Slot executor) |
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| 294 | { |
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| 295 | sender->connect(signal, receiver, executor); |
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[7779] | 296 | } |
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[5392] | 297 | |
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[8035] | 298 | void GLGuiWidget::connect(Signal& signal, BaseObject* receiver, Slot executor) |
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[7779] | 299 | { |
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[8035] | 300 | signal.push_back(SignalConnector(receiver, executor)); |
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[7779] | 301 | } |
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[5366] | 302 | |
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[5395] | 303 | |
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[7779] | 304 | void GLGuiWidget::show() |
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| 305 | { |
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| 306 | this->setVisibility(true); |
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[8115] | 307 | this->showing(); |
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[7779] | 308 | } |
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[6287] | 309 | |
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[8035] | 310 | |
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[8312] | 311 | |
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[7779] | 312 | void GLGuiWidget::hide() |
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| 313 | { |
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| 314 | this->setVisibility(false); |
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[8115] | 315 | this->hiding(); |
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[7779] | 316 | } |
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[6287] | 317 | |
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[8619] | 318 | |
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| 319 | /** |
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| 320 | * @brief resets the Style to the default Settings. |
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| 321 | */ |
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| 322 | void GLGuiWidget::resetStyle() |
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| 323 | { |
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| 324 | this->setBorderLeft(1.0); |
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| 325 | this->setBorderRight(1.0); |
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| 326 | this->setBorderTop(1.0); |
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| 327 | this->setBorderBottom(1.0); |
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| 328 | |
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| 329 | this->setTextSize(20.0); |
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| 330 | this->setBackgroundColor(1.0); |
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| 331 | this->setForegroundColor(1.0); |
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| 332 | |
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| 333 | this->setFeaturePosition(FeatureLeft); |
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| 334 | |
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| 335 | this->setAnimatedStateChanges(true); |
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| 336 | } |
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| 337 | |
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| 338 | |
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| 339 | /** |
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| 340 | * @brief sets the Width of the left border for all States |
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| 341 | * @param value the borderWidth |
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| 342 | */ |
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| 343 | void GLGuiWidget::setBorderLeft(float value) |
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| 344 | { |
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| 345 | for (unsigned int i = 0; i < GLGUI_STATE_COUNT; ++i) |
