1 | /* |
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2 | orxonox - the future of 3D-vertical-scrollers |
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3 | |
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4 | Copyright (C) 2004 orx |
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5 | |
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6 | This program is free software; you can redistribute it and/or modify |
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7 | it under the terms of the GNU General Public License as published by |
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8 | the Free Software Foundation; either version 2, or (at your option) |
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9 | any later version. |
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10 | |
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11 | ### File Specific: |
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12 | main-programmer: Benjamin Grauer |
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13 | co-programmer: ... |
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14 | */ |
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15 | |
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16 | //#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_ |
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17 | |
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18 | #include "class_list.h" |
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19 | #include "base_object.h" |
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20 | |
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21 | #include "compiler.h" |
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22 | #include "debug.h" |
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23 | #include <string.h> |
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24 | #include <math.h> |
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25 | #include <algorithm> |
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26 | #include "shell_command.h" |
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27 | |
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28 | using namespace std; |
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29 | |
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30 | #ifndef NO_SHELL_COMMAND |
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31 | SHELL_COMMAND_STATIC(debug, ClassList, ClassList::debugS) |
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32 | ->describe("Shows all registered classes, if param1: is a valid ClassName only values of this class are shown. param2: how much output") |
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33 | ->defaultValues(2, NULL, 1); |
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34 | #endif |
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35 | |
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36 | /** |
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37 | * Creates a new ClassList |
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38 | */ |
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39 | ClassList::ClassList(const long& classID, const char* className) |
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40 | { |
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41 | this->className = className; |
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42 | this->classID = classID; |
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43 | } |
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44 | |
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45 | /** |
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46 | * standard deconstructor |
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47 | */ |
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48 | ClassList::~ClassList () |
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49 | { |
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50 | // ClassList::classList->clear()); |
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51 | } |
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52 | |
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53 | //! a List of all known Classes. |
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54 | std::list<ClassList>* ClassList::classList = NULL; |
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55 | |
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56 | //! a List of all strings of all classes, that have registered so far. |
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57 | std::list<const char*> ClassList::classNames; |
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58 | |
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59 | /** |
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60 | * Adds a new Object to the ClassList (and if necessary a new Class) |
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61 | * @param objectPointer Pointer to the Object at hand |
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62 | * @param classID ID of the Given ObjectType \see ClassID |
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63 | * @param className name of the Class to add |
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64 | * |
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65 | * !! FIRST YOU HAVE TO CALL THIS FUNCTION ONCE |
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66 | * !! Before unsing the ClassList, as it creates the ClassLits |
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67 | */ |
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68 | void ClassList::addToClassList(BaseObject* objectPointer, ClassID classID, const char* className) |
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69 | { |
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70 | if (unlikely(classList == NULL)) |
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71 | ClassList::classList = new list<ClassList>(); |
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72 | |
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73 | PRINTF(5)("subscribe a '%s'\n", className ); |
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74 | |
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75 | ClassList* regClass = ClassList::getClassList(classID); |
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76 | if (regClass != NULL) |
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77 | regClass->objectList.push_back(objectPointer); |
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78 | else |
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79 | { |
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80 | ClassList::classList->push_back(ClassList(classID, className)); |
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81 | ClassList::classList->back().objectList.push_back(objectPointer); |
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82 | } |
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83 | } |
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84 | |
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85 | /** |
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86 | * removes an Object from a the ClassList |
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87 | * @param objectPointer the Object to delete from the List |
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88 | */ |
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89 | void ClassList::removeFromClassList(BaseObject* objectPointer) |
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90 | { |
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91 | list<ClassList>::iterator cl; |
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92 | for(cl = ClassList::classList->begin(); cl != ClassList::classList->end(); cl++) |
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93 | { |
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94 | if (objectPointer->isA((*cl).classID)) |
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95 | { |
