1 | /* |
---|
2 | orxonox - the future of 3D-vertical-scrollers |
---|
3 | |
---|
4 | Copyright (C) 2004 orx |
---|
5 | |
---|
6 | This program is free software; you can redistribute it and/or modify |
---|
7 | it under the terms of the GNU General Public License as published by |
---|
8 | the Free Software Foundation; either version 2, or (at your option) |
---|
9 | any later version. |
---|
10 | |
---|
11 | ### File Specific: |
---|
12 | main-programmer: Benjamin Grauer |
---|
13 | co-programmer: ... |
---|
14 | */ |
---|
15 | |
---|
16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GUI |
---|
17 | |
---|
18 | #include "glgui_widget.h" |
---|
19 | |
---|
20 | #include "glgui_cursor.h" |
---|
21 | |
---|
22 | #include "material.h" |
---|
23 | |
---|
24 | #include "debug.h" |
---|
25 | |
---|
26 | #include "loading/load_param.h" |
---|
27 | |
---|
28 | /// TODO TAKE THIS OUT OF HERE |
---|
29 | #include "loading/resource_manager.h" |
---|
30 | |
---|
31 | namespace OrxGui |
---|
32 | { |
---|
33 | |
---|
34 | /** |
---|
35 | * @brief standard constructor |
---|
36 | */ |
---|
37 | GLGuiWidget::GLGuiWidget (GLGuiWidget* parent) |
---|
38 | { |
---|
39 | this->init(); |
---|
40 | |
---|
41 | this->setParentWidget(parent); |
---|
42 | } |
---|
43 | |
---|
44 | |
---|
45 | /** |
---|
46 | * @brief loads Parameters for a Style from XML |
---|
47 | * @param root the XML-Element to load from. |
---|
48 | */ |
---|
49 | void GLGuiWidget::loadParams(const TiXmlElement* root) |
---|
50 | { |
---|
51 | |
---|
52 | /// STYLE |
---|
53 | LoadParam(root, "border-left", this, GLGuiWidget, setBorderLeft); |
---|
54 | LoadParam(root, "border-right", this, GLGuiWidget, setBorderRight); |
---|
55 | LoadParam(root, "border-top", this, GLGuiWidget, setBorderTop); |
---|
56 | LoadParam(root, "border-bottom", this, GLGuiWidget, setBorderBottom); |
---|
57 | |
---|
58 | LoadParam(root, "text-size", this, GLGuiWidget, setTextSize); |
---|
59 | LoadParam(root, "background-color", this, GLGuiWidget, setBackgroundColorS); |
---|
60 | LoadParam(root, "foreground-color", this, GLGuiWidget, setForegroundColorS); |
---|
61 | |
---|
62 | // LoadParamXML(root, "backmat", this, GLGuiWidget, loadBackgroundMaterial); |
---|
63 | // LoadParamXML(root, "frontmat", this, GLGuiWidget, loadForegroundMaterial); |
---|
64 | |
---|
65 | LoadParam(root, "feature-position", this, GLGuiWidget, setFeaturePositionS); |
---|
66 | LoadParam(root, "Font", this, GLGuiWidget, setFont); |
---|
67 | |
---|
68 | LoadParam(root, "animated-state-changes", this, GLGuiWidget, setAnimatedStateChanges); |
---|
69 | } |
---|
70 | |
---|
71 | |
---|
72 | /** |
---|
73 | * @brief standard deconstructor |
---|
74 | */ |
---|
75 | GLGuiWidget::~GLGuiWidget() |
---|
76 | { |
---|
77 | if (this == GLGuiWidget::_mouseFocused) |
---|
78 | GLGuiWidget::_mouseFocused = NULL; |
---|
79 | if (this == GLGuiWidget::selected()) |
---|
80 | this->unselect(); |
---|
81 | } |
---|
82 | |
---|
83 | GLGuiWidget* GLGuiWidget::_selected = NULL; |
---|
84 | GLGuiWidget* GLGuiWidget::_mouseFocused = NULL; |
---|
85 | GLGuiWidget* GLGuiWidget::_inputGrabber = NULL; |
---|
86 | |
---|
87 | |
---|
88 | |
---|
89 | /** |
---|
90 | * initializes the GUI-element |
---|
91 | */ |
---|
92 | void GLGuiWidget::init() |
---|
93 | { |
---|
94 | this->setClassID(CL_GLGUI_WIDGET, "GLGuiWidget"); |
---|
95 | |
---|
96 | this->_focusable = false; |
---|
97 | this->_clickable = false; |
---|
98 | this->_selectable = false; |
---|
99 | this->_pushed = false; |
---|
100 | this->_state = OrxGui::Normal; |
---|
101 | |
---|
102 | |
---|
103 | this->_font = Font(ResourceManager::getInstance()->getDataDir() + "/fonts/final_frontier.ttf", 20); |
---|
104 | this->resetStyle(); |
---|
105 | |
---|
106 | this->_animating = false; |
---|
107 | this->_animationCycle = 0.0; |
---|
108 | this->_animationDuration = 1.0; |
---|
109 | |
---|
110 | |
---|
111 | this->setBackgroundColor(Color(.51, .3, .3, .5)); |
---|
112 | this->setBackgroundColor(Color(.3, .5, .3, 1), OrxGui::Selected); |
---|
113 | this->_style[0]._background.setBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
---|