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| 346 | setBorderLeft(value, (OrxGui::State)i); |
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| 347 | } |
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| 348 | |
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| 349 | /** |
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| 350 | * @brief sets the Width of the left border. |
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| 351 | * @param value the borderWidth |
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| 352 | * @param state the State to set the borderwidth to |
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| 353 | */ |
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| 354 | void GLGuiWidget::setBorderLeft(float value, OrxGui::State state) |
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| 355 | { |
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| 356 | _style[state]._borderLeft = value; |
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| 357 | if (state == _state) |
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| 358 | _currentStyle._borderLeft = value; |
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| 359 | } |
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| 360 | |
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| 361 | /** |
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| 362 | * @brief sets the Width of the left border. |
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| 363 | * @param value the borderWidth |
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| 364 | * @param stateName the State to set the borderwidth to |
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| 365 | */ |
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| 366 | void GLGuiWidget::setBorderLeftS(float value, const std::string& stateName) |
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| 367 | { |
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| 368 | OrxGui::State state; |
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| 369 | if (getState(stateName, &state)) |
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| 370 | this->setBorderLeft(value, state); |
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| 371 | else |
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| 372 | this->setBorderLeft(value); |
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| 373 | } |
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| 374 | |
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| 375 | /** |
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| 376 | * @brief sets the Width of the right border for all states. |
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| 377 | * @param value the borderWidth |
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| 378 | */ |
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| 379 | void GLGuiWidget::setBorderRight(float value) |
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| 380 | { |
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| 381 | for (unsigned int i = 0; i < GLGUI_STATE_COUNT; ++i) |
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| 382 | setBorderRight(value, (OrxGui::State)i); |
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| 383 | } |
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| 384 | |
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| 385 | /** |
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| 386 | * @brief sets the Width of the right border. |
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| 387 | * @param value the borderWidth |
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| 388 | * @param state the State to setup. |
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| 389 | */ |
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| 390 | void GLGuiWidget::setBorderRight(float value, OrxGui::State state) |
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| 391 | { |
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| 392 | _style[state]._borderRight = value; |
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| 393 | if (state == _state) |
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| 394 | _currentStyle._borderRight = value; |
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| 395 | } |
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| 396 | |