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96 | std::list<BaseObject*>::iterator bo; |
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97 | for (bo = (*cl).objectList.begin(); bo != (*cl).objectList.end(); bo++) |
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98 | { |
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99 | if ((*bo) == objectPointer) |
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100 | { |
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101 | (*cl).objectList.erase(bo); |
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102 | break; |
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103 | } |
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104 | } |
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105 | } |
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106 | } |
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107 | } |
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108 | |
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109 | /** |
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110 | * grabs the names of all Classes, and injects it into a List of const chars |
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111 | * @return the generated List |
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112 | * |
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113 | * This function first looks, if the List has been changed (by the ListSize) |
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114 | * befor it changes anything. |
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115 | */ |
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116 | const std::list<const char*>* ClassList::getClassNames() |
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117 | { |
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118 | if (ClassList::classNames.size() != ClassList::classList->size()) |
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119 | { |
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120 | ClassList::classNames.clear(); |
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121 | |
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122 | list<ClassList>::const_iterator cl; |
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123 | for (cl = ClassList::classList->begin(); cl != ClassList::classList->end(); cl++) |
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124 | ClassList::classNames.push_back((*cl).className); |
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125 | } |
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126 | |
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127 | return &ClassList::classNames; |
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128 | } |
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129 | |
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130 | /** |
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131 | * searches for classID and returns the list of Entities |
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132 | * @param classID the ID of the class to get the list from |
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133 | * @return the List accessed by classID, or NULL if not found |
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134 | */ |
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135 | const std::list<BaseObject*>* ClassList::getList(ClassID classID) |
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136 | { |
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137 | ClassList* fl; |
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138 | return ((fl = ClassList::getClassList(classID)) != NULL)? |
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139 | &(fl->objectList) : NULL; |
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140 | |
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141 | /* |
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142 | std::list<ClassList>::iterator classIT = find (classList->begin(), classList->end(), classID); |
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143 | return (likely(classIT != classList->end()))? &(*classIT).objectList : NULL;*/ |
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144 | |
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145 | /* for (classIT = ClassList::classList->begin(); classIT != ClassList::classList->end(); classIT++) |
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146 | { |
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147 | if ((*classIT) == classID ) |
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148 | return &(*classIT).objectList; |
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149 | } |
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150 | return NULL;*/ |
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151 | } |
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152 | |
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153 | /** |
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154 | * searches for className and returns the list of Entities |
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155 | * @param className the name of the class to get the list from |
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156 | * @return the List accessed by classID, or NULL if not found |
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157 | */ |
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158 | const std::list<BaseObject*>* ClassList::getList(const char* className) |
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159 | { |
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160 | ClassList* fl; |
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161 | return ((fl = ClassList::getClassList(className)) != NULL)? |
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162 | &(fl->objectList) : NULL; |
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163 | |
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164 | /* |
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165 | std::list<ClassList>::iterator classIT = find (classList->begin(), classList->end(), className); |
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166 | return (likely(classIT != classList->end()))? &(*classIT).objectList : NULL;*/ |
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167 | |
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168 | |
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169 | /* for (classIT = ClassList::classList->begin(); classIT != ClassList::classList->end(); classIT++) |
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170 | { |
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171 | if ((*classIT) == className ) |
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172 | return &(*classIT).objectList; |
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173 | } |
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174 | return NULL;*/ |
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175 | } |
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176 | |
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177 | |
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178 | ClassList* ClassList::getClassList(ClassID classID) |
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179 | { |
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180 | std::list<ClassList>::iterator classIT = find (ClassList::classList->begin(), ClassList::classList->end(), classID); |
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181 | return (likely(classIT != classList->end()))? &(*classIT) : NULL; |
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182 | } |
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183 | |
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184 | |
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185 | ClassList* ClassList::getClassList(const char* className) |
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186 | { |
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187 | if (className == NULL) |
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188 | return NULL; |