114 | this->_style[1]._background.setBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
---|
115 | this->_style[2]._background.setBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
---|
116 | this->_style[3]._background.setBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
---|
117 | |
---|
118 | this->setForegroundColor(Color(.8, .8, 1, 1), OrxGui::Normal); |
---|
119 | this->setForegroundColor(Color(0, .4, 1.0, 1), OrxGui::Selected); |
---|
120 | this->setForegroundColor(Color(0, .0, 1.0, 1), OrxGui::Focused); |
---|
121 | this->setForegroundColor(Color(.1, .1, .1, 1), OrxGui::Insensitive); |
---|
122 | |
---|
123 | this->setVisibility(GLGUI_WIDGET_DEFAULT_VISIBLE); |
---|
124 | |
---|
125 | this->setBorderLeft(15); |
---|
126 | this->setBackgroundTexture("gui_element_background.png"); |
---|
127 | |
---|
128 | this->switchState(_state); |
---|
129 | this->_currentStyle = this->_style[_state]; |
---|
130 | } |
---|
131 | |
---|
132 | |
---|
133 | void GLGuiWidget::setParentWidget(GLGuiWidget* parent) |
---|
134 | { |
---|
135 | this->_parent = parent; |
---|
136 | |
---|
137 | if (parent != NULL) |
---|
138 | parent->addChild2D(this); |
---|
139 | } |
---|
140 | |
---|
141 | |
---|
142 | void GLGuiWidget::setFrontColor(const Color& frontColor, bool instantaniously) |
---|
143 | { |
---|
144 | this->_currentStyle._foreground.setDiffuseColor(frontColor); |
---|
145 | this->animateBack(); |
---|
146 | }; |
---|
147 | |
---|
148 | |
---|
149 | bool GLGuiWidget::focusOverWidget(const Vector2D& position) const |
---|
150 | { |
---|
151 | return (this->getAbsCoor2D().x < position.x && this->getAbsCoor2D().x + this->getSizeX2D() > position.x && |
---|
152 | this->getAbsCoor2D().y < position.y && this->getAbsCoor2D().y + this->getSizeY2D() > position.y); |
---|
153 | } |
---|
154 | |
---|
155 | bool GLGuiWidget::focusOverWidget(const GLGuiCursor* const cursor) const |
---|
156 | { |
---|
157 | return this->focusOverWidget(cursor->getAbsCoor2D()); |
---|
158 | } |
---|
159 | |
---|
160 | |
---|
161 | |
---|
162 | /** @brief gives focus to this widget */ |
---|
163 | void GLGuiWidget::giveMouseFocus() |
---|
164 | { |
---|
165 | if (this->_state == OrxGui::Insensitive) |
---|
166 | return ; |
---|
167 | |
---|
168 | if (GLGuiWidget::mouseFocused() != NULL) |
---|
169 | GLGuiWidget::mouseFocused()->breakMouseFocus(); |
---|
170 | GLGuiWidget::_mouseFocused = this; |
---|
171 | |
---|
172 | this->switchState(OrxGui::Focused); |
---|
173 | |
---|
174 | this->receivedFocus(); |
---|
175 | }; |
---|
176 | |
---|
177 | void GLGuiWidget::breakMouseFocus() |
---|
178 | { |
---|
179 | if (GLGuiWidget::_mouseFocused == this) |
---|
180 | { |
---|
181 | GLGuiWidget::_mouseFocused = NULL; |
---|
182 | |
---|
183 | if (GLGuiWidget::_selected != this) |
---|
184 | this->switchState(OrxGui::Normal); |
---|
185 | else |
---|
186 | this->switchState(OrxGui::Selected); |
---|
187 | |
---|
188 | this->removedFocus(); |
---|
189 | } |
---|
190 | }; |
---|
191 | |
---|
192 | /** |
---|
193 | * @brief selects the Widget, unselecting the old one (if existing) |
---|
194 | */ |
---|
195 | void GLGuiWidget::select() |
---|
196 | { |
---|
197 | if (GLGuiWidget::_selected != NULL) |
---|
198 | GLGuiWidget::selected()->unselect(); |
---|
199 | GLGuiWidget::_selected = this; |
---|
200 | |
---|
201 | this->switchState(OrxGui::Selected); |
---|
202 | } |
---|
203 | |
---|
204 | /** |
---|
205 | * @brief unselects the current Widget. |
---|
206 | * |
---|
207 | * if the current Widget is not selected, nothing is done here. |
---|
208 | */ |
---|
209 | void GLGuiWidget::unselect() |
---|
210 | { |
---|
211 | if (GLGuiWidget::_selected != this) |
---|
212 | return; |
---|
213 | |
---|
214 | if (GLGuiWidget::_mouseFocused == this) |
---|
215 | this->switchState(OrxGui::Focused); |
---|
216 | else |
---|
217 | this->switchState(OrxGui::Normal); |
---|
218 | |
---|
219 | GLGuiWidget::_selected = NULL; |
---|
220 | } |
---|
221 | |
---|
222 | |
---|
223 | void GLGuiWidget::resize() |
---|
224 | { |
---|
225 | this->backRect().setSize(this->getSize2D()); |
---|
226 | if (this->parent() != NULL) |
---|
227 | this->parent()->resize(); |
---|
228 | } |