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| 397 | /** |
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| 398 | * @brief sets the Width of the right border. |
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| 399 | * @param value the borderWidth |
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| 400 | * @param stateName the State to setup. |
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| 401 | */ |
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| 402 | void GLGuiWidget::setBorderRightS(float value, const std::string& stateName) |
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| 403 | { |
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| 404 | OrxGui::State state; |
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| 405 | if (getState(stateName, &state)) |
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| 406 | this->setBorderRight(value, state); |
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| 407 | else |
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| 408 | this->setBorderRight(value); |
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| 409 | } |
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| 410 | |
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| 411 | |
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| 412 | /** |
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| 413 | * @brief sets the Width of the top border for all states. |
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| 414 | * @param value the borderWidth |
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| 415 | */ |
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| 416 | void GLGuiWidget::setBorderTop(float value) |
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| 417 | { |
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| 418 | for (unsigned int i = 0; i < GLGUI_STATE_COUNT; ++i) |
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| 419 | setBorderTop(value, (OrxGui::State)i); |
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| 420 | } |
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| 421 | |
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| 422 | /** |
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| 423 | * @brief sets the Width of the top border. |
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| 424 | * @param value the borderWidth |
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| 425 | * @param state the State to setup. |
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| 426 | */ |
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| 427 | void GLGuiWidget::setBorderTop(float value, OrxGui::State state) |
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| 428 | { |
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| 429 | _style[state]._borderTop = value; |
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| 430 | if (state == _state) |
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| 431 | _currentStyle._borderTop = value; |
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| 432 | } |
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| 433 | |
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| 434 | /** |
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| 435 | * @brief sets the Width of the top border. |
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| 436 | * @param value the borderWidth |
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| 437 | * @param stateName the State to setup. |
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| 438 | */ |
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| 439 | void GLGuiWidget::setBorderTopS(float value, const std::string& stateName) |
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| 440 | { |
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| 441 | OrxGui::State state; |
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| 442 | if (getState(stateName, &state)) |
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| 443 | this->setBorderTop(value, state); |
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| 444 | else |
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| 445 | this->setBorderTop(value); |
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| 446 | } |
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| 447 | |
