1 | /*! |
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2 | * @file class_list.h |
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3 | * Definition of the Class List, that handles a Class-Specific-Control structure |
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4 | |
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5 | */ |
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6 | |
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7 | #ifndef _CLASS_LIST_H |
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8 | #define _CLASS_LIST_H |
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9 | |
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10 | #include "class_id.h" |
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11 | #include <list> |
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12 | #ifndef NULL |
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13 | #define NULL 0 //!< NULL |
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14 | #endif |
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15 | |
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16 | // FORWARD DECLARATION |
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17 | class BaseObject; |
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18 | |
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19 | //! A class that handles Pointers to Objects of all type. |
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20 | /** |
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21 | * here all the Pointers to all the Object of orxonox are stored, that implement BaseObject |
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22 | * for now. |
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23 | * You can get Any Object's Reference to BaseObject with dynamic_cast<T>(ClassList::getObject(name, CL_T_NAME)); |
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24 | * where: T: is the Class to cast to, |
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25 | * name: the name of the Object (not className) |
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26 | * CL_T_NAME: the class Identifier, (if CL_NULL or nothing it will take longer, because all BaseObject's are searched through) |
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27 | * |
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28 | * There is also the exists-function, that just checks, if a Reference is still in existence. |
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29 | * |
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30 | * @see ClassID, BaseObject, dynamic_cast |
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31 | */ |
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32 | class ClassList { |
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33 | |
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34 | public: |
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35 | ClassList(const long& classID, const char* className); |
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36 | virtual ~ClassList(); |
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37 | |
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38 | // STATIC FUNCTIONS |
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39 | static void addToClassList(BaseObject* objectPointer, ClassID classID, const char* className); |
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40 | static void removeFromClassList(BaseObject* objectPointer); |
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41 | |
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42 | static std::list<BaseObject*>* getList(ClassID classID = CL_NULL);// { return (ClassList* fl = ClassList::getClassList(classID) != NULL)? &(fl->objectList) : NULL; }; |
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43 | static std::list<BaseObject*>* getList(const char* className); // { return (ClassList* fl = ClassList::getClassList(className) != NULL)? &(fl->objectList) : NULL; }; |
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44 | static const std::list<const char*>* getClassNames(); |
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45 | static BaseObject* getObject(const char* name, ClassID classID = CL_NULL); |
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46 | static bool exists(const BaseObject* object, ClassID classID = CL_NULL); |
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47 | |
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48 | static void whatIs(const BaseObject* object); |
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49 | |
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50 | static const char* IDToString(ClassID classID = CL_NULL); |
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51 | static long StringToID(const char* className); |
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52 | static void debug(unsigned int debugLevel = 0, long classID = CL_NULL); |
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53 | static void debugS(const char* className = 0x0, unsigned int debugLevel = 0); |
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54 | |
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55 | bool operator==(ClassID classID) { return (this->classID == classID); }; |
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56 | bool operator==(const char* className); |
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57 | |
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58 | private: |
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59 | static ClassList* getClassList(ClassID classID); |
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60 | static ClassList* getClassList(const char* className); |
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61 | |
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62 | private: |
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63 | |
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64 | long classID; //!< ClassID stored in this ClassList \see ClassID |
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65 | const char* className; //!< Name of the Class Stored here |
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66 | |
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67 | std::list<BaseObject*> objectList; //!< A list of Objects belonging to this Class |
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68 | |
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69 | // STATIC MEMBERS |
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70 | static std::list<ClassList>* classList; //!< The first Class in the List |
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71 | static std::list<const char*> classNames; //!< a List of all Names of all classes, that have registered so far. |
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72 | }; |
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73 | |
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74 | #endif /* _CLASS_LIST_H */ |
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