---|
229 | |
---|
230 | |
---|
231 | void GLGuiWidget::click(const Vector2D& pos) |
---|
232 | { |
---|
233 | assert (!this->_pushed); |
---|
234 | this->_pushed = true; |
---|
235 | |
---|
236 | this->clicking(pos); |
---|
237 | } |
---|
238 | |
---|
239 | void GLGuiWidget::release(const Vector2D& pos) |
---|
240 | { |
---|
241 | if (this->_pushed) |
---|
242 | { |
---|
243 | this->releasing(pos, GLGuiWidget::_mouseFocused == this); |
---|
244 | this->_pushed = false; |
---|
245 | } |
---|
246 | } |
---|
247 | |
---|
248 | |
---|
249 | void GLGuiWidget::clicking(const Vector2D& pos) |
---|
250 | {} |
---|
251 | |
---|
252 | void GLGuiWidget::releasing(const Vector2D& pos, bool focused) |
---|
253 | {} |
---|
254 | |
---|
255 | void GLGuiWidget::receivedFocus() |
---|
256 | { |
---|
257 | } |
---|
258 | |
---|
259 | void GLGuiWidget::removedFocus() |
---|
260 | { |
---|
261 | |
---|
262 | } |
---|
263 | |
---|
264 | void GLGuiWidget::selecting() |
---|
265 | { |
---|
266 | } |
---|
267 | |
---|
268 | void GLGuiWidget::unselecting() |
---|
269 | { |
---|
270 | } |
---|
271 | |
---|
272 | |
---|
273 | void GLGuiWidget::destroying() |
---|
274 | { |
---|
275 | } |
---|
276 | |
---|
277 | |
---|
278 | void GLGuiWidget::setWidgetSize(const Vector2D& size) |
---|
279 | { |
---|
280 | this->setSize2D(size); |
---|
281 | this->resize(); |
---|
282 | |
---|
283 | } |
---|
284 | |
---|
285 | |
---|
286 | void GLGuiWidget::setWidgetSize(float x, float y) |
---|
287 | { |
---|
288 | this->setWidgetSize(Vector2D(x, y)); |
---|
289 | } |
---|
290 | |
---|
291 | |
---|
292 | |
---|
293 | void GLGuiWidget::connect(GLGuiWidget* sender, Signal& signal, BaseObject* receiver, Slot executor) |
---|
294 | { |
---|
295 | sender->connect(signal, receiver, executor); |
---|
296 | } |
---|
297 | |
---|
298 | void GLGuiWidget::connect(Signal& signal, BaseObject* receiver, Slot executor) |
---|
299 | { |
---|
300 | signal.push_back(SignalConnector(receiver, executor)); |
---|
301 | } |
---|
302 | |
---|
303 | |
---|
304 | void GLGuiWidget::show() |
---|
305 | { |
---|
306 | this->setVisibility(true); |
---|
307 | this->showing(); |
---|
308 | } |
---|
309 | |
---|
310 | |
---|
311 | |
---|
312 | void GLGuiWidget::hide() |
---|
313 | { |
---|
314 | this->setVisibility(false); |
---|
315 | this->hiding(); |
---|
316 | } |
---|
317 | |
---|
318 | |
---|
319 | /** |
---|
320 | * @brief resets the Style to the default Settings. |
---|
321 | */ |
---|
322 | void GLGuiWidget::resetStyle() |
---|
323 | { |
---|
324 | this->setBorderLeft(1.0); |
---|
325 | this->setBorderRight(1.0); |
---|
326 | this->setBorderTop(1.0); |
---|
327 | this->setBorderBottom(1.0); |
---|
328 | |
---|
329 | this->setTextSize(20.0); |
---|
330 | this->setBackgroundColor(1.0); |
---|
331 | this->setForegroundColor(1.0); |
---|
332 | |
---|
333 | this->setFeaturePosition(FeatureLeft); |
---|
334 | |
---|
335 | this->setAnimatedStateChanges(true); |
---|
336 | } |
---|
337 | |
---|
338 | |
---|
339 | /** |
---|
340 | * @brief sets the Width of the left border for all States |
---|
341 | * @param value the borderWidth |
---|
342 | */ |
---|
343 | void GLGuiWidget::setBorderLeft(float value) |
---|
344 | { |
---|
345 | for (unsigned int i = 0; i < GLGUI_STATE_COUNT; ++i) |
---|
346 | setBorderLeft(value, (OrxGui::State)i); |
---|
347 | } |
---|
348 | |
---|
349 | /** |
---|
350 | * @brief sets the Width of the left border. |
---|
351 | * @param value the borderWidth |
---|
352 | * @param state the State to set the borderwidth to |
---|
353 | */ |
---|
354 | void GLGuiWidget::setBorderLeft(float value, OrxGui::State state) |
---|
355 | { |
---|
356 | _style[state]._borderLeft = value; |
---|
357 | if (state == _state) |
---|
358 | _currentStyle._borderLeft = value; |
---|
359 | } |
---|
360 | |
---|
361 | /** |
---|
362 | * @brief sets the Width of the left border. |
---|
363 | * @param value the borderWidth |
---|
364 | * @param stateName the State to set the borderwidth to |
---|
365 | */ |
---|
366 | void GLGuiWidget::setBorderLeftS(float value, const std::string& stateName) |
---|
367 | { |
---|
368 | OrxGui::State state; |
---|
369 | if (getState(stateName, &state)) |
