Last change
on this file since 6689 was
5406,
checked in by bensch, 19 years ago
|
orxonox/trunk: update the Element2D-tree in the right order
|
File size:
1.2 KB
|
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1 | /* |
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2 | orxonox - the future of 3D-vertical-scrollers |
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3 | |
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4 | Copyright (C) 2004 orx |
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5 | |
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6 | This program is free software; you can redistribute it and/or modify |
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7 | it under the terms of the GNU General Public License as published by |
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8 | the Free Software Foundation; either version 2, or (at your option) |
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9 | any later version. |
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10 | |
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11 | ### File Specific: |
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12 | main-programmer: Benjamin Grauer |
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13 | co-programmer: ... |
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14 | */ |
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15 | |
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16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GUI |
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17 | |
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18 | #include "glgui_handler.h" |
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19 | #include "event_handler.h" |
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20 | |
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21 | #include "glgui_mainwidget.h" |
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22 | |
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23 | using namespace std; |
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24 | |
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25 | /** |
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26 | * standard constructor |
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27 | */ |
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28 | GLGuiHandler::GLGuiHandler () |
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29 | { |
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30 | this->setClassID(CL_GLGUI_HANDLER, "GLGuiHandler"); |
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31 | this->setName("GLGuiHandler"); |
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32 | |
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33 | } |
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34 | |
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35 | /** |
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36 | * the singleton reference to this class |
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37 | */ |
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38 | GLGuiHandler* GLGuiHandler::singletonRef = NULL; |
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39 | |
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40 | /** |
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41 | @brief standard deconstructor |
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42 | */ |
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43 | GLGuiHandler::~GLGuiHandler () |
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44 | { |
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45 | GLGuiHandler::singletonRef = NULL; |
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46 | } |
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47 | |
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48 | void GLGuiHandler::activate() |
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49 | { |
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50 | EventHandler::getInstance()->pushState(ES_MENU); |
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51 | |
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52 | } |
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53 | |
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54 | void GLGuiHandler::deactivate() |
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55 | { |
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56 | EventHandler::getInstance()->popState(); |
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57 | |
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58 | } |
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59 | |
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60 | |
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61 | void GLGuiHandler::process(const Event &event) |
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62 | { |
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63 | |
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64 | |
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65 | |
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66 | } |
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67 | |
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68 | void GLGuiHandler::draw() |
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69 | { |
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70 | GLGuiMainWidget::getInstance()->draw2D(E2D_LAYER_TOP); |
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71 | } |
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72 | |
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73 | |
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74 | void GLGuiHandler::tick(float dt) |
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75 | { |
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76 | |
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77 | } |
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