1 | /* |
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2 | orxonox - the future of 3D-vertical-scrollers |
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3 | |
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4 | Copyright (C) 2004 orx |
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5 | |
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6 | This program is free software; you can redistribute it and/or modify |
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7 | it under the terms of the GNU General Public License as published by |
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8 | the Free Software Foundation; either version 2, or (at your option) |
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9 | any later version. |
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10 | |
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11 | ### File Specific: |
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12 | main-programmer: Benjamin Grauer |
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13 | co-programmer: ... |
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14 | */ |
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15 | |
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16 | //#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_ |
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17 | |
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18 | #include "class_list.h" |
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19 | #include "base_object.h" |
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20 | |
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21 | #include "compiler.h" |
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22 | #include "debug.h" |
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23 | #include <cmath> |
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24 | |
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25 | using namespace std; |
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26 | |
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27 | /** |
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28 | * @brief Creates a new ClassList |
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29 | */ |
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30 | ClassList::ClassList(ClassID classID, unsigned long classIDFull, const std::string& className) |
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31 | : className(className) |
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32 | { |
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33 | this->classID = classID; |
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34 | this->classIDFull = classIDFull; |
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35 | } |
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36 | |
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37 | /** |
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38 | * @brief standard deconstructor |
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39 | */ |
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40 | ClassList::~ClassList () |
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41 | { |
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42 | // ClassList::classList->clear()); |
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43 | } |
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44 | |
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45 | //! a List of all known Classes. |
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46 | std::list<ClassList>* ClassList::classList = NULL; |
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47 | |
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48 | //! a List of all strings of all classes, that have registered so far. |
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49 | std::list<std::string> ClassList::classNames; |
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50 | |
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51 | /** |
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52 | * @brief Adds a new Object to the ClassList (and if necessary a new Class) |
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53 | * @param objectPointer Pointer to the Object at hand |
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54 | * @param classID ID of the Given ObjectType \see ClassID |
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55 | * @param className name of the Class to add |
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56 | * |
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57 | * !! FIRST YOU HAVE TO CALL THIS FUNCTION ONCE |
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58 | * !! Before unsing the ClassList, as it creates the ClassLits |
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59 | */ |
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60 | ClassList* ClassList::addToClassList(BaseObject* objectPointer, ClassID classID, unsigned long classIDFull, const std::string& className) |
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61 | { |
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62 | if (unlikely(classList == NULL)) |
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63 | ClassList::classList = new list<ClassList>(); |
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64 | |
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65 | PRINTF(5)("subscribe a '%s'\n", className.c_str() ); |
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66 | |
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67 | ClassList* regClass = ClassList::getClassList(classID); |
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68 | if (regClass != NULL) |
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69 | { |
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70 | regClass->objectList.push_back(objectPointer); |
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71 | return regClass; |
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72 | } |
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73 | else |
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74 | { |
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75 | ClassList::classList->push_back(ClassList(classID, classIDFull, className)); |
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76 | ClassList::classList->back().objectList.push_back(objectPointer); |
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77 | return &ClassList::classList->back(); |
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78 | } |
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79 | } |
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80 | |
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81 | /** |
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82 | * @brief removes an Object from a the ClassList |
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83 | * @param objectPointer the Object to delete from the List |
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84 | */ |
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85 | void ClassList::removeFromClassList(BaseObject* objectPointer) |
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86 | { |
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87 | list<ClassList>::iterator cl; |
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88 | for(cl = ClassList::classList->begin(); cl != ClassList::classList->end(); cl++) |
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89 | { |
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90 | if (objectPointer->isA((*cl).classID)) |
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91 | { |
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92 | std::list<BaseObject*>::iterator bo = std::find ((*cl).objectList.begin(), (*cl).objectList.end(), objectPointer); |
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93 | if (bo != (*cl).objectList.end()) |
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94 | (*cl).objectList.erase(bo); |
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95 | } |
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96 | } |
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97 | } |
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98 | |
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99 | /** |
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100 | * @brief grabs the names of all Classes, and injects it into a List of const chars |