---|
370 | this->setBorderLeft(value, state); |
---|
371 | else |
---|
372 | this->setBorderLeft(value); |
---|
373 | } |
---|
374 | |
---|
375 | /** |
---|
376 | * @brief sets the Width of the right border for all states. |
---|
377 | * @param value the borderWidth |
---|
378 | */ |
---|
379 | void GLGuiWidget::setBorderRight(float value) |
---|
380 | { |
---|
381 | for (unsigned int i = 0; i < GLGUI_STATE_COUNT; ++i) |
---|
382 | setBorderRight(value, (OrxGui::State)i); |
---|
383 | } |
---|
384 | |
---|
385 | /** |
---|
386 | * @brief sets the Width of the right border. |
---|
387 | * @param value the borderWidth |
---|
388 | * @param state the State to setup. |
---|
389 | */ |
---|
390 | void GLGuiWidget::setBorderRight(float value, OrxGui::State state) |
---|
391 | { |
---|
392 | _style[state]._borderRight = value; |
---|
393 | if (state == _state) |
---|
394 | _currentStyle._borderRight = value; |
---|
395 | } |
---|
396 | |
---|
397 | /** |
---|
398 | * @brief sets the Width of the right border. |
---|
399 | * @param value the borderWidth |
---|
400 | * @param stateName the State to setup. |
---|
401 | */ |
---|
402 | void GLGuiWidget::setBorderRightS(float value, const std::string& stateName) |
---|
403 | { |
---|
404 | OrxGui::State state; |
---|
405 | if (getState(stateName, &state)) |
---|
406 | this->setBorderRight(value, state); |
---|
407 | else |
---|
408 | this->setBorderRight(value); |
---|
409 | } |
---|
410 | |
---|
411 | |
---|
412 | /** |
---|
413 | * @brief sets the Width of the top border for all states. |
---|
414 | * @param value the borderWidth |
---|
415 | */ |
---|
416 | void GLGuiWidget::setBorderTop(float value) |
---|
417 | { |
---|
418 | for (unsigned int i = 0; i < GLGUI_STATE_COUNT; ++i) |
---|
419 | setBorderTop(value, (OrxGui::State)i); |
---|
420 | } |
---|
421 | |
---|
422 | /** |
---|
423 | * @brief sets the Width of the top border. |
---|
424 | * @param value the borderWidth |
---|
425 | * @param state the State to setup. |
---|
426 | */ |
---|
427 | void GLGuiWidget::setBorderTop(float value, OrxGui::State state) |
---|
428 | { |
---|
429 | _style[state]._borderTop = value; |
---|
430 | if (state == _state) |
---|
431 | _currentStyle._borderTop = value; |
---|
432 | } |
---|
433 | |
---|
434 | /** |
---|
435 | * @brief sets the Width of the top border. |
---|
436 | * @param value the borderWidth |
---|
437 | * @param stateName the State to setup. |
---|
438 | */ |
---|
439 | void GLGuiWidget::setBorderTopS(float value, const std::string& stateName) |
---|
440 | { |
---|
441 | OrxGui::State state; |
---|
442 | if (getState(stateName, &state)) |
---|
443 | this->setBorderTop(value, state); |
---|
444 | else |
---|
445 | this->setBorderTop(value); |
---|
446 | } |
---|
447 | |
---|
448 | |
---|
449 | /** |
---|
450 | * @brief sets the Width of the bottom border for all states. |
---|
451 | * @param value the borderWidth |
---|
452 | */ |
---|
453 | void GLGuiWidget::setBorderBottom(float value) |
---|
454 | { |
---|
455 | for (unsigned int i = 0; i < GLGUI_STATE_COUNT; ++i) |
---|
456 | setBorderBottom(value, (OrxGui::State)i); |
---|
457 | } |
---|
458 | |
---|
459 | /** |
---|
460 | * @brief sets the Width of the bottom border. |
---|
461 | * @param value the borderWidth |
---|
462 | * @param state the State to setup. |
---|
463 | */ |
---|
464 | void GLGuiWidget::setBorderBottom(float value, OrxGui::State state) |
---|
465 | { |
---|
466 | _style[state]._borderBottom = value; |
---|
467 | if (state == _state) |
---|
468 | _currentStyle._borderBottom = value; |
---|
469 | |
---|
470 | } |
---|
471 | |
---|
472 | /** |
---|
473 | * @brief sets the Width of the bottom border for all states. |
---|
474 | * @param value the borderWidth |
---|
475 | * @param stateName the State to setup. |
---|
476 | */ |
---|
477 | void GLGuiWidget::setBorderBottomS(float value, const std::string& stateName) |
---|
478 | { |
---|
479 | OrxGui::State state; |
---|
480 | if (getState(stateName, &state)) |
---|
481 | this->setBorderBottom(value, state); |
---|
482 | else |
---|
483 | this->setBorderBottom(value); |
---|
484 | } |
---|
485 | |
---|
486 | |
