Last change
on this file since 10519 was
9110,
checked in by bensch, 18 years ago
|
orxonox/trunk: merged the Presentation back
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File size:
1.2 KB
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Rev | Line | |
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[5420] | 1 | /* |
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| 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | ### File Specific: |
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| 12 | main-programmer: Christian Meyer |
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| 13 | co-programmer: ... |
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| 14 | */ |
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| 15 | |
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[4578] | 16 | /*! |
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[6617] | 17 | * @file line.h |
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| 18 | * A basic 3D math line framework |
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[5008] | 19 | * |
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[6617] | 20 | * Contains class to handle lines |
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[4578] | 21 | */ |
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[2043] | 22 | |
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[6617] | 23 | #ifndef __LINE_H_ |
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| 24 | #define __LINE_H_ |
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[2043] | 25 | |
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[3860] | 26 | #include "compiler.h" |
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[6617] | 27 | #include "vector.h" |
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| 28 | #include "rotation_OBSOLETE.h" |
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[2043] | 29 | |
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| 30 | //! 3D line |
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| 31 | /** |
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| 32 | Class to store Lines in 3-dimensional space |
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| 33 | |
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| 34 | Supports line-to-line distance measurements and rotation |
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| 35 | */ |
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| 36 | class Line |
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| 37 | { |
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| 38 | public: |
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[4578] | 39 | |
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[2043] | 40 | Vector r; //!< Offset |
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| 41 | Vector a; //!< Direction |
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[4578] | 42 | |
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[2043] | 43 | Line ( Vector r, Vector a) : r(r), a(a) {} //!< assignment constructor |
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| 44 | Line () : r(Vector(0,0,0)), a(Vector (1,1,1)) {} |
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| 45 | ~Line () {} |
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[4578] | 46 | |
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[2043] | 47 | float distance (const Line& l) const; |
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[3228] | 48 | float distancePoint (const Vector& v) const; |
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[4578] | 49 | float distancePoint (const sVec3D& v) const; |
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[2043] | 50 | Vector* footpoints (const Line& l) const; |
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| 51 | float len () const; |
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[4578] | 52 | |
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[2043] | 53 | void rotate(const Rotation& rot); |
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| 54 | }; |
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| 55 | |
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[4578] | 56 | |
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[6617] | 57 | #endif /* __LINE_H_ */ |
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[4578] | 58 | |
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