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source: orxonox.OLD/trunk/src/lib/network/handshake.cc @ 6740

Last change on this file since 6740 was 6695, checked in by patrick, 19 years ago

merged the network branche to the trunk

File size: 5.1 KB
RevLine 
[6043]1/*
2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
10
11### File Specific:
12   main-programmer: christoph
13   co-programmer:
14*/
15
16
17/* this is for debug output. It just says, that all calls to PRINT() belong to the DEBUG_MODULE_NETWORK module
18   For more information refere to https://www.orxonox.net/cgi-bin/trac.cgi/wiki/DebugOutput
19*/
20#define DEBUG_MODULE_NETWORK
21
22#include "handshake.h"
23
[6116]24Handshake::Handshake( bool server, int clientId, int networkGameManagerId )
[6695]25  : Synchronizeable()
[6043]26{
27  /* set the class id for the base object */
28  this->setClassID(CL_HANDSHAKE, "Handshake");
29
[6053]30  this->setIsServer(server);
[6043]31  this->clientId = clientId;
[6116]32  this->networkGameManagerId = networkGameManagerId;
[6053]33  this->state = 0;
[6043]34  this->isOk = false;
[6053]35  this->setOwner(0);
36
[6695]37  this->setSynchronized(true);
[6090]38  PRINTF(5)("Handshake created clientId = %d\n", clientId);
[6043]39}
40
[6341]41int Handshake::writeBytes( const byte * data, int length, int sender)
[6043]42{
[6062]43  PRINTF(5)("Handshake::writeBytes states = %d %d %d %d (%d)\n", hasState( HS_RECVD_INIT ), hasState( HS_RECVD_VER ), hasState( HS_RECVD_HID ), hasState( HS_COMPLETED ), state);
[6053]44
[6341]45  SYNCHELP_READ_BEGIN();
46
[6053]47  if ( hasState( HS_COMPLETED ) )
[6341]48       return 0;
[6053]49
50  if ( !hasState( HS_RECVD_INIT ) )
[6043]51  {
52    if ( length != _INITIAL_DATA_LENGTH )
53    {
[6053]54      PRINTF(0)("initial packet has wrong size %d instead of %d\n", length, _INITIAL_DATA_LENGTH);
55      setState( HS_COMPLETED );
[6341]56      return 0;
[6043]57    }
58
59    if ( strncmp((char*)data, _INITIAL_DATA, length) )
60    {
[6053]61      PRINTF(0)("initial packed does not match\n");
62      setState( HS_COMPLETED );
[6341]63      return length;
[6043]64    }
65
[6053]66    setState( HS_RECVD_INIT );
[6043]67    PRINTF(0)("got valid initial packet from client %d\n", clientId);
[6341]68    return length;
[6043]69  }
70
[6053]71  if ( hasState( HS_RECVD_INIT ) && !hasState( HS_RECVD_VER ) )
[6043]72  {
73    if ( length != _ORXONOX_VERSION_LENGTH )
74    {
[6053]75      PRINTF(0)("version number packet has wrong size %d instead of %d\n", length, _ORXONOX_VERSION_LENGTH);
76      setState( HS_COMPLETED );
[6341]77      return 0;
[6043]78    }
79
80    if ( strncmp((char*)data, _ORXONOX_VERSION, length) )
81    {
[6053]82      PRINTF(0)("versions do not match\n");
83      setState( HS_COMPLETED );
[6341]84      return length;
[6043]85    }
86
[6053]87    setState( HS_RECVD_VER );
[6043]88
89    PRINTF(0)("client %d's version does match\n", clientId);
[6341]90    return length;
[6043]91  }
92
[6062]93  if ( !isServer() && hasState( HS_RECVD_VER ) && !hasState( HS_RECVD_HID ) )
[6043]94  {
[6341]95    if ( length != INTSIZE+INTSIZE )
[6043]96    {
