[4838] | 1 | /*! |
---|
[5391] | 2 | * @file glgui_widget.h |
---|
| 3 | * The gl_widget of the openglGUI |
---|
| 4 | */ |
---|
[1853] | 5 | |
---|
[5362] | 6 | #ifndef _GLGUI_WIDGET_H |
---|
| 7 | #define _GLGUI_WIDGET_H |
---|
[1853] | 8 | |
---|
[5362] | 9 | #include "element_2d.h" |
---|
[7919] | 10 | #include "rect2D.h" |
---|
| 11 | |
---|
[6295] | 12 | #include "material.h" |
---|
| 13 | |
---|
[7919] | 14 | #include "event.h" |
---|
[7779] | 15 | #include "signal_connector.h" |
---|
[5690] | 16 | |
---|
[7919] | 17 | #include "glincl.h" |
---|
| 18 | |
---|
| 19 | #include <vector> |
---|
| 20 | |
---|
[4838] | 21 | // FORWARD DECLARATION |
---|
[5365] | 22 | class Material; |
---|
[3543] | 23 | |
---|
[7779] | 24 | namespace OrxGui |
---|
[5391] | 25 | { |
---|
| 26 | |
---|
[7919] | 27 | class GLGuiCursor; |
---|
| 28 | |
---|
[7779] | 29 | //! if the Element should be visible by default. |
---|
[5387] | 30 | #define GLGUI_WIDGET_DEFAULT_VISIBLE false |
---|
| 31 | |
---|
[7779] | 32 | //! This is widget part of the openglGUI class |
---|
| 33 | /** |
---|
| 34 | * A widget is the main class of all the elements of th GUI. |
---|
| 35 | */ |
---|
| 36 | class GLGuiWidget : public Element2D |
---|
[8144] | 37 | { |
---|
[5366] | 38 | public: |
---|
[8144] | 39 | //! An enumerator that defines the different states Widgets may be in. |
---|
| 40 | typedef enum { |
---|
| 41 | Normal, //!< Normal state of the GUI's Widgets. |
---|
| 42 | Active, //!< If the widget is Active. |
---|
| 43 | Selected, //!< If the Widget is Selected. |
---|
| 44 | Insensitive //!< If the Widget is insensitive. |
---|
| 45 | } State; |
---|
| 46 | |
---|
| 47 | |
---|
| 48 | |
---|
| 49 | public: |
---|
[8035] | 50 | GLGuiWidget(GLGuiWidget* parent = NULL); |
---|
[5366] | 51 | virtual ~GLGuiWidget(); |
---|
[2036] | 52 | |
---|
[5366] | 53 | void show(); |
---|
[6431] | 54 | void hide(); |
---|
[5364] | 55 | |
---|
| 56 | |
---|
[8035] | 57 | void setParentWidget(GLGuiWidget* parent); |
---|
| 58 | GLGuiWidget* parent() const { return this->_parent; } |
---|
[7868] | 59 | |
---|
[7919] | 60 | /// FOCUS |
---|
| 61 | /** @brief gives focus to this widget */ |
---|
| 62 | void giveFocus(); |
---|
| 63 | void breakFocus(); |
---|
| 64 | /** @returns true if the widget is focusable */ |
---|
| 65 | bool focusable() const { return this->_focusable; }; |
---|
| 66 | /** @param focusable sets if the Widget should be focusable */ |
---|
| 67 | void setFocusable(bool focusable = true) { this->_focusable = focusable; }; |
---|
| 68 | /** @returns true if the position is inside of the Widget. @param position the position to check */ |
---|
| 69 | bool focusOverWidget(const Vector2D& position) const; |
---|
| 70 | /** @brief overloaded function, that returns true if the cursor is on top of the Widget */ |
---|
| 71 | bool focusOverWidget(const OrxGui::GLGuiCursor* const cursor) const; |
---|
| 72 | |
---|
| 73 | /** @returns the currently focused Widget (NULL if none is selected) */ |
---|
| 74 | static GLGuiWidget* focused() { return GLGuiWidget::_focused; }; |
---|
| 75 | |
---|
| 76 | |
---|
| 77 | /// CLICK |
---|
[8035] | 78 | void click(const Vector2D& pos); |
---|
| 79 | void release(const Vector2D& pos); |
---|
[7919] | 80 | bool clickable() const { return this->_clickable; }; |
---|
| 81 | void setClickable(bool clickable = true) { this->_clickable = clickable; }; |
---|
| 82 | |
---|
[8035] | 83 | static void connect(GLGuiWidget* sender, Signal& signal, BaseObject* receiver, Slot executor); |
---|
| 84 | void connect(Signal& signal, BaseObject* receiver, Slot executor); |
---|
[7868] | 85 | |
---|
[8035] | 86 | void disconnect(GLGuiWidget* sender, Signal& signal, BaseObject* receiver); |
---|
[7919] | 87 | |
---|
[8035] | 88 | |
---|
[7919] | 89 | /// MATERIAL (looks) |
---|
[8035] | 90 | Material& backMaterial() { return this->_backMat; }; |
---|
| 91 | const Material& backMaterial() const { return this->_backMat; }; |
---|
| 92 | Rect2D& backRect() { return this->_backRect; }; |
---|
| 93 | const Rect2D& backRect() const { return this->_backRect; }; |
---|
[7868] | 94 | |
---|
[8035] | 95 | Material& frontMaterial() { return this->_frontMat; }; |