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| 448 | |
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| 449 | /** |
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| 450 | * @brief sets the Width of the bottom border for all states. |
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| 451 | * @param value the borderWidth |
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| 452 | */ |
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| 453 | void GLGuiWidget::setBorderBottom(float value) |
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| 454 | { |
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| 455 | for (unsigned int i = 0; i < GLGUI_STATE_COUNT; ++i) |
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| 456 | setBorderBottom(value, (OrxGui::State)i); |
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| 457 | } |
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| 458 | |
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| 459 | /** |
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| 460 | * @brief sets the Width of the bottom border. |
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| 461 | * @param value the borderWidth |
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| 462 | * @param state the State to setup. |
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| 463 | */ |
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| 464 | void GLGuiWidget::setBorderBottom(float value, OrxGui::State state) |
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| 465 | { |
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| 466 | _style[state]._borderBottom = value; |
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| 467 | if (state == _state) |
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| 468 | _currentStyle._borderBottom = value; |
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| 469 | |
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| 470 | } |
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| 471 | |
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| 472 | /** |
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| 473 | * @brief sets the Width of the bottom border for all states. |
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| 474 | * @param value the borderWidth |
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| 475 | * @param stateName the State to setup. |
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| 476 | */ |
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| 477 | void GLGuiWidget::setBorderBottomS(float value, const std::string& stateName) |
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| 478 | { |
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| 479 | OrxGui::State state; |
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| 480 | if (getState(stateName, &state)) |
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| 481 | this->setBorderBottom(value, state); |
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| 482 | else |
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| 483 | this->setBorderBottom(value); |
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| 484 | } |
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| 485 | |
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| 486 | |
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| 487 | /** |
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| 488 | * @brief sets the TextSize for all states. |
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| 489 | * @param value the TextSize |
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| 490 | */ |
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| 491 | void GLGuiWidget::setTextSize(float value) |
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| 492 | { |
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| 493 | for (unsigned int i = 0; i < GLGUI_STATE_COUNT; ++i) |
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| 494 | setTextSize(value, (OrxGui::State)i); |
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| 495 | } |
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| 496 | |
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| 497 | /** |
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| 498 | * @brief sets the TextSize. |