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189 | std::list<ClassList>::iterator classIT = find (classList->begin(), classList->end(), className); |
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190 | return (likely(classIT != classList->end()))? &(*classIT) : NULL; |
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191 | } |
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192 | |
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193 | |
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194 | /** |
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195 | * checks if the BaseObject* object exists. |
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196 | * @param objectName the name of the BaseObject to look for |
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197 | * @param classID if not CL_NULL it will only search through a specific type of Objects. Otherwise it will be searched everywhere. |
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198 | * @return true, if the Object Exists in the specified ClassID, false otherwise |
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199 | * @todo: speed this up!! |
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200 | */ |
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201 | BaseObject* ClassList::getObject(const char* objectName, ClassID classID) |
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202 | { |
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203 | if (classID != CL_NULL) |
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204 | { |
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205 | ClassList* cl = ClassList::getClassList(classID); |
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206 | if (cl != NULL) |
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207 | { |
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208 | std::list<BaseObject*>::iterator bo; |
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209 | for (bo = cl->objectList.begin(); bo != cl->objectList.end(); bo++) |
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210 | if ((*bo)->getName() != NULL && !strcmp((*bo)->getName(), objectName)) |
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211 | return (*bo); |
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212 | } |
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213 | } |
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214 | else |
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215 | { |
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216 | list<ClassList>::iterator cl; |
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217 | for (cl = ClassList::classList->begin(); cl != ClassList::classList->end(); cl++) |
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218 | { |
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219 | std::list<BaseObject*>::iterator bo; |
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220 | for (bo = (*cl).objectList.begin(); bo != (*cl).objectList.end(); bo++) |
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221 | if ((*bo)->getName() != NULL && !strcmp((*bo)->getName(), objectName)) |
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222 | return (*bo); |
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223 | } |
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224 | } |
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225 | return NULL; |
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226 | } |
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227 | |
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228 | |
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229 | /** |
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230 | * checks if the BaseObject* object exists. |
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231 | * @param object the Pointer to a BaseObject to check if it exists |
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232 | * @param classID if not CL_NULL it will only search through a specific type of Objects. Otherwise it will be searched everywhere. |
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233 | * @return true, if the Object Exists in the specified ClassID, false otherwise |
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234 | * @todo: speed this up!! |
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235 | */ |
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236 | bool ClassList::exists(const BaseObject* object, ClassID classID) |
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237 | { |
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238 | if (classID != CL_NULL) |
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239 | { |
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240 | ClassList* cl = ClassList::getClassList(classID); |
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241 | if (cl != NULL) |
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242 | { |
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243 | std::list<BaseObject*>::const_iterator bo = find (cl->objectList.begin(), cl->objectList.end(), object); |
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244 | return (bo != cl->objectList.end()); |
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245 | } |
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246 | } |
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247 | else |
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248 | { |
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249 | list<ClassList>::iterator cl; |
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250 | for (cl = ClassList::classList->begin(); cl != ClassList::classList->end(); cl++) |
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251 | { |
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252 | std::list<BaseObject*>::const_iterator bo = find ((*cl).objectList.begin(), (*cl).objectList.end(), object); |
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253 | if (bo != (*cl).objectList.end()) |
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254 | return true; |
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255 | } |
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256 | } |
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257 | return false; |
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258 | } |
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259 | |
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260 | /** |
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261 | * prints out a string of all the types this Object matches |
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262 | * @param object a Pointer to the object to analyze |
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263 | */ |
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264 | void ClassList::whatIs(const BaseObject* object) |
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265 | { |
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266 | list<ClassList>::iterator cl; |
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267 | for (cl = ClassList::classList->begin(); cl != ClassList::classList->end(); cl++) |
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268 | if (object->isA((*cl).classID)) |
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269 | { |
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270 | PRINT(0)("=%s=-", (*cl).className); |
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271 | } |
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272 | } |
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273 | |
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274 | /** |
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275 | * converts a ClassID into a string |
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276 | * @param classID the ClassID to search for |
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277 | * @return a String containing the name of the Class, NULL if the Class was not found |
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278 | */ |