---|
487 | /** |
---|
488 | * @brief sets the TextSize for all states. |
---|
489 | * @param value the TextSize |
---|
490 | */ |
---|
491 | void GLGuiWidget::setTextSize(float value) |
---|
492 | { |
---|
493 | for (unsigned int i = 0; i < GLGUI_STATE_COUNT; ++i) |
---|
494 | setTextSize(value, (OrxGui::State)i); |
---|
495 | } |
---|
496 | |
---|
497 | /** |
---|
498 | * @brief sets the TextSize. |
---|
499 | * @param value the TextSize. |
---|
500 | * @param state: the State to setup |
---|
501 | */ |
---|
502 | void GLGuiWidget::setTextSize(float value, OrxGui::State state) |
---|
503 | { |
---|
504 | _style[state]._textSize = value; |
---|
505 | if (state == _state) |
---|
506 | _currentStyle._textSize = value; |
---|
507 | } |
---|
508 | |
---|
509 | /** |
---|
510 | * @brief sets the TextSize. |
---|
511 | * @param value the TextSize. |
---|
512 | * @param stateName: the State to setup |
---|
513 | */ |
---|
514 | void GLGuiWidget::setTextSizeS(float value, const std::string& stateName) |
---|
515 | { |
---|
516 | OrxGui::State state; |
---|
517 | if (getState(stateName, &state)) |
---|
518 | this->setTextSize(value, state); |
---|
519 | else |
---|
520 | this->setTextSize(value); |
---|
521 | } |
---|
522 | |
---|
523 | |
---|
524 | /** |
---|
525 | * @brief sets the Background Color for all States. |
---|
526 | * @param color the Color. |
---|
527 | */ |
---|
528 | void GLGuiWidget::setBackgroundColor(const Color& color) |
---|
529 | { |
---|
530 | for (unsigned int i = 0; i < GLGUI_STATE_COUNT; ++i) |
---|
531 | setBackgroundColor(color, (OrxGui::State)i); |
---|
532 | } |
---|
533 | |
---|
534 | /** |
---|
535 | * @brief sets the Background Color. |
---|
536 | * @param color the Color. |
---|
537 | * @param state: the State to setup |
---|
538 | */ |
---|
539 | void GLGuiWidget::setBackgroundColor(const Color& color, OrxGui::State state) |
---|
540 | { |
---|
541 | _style[state]._background.setDiffuseColor(color); |
---|
542 | if (state == _state) |
---|
543 | _currentStyle._background.setDiffuseColor(color); |
---|
544 | |
---|
545 | } |
---|
546 | |
---|
547 | /** |
---|
548 | * @brief sets the Background Color. |
---|
549 | * @param r the Color's red part. |
---|
550 | * @param g the Color's green part. |
---|
551 | * @param b the Color's blue part. |
---|
552 | * @param a the Color's alpha part. |
---|
553 | * @param stateName: the State to setup |
---|
554 | */ |
---|
555 | void GLGuiWidget::setBackgroundColorS(float r, float g, float b, float a, const std::string& stateName) |
---|
556 | { |
---|
557 | OrxGui::State state; |
---|
558 | if (getState(stateName, &state)) |
---|
559 | this->setBackgroundColor(Color(r,g,b,a), state); |
---|
560 | else |
---|
561 | this->setBackgroundColor(Color(r,g,b,a)); |
---|
562 | } |
---|
563 | |
---|
564 | |
---|
565 | /** |
---|
566 | * @brief sets the Background Texture for all States. |
---|
567 | * @param texture the Texture. |
---|
568 | */ |
---|
569 | void GLGuiWidget::setBackgroundTexture(const Texture& texture) |
---|
570 | { |
---|
571 | for (unsigned int i = 0; i < GLGUI_STATE_COUNT; ++i) |
---|
572 | setBackgroundTexture(texture, (OrxGui::State)i); |
---|
573 | } |
---|
574 | |
---|
575 | /** |
---|
576 | * @brief sets the Background Texture to all States. |
---|
577 | * @param textureName the Texture's fileName. |
---|
578 | */ |
---|
579 | void GLGuiWidget::setBackgroundTexture(const std::string& textureName) |
---|
580 | { |
---|
581 | for (unsigned int i = 0; i < GLGUI_STATE_COUNT; ++i) |
---|
582 | _style[i]._background.setDiffuseMap(textureName); |
---|
583 | this->_currentStyle._background.setDiffuseMap(textureName); |
---|
584 | } |
---|
585 | |
---|
586 | /** |
---|
587 | * @brief sets the Background Texture. |
---|
588 | * @param texture the Texture. |
---|
589 | * @param state the State to setup. |
---|
590 | */ |
---|
591 | void GLGuiWidget::setBackgroundTexture(const Texture& texture, OrxGui::State state) |
---|
592 | { |
---|
593 | _style[state]._background.setDiffuseMap(texture); |
---|
594 | if (state == _state) |
---|
595 | _currentStyle._background.setDiffuseMap(texture); |
---|
596 | } |
---|
597 | |
---|
598 | |
