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1 | /*! |
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2 | * @file glgui_button.h |
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3 | * The gl_BUTTON widget of th openglGUI |
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4 | * |
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5 | */ |
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6 | |
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7 | #ifndef _GLGUI_BUTTON_H |
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8 | #define _GLGUI_BUTTON_H |
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9 | |
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10 | #include "glgui_widget.h" |
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11 | |
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12 | typedef enum |
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13 | { |
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14 | GLGui_Button_Active, |
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15 | GLGui_Button_Inactive, |
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16 | GLGui_Button_Pressed, |
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17 | GLGui_Button_Released, |
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18 | GLGui_Button_Activating, |
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19 | GLGui_Button_Deactivating, |
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20 | |
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21 | } GLGui_ButtonState; |
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22 | |
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23 | // FORWARD DECLARATION |
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24 | class Text; |
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25 | |
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26 | //! This is part of the openglGUI class |
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27 | /** |
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28 | * |
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29 | */ |
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30 | class GLGuiButton : public GLGuiWidget { |
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31 | |
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32 | public: |
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33 | GLGuiButton(); |
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34 | virtual ~GLGuiButton(); |
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35 | |
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36 | void init(); |
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37 | |
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38 | virtual void draw(); |
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39 | |
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40 | private: |
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41 | |
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42 | char* text; |
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43 | GLGui_ButtonState state; |
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44 | |
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45 | }; |
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46 | |
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47 | #endif /* _GLGUI__H */ |
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