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279 | const char* ClassList::IDToString(ClassID classID) |
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280 | { |
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281 | ClassList* cl = ClassList::getClassList(classID); |
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282 | return (cl != NULL) ? cl->className : NULL; |
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283 | } |
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284 | |
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285 | /** |
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286 | * converts a String into a ClassID |
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287 | * @param className the name of the class to search for |
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288 | * @return the ClassID. CL_NULL, if the class was not found. |
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289 | */ |
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290 | long ClassList::StringToID(const char* className) |
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291 | { |
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292 | ClassList* cl = ClassList::getClassList(className); |
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293 | return (cl != NULL) ? cl->classID : CL_NULL; |
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294 | } |
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295 | |
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296 | /** |
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297 | * checks if this ClassList is named className |
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298 | * @param className the Name to check this ClassList's ClassName against |
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299 | * @returns true on match, false otherwise |
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300 | */ |
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301 | bool ClassList::operator==(const char* className) |
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302 | { |
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303 | if (likely( className != NULL && this->className != NULL)) |
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304 | return (!strcmp(this->className, className)); |
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305 | else |
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306 | return false; |
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307 | } |
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308 | |
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309 | |
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310 | |
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311 | /** |
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312 | * Print out some very nice debug information |
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313 | * @param debugLevel the level of verbosity |
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314 | * @param classID the class that should be displayed (if CL_NULL (default) all classes will be displayed) |
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315 | */ |
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316 | void ClassList::debug(unsigned int debugLevel, long classID) |
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317 | { |
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318 | if (debugLevel > 3) |
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319 | debugLevel = 3; |
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320 | PRINT(0)("==========================\n"); |
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321 | PRINT(0)("= CLASS_LIST (level %d) =\n", debugLevel); |
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322 | PRINT(0)("==========================\n"); |
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323 | PRINT(0)("| knows %d Classes\n|\n", ClassList::classList->size()); |
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324 | char niceString[100]; |
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325 | unsigned int lenCount = 0; |
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326 | |
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327 | list<ClassList>::iterator cl; |
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328 | for (cl = ClassList::classList->begin(); cl != ClassList::classList->end(); cl++) |
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329 | { |
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330 | if ((debugLevel >= 1 || (*cl).objectList.size() > 0 ) && |
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331 | (classID == CL_NULL || unlikely (classID == (*cl).classID))) |
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332 | { |
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333 | lenCount = 1; |
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334 | while (pow(10, lenCount) <= (*cl).objectList.size()) |
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335 | ++lenCount; |
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336 | for (int i=0; i < 30-strlen((*cl).className) - lenCount; i++) |
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337 | (niceString[i]) = ' '; |
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338 | niceString[30-strlen((*cl).className) - lenCount] = '\0'; |
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339 | |
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340 | PRINT(0)("| CLASS %s:%s %d\n", (*cl).className, niceString, (*cl).objectList.size()); |
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341 | |
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342 | if (debugLevel >=2 && (*cl).objectList.size() > 0) |
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343 | { |
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344 | PRINT(0)("| Listing Instances:\n"); |
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345 | list<BaseObject*>::const_iterator bo; |
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346 | for (bo = (*cl).objectList.begin(); bo != (*cl).objectList.end(); bo++) |
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347 | { |
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348 | PRINT(0)("| (class %s): NAME(%s)->%p ", (*bo)->getClassName(), (*bo)->getName(), (*bo)); |
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349 | if (debugLevel == 3) |
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350 | ClassList::whatIs(*bo); |
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351 | PRINT(0)("\n"); |
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352 | } |
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353 | } |
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354 | } |
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355 | } |
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356 | PRINT(0)("=======================CL=\n"); |
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357 | } |
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358 | |
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359 | /** |
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360 | * Print out some very nice debug information |
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361 | * @param debugLevel the level of verbosity |
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362 | * @param className the class that should be displayed. |
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363 | * @see ClassList::debug |
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364 | */ |
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365 | void ClassList::debugS(const char* className, unsigned int debugLevel) |
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366 | { |
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367 | ClassList::debug(debugLevel, ClassList::StringToID(className)); |
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368 | } |
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