---|
599 | |
---|
600 | /** |
---|
601 | * @brief sets the Background Texture. |
---|
602 | * @param texture the Texture. |
---|
603 | * @param stateName the State to setup. |
---|
604 | */ |
---|
605 | void GLGuiWidget::setBackgroundTexture(const std::string& textureName, const std::string& stateName) |
---|
606 | { |
---|
607 | OrxGui::State state; |
---|
608 | if (getState(stateName, &state)) |
---|
609 | ; /// FIXME this->setBackgroundTexture(textureName, state); |
---|
610 | else |
---|
611 | ; /// this->setBackgroundTexture(textureName); |
---|
612 | } |
---|
613 | |
---|
614 | |
---|
615 | /** |
---|
616 | * @brief sets the Foreground Color for all States. |
---|
617 | * @param color the Color. |
---|
618 | */ |
---|
619 | void GLGuiWidget::setForegroundColor(const Color& color) |
---|
620 | { |
---|
621 | for (unsigned int i = 0; i < GLGUI_STATE_COUNT; ++i) |
---|
622 | setForegroundColor(color, (OrxGui::State)i); |
---|
623 | } |
---|
624 | |
---|
625 | /** |
---|
626 | * @brief sets the Foreground Color. |
---|
627 | * @param color the Color. |
---|
628 | * @param state the State to setup |
---|
629 | */ |
---|
630 | void GLGuiWidget::setForegroundColor(const Color& color, OrxGui::State state) |
---|
631 | { |
---|
632 | _style[state]._foreground.setDiffuseColor(color); |
---|
633 | if (state == _state) |
---|
634 | _currentStyle._foreground.setDiffuseColor(color); |
---|
635 | |
---|
636 | } |
---|
637 | |
---|
638 | /** |
---|
639 | * @brief sets the Foreground Color. |
---|
640 | * @param r the Color's red part. |
---|
641 | * @param g the Color's green part. |
---|
642 | * @param b the Color's blue part. |
---|
643 | * @param a the Color's alpha part. |
---|
644 | * @param stateName: the State to setup |
---|
645 | */ |
---|
646 | void GLGuiWidget::setForegroundColorS(float r, float g, float b, float a, const std::string& stateName) |
---|
647 | { |
---|
648 | OrxGui::State state; |
---|
649 | if (getState(stateName, &state)) |
---|
650 | this->setForegroundColor(Color(r,g,b,a), state); |
---|
651 | else |
---|
652 | this->setForegroundColor(Color(r,g,b,a)); |
---|
653 | } |
---|
654 | |
---|
655 | |
---|
656 | /** |
---|
657 | * @brief sets the Foreground Texture for all States. |
---|
658 | * @param texture the Texture. |
---|
659 | */ |
---|
660 | void GLGuiWidget::setForegroundTexture(const Texture& texture) |
---|
661 | { |
---|
662 | for (unsigned int i = 0; i < GLGUI_STATE_COUNT; ++i) |
---|
663 | setForegroundTexture(texture, (OrxGui::State)i); |
---|
664 | } |
---|
665 | |
---|
666 | /** |
---|
667 | * @brief sets the Foreground Texture to all States. |
---|
668 | * @param textureName the Texture's fileName. |
---|
669 | */ |
---|
670 | void GLGuiWidget::setForegroundTexture(const std::string& textureName) |
---|
671 | { |
---|
672 | for (unsigned int i = 0; i < GLGUI_STATE_COUNT; ++i) |
---|
673 | _style[i]._foreground.setDiffuseMap(textureName); |
---|
674 | this->_currentStyle._foreground.setDiffuseMap(textureName); |
---|
675 | } |
---|
676 | |
---|
677 | /** |
---|
678 | * @brief sets the Foreground Texture. |
---|
679 | * @param texture the Texture. |
---|
680 | * @param state the State to setup. |
---|
681 | */ |
---|
682 | void GLGuiWidget::setForegroundTexture(const Texture& texture, OrxGui::State state) |
---|
683 | { |
---|
684 | _style[state]._background.setDiffuseMap(texture); |
---|
685 | if (state == _state) |
---|
686 | _currentStyle._background.setDiffuseMap(texture); |
---|
687 | } |
---|
688 | |
---|
689 | |
---|
690 | |
---|
691 | /** |
---|
692 | * @brief sets the Foreground Texture. |
---|
693 | * @param texture the Texture. |
---|
694 | * @param stateName the State to setup. |
---|
695 | */ |
---|
696 | void GLGuiWidget::setForegroundTexture(const std::string& textureName, const std::string& stateName) |
---|
697 | { |
---|
698 | OrxGui::State state; |
---|
699 | if (getState(stateName, &state)) |
---|
700 | ; /// FIXME this->setForegroundTexture(textureName, state); |
---|
701 | else |
---|
702 | ; /// this->setForegroundTexture(textureName); |
---|
703 | } |
---|
704 | |
---|
705 | |
---|
706 | void GLGuiWidget::loadBackgroundMaterial(const Material& material) |
