[6043] | 1 | /* |
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| 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | ### File Specific: |
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| 12 | main-programmer: christoph |
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| 13 | co-programmer: |
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| 14 | */ |
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| 15 | |
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| 16 | |
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| 17 | /* this is for debug output. It just says, that all calls to PRINT() belong to the DEBUG_MODULE_NETWORK module |
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| 18 | For more information refere to https://www.orxonox.net/cgi-bin/trac.cgi/wiki/DebugOutput |
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| 19 | */ |
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| 20 | #define DEBUG_MODULE_NETWORK |
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| 21 | |
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| 22 | #include "handshake.h" |
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| 23 | |
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[6753] | 24 | #include <cassert> |
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| 25 | |
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[6116] | 26 | Handshake::Handshake( bool server, int clientId, int networkGameManagerId ) |
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[6695] | 27 | : Synchronizeable() |
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[6043] | 28 | { |
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| 29 | /* set the class id for the base object */ |
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| 30 | this->setClassID(CL_HANDSHAKE, "Handshake"); |
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| 31 | |
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[6053] | 32 | this->setIsServer(server); |
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[6043] | 33 | this->clientId = clientId; |
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[6116] | 34 | this->networkGameManagerId = networkGameManagerId; |
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[6053] | 35 | this->state = 0; |
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[6043] | 36 | this->isOk = false; |
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[6053] | 37 | this->setOwner(0); |
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| 38 | |
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[6695] | 39 | this->setSynchronized(true); |
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[6090] | 40 | PRINTF(5)("Handshake created clientId = %d\n", clientId); |
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[6043] | 41 | } |
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| 42 | |
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[6341] | 43 | int Handshake::writeBytes( const byte * data, int length, int sender) |
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[6043] | 44 | { |
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[6062] | 45 | PRINTF(5)("Handshake::writeBytes states = %d %d %d %d (%d)\n", hasState( HS_RECVD_INIT ), hasState( HS_RECVD_VER ), hasState( HS_RECVD_HID ), hasState( HS_COMPLETED ), state); |
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[6053] | 46 | |
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[6341] | 47 | SYNCHELP_READ_BEGIN(); |
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| 48 | |
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[6053] | 49 | if ( hasState( HS_COMPLETED ) ) |
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[6341] | 50 | return 0; |
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[6053] | 51 | |
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| 52 | if ( !hasState( HS_RECVD_INIT ) ) |
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[6043] | 53 | { |
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| 54 | if ( length != _INITIAL_DATA_LENGTH ) |
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| 55 | { |
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[6053] | 56 | PRINTF(0)("initial packet has wrong size %d instead of %d\n", length, _INITIAL_DATA_LENGTH); |
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| 57 | setState( HS_COMPLETED ); |
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[6341] | 58 | return 0; |
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[6043] | 59 | } |
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| 60 | |
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| 61 | if ( strncmp((char*)data, _INITIAL_DATA, length) ) |
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| 62 | { |
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[6053] | 63 | PRINTF(0)("initial packed does not match\n"); |
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| 64 | setState( HS_COMPLETED ); |
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[6341] | 65 | return length; |
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[6043] | 66 | } |
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| 67 | |
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[6053] | 68 | setState( HS_RECVD_INIT ); |
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[6043] | 69 | PRINTF(0)("got valid initial packet from client %d\n", clientId); |
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[6341] | 70 | return length; |
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[6043] | 71 | } |
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| 72 | |
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[6053] | 73 | if ( hasState( HS_RECVD_INIT ) && !hasState( HS_RECVD_VER ) ) |
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[6043] | 74 | { |
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| 75 | if ( length != _ORXONOX_VERSION_LENGTH ) |
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| 76 | { |
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[6053] | 77 | PRINTF(0)("version number packet has wrong size %d instead of %d\n", length, _ORXONOX_VERSION_LENGTH); |
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| 78 | setState( HS_COMPLETED ); |
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[6341] | 79 | return 0; |
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[6043] | 80 | } |
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| 81 | |
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| 82 | if ( strncmp((char*)data, _ORXONOX_VERSION, length) ) |
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| 83 | { |
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[6053] | 84 | PRINTF(0)("versions do not match\n"); |
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| 85 | setState( HS_COMPLETED ); |
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[6341] | 86 | return length; |
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[6043] | 87 | } |
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| 88 | |
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[6053] | 89 | setState( HS_RECVD_VER ); |
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[6043] | 90 | |
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| 91 | PRINTF(0)("client %d's version does match\n", clientId); |
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[6341] | 92 | return length; |
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[6043] | 93 | } |
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| 94 | |
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[6062] | 95 | if ( !isServer() && hasState( HS_RECVD_VER ) && !hasState( HS_RECVD_HID ) ) |
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[6043] | 96 | { |
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[6341] | 97 | if ( length != INTSIZE+INTSIZE ) |
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[6043] | 98 | { |
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[6090] | 99 | PRINTF(0)("hostID packet has wrong size %d instead of %d\n", length, 1); |
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[6053] | 100 | setState( HS_COMPLETED ); |
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[6341] | 101 | return 0; |
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[6043] | 102 | } |
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| 103 | |
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[6053] | 104 | setState( HS_COMPLETED ); |
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| 105 | setState( HS_RECVD_HID ); |
