1 | /* |
---|
2 | orxonox - the future of 3D-vertical-scrollers |
---|
3 | |
---|
4 | Copyright (C) 2004 orx |
---|
5 | |
---|
6 | This program is free software; you can redistribute it and/or modify |
---|
7 | it under the terms of the GNU General Public License as published by |
---|
8 | the Free Software Foundation; either version 2, or (at your option) |
---|
9 | any later version. |
---|
10 | |
---|
11 | ### File Specific: |
---|
12 | main-programmer: christoph |
---|
13 | co-programmer: |
---|
14 | */ |
---|
15 | |
---|
16 | |
---|
17 | /* this is for debug output. It just says, that all calls to PRINT() belong to the DEBUG_MODULE_NETWORK module |
---|
18 | For more information refere to https://www.orxonox.net/cgi-bin/trac.cgi/wiki/DebugOutput |
---|
19 | */ |
---|
20 | #define DEBUG_MODULE_NETWORK |
---|
21 | |
---|
22 | #include "handshake.h" |
---|
23 | |
---|
24 | #include <cassert> |
---|
25 | |
---|
26 | Handshake::Handshake( bool server, int clientId, int networkGameManagerId ) |
---|
27 | : Synchronizeable() |
---|
28 | { |
---|
29 | /* set the class id for the base object */ |
---|
30 | this->setClassID(CL_HANDSHAKE, "Handshake"); |
---|
31 | |
---|
32 | this->setIsServer(server); |
---|
33 | this->clientId = clientId; |
---|
34 | this->networkGameManagerId = networkGameManagerId; |
---|
35 | this->state = 0; |
---|
36 | this->isOk = false; |
---|
37 | this->setOwner(0); |
---|
38 | |
---|
39 | this->setSynchronized(true); |
---|
40 | PRINTF(5)("Handshake created clientId = %d\n", clientId); |
---|
41 | } |
---|
42 | |
---|
43 | int Handshake::writeBytes( const byte * data, int length, int sender) |
---|
44 | { |
---|
45 | PRINTF(5)("Handshake::writeBytes states = %d %d %d %d (%d)\n", hasState( HS_RECVD_INIT ), hasState( HS_RECVD_VER ), hasState( HS_RECVD_HID ), hasState( HS_COMPLETED ), state); |
---|
46 | |
---|
47 | SYNCHELP_READ_BEGIN(); |
---|
48 | |
---|
49 | if ( hasState( HS_COMPLETED ) ) |
---|
50 | return 0; |
---|
51 | |
---|
52 | if ( !hasState( HS_RECVD_INIT ) ) |
---|
53 | { |
---|
54 | if ( length != _INITIAL_DATA_LENGTH ) |
---|
55 | { |
---|
56 | PRINTF(0)("initial packet has wrong size %d instead of %d\n", length, _INITIAL_DATA_LENGTH); |
---|
57 | setState( HS_COMPLETED ); |
---|
58 | return 0; |
---|
59 | } |
---|
60 | |
---|
61 | if ( strncmp((char*)data, _INITIAL_DATA, length) ) |
---|
62 | { |
---|
63 | PRINTF(0)("initial packed does not match\n"); |
---|
64 | setState( HS_COMPLETED ); |
---|
65 | return length; |
---|
66 | } |
---|
67 | |
---|
68 | setState( HS_RECVD_INIT ); |
---|
69 | PRINTF(0)("got valid initial packet from client %d\n", clientId); |
---|
70 | return length; |
---|
71 | } |
---|
72 | |
---|
73 | if ( hasState( HS_RECVD_INIT ) && !hasState( HS_RECVD_VER ) ) |
---|
74 | { |
---|
75 | if ( length != _ORXONOX_VERSION_LENGTH ) |
---|
76 | { |
---|
77 | PRINTF(0)("version number packet has wrong size %d instead of %d\n", length, _ORXONOX_VERSION_LENGTH); |
---|
78 | setState( HS_COMPLETED ); |
---|
79 | return 0; |
---|
80 | } |
---|
81 | |
---|
82 | if ( strncmp((char*)data, _ORXONOX_VERSION, length) ) |
---|
83 | { |
---|
84 | PRINTF(0)("versions do not match\n"); |
---|
85 | setState( HS_COMPLETED ); |
---|
86 | return length; |
---|
87 | } |
---|
88 | |
---|
89 | setState( HS_RECVD_VER ); |
---|
90 | |
---|
91 | PRINTF(0)("client %d's version does match\n", clientId); |
---|
92 | return length; |
---|
93 | } |
---|
94 | |
---|
95 | if ( !isServer() && hasState( HS_RECVD_VER ) && !hasState( HS_RECVD_HID ) ) |
---|
96 | { |
---|
97 | /*if ( length != INTSIZE+INTSIZE ) |
---|
98 | { |
---|