---|
707 | { |
---|
708 | for (unsigned int i = 0; i < GLGUI_STATE_COUNT; ++i) |
---|
709 | this->loadForegroundMaterial(material, (OrxGui::State)i); |
---|
710 | } |
---|
711 | |
---|
712 | void GLGuiWidget::loadBackgroundMaterial(const Material& material, OrxGui::State state) |
---|
713 | { |
---|
714 | this->_style[state]._background = material; |
---|
715 | if (state == _state) |
---|
716 | _currentStyle._background = material; |
---|
717 | |
---|
718 | } |
---|
719 | |
---|
720 | void GLGuiWidget::loadBackgroundMaterial(const TiXmlElement* element) |
---|
721 | { |
---|
722 | for (unsigned int i = 0; i < GLGUI_STATE_COUNT; ++i) |
---|
723 | this->loadBackgroundMaterial(element, (OrxGui::State)i); |
---|
724 | } |
---|
725 | |
---|
726 | void GLGuiWidget::loadBackgroundMaterial(const TiXmlElement* element, OrxGui::State state) |
---|
727 | { |
---|
728 | this->_style[state]._background.loadParams(element); |
---|
729 | if (state == _state) |
---|
730 | this->_currentStyle._background = _style[state]._background; |
---|
731 | } |
---|
732 | |
---|
733 | void GLGuiWidget::loadBackgroundMaterialS(const TiXmlElement* element, const std::string& stateName) |
---|
734 | { |
---|
735 | OrxGui::State state; |
---|
736 | if (getState(stateName, &state)) |
---|
737 | this->loadBackgroundMaterial(element, state); |
---|
738 | else |
---|
739 | this->loadBackgroundMaterial(element); |
---|
740 | } |
---|
741 | |
---|
742 | void GLGuiWidget::loadForegroundMaterial(const Material& material) |
---|
743 | {} |
---|
744 | void GLGuiWidget::loadForegroundMaterial(const Material& material, OrxGui::State state) |
---|
745 | {} |
---|
746 | void GLGuiWidget::loadForegroundMaterial(const TiXmlElement* element, OrxGui::State state) |
---|
747 | {} |
---|
748 | void GLGuiWidget::loadForegroundMaterialS(const TiXmlElement* element, const std::string& stateName) |
---|
749 | {} |
---|
750 | |
---|
751 | |
---|
752 | /** |
---|
753 | * @brief sets the Feature-Position. |
---|
754 | * @param featurePosition the Feature-Position. |
---|
755 | */ |
---|
756 | void GLGuiWidget::setFeaturePosition(FeaturePosition featurePosition) |
---|
757 | { |
---|
758 | this->_featurePosition = featurePosition; |
---|
759 | } |
---|
760 | |
---|
761 | /** |
---|
762 | * @brief sets the Feature-Position by converting from a String. |
---|
763 | * @param featurePosition the Feature-Position. |
---|
764 | */ |
---|
765 | void GLGuiWidget::setFeaturePositionS(const std::string& featurePosition) |
---|
766 | { |
---|
767 | for (unsigned int i = 0; i < 4; ++i) |
---|
768 | { |
---|
769 | if (featurePosition == FeaturePositionString[i]) |
---|
770 | { |
---|
771 | this->setFeaturePosition((FeaturePosition)i); |
---|
772 | } |
---|
773 | } |
---|
774 | } |
---|
775 | |
---|
776 | /** |
---|
777 | * @brief sets the Font. |
---|
778 | * @param font the Font. |
---|
779 | */ |
---|
780 | void GLGuiWidget::setFont(const Font& font) |
---|
781 | { |
---|
782 | this->_font = font; |
---|
783 | } |
---|
784 | |
---|
785 | /** |
---|
786 | * @brief sets the font from a Font-Name. |
---|
787 | * @param fontName the FileName of the Font. |
---|
788 | */ |
---|
789 | void GLGuiWidget::setFont(const std::string& fontName, unsigned int renderSize) |
---|
790 | { |
---|
791 | this->_font = Font(fontName, renderSize); |
---|
792 | } |
---|
793 | |
---|
794 | /** |
---|
795 | * @brief sets the AnimatedState. |
---|
796 | * @param animated: it states-changes should animate true, otherwise false. |
---|
797 | */ |
---|
798 | void GLGuiWidget::setAnimatedStateChanges(bool animated) |
---|
799 | { |
---|
800 | this->_animatedStateChanges = animated; |
---|
801 | } |
---|
802 | |
---|
803 | |
---|
804 | void GLGuiWidget::switchState(OrxGui::State state) |
---|
805 | { |
---|
806 | //this->_currentStyle = this->_style[state]; |
---|
807 | this->_state = state; |
---|
808 | PRINTF(4)("%s::%s Switches to state %s\n", this->getClassName(), this->getName(), OrxGui::StateString[state].c_str()); |
---|
809 | |
---|
810 | this->animateBack(); |
---|
811 | } |
---|
812 | |
---|
813 | |
---|
814 | void GLGuiWidget::animateBack() |
---|
815 | { |
---|