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| 499 | * @param value the TextSize. |
---|
| 500 | * @param state: the State to setup |
---|
| 501 | */ |
---|
| 502 | void GLGuiWidget::setTextSize(float value, OrxGui::State state) |
---|
| 503 | { |
---|
| 504 | _style[state]._textSize = value; |
---|
| 505 | if (state == _state) |
---|
| 506 | _currentStyle._textSize = value; |
---|
| 507 | } |
---|
| 508 | |
---|
| 509 | /** |
---|
| 510 | * @brief sets the TextSize. |
---|
| 511 | * @param value the TextSize. |
---|
| 512 | * @param stateName: the State to setup |
---|
| 513 | */ |
---|
| 514 | void GLGuiWidget::setTextSizeS(float value, const std::string& stateName) |
---|
| 515 | { |
---|
| 516 | OrxGui::State state; |
---|
| 517 | if (getState(stateName, &state)) |
---|
| 518 | this->setTextSize(value, state); |
---|
| 519 | else |
---|
| 520 | this->setTextSize(value); |
---|
| 521 | } |
---|
| 522 | |
---|
| 523 | |
---|
| 524 | /** |
---|
| 525 | * @brief sets the Background Color for all States. |
---|
| 526 | * @param color the Color. |
---|
| 527 | */ |
---|
| 528 | void GLGuiWidget::setBackgroundColor(const Color& color) |
---|
| 529 | { |
---|
| 530 | for (unsigned int i = 0; i < GLGUI_STATE_COUNT; ++i) |
---|
| 531 | setBackgroundColor(color, (OrxGui::State)i); |
---|
| 532 | } |
---|
| 533 | |
---|
| 534 | /** |
---|
| 535 | * @brief sets the Background Color. |
---|
| 536 | * @param color the Color. |
---|
| 537 | * @param state: the State to setup |
---|
| 538 | */ |
---|
| 539 | void GLGuiWidget::setBackgroundColor(const Color& color, OrxGui::State state) |
---|
| 540 | { |
---|
| 541 | _style[state]._background.setDiffuseColor(color); |
---|
| 542 | if (state == _state) |
---|
| 543 | _currentStyle._background.setDiffuseColor(color); |
---|
| 544 | |
---|
| 545 | } |
---|
| 546 | |
---|
| 547 | /** |
---|
| 548 | * @brief sets the Background Color. |
---|
| 549 | * @param r the Color's red part. |
---|
| 550 | * @param g the Color's green part. |
---|
| 551 | * @param b the Color's blue part. |
---|
| 552 | * @param a the Color's alpha part. |
---|
| 553 | * @param stateName: the State to setup |
---|
| 554 | */ |
---|
| 555 | void GLGuiWidget::setBackgroundColorS(float r, float g, float b, float a, const std::string& stateName) |
---|
| 556 | { |
---|
| 557 | OrxGui::State state; |
---|
| 558 | if (getState(stateName, &state)) |
---|
| 559 | this->setBackgroundColor(Color(r,g,b,a), state); |
---|
| 560 | else |
---|
| 561 | this->setBackgroundColor(Color(r,g,b,a)); |
---|
| 562 | } |
---|
| 563 | |
---|
| 564 | |
---|
| 565 | /** |
---|
| 566 | * @brief sets the Background Texture for all States. |
---|
| 567 | * @param texture the Texture. |
---|
| 568 | */ |
---|
| 569 | void GLGuiWidget::setBackgroundTexture(const Texture& texture) |
---|
| 570 | { |
---|
| 571 | for (unsigned int i = 0; i < GLGUI_STATE_COUNT; ++i) |
---|
| 572 | setBackgroundTexture(texture, (OrxGui::State)i); |
---|
| 573 | } |
---|
| 574 | |
---|
| 575 | /** |
---|
| 576 | * @brief sets the Background Texture to all States. |
---|
| 577 | * @param textureName the Texture's fileName. |
---|
| 578 | */ |
---|
| 579 | void GLGuiWidget::setBackgroundTexture(const std::string& textureName) |
---|
| 580 | { |
---|
| 581 | for (unsigned int i = 0; i < GLGUI_STATE_COUNT; ++i) |
---|
| 582 | _style[i]._background.setDiffuseMap(textureName); |
---|
| 583 | this->_currentStyle._background.setDiffuseMap(textureName); |
---|
| 584 | } |
---|
| 585 | |
---|
| 586 | /** |
---|
| 587 | * @brief sets the Background Texture. |
---|
| 588 | * @param texture the Texture. |
---|
| 589 | * @param state the State to setup. |
---|
| 590 | */ |
---|
| 591 | void GLGuiWidget::setBackgroundTexture(const Texture& texture, OrxGui::State state) |
---|
| 592 | { |
---|
| 593 | _style[state]._background.setDiffuseMap(texture); |
---|
| 594 | if (state == _state) |
---|
| 595 | _currentStyle._background.setDiffuseMap(texture); |
---|
| 596 | } |
---|
| 597 | |
---|
| 598 | |
---|
| 599 | |
---|
| 600 | /** |
---|
| 601 | * @brief sets the Background Texture. |
---|
| 602 | * @param texture the Texture. |
---|
| 603 | * @param stateName the State to setup. |
---|
| 604 | */ |
---|
| 605 | void GLGuiWidget::setBackgroundTexture(const std::string& textureName, const std::string& stateName) |
---|