99 | PRINTF(0)("hostID packet has wrong size %d instead of %d\n", length, INTSIZE+INTSIZE); |
---|
100 | setState( HS_COMPLETED ); |
---|
101 | return 0; |
---|
102 | }*/ |
---|
103 | |
---|
104 | setState( HS_COMPLETED ); |
---|
105 | setState( HS_RECVD_HID ); |
---|
106 | this->isOk = true; |
---|
107 | SYNCHELP_READ_INT( this->newHostId, NWT_HS_HOST_ID ); |
---|
108 | SYNCHELP_READ_INT( this->newNetworkGameManagerId, NWT_HS_NGM_ID ); |
---|
109 | |
---|
110 | if ( newHostId == 0 ) |
---|
111 | { |
---|
112 | setState( HS_WAS_REJECT ); |
---|
113 | isOk = false; |
---|
114 | PRINTF(0)("Server did not accept handshake!\n"); |
---|
115 | } |
---|
116 | else |
---|
117 | { |
---|
118 | PRINTF(0)("got my hostID: %d and networkGameManagerId: %d\n", newHostId, newNetworkGameManagerId); |
---|
119 | } |
---|
120 | return SYNCHELP_READ_N; |
---|
121 | } |
---|
122 | |
---|
123 | } |
---|
124 | |
---|
125 | int Handshake::readBytes( byte * data, int maxLength, int * reciever ) |
---|
126 | { |
---|
127 | PRINTF(5)("Handshake::readBytes states = %d %d %d %d (%d)\n", hasState( HS_SENT_INIT ), hasState( HS_SENT_VER ), hasState( HS_SENT_HID ), hasState( HS_COMPLETED ), state); |
---|
128 | |
---|
129 | SYNCHELP_WRITE_BEGIN(); |
---|
130 | |
---|
131 | if ( hasState( HS_COMPLETED ) ) |
---|
132 | return 0; |
---|
133 | |
---|
134 | if ( !hasState( HS_SENT_INIT ) ) |
---|
135 | { |
---|
136 | if ( maxLength < _INITIAL_DATA_LENGTH ) |
---|
137 | { |
---|
138 | PRINTF(0)("buffer too small for _INITIAL_DATA"); |
---|
139 | setState( HS_COMPLETED ); |
---|
140 | return 0; |
---|
141 | } |
---|
142 | |
---|
143 | setState( HS_SENT_INIT ); |
---|
144 | memcpy(data, _INITIAL_DATA, _INITIAL_DATA_LENGTH); |
---|
145 | if ( this->isServer() ) |
---|
146 | *reciever = clientId; |
---|
147 | return _INITIAL_DATA_LENGTH; |
---|
148 | } |
---|
149 | |
---|
150 | if ( hasState( HS_RECVD_INIT ) && hasState( HS_SENT_INIT ) && !hasState( HS_SENT_VER ) ) |
---|
151 | { |
---|
152 | if ( maxLength < _ORXONOX_VERSION_LENGTH ) |
---|
153 | { |
---|
154 | PRINTF(0)("buffer too small for version number"); |
---|
155 | setState( HS_COMPLETED ); |
---|
156 | return 0; |
---|
157 | } |
---|
158 | |
---|
159 | setState( HS_SENT_VER ); |
---|
160 | memcpy(data, _ORXONOX_VERSION, _ORXONOX_VERSION_LENGTH); |
---|
161 | if ( this->isServer() ) |
---|
162 | *reciever = clientId; |
---|
163 | return _ORXONOX_VERSION_LENGTH; |
---|
164 | } |
---|
165 | |
---|
166 | if ( isServer() && hasState( HS_RECVD_VER) && hasState( HS_SENT_VER ) && !hasState( HS_SENT_HID ) ) |
---|
167 | { |
---|
168 | if ( maxLength < 2 ) |
---|
169 | { |
---|
170 | PRINTF(0)("buffer too small for ID"); |
---|
171 | setState( HS_COMPLETED ); |
---|
172 | return 0; |
---|
173 | } |
---|
174 | |
---|
175 | setState( HS_SENT_HID ); |
---|
176 | setState( HS_COMPLETED ); |
---|
177 | |
---|
178 | if ( hasState( HS_DO_REJECT ) ) |
---|
179 | { |
---|
180 | isOk = false; |
---|
181 | //memcpy(data, (byte*)0, 4); |
---|
182 | SYNCHELP_WRITE_INT( 0, NWT_HS_HOST_ID); |
---|
183 | SYNCHELP_WRITE_INT( 0, NWT_HS_NGM_ID); |
---|
184 | } |
---|
185 | else |
---|
186 | { |
---|
187 | isOk = true; |
---|
188 | //memcpy(data, &clientId, 4); |
---|
189 | SYNCHELP_WRITE_INT( clientId, NWT_HS_HOST_ID ); |
---|
190 | SYNCHELP_WRITE_INT( networkGameManagerId, NWT_HS_NGM_ID ); |
---|
191 | } |
---|
192 | *reciever = clientId; |
---|
193 | return SYNCHELP_WRITE_N; |
---|
194 | } |
---|
195 | |
---|
196 | return 0; |
---|
197 | } |
---|
198 | |
---|
199 | void Handshake::writeDebug( ) const |
---|
200 | { |
---|
201 | } |
---|
202 | |
---|
203 | void Handshake::readDebug( ) const |
---|
204 | { |
---|
205 | } |
---|