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[6043] | 106 | this->isOk = true; |
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[6341] | 107 | SYNCHELP_READ_INT( this->newHostId ); |
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| 108 | SYNCHELP_READ_INT( this->newNetworkGameManagerId ); |
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[6090] | 109 | |
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| 110 | if ( newHostId == 0 ) |
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| 111 | { |
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| 112 | setState( HS_WAS_REJECT ); |
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| 113 | isOk = false; |
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| 114 | PRINTF(0)("Server did not accept handshake!\n"); |
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| 115 | } |
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| 116 | else |
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| 117 | { |
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[6116] | 118 | PRINTF(0)("got my hostID: %d and networkGameManagerId: %d\n", newHostId, newNetworkGameManagerId); |
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[6090] | 119 | } |
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[6341] | 120 | return SYNCHELP_READ_N; |
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[6043] | 121 | } |
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| 122 | |
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| 123 | } |
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| 124 | |
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[6053] | 125 | int Handshake::readBytes( byte * data, int maxLength, int * reciever ) |
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[6043] | 126 | { |
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[6062] | 127 | PRINTF(5)("Handshake::readBytes states = %d %d %d %d (%d)\n", hasState( HS_SENT_INIT ), hasState( HS_SENT_VER ), hasState( HS_SENT_HID ), hasState( HS_COMPLETED ), state); |
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[6053] | 128 | |
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[6341] | 129 | SYNCHELP_WRITE_BEGIN(); |
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| 130 | |
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[6053] | 131 | if ( hasState( HS_COMPLETED ) ) |
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| 132 | return 0; |
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| 133 | |
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| 134 | if ( !hasState( HS_SENT_INIT ) ) |
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[6043] | 135 | { |
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| 136 | if ( maxLength < _INITIAL_DATA_LENGTH ) |
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| 137 | { |
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[6053] | 138 | PRINTF(0)("buffer too small for _INITIAL_DATA"); |
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| 139 | setState( HS_COMPLETED ); |
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[6043] | 140 | return 0; |
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| 141 | } |
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| 142 | |
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[6053] | 143 | setState( HS_SENT_INIT ); |
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[6043] | 144 | memcpy(data, _INITIAL_DATA, _INITIAL_DATA_LENGTH); |
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| 145 | if ( this->isServer() ) |
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[6053] | 146 | *reciever = clientId; |
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[6043] | 147 | return _INITIAL_DATA_LENGTH; |
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| 148 | } |
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| 149 | |
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[6053] | 150 | if ( hasState( HS_RECVD_INIT ) && hasState( HS_SENT_INIT ) && !hasState( HS_SENT_VER ) ) |
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[6043] | 151 | { |
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| 152 | if ( maxLength < _ORXONOX_VERSION_LENGTH ) |
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| 153 | { |
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[6053] | 154 | PRINTF(0)("buffer too small for version number"); |
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| 155 | setState( HS_COMPLETED ); |
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[6043] | 156 | return 0; |
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| 157 | } |
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| 158 | |
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[6053] | 159 | setState( HS_SENT_VER ); |
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[6043] | 160 | memcpy(data, _ORXONOX_VERSION, _ORXONOX_VERSION_LENGTH); |
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| 161 | if ( this->isServer() ) |
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[6053] | 162 | *reciever = clientId; |
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[6043] | 163 | return _ORXONOX_VERSION_LENGTH; |
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| 164 | } |
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| 165 | |
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[6053] | 166 | if ( isServer() && hasState( HS_RECVD_VER) && hasState( HS_SENT_VER ) && !hasState( HS_SENT_HID ) ) |
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[6043] | 167 | { |
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[6115] | 168 | if ( maxLength < 2 ) |
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[6043] | 169 | { |
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[6053] | 170 | PRINTF(0)("buffer too small for ID"); |
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| 171 | setState( HS_COMPLETED ); |
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[6043] | 172 | return 0; |
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| 173 | } |
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| 174 | |
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[6053] | 175 | setState( HS_SENT_HID ); |
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| 176 | setState( HS_COMPLETED ); |
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[6090] | 177 | |
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| 178 | if ( hasState( HS_DO_REJECT ) ) |
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| 179 | { |
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| 180 | isOk = false; |
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| 181 | //memcpy(data, (byte*)0, 4); |
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[6341] | 182 | SYNCHELP_WRITE_INT( 0 ); |
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| 183 | SYNCHELP_WRITE_INT( 0 ); |
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[6090] | 184 | } |
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| 185 | else |
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| 186 | { |
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| 187 | isOk = true; |
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| 188 | //memcpy(data, &clientId, 4); |
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[6341] | 189 | SYNCHELP_WRITE_INT( clientId ); |
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| 190 | SYNCHELP_WRITE_INT( networkGameManagerId ); |
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[6090] | 191 | } |
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| 192 | *reciever = clientId; |
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[6341] | 193 | return SYNCHELP_WRITE_N; |
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[6043] | 194 | } |
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| 195 | |
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| 196 | return 0; |
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| 197 | } |
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| 198 | |
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| 199 | void Handshake::writeDebug( ) const |
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| 200 | { |
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| 201 | } |
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| 202 | |
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| 203 | void Handshake::readDebug( ) const |
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| 204 | { |
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| 205 | } |
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