| 606 | { |
---|
| 607 | OrxGui::State state; |
---|
| 608 | if (getState(stateName, &state)) |
---|
| 609 | ; /// FIXME this->setBackgroundTexture(textureName, state); |
---|
| 610 | else |
---|
| 611 | ; /// this->setBackgroundTexture(textureName); |
---|
| 612 | } |
---|
| 613 | |
---|
| 614 | |
---|
| 615 | /** |
---|
| 616 | * @brief sets the Foreground Color for all States. |
---|
| 617 | * @param color the Color. |
---|
| 618 | */ |
---|
| 619 | void GLGuiWidget::setForegroundColor(const Color& color) |
---|
| 620 | { |
---|
| 621 | for (unsigned int i = 0; i < GLGUI_STATE_COUNT; ++i) |
---|
| 622 | setForegroundColor(color, (OrxGui::State)i); |
---|
| 623 | } |
---|
| 624 | |
---|
| 625 | /** |
---|
| 626 | * @brief sets the Foreground Color. |
---|
| 627 | * @param color the Color. |
---|
| 628 | * @param state the State to setup |
---|
| 629 | */ |
---|
| 630 | void GLGuiWidget::setForegroundColor(const Color& color, OrxGui::State state) |
---|
| 631 | { |
---|
| 632 | _style[state]._foreground.setDiffuseColor(color); |
---|
| 633 | if (state == _state) |
---|
| 634 | _currentStyle._foreground.setDiffuseColor(color); |
---|
| 635 | |
---|
| 636 | } |
---|
| 637 | |
---|
| 638 | /** |
---|
| 639 | * @brief sets the Foreground Color. |
---|
| 640 | * @param r the Color's red part. |
---|
| 641 | * @param g the Color's green part. |
---|
| 642 | * @param b the Color's blue part. |
---|
| 643 | * @param a the Color's alpha part. |
---|
| 644 | * @param stateName: the State to setup |
---|
| 645 | */ |
---|
| 646 | void GLGuiWidget::setForegroundColorS(float r, float g, float b, float a, const std::string& stateName) |
---|
| 647 | { |
---|
| 648 | OrxGui::State state; |
---|
| 649 | if (getState(stateName, &state)) |
---|
| 650 | this->setForegroundColor(Color(r,g,b,a), state); |
---|
| 651 | else |
---|
| 652 | this->setForegroundColor(Color(r,g,b,a)); |
---|
| 653 | } |
---|
| 654 | |
---|
| 655 | |
---|
[8990] | 656 | /** |
---|
| 657 | * @brief sets the Foreground Texture for all States. |
---|
| 658 | * @param texture the Texture. |
---|
| 659 | */ |
---|
| 660 | void GLGuiWidget::setForegroundTexture(const Texture& texture) |
---|
| 661 | { |
---|
| 662 | for (unsigned int i = 0; i < GLGUI_STATE_COUNT; ++i) |
---|
| 663 | setForegroundTexture(texture, (OrxGui::State)i); |
---|
| 664 | } |
---|
| 665 | |
---|
| 666 | /** |
---|
| 667 | * @brief sets the Foreground Texture to all States. |
---|
| 668 | * @param textureName the Texture's fileName. |
---|
| 669 | */ |
---|
| 670 | void GLGuiWidget::setForegroundTexture(const std::string& textureName) |
---|
| 671 | { |
---|
| 672 | for (unsigned int i = 0; i < GLGUI_STATE_COUNT; ++i) |
---|
| 673 | _style[i]._foreground.setDiffuseMap(textureName); |
---|
| 674 | this->_currentStyle._foreground.setDiffuseMap(textureName); |
---|
| 675 | } |
---|
| 676 | |
---|
| 677 | /** |
---|
| 678 | * @brief sets the Foreground Texture. |
---|
| 679 | * @param texture the Texture. |
---|
| 680 | * @param state the State to setup. |
---|
| 681 | */ |
---|
| 682 | void GLGuiWidget::setForegroundTexture(const Texture& texture, OrxGui::State state) |
---|
| 683 | { |
---|
| 684 | _style[state]._background.setDiffuseMap(texture); |
---|
| 685 | if (state == _state) |
---|
| 686 | _currentStyle._background.setDiffuseMap(texture); |
---|
| 687 | } |
---|
| 688 | |
---|
| 689 | |
---|
| 690 | |
---|
| 691 | /** |
---|
| 692 | * @brief sets the Foreground Texture. |
---|
| 693 | * @param texture the Texture. |
---|
| 694 | * @param stateName the State to setup. |
---|
| 695 | */ |
---|
| 696 | void GLGuiWidget::setForegroundTexture(const std::string& textureName, const std::string& stateName) |
---|
| 697 | { |
---|
| 698 | OrxGui::State state; |
---|
| 699 | if (getState(stateName, &state)) |
---|
| 700 | ; /// FIXME this->setForegroundTexture(textureName, state); |
---|
| 701 | else |
---|
| 702 | ; /// this->setForegroundTexture(textureName); |
---|
| 703 | } |
---|
| 704 | |
---|
| 705 | |
---|
[8619] | 706 | void GLGuiWidget::loadBackgroundMaterial(const Material& material) |
---|
| 707 | { |
---|
| 708 | for (unsigned int i = 0; i < GLGUI_STATE_COUNT; ++i) |
---|
| 709 | this->loadForegroundMaterial(material, (OrxGui::State)i); |
---|
| 710 | } |
---|
| 711 | |
---|
| 712 | void GLGuiWidget::loadBackgroundMaterial(const Material& material, OrxGui::State state) |
