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source: orxonox.OLD/trunk/src/lib/network/message_manager.h @ 8082

Last change on this file since 8082 was 8068, checked in by patrick, 18 years ago

trunk: merged the network branche back to trunk

File size: 2.9 KB
Line 
1/*!
2 * @file message_manager.h
3 * @brief Definition of MessageManager
4*/
5
6#ifndef _MESSAGE_MANAGER_H
7#define _MESSAGE_MANAGER_H
8
9#include "synchronizeable.h"
10
11#include <map>
12#include <list>
13
14/*
15  Protocol:
16    int nacks
17    int acks[1..nacks]
18    int nmsg
19    (
20      int length
21      int number
22      int MessageId
23      byte * data
24    )[1..nmsg]
25*/
26
27
28enum MessageId
29{
30  TESTMESSAGEID = 1,
31  MSGID_DELETESYNCHRONIZEABLE
32};
33
34typedef bool (*MessageCallback)( MessageId messageId, byte * data, int dataLength, void * someData, int userId );
35
36enum RecieverType
37{
38  RT_ALL_NOT_ME = 1,   //!< message is sent to all users
39  RT_ALL_ME,           //!< message is sent to all users
40  RT_USER,             //!< message is only sent to reciever
41  RT_NOT_USER          //!< message is sent to all but reciever
42};
43
44//TODO implement priority handling
45enum MessagePriority
46{
47  MP_HIGHBANDWIDTH = 1,  //!< fast and reliable but uses a lot of bandwidth
48  MP_LOWBANDWIDTH,       //!< may take a long time to arrive. reliable
49  MP_UNRELIABLE          //!< unreliable. low bandwidth
50};
51
52struct NetworkMessage
53{
54  MessageId        messageId;
55  byte *           data;
56  int              length;
57  int              number;
58  MessagePriority  priority;
59};
60
61struct MessageUserQueue
62{
63  std::list<NetworkMessage> messages;
64  std::list<int>            toAck;
65  std::list<int>            recievedMessages;
66};
67
68typedef std::map<int,MessageUserQueue> MessageQueue;
69
70struct MessageHandler
71{
72  MessageCallback cb;
73  MessageId       messageId;
74  void *          someData;
75};
76
77typedef std::map<MessageId,MessageHandler> MessageHandlerMap;
78
79//! A class for sending messages over network
80class MessageManager : public Synchronizeable {
81 protected:
82   MessageManager();
83 public:
84   inline static MessageManager * getInstance(){ if (!singletonRef) singletonRef = new MessageManager();  return singletonRef; }
85   
86   virtual ~MessageManager();
87   
88   bool registerMessageHandler( MessageId messageId, MessageCallback cb, void * someData );
89   
90   void sendMessage( MessageId messageId, byte * data, int dataLength, RecieverType recieverType, int reciever, MessagePriority messagePriority );
91
92   virtual int getStateDiff( int userId, byte* data, int maxLength, int stateId, int fromStateId, int priorityTH );
93   virtual int setStateDiff( int userId, byte* data, int length, int stateId, int fromStateId );
94   virtual void cleanUpUser( int userId );
95   virtual void handleSentState( int userId, int stateId, int fromStateId ){}
96   virtual void handleRecvState( int userId, int stateId, int fromStateId ){}
97   
98   void initUser( int userId );
99
100
101 private:
102   static MessageManager *   singletonRef;
103   MessageQueue              messageQueue;           //!< stores messages to send
104   MessageHandlerMap         messageHandlerMap;      //!< contains handlers for messages
105
106   int                       newNumber;              //!< used to create unique message numbers
107   std::list<NetworkMessage> incomingMessabeBuffer; 
108
109};