816 | this->_animating = true; |
---|
817 | this->_animationCycle = 0.0f; |
---|
818 | } |
---|
819 | |
---|
820 | |
---|
821 | void GLGuiWidget::tick(float dt) |
---|
822 | { |
---|
823 | if (this->_animating) |
---|
824 | { |
---|
825 | this->foregroundColor(); |
---|
826 | |
---|
827 | _animationCycle += dt / _animationDuration; |
---|
828 | if (_animationCycle >= 1.0) |
---|
829 | { |
---|
830 | _currentStyle._foreground.diffuseColor() = this->foregroundColor(_state); |
---|
831 | _currentStyle._background.diffuseColor() = this->backgroundColor(_state); |
---|
832 | _animating = false; |
---|
833 | } |
---|
834 | else |
---|
835 | { |
---|
836 | _currentStyle._foreground.diffuseColor().slerp(this->foregroundColor(_state), _animationCycle); |
---|
837 | _currentStyle._background.diffuseColor().slerp(this->backgroundColor(_state), _animationCycle); |
---|
838 | } |
---|
839 | this->updateFrontColor(); |
---|
840 | } |
---|
841 | } |
---|
842 | |
---|
843 | |
---|
844 | /** |
---|
845 | * USE THIS FUNCTION ONLY FROM DERIVED CLASS |
---|
846 | */ |
---|
847 | void GLGuiWidget::draw() const |
---|
848 | { |
---|
849 | this->background().select(); |
---|
850 | this->drawRect(this->backRect()); |
---|
851 | this->background().unselect(); |
---|
852 | } |
---|
853 | |
---|
854 | |
---|
855 | /** |
---|
856 | * @param stateName the Name of a State. |
---|
857 | * @param state the found State is returned here if found. |
---|
858 | * @returns true if String is found, false otherwise. |
---|
859 | */ |
---|
860 | bool GLGuiWidget::getState(const std::string& stateName, OrxGui::State* state) |
---|
861 | { |
---|
862 | for (unsigned int i = 0; i < GLGUI_STATE_COUNT; ++i) |
---|
863 | if (stateName == OrxGui::StateString[i]) |
---|
864 | { |
---|
865 | *state = (OrxGui::State)i; |
---|
866 | return true; |
---|
867 | } |
---|
868 | return false; |
---|
869 | } |
---|
870 | |
---|
871 | /** |
---|
872 | * @brief print out some nice debug output about the Widget. |
---|
873 | */ |
---|
874 | void GLGuiWidget::debug(unsigned int level) const |
---|
875 | { |
---|
876 | PRINT(0)("Debug of %s::%s - WidgetPart ", this->getClassName(), this->getName()); |
---|
877 | if (_parent != NULL) |
---|
878 | PRINT(0)("- Parent %s::%s ", _parent->getClassName(), _parent->getName()); |
---|
879 | PRINT(0)("- State: %s", StateString[_state].c_str()); |
---|
880 | |
---|
881 | if (_focusable) |
---|
882 | PRINT(0)("- focusable "); |
---|
883 | if (_clickable) |
---|
884 | PRINT(0)("- Clickable "); |
---|
885 | if (_pushed) |
---|
886 | PRINT(0)("- Pushed "); |
---|
887 | PRINT(0)("\n"); |
---|
888 | |
---|
889 | |
---|
890 | PRINT(0)("Minimum Size %0.2f %0.2f ", _minSize.x, _minSize.y); |
---|
891 | PRINT(0)("Back Rect: "); |
---|
892 | _backRect.debug(); |
---|
893 | PRINT(0)("Style:\n"); |
---|
894 | |
---|
895 | for (unsigned int i = 0; i < GLGUI_STATE_COUNT; ++i) |
---|
896 | { |
---|
897 | PRINT(0)("In State %s: \n", StateString[i].c_str()); |
---|
898 | |
---|
899 | PRINT(0)(" Borders: Left: %0.2f, Right: %0.2f, Top: %0.2f, Bottom %0.2f\n", |
---|
900 | _style[i]._borderLeft, _style[i]._borderRight, _style[i]._borderTop, _style[i]._borderBottom); |
---|
901 | PRINT(0)(" TextSize %0.2f\n", _style[i]._textSize); |
---|
902 | PRINT(0)(" BackgroundColor: "); _style[i]._background.diffuseColor().debug(); |
---|
903 | PRINT(0)(" ForegroundColor: "); _style[i]._foreground.diffuseColor().debug(); |
---|
904 | PRINT(0)("\n"); |
---|
905 | } |
---|
906 | |
---|
907 | |
---|
908 | PRINT(0)(" Feature at %s ", FeaturePositionString[_featurePosition].c_str()); |
---|
909 | /// TODO PRINT(0)(""); Font* _font; //!< The Font used in the current Widget. |
---|
910 | |
---|
911 | if (_animatedStateChanges) |
---|
912 | PRINT(0)("- AnimatedStateChanges"); |
---|
913 | PRINT(0)("\n"); |
---|
914 | |
---|
915 | /* |
---|
916 | if (_animating) |
---|
917 | PRINT(0)("- Animated "); |
---|
918 | |
---|
919 | // |
---|
920 | float _animationCycle; |
---|
921 | float _animationDuration; |
---|
922 | StatedStyle _currentStyle; |
---|
923 | OrxGui::State _currentState; |
---|
924 | */ |
---|
925 | } |
---|
926 | |
---|
927 | |
---|
928 | } |
---|