---|
| 713 | { |
---|
| 714 | this->_style[state]._background = material; |
---|
| 715 | if (state == _state) |
---|
| 716 | _currentStyle._background = material; |
---|
| 717 | |
---|
| 718 | } |
---|
| 719 | |
---|
| 720 | void GLGuiWidget::loadBackgroundMaterial(const TiXmlElement* element) |
---|
| 721 | { |
---|
| 722 | for (unsigned int i = 0; i < GLGUI_STATE_COUNT; ++i) |
---|
| 723 | this->loadBackgroundMaterial(element, (OrxGui::State)i); |
---|
| 724 | } |
---|
| 725 | |
---|
| 726 | void GLGuiWidget::loadBackgroundMaterial(const TiXmlElement* element, OrxGui::State state) |
---|
| 727 | { |
---|
| 728 | this->_style[state]._background.loadParams(element); |
---|
| 729 | if (state == _state) |
---|
| 730 | this->_currentStyle._background = _style[state]._background; |
---|
| 731 | } |
---|
| 732 | |
---|
| 733 | void GLGuiWidget::loadBackgroundMaterialS(const TiXmlElement* element, const std::string& stateName) |
---|
| 734 | { |
---|
| 735 | OrxGui::State state; |
---|
| 736 | if (getState(stateName, &state)) |
---|
| 737 | this->loadBackgroundMaterial(element, state); |
---|
| 738 | else |
---|
| 739 | this->loadBackgroundMaterial(element); |
---|
| 740 | } |
---|
| 741 | |
---|
| 742 | void GLGuiWidget::loadForegroundMaterial(const Material& material) |
---|
| 743 | {} |
---|
| 744 | void GLGuiWidget::loadForegroundMaterial(const Material& material, OrxGui::State state) |
---|
| 745 | {} |
---|
| 746 | void GLGuiWidget::loadForegroundMaterial(const TiXmlElement* element, OrxGui::State state) |
---|
| 747 | {} |
---|
| 748 | void GLGuiWidget::loadForegroundMaterialS(const TiXmlElement* element, const std::string& stateName) |
---|
| 749 | {} |
---|
| 750 | |
---|
| 751 | |
---|
| 752 | /** |
---|
| 753 | * @brief sets the Feature-Position. |
---|
| 754 | * @param featurePosition the Feature-Position. |
---|
| 755 | */ |
---|
| 756 | void GLGuiWidget::setFeaturePosition(FeaturePosition featurePosition) |
---|
| 757 | { |
---|
| 758 | this->_featurePosition = featurePosition; |
---|
| 759 | } |
---|
| 760 | |
---|
| 761 | /** |
---|
| 762 | * @brief sets the Feature-Position by converting from a String. |
---|
| 763 | * @param featurePosition the Feature-Position. |
---|
| 764 | */ |
---|
| 765 | void GLGuiWidget::setFeaturePositionS(const std::string& featurePosition) |
---|
| 766 | { |
---|
| 767 | for (unsigned int i = 0; i < 4; ++i) |
---|
| 768 | { |
---|
| 769 | if (featurePosition == FeaturePositionString[i]) |
---|
| 770 | { |
---|
| 771 | this->setFeaturePosition((FeaturePosition)i); |
---|
| 772 | } |
---|
| 773 | } |
---|
| 774 | } |
---|
| 775 | |
---|
| 776 | /** |
---|
| 777 | * @brief sets the Font. |
---|
| 778 | * @param font the Font. |
---|
| 779 | */ |
---|
[8769] | 780 | void GLGuiWidget::setFont(const Font& font) |
---|
[8619] | 781 | { |
---|
| 782 | this->_font = font; |
---|
| 783 | } |
---|
| 784 | |
---|
| 785 | /** |
---|
| 786 | * @brief sets the font from a Font-Name. |
---|
| 787 | * @param fontName the FileName of the Font. |
---|
| 788 | */ |
---|
[8769] | 789 | void GLGuiWidget::setFont(const std::string& fontName, unsigned int renderSize) |
---|
[8619] | 790 | { |
---|
[8769] | 791 | this->_font = Font(fontName, renderSize); |
---|
[8619] | 792 | } |
---|
| 793 | |
---|
| 794 | /** |
---|
| 795 | * @brief sets the AnimatedState. |
---|
| 796 | * @param animated: it states-changes should animate true, otherwise false. |
---|
| 797 | */ |
---|
| 798 | void GLGuiWidget::setAnimatedStateChanges(bool animated) |
---|
| 799 | { |
---|
| 800 | this->_animatedStateChanges = animated; |
---|
| 801 | } |
---|
| 802 | |
---|
| 803 | |
---|
| 804 | void GLGuiWidget::switchState(OrxGui::State state) |
---|
| 805 | { |
---|
| 806 | //this->_currentStyle = this->_style[state]; |
---|
| 807 | this->_state = state; |
---|
[8989] | 808 | PRINTF(4)("%s::%s Switches to state %s\n", this->getClassName(), this->getName(), OrxGui::StateString[state].c_str()); |
---|
[8619] | 809 | |
---|
| 810 | this->animateBack(); |
---|
| 811 | } |
---|
| 812 | |
---|
| 813 | |
---|
| 814 | void GLGuiWidget::animateBack() |
---|
| 815 | { |
---|
| 816 | this->_animating = true; |
---|
| 817 | this->_animationCycle = 0.0f; |
---|
| 818 | } |
---|
| 819 | |
---|
| 820 | |
---|
[8448] | 821 | void GLGuiWidget::tick(float dt) |
---|
| 822 | { |
---|