[6090]97      PRINTF(0)("hostID packet has wrong size %d instead of %d\n", length, 1);
[6053]98      setState( HS_COMPLETED );
[6341]99      return 0;
[6043]100    }
101
[6053]102    setState( HS_COMPLETED );
103    setState( HS_RECVD_HID );
[6043]104    this->isOk = true;
[6341]105    SYNCHELP_READ_INT( this->newHostId );
106    SYNCHELP_READ_INT( this->newNetworkGameManagerId );
[6090]107
108    if ( newHostId == 0 )
109    {
110      setState( HS_WAS_REJECT );
111      isOk = false;
112      PRINTF(0)("Server did not accept handshake!\n");
113    }
114    else
115    {
[6116]116      PRINTF(0)("got my hostID: %d and networkGameManagerId: %d\n", newHostId, newNetworkGameManagerId);
[6090]117    }
[6341]118    return SYNCHELP_READ_N;
[6043]119  }
120
121}
122
[6053]123int Handshake::readBytes( byte * data, int maxLength, int * reciever )
[6043]124{
[6062]125  PRINTF(5)("Handshake::readBytes states = %d %d %d %d (%d)\n", hasState( HS_SENT_INIT ), hasState( HS_SENT_VER ), hasState( HS_SENT_HID ), hasState( HS_COMPLETED ), state);
[6053]126
[6341]127  SYNCHELP_WRITE_BEGIN();
128
[6053]129  if ( hasState( HS_COMPLETED ) )
130    return 0;
131
132  if ( !hasState( HS_SENT_INIT ) )
[6043]133  {
134    if ( maxLength < _INITIAL_DATA_LENGTH )
135    {
[6053]136      PRINTF(0)("buffer too small for _INITIAL_DATA");
137      setState( HS_COMPLETED );
[6043]138      return 0;
139    }
140
[6053]141    setState( HS_SENT_INIT );
[6043]142    memcpy(data, _INITIAL_DATA, _INITIAL_DATA_LENGTH);
143    if ( this->isServer() )
[6053]144      *reciever = clientId;
[6043]145    return _INITIAL_DATA_LENGTH;
146  }
147
[6053]148  if ( hasState( HS_RECVD_INIT ) && hasState( HS_SENT_INIT ) && !hasState( HS_SENT_VER ) )
[6043]149  {
150    if ( maxLength < _ORXONOX_VERSION_LENGTH )
151    {
[6053]152      PRINTF(0)("buffer too small for version number");
153      setState( HS_COMPLETED );
[6043]154      return 0;
155    }
156
[6053]157    setState( HS_SENT_VER );
[6043]158    memcpy(data, _ORXONOX_VERSION, _ORXONOX_VERSION_LENGTH);
159    if ( this->isServer() )
[6053]160      *reciever = clientId;
[6043]161    return _ORXONOX_VERSION_LENGTH;
162  }
163
[6053]164  if ( isServer() && hasState( HS_RECVD_VER) && hasState( HS_SENT_VER ) && !hasState( HS_SENT_HID ) )
[6043]165  {
[6115]166    if ( maxLength < 2 )
[6043]167    {
[6053]168      PRINTF(0)("buffer too small for ID");
169      setState( HS_COMPLETED );
[6043]170      return 0;
171    }
172
[6053]173    setState( HS_SENT_HID );
174    setState( HS_COMPLETED );
[6090]175
176    if ( hasState( HS_DO_REJECT ) )
177    {
178      isOk = false;
179      //memcpy(data, (byte*)0, 4);
[6341]180      SYNCHELP_WRITE_INT( 0 );
181      SYNCHELP_WRITE_INT( 0 );
[6090]182    }
183    else
184    {
185      isOk = true;
186      //memcpy(data, &clientId, 4);
[6341]187      SYNCHELP_WRITE_INT( clientId );
188      SYNCHELP_WRITE_INT( networkGameManagerId );
[6090]189    }
190    *reciever = clientId;
[6341]191    return SYNCHELP_WRITE_N;
[6043]192  }
193
194  return 0;
195}
196
197void Handshake::writeDebug( ) const
198{
199}
200
201void Handshake::readDebug( ) const
202{
203}
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