---|
| 96 | const Material& frontMaterial() const { return this->_frontMat; }; |
---|
| 97 | Rect2D& frontRect() { return this->_frontRect; }; |
---|
| 98 | const Rect2D& frontRect() const { return this->_frontRect; }; |
---|
[7868] | 99 | |
---|
[8115] | 100 | /** @brief sets all borders to the same value. */ |
---|
[8035] | 101 | void setBorderSize(float borderSize); |
---|
[8115] | 102 | void setBorderLeft(float borderLeft); |
---|
| 103 | void setBorderRight(float borderRight); |
---|
| 104 | void setBorderTop(float borderTop); |
---|
| 105 | void setBorderBottom(float borderBottom); |
---|
[8035] | 106 | |
---|
[8115] | 107 | float borderLeft() const { return this->_borderLeft; }; |
---|
| 108 | float borderRight() const { return this->_borderRight; }; |
---|
| 109 | float borderTop() const { return this->_borderTop; }; |
---|
| 110 | float borderBottom() const { return this->_borderBottom; }; |
---|
| 111 | |
---|
| 112 | |
---|
[8035] | 113 | void setWidgetSize(const Vector2D& size); |
---|
| 114 | void setWidgetSize(float x, float y); |
---|
| 115 | |
---|
| 116 | |
---|
| 117 | void setBackgroundColor(float x, float y, float z) { this->backMaterial().setDiffuse(x,y,z); }; |
---|
| 118 | |
---|
| 119 | inline void drawRect(const Rect2D& rect) const { |
---|
| 120 | glBegin(GL_QUADS); |
---|
| 121 | glTexCoord2i(0,0); glVertex2d(rect.left(), rect.top()); |
---|
| 122 | glTexCoord2i(0,1); glVertex2d(rect.left(), rect.bottom()); |
---|
| 123 | glTexCoord2i(1,1); glVertex2d(rect.right(), rect.bottom()); |
---|
| 124 | glTexCoord2i(1,0); glVertex2d(rect.right(), rect.top()); |
---|
| 125 | glEnd(); |
---|
| 126 | } |
---|
| 127 | |
---|
| 128 | |
---|
| 129 | virtual void update() {}; |
---|
| 130 | virtual void draw() const; |
---|
| 131 | |
---|
[7919] | 132 | /** @param the Event to process. @returns true if the Event has been consumed*/ |
---|
[8148] | 133 | virtual bool processEvent(const Event& event) { return false; }; |
---|
[7919] | 134 | |
---|
[8035] | 135 | protected: |
---|
[7919] | 136 | |
---|
[8035] | 137 | /// LOOKS |
---|
| 138 | virtual void resize(); |
---|
[7919] | 139 | |
---|
[8115] | 140 | virtual void hiding() {}; |
---|
| 141 | virtual void showing() {}; |
---|
[8035] | 142 | // if something was clickt on the GUI-widget. |
---|
| 143 | virtual void clicking(const Vector2D& pos); |
---|
| 144 | virtual void releasing(const Vector2D& pos); |
---|
[7919] | 145 | virtual void receivedFocus(); |
---|
| 146 | virtual void removedFocus(); |
---|
[5391] | 147 | |
---|
[7919] | 148 | virtual void destroyed(); |
---|
[5391] | 149 | |
---|
[7855] | 150 | |
---|
[8035] | 151 | inline void beginDraw() const { glPushMatrix(); glTranslatef(this->getAbsCoor2D().x, this->getAbsCoor2D().y, 0); }; |
---|
[6287] | 152 | inline void endDraw() const { glPopMatrix(); }; |
---|
| 153 | |
---|
[7779] | 154 | private: |
---|
| 155 | void init(); |
---|
| 156 | |
---|
[7855] | 157 | |
---|
[7919] | 158 | private: |
---|
[8035] | 159 | GLGuiWidget* _parent; //!< The parent of this Widget. |
---|
| 160 | |
---|
[7919] | 161 | /// LOOKS |
---|
[8035] | 162 | Material _backMat; |
---|
| 163 | Rect2D _backRect; |
---|
[7855] | 164 | |
---|
[8035] | 165 | Material _frontMat; |
---|
| 166 | Rect2D _frontRect; |
---|
[7855] | 167 | |
---|
[8115] | 168 | float _borderLeft; |
---|
| 169 | float _borderRight; |
---|
| 170 | float _borderTop; |
---|
| 171 | float _borderBottom; |
---|
[3245] | 172 | |
---|
[8140] | 173 | Vector2D _minSize; |
---|
| 174 | |
---|
[7919] | 175 | /// EVENTS |
---|
| 176 | bool _focusable; //!< If this widget can receive focus. |
---|
| 177 | bool _clickable; //!< if this widget can be clicked upon. |
---|
[5391] | 178 | |
---|
[7919] | 179 | bool _pushed; |
---|
| 180 | |
---|
[8035] | 181 | |
---|
| 182 | static GLGuiWidget* _selected; //!< The currently selected Widget. |
---|
| 183 | static GLGuiWidget* _focused; //!< The currently Focused Widget. |
---|
| 184 | |
---|
| 185 | static GLGuiWidget* _inputGrabber; //!< The Widget that grabs input. |
---|
[7779] | 186 | }; |
---|
| 187 | } |
---|
[5362] | 188 | #endif /* _GLGUI_WIDGET_H */ |
---|