[8619] | 823 | if (this->_animating) |
---|
[8448] | 824 | { |
---|
[8619] | 825 | this->foregroundColor(); |
---|
| 826 | |
---|
| 827 | _animationCycle += dt / _animationDuration; |
---|
| 828 | if (_animationCycle >= 1.0) |
---|
[8448] | 829 | { |
---|
[8619] | 830 | _currentStyle._foreground.diffuseColor() = this->foregroundColor(_state); |
---|
| 831 | _currentStyle._background.diffuseColor() = this->backgroundColor(_state); |
---|
| 832 | _animating = false; |
---|
[8448] | 833 | } |
---|
[8619] | 834 | else |
---|
| 835 | { |
---|
| 836 | _currentStyle._foreground.diffuseColor().slerp(this->foregroundColor(_state), _animationCycle); |
---|
| 837 | _currentStyle._background.diffuseColor().slerp(this->backgroundColor(_state), _animationCycle); |
---|
| 838 | } |
---|
| 839 | this->updateFrontColor(); |
---|
[8448] | 840 | } |
---|
| 841 | } |
---|
[6431] | 842 | |
---|
[8448] | 843 | |
---|
[8035] | 844 | /** |
---|
| 845 | * USE THIS FUNCTION ONLY FROM DERIVED CLASS |
---|
| 846 | */ |
---|
[7779] | 847 | void GLGuiWidget::draw() const |
---|
| 848 | { |
---|
[8619] | 849 | this->background().select(); |
---|
[8035] | 850 | this->drawRect(this->backRect()); |
---|
[8619] | 851 | this->background().unselect(); |
---|
[7779] | 852 | } |
---|
| 853 | |
---|
[8619] | 854 | |
---|
| 855 | /** |
---|
| 856 | * @param stateName the Name of a State. |
---|
| 857 | * @param state the found State is returned here if found. |
---|
| 858 | * @returns true if String is found, false otherwise. |
---|
| 859 | */ |
---|
| 860 | bool GLGuiWidget::getState(const std::string& stateName, OrxGui::State* state) |
---|
| 861 | { |
---|
| 862 | for (unsigned int i = 0; i < GLGUI_STATE_COUNT; ++i) |
---|
| 863 | if (stateName == OrxGui::StateString[i]) |
---|
[8717] | 864 | { |
---|
| 865 | *state = (OrxGui::State)i; |
---|
| 866 | return true; |
---|
| 867 | } |
---|
[8619] | 868 | return false; |
---|
| 869 | } |
---|
| 870 | |
---|
| 871 | /** |
---|
| 872 | * @brief print out some nice debug output about the Widget. |
---|
| 873 | */ |
---|
[8717] | 874 | void GLGuiWidget::debug(unsigned int level) const |
---|
[8619] | 875 | { |
---|
| 876 | PRINT(0)("Debug of %s::%s - WidgetPart ", this->getClassName(), this->getName()); |
---|
| 877 | if (_parent != NULL) |
---|
| 878 | PRINT(0)("- Parent %s::%s ", _parent->getClassName(), _parent->getName()); |
---|
| 879 | PRINT(0)("- State: %s", StateString[_state].c_str()); |
---|
| 880 | |
---|
| 881 | if (_focusable) |
---|
| 882 | PRINT(0)("- focusable "); |
---|
| 883 | if (_clickable) |
---|
| 884 | PRINT(0)("- Clickable "); |
---|
| 885 | if (_pushed) |
---|
| 886 | PRINT(0)("- Pushed "); |
---|
| 887 | PRINT(0)("\n"); |
---|
| 888 | |
---|
| 889 | |
---|
| 890 | PRINT(0)("Minimum Size %0.2f %0.2f ", _minSize.x, _minSize.y); |
---|
| 891 | PRINT(0)("Back Rect: "); |
---|
| 892 | _backRect.debug(); |
---|
| 893 | PRINT(0)("Style:\n"); |
---|
| 894 | |
---|
| 895 | for (unsigned int i = 0; i < GLGUI_STATE_COUNT; ++i) |
---|
| 896 | { |
---|
| 897 | PRINT(0)("In State %s: \n", StateString[i].c_str()); |
---|
| 898 | |
---|
| 899 | PRINT(0)(" Borders: Left: %0.2f, Right: %0.2f, Top: %0.2f, Bottom %0.2f\n", |
---|
| 900 | _style[i]._borderLeft, _style[i]._borderRight, _style[i]._borderTop, _style[i]._borderBottom); |
---|
| 901 | PRINT(0)(" TextSize %0.2f\n", _style[i]._textSize); |
---|
| 902 | PRINT(0)(" BackgroundColor: "); _style[i]._background.diffuseColor().debug(); |
---|
| 903 | PRINT(0)(" ForegroundColor: "); _style[i]._foreground.diffuseColor().debug(); |
---|
| 904 | PRINT(0)("\n"); |
---|
| 905 | } |
---|
| 906 | |
---|
| 907 | |
---|
| 908 | PRINT(0)(" Feature at %s ", FeaturePositionString[_featurePosition].c_str()); |
---|
| 909 | /// TODO PRINT(0)(""); Font* _font; //!< The Font used in the current Widget. |
---|
| 910 | |
---|
| 911 | if (_animatedStateChanges) |
---|
| 912 | PRINT(0)("- AnimatedStateChanges"); |
---|
| 913 | PRINT(0)("\n"); |
---|
| 914 | |
---|
| 915 | /* |
---|
| 916 | if (_animating) |
---|
| 917 | PRINT(0)("- Animated "); |
---|
| 918 | |
---|
| 919 | // |
---|
| 920 | float _animationCycle; |
---|
| 921 | float _animationDuration; |
---|
| 922 | StatedStyle _currentStyle; |
---|
| 923 | OrxGui::State _currentState; |
---|
| 924 | */ |
---|
| 925 | } |
---|
| 926 | |
---|
| 927 | |
---|
[6287] | 928 | } |
---|