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101 | * @return the generated List |
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102 | * |
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103 | * This function first looks, if the List has been changed (by the ListSize) |
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104 | * befor it changes anything. |
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105 | */ |
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106 | const std::list<std::string>* ClassList::getClassNames() |
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107 | { |
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108 | if (ClassList::classNames.size() != ClassList::classList->size()) |
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109 | { |
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110 | ClassList::classNames.clear(); |
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111 | |
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112 | list<ClassList>::const_iterator cl; |
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113 | for (cl = ClassList::classList->begin(); cl != ClassList::classList->end(); cl++) |
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114 | ClassList::classNames.push_back((*cl).className); |
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115 | } |
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116 | |
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117 | return &ClassList::classNames; |
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118 | } |
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119 | |
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120 | /** |
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121 | * @brief searches for classID and returns the list of Entities |
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122 | * @param classID the ID of the class to get the list from |
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123 | * @return the List accessed by classID, or NULL if not found |
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124 | */ |
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125 | const std::list<BaseObject*>* ClassList::getList(ClassID classID) |
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126 | { |
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127 | ClassList* fl; |
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128 | return ((fl = ClassList::getClassList(classID)) != NULL)? |
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129 | &(fl->objectList) : NULL; |
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130 | |
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131 | /* |
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132 | std::list<ClassList>::iterator classIT = find (classList->begin(), classList->end(), classID); |
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133 | return (likely(classIT != classList->end()))? &(*classIT).objectList : NULL;*/ |
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134 | |
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135 | /* for (classIT = ClassList::classList->begin(); classIT != ClassList::classList->end(); classIT++) |
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136 | { |
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137 | if ((*classIT) == classID ) |
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138 | return &(*classIT).objectList; |
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139 | } |
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140 | return NULL;*/ |
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141 | } |
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142 | |
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143 | /** |
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144 | * @brief searches for className and returns the list of Entities |
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145 | * @param className the name of the class to get the list from |
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146 | * @return the List accessed by classID, or NULL if not found |
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147 | */ |
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148 | const std::list<BaseObject*>* ClassList::getList(const std::string& className) |
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149 | { |
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150 | ClassList* fl; |
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151 | return ((fl = ClassList::getClassList(className)) != NULL)? |
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152 | &(fl->objectList) : NULL; |
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153 | |
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154 | /* |
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155 | std::list<ClassList>::iterator classIT = find (classList->begin(), classList->end(), className); |
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156 | return (likely(classIT != classList->end()))? &(*classIT).objectList : NULL;*/ |
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157 | |
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158 | |
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159 | /* for (classIT = ClassList::classList->begin(); classIT != ClassList::classList->end(); classIT++) |
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160 | { |
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161 | if ((*classIT) == className ) |
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162 | return &(*classIT).objectList; |
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163 | } |
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164 | return NULL;*/ |
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165 | } |
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166 | |
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167 | /** |
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168 | * !!PRIVATE!! |
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169 | * @param classID the ClassID to search for |
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170 | * @returns the ClassList with classID as specifyer, or NULL if not |
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171 | */ |
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172 | ClassList* ClassList::getClassList(ClassID classID) |
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173 | { |
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174 | std::list<ClassList>::iterator classIT = find (ClassList::classList->begin(), ClassList::classList->end(), classID); |
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175 | return (likely(classIT != classList->end()))? &(*classIT) : NULL; |
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176 | } |
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177 | |
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178 | |
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179 | /** |
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180 | * !!PRIVATE!! |
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181 | * @param className the ClassName to search for |
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182 | * @returns the ClassList with className as specifyer, or NULL if not |
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183 | */ |
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184 | ClassList* ClassList::getClassList(const std::string& className) |
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185 | { |
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186 | if (className.empty()) |
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187 | return NULL; |
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188 | std::list<ClassList>::iterator classIT = find (classList->begin(), classList->end(), className); |
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189 | return (likely(classIT != classList->end()))? &(*classIT) : NULL; |
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190 | } |
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191 | |
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192 | |
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193 | /** |
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194 | * @brief checks if the BaseObject* object exists. |
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195 | * @param objectName the name of the BaseObject to look for |
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196 | * @param classID if not CL_NULL it will only search through a specific type of Objects. Otherwise it will be searched everywhere. |
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197 | * @return true, if the Object Exists in the specified ClassID, false otherwise |
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198 | * @todo: speed this up!! |
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199 | */ |
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200 | BaseObject* ClassList::getObject(const std::string& objectName, ClassID classID) |
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201 | { |
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202 | if (classID != CL_NULL) |
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203 | { |
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204 | ClassList* cl = ClassList::getClassList(classID); |
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205 | if (cl != NULL) |
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206 | { |
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207 | std::list<BaseObject*>::iterator bo; |
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208 | for (bo = cl->objectList.begin(); bo != cl->objectList.end(); bo++) |
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209 | if ((*bo)->getName() != NULL && objectName == (*bo)->getName()) |
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210 | return (*bo); |
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211 | } |
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212 | } |
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213 | else |
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214 | { |
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215 | list<ClassList>::iterator cl; |
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216 | for (cl = ClassList::classList->begin(); cl != ClassList::classList->end(); cl++) |
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217 | { |
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218 | std::list<BaseObject*>::iterator bo; |
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219 | for (bo = (*cl).objectList.begin(); bo != (*cl).objectList.end(); bo++) |
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220 | if ((*bo)->getName() != NULL && objectName == (*bo)->getName()) |
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221 | return (*bo); |
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222 | } |
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223 | } |
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224 | return NULL; |
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225 | } |
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226 | |
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227 | |
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228 | /** |
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229 | * @brief checks if the BaseObject* object exists. |
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230 | * @param object the Pointer to a BaseObject to check if it exists |
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231 | * @param classID if not CL_NULL it will only search through a specific type of Objects. Otherwise it will be searched everywhere. |
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232 | * @return true, if the Object Exists in the specified ClassID, false otherwise |
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233 | * @todo: speed this up!! |
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234 | */ |
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235 | bool ClassList::exists(const BaseObject* object, ClassID classID) |
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236 | { |
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237 | if (classID != CL_NULL) |
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238 | { |
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239 | ClassList* cl = ClassList::getClassList(classID); |
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240 | if (cl != NULL) |
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241 | { |
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242 | std::list<BaseObject*>::const_iterator bo = std::find (cl->objectList.begin(), cl->objectList.end(), object); |
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243 | return (bo != cl->objectList.end()); |
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244 | } |
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245 | } |
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246 | else |
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247 | { |
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248 | list<ClassList>::iterator cl; |
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249 | for (cl = ClassList::classList->begin(); cl != ClassList::classList->end(); cl++) |
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250 | { |
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251 | std::list<BaseObject*>::const_iterator bo = std::find ((*cl).objectList.begin(), (*cl).objectList.end(), object); |
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252 | if (bo != (*cl).objectList.end()) |
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253 | return true; |
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254 | } |
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255 | } |
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256 | return false; |
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257 | } |
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258 | |
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259 | bool ClassList::exists(const std::string& className, const std::string& objectName) |
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260 | { |
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261 | ClassList* cl = ClassList::getClassList(className); |
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262 | if (likely(cl != NULL)) |
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263 | { |
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264 | std::list<BaseObject*>::iterator bo; |
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265 | for (bo = cl->objectList.begin(); bo != cl->objectList.end(); bo++) |
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266 | if ((*bo)->getName() != NULL && objectName == (*bo)->getName()) |
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267 | return true; |
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268 | } |
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269 | return false; |
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270 | } |
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271 | |
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272 | |
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273 | /** |
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274 | * @brief prints out a string of all the types this Object matches |
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275 | * @param object a Pointer to the object to analyze |
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276 | */ |
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277 | void ClassList::whatIs(const BaseObject* object) |
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278 | { |
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279 | list<ClassList>::iterator cl; |
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280 | for (cl = ClassList::classList->begin(); cl != ClassList::classList->end(); cl++) |
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281 | if (object->isA((*cl).classID)) |
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282 | { |
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283 | PRINT(0)("=%s::0x%.8X=-", (*cl).className.c_str(), (*cl).classID); |
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284 | } |
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285 | } |
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286 | |
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287 | /** |
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288 | * @brief converts a ClassID into a string |
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289 | * @param classID the ClassID to search for |
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290 | * @return a String containing the name of the Class, NULL if the Class was not found |
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291 | */ |
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292 | const std::string& ClassList::IDToString(ClassID classID) |
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293 | { |
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294 | static const std::string empty(""); |
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295 | |
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296 | ClassList* cl = ClassList::getClassList(classID); |
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297 | return (cl != NULL) ? cl->className : empty; |
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298 | } |
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299 | |
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300 | /** |
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301 | * @brief converts a String into a ClassID |
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302 | * @param className the name of the class to search for |
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303 | * @return the ClassID. CL_NULL, if the class was not found. |
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304 | */ |
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305 | ClassID ClassList::StringToID(const std::string& className) |
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306 | { |
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307 | ClassList* cl = ClassList::getClassList(className); |
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308 | return (cl != NULL) ? cl->classID : CL_NULL; |
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309 | } |
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310 | |
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311 | /** |
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312 | * @brief checks if this ClassList is named className |
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313 | * @param className the Name to check this ClassList's ClassName against |
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314 | * @returns true on match, false otherwise |
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315 | */ |
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316 | bool ClassList::operator==(const std::string& className) |
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317 | { |
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318 | return (this->className == className); |
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319 | } |
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320 | |
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321 | |
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322 | |
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323 | /** |
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324 | * @brief Print out some very nice debug information |
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325 | * @param debugLevel the level of verbosity |
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326 | * @param classID the class that should be displayed (if CL_NULL (default) all classes will be displayed) |
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327 | */ |
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328 | void ClassList::debug(unsigned int debugLevel, ClassID classID) |
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329 | { |
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330 | if (debugLevel > 3) |
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331 | debugLevel = 3; |
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332 | PRINT(0)("==========================\n"); |
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333 | PRINT(0)("= CLASS_LIST (level %d) =\n", debugLevel); |
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334 | PRINT(0)("==========================\n"); |
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335 | PRINT(0)("| knows %d Classes\n|\n", ClassList::classList->size()); |
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336 | char niceString[100]; |
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337 | int lenCount = 0; |
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338 | |
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339 | list<ClassList>::iterator cl; |
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340 | for (cl = ClassList::classList->begin(); cl != ClassList::classList->end(); cl++) |
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341 | { |
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342 | if ((debugLevel >= 1 || (*cl).objectList.size() > 0 ) && |
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343 | (classID == CL_NULL || unlikely (classID == (*cl).classID))) |
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344 | { |
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345 | lenCount = 1; |
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346 | while (std::pow((float)10, (int)lenCount) <= (*cl).objectList.size()) |
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347 | ++lenCount; |
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348 | for (int i=0; i < 30-(*cl).className.size() - lenCount; i++) |
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349 | (niceString[i]) = ' '; |
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350 | niceString[30-(*cl).className.size() - lenCount] = '\0'; |
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351 | |
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352 | PRINT(0)("| CLASS %s::%s %d\n", (*cl).className.c_str(), niceString, (*cl).objectList.size()); |
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353 | |
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354 | if (debugLevel >=2 && (*cl).objectList.size() > 0) |
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355 | { |
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356 | PRINT(0)("| Listing Instances:\n"); |
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357 | list<BaseObject*>::const_iterator bo; |
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358 | for (bo = (*cl).objectList.begin(); bo != (*cl).objectList.end(); bo++) |
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359 | { |
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360 | PRINT(0)("| %s::%s::(0x%.8X->%p ", (*bo)->getClassName(), (*bo)->getName(), (*bo)->getClassID(), (*bo)); |
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361 | if (debugLevel == 3) |
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362 | ClassList::whatIs(*bo); |
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363 | PRINT(0)("\n"); |
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364 | } |
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365 | } |
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366 | } |
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367 | } |
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368 | PRINT(0)("=======================CL=\n"); |
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369 | } |
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370 | |
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371 | /** |
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372 | * @brief Print out some very nice debug information |
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373 | * @param debugLevel the level of verbosity |
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374 | * @param className the class that should be displayed. |
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375 | * @see ClassList::debug |
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376 | */ |
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377 | void ClassList::debugS(const std::string& className, unsigned int debugLevel) |
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378 | { |
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379 | ClassList::debug(debugLevel, ClassList::StringToID(className)); |
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380 | } |
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