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source: orxonox.OLD/trunk/src/lib/network/handshake.cc @ 10435

Last change on this file since 10435 was 10114, checked in by patrick, 18 years ago

merged network back to trunk

File size: 5.7 KB
RevLine 
[6043]1/*
2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
10
11### File Specific:
[9406]12   main-programmer: Christoph Renner (rennerc@ee.ethz.ch)
13   co-programmer: Patirck Boenzli (boenzlip@orxonox.ethz.ch)
[6043]14*/
15
16
17#define DEBUG_MODULE_NETWORK
18
19#include "handshake.h"
20
[6753]21#include <cassert>
[8362]22#include "debug.h"
[6753]23
[10114]24#include "synchronizeable_var/synchronizeable_classid_list.h"
[9406]25
[10114]26std::map< std::string, int >* Handshake::classIdList = NULL;
27
[9869]28ObjectListDefinition(Handshake);
[9406]29
30
31 Handshake::Handshake( int nodeType, int clientId, int networkGameManagerId, int messageManagerId )
[6695]32  : Synchronizeable()
[6043]33{
34  /* set the class id for the base object */
[9869]35  this->registerObject(this, Handshake::_objectList);
[6043]36
[10114]37  if ( !Handshake::classIdList )
38  {
39    //TODO who else?
40    if ( SharedNetworkData::getInstance()->isMasterServer() )
41    {
42      Handshake::classIdList = ObjectListBase::createStrToId();
43    }
44    else
45    {
46      Handshake::classIdList = new std::map< std::string, int >();
47    }
48  }
[8362]49
[9406]50  // register all variable handlers
[7954]51  orxId_handler = registerVarId( new SynchronizeableInt( &localState.orxId, &remoteState.orxId, "orxonoxId", PERMISSION_ALL ) );
52  version_handler = registerVarId( new SynchronizeableInt( &localState.version, &remoteState.version, "version", PERMISSION_ALL ) );
53  netManId_handler = registerVarId( new SynchronizeableInt( &localState.networkManagerId, &remoteState.networkManagerId, "networkManagerId", PERMISSION_ALL ) );
54  msgManId_handler = registerVarId( new SynchronizeableInt( &localState.messageManagerId, &remoteState.messageManagerId, "messageManagerId", PERMISSION_ALL ) );
55  hostId_handler = registerVarId( new SynchronizeableInt( &localState.hostId, &remoteState.hostId, "hostId", PERMISSION_ALL ) );
56  completed_handler = registerVarId( new SynchronizeableInt( &localState.completed, &remoteState.completed, "completed", PERMISSION_ALL ) );
57  error_handler = registerVarId( new SynchronizeableInt( &localState.error, &remoteState.error, "error", PERMISSION_ALL ) );
58  errorString_handler = registerVarId( new SynchronizeableString( &localState.errorString, &remoteState.errorString, "errorString", PERMISSION_ALL ) );
[8362]59
[9406]60  this->nodeTypeHandler = registerVarId( new SynchronizeableInt( &localState.nodeType, &remoteState.nodeType, "nodeType", PERMISSION_ALL ) );
61
[7954]62  candel_id = registerVarId( new SynchronizeableInt( &localState.canDel, &remoteState.canDel, "canDel", PERMISSION_ALL ) );
[9406]63
[9235]64  registerVar( new SynchronizeableString( &localState.preferedNickName, &remoteState.preferedNickName, "preferedNickName", PERMISSION_ALL ) );
[9406]65  // now synchronize only two of the available proxy server addresses
66  registerVar( new SynchronizeableIP( &this->proxy1, &this->proxy1, "proxy server 1", PERMISSION_MASTER_SERVER ) );
67  registerVar( new SynchronizeableIP( &this->proxy2, &this->proxy2, "proxy server 2", PERMISSION_MASTER_SERVER ) );
68  registerVar( new SynchronizeableInt( &this->redirectProxy, &this->redirectProxy, "proxy server redirection flag", PERMISSION_MASTER_SERVER ) );
[10114]69 
70  registerVar( new SynchronizeableClassIDList( Handshake::classIdList, Handshake::classIdList, "classId List", PERMISSION_MASTER_SERVER ) );
[8362]71
[9406]72
73  // init the local state
[7954]74  localState.completed = 0;
75  localState.error = 0;
76  localState.errorString = "";
77  localState.hostId = clientId;
78  localState.networkManagerId = networkGameManagerId;
79  this->localState.messageManagerId = messageManagerId;
80  localState.orxId = _ORXONOX_ID;
81  localState.version = _ORXONOX_VERSION;
[9406]82  localState.nodeType = nodeType;
[7954]83  localState.canDel = 0;
[8362]84
[9406]85
86  // init the remote state
[7954]87  remoteState.completed = 0;
88  remoteState.error = 0;
89  remoteState.errorString = "";
[9656]90  remoteState.hostId = NET_ID_UNASSIGNED;
[7954]91  remoteState.networkManagerId = -1;
92  remoteState.messageManagerId = -1;
93  remoteState.orxId = 0;
94  remoteState.version = 0;
[9494]95  remoteState.nodeType = NET_UNASSIGNED;
[7954]96  remoteState.canDel = 0;
[6053]97
[9406]98
99  this->proxy1 = IP(0, 0);
100  this->proxy2 = IP(0, 0);
101  this->redirectProxy = 0;
102
103
104  // activate the synchronization process
[6695]105  this->setSynchronized(true);
[7954]106  PRINTF(0)("Handshake created clientId = %d\n", clientId);
[6043]107}
108
[9406]109
[7954]110/**
111 * handler for changes in synced vars
112 * @param id id's which have changed
113 */
114void Handshake::varChangeHandler( std::list< int > & id )
[6043]115{
[7954]116  for ( std::list<int>::iterator it = id.begin(); it != id.end(); it++ )
[6043]117  {
[9406]118    // orxonox id handler
119    if ( *it == this->orxId_handler )
[6043]120    {
[7954]121      if ( remoteState.orxId != _ORXONOX_ID )
122      {
123        localState.error = 1;
124        localState.completed = 1;
125        localState.errorString = "Seems not to be orxonox!";
126        continue;
127      }
[6043]128    }
[8362]129
[9406]130    // orxonox version handler
131    if ( *it == this->version_handler )
[6043]132    {
[7954]133      if ( remoteState.version != _ORXONOX_VERSION )
134      {
135        localState.error = 2;
136        localState.completed = 1;
137        localState.errorString = "Versions of server and client do not match!";
138        continue;
139      }
[9406]140    }
[6043]141
[9406]142    // node type handler: for each node type there is a specific action to be taken
143    if ( *it == this->nodeTypeHandler)
144    {
145      if ( remoteState.nodeType == NET_MASTER_SERVER )
146      {
147        continue;
148      }
149      else if( remoteState.nodeType == NET_PROXY_SERVER_ACTIVE)
150      {
151        continue;
152      }
153      else if( remoteState.nodeType == NET_CLIENT)
154      {
155        continue;
156      }
[6043]157    }
[8362]158
[9406]159    // cancel
[7954]160    if ( *it == candel_id )
[6043]161    {
[7954]162      PRINTF(0)("handshake finished candel changed\n");
[6090]163    }
[6043]164  }
[8362]165
[9406]166  // handshake completed
167  if ( remoteState.orxId == _ORXONOX_ID &&
168       remoteState.version == _ORXONOX_VERSION )
169  {
[7954]170    localState.completed = 1;
[9406]171  }
[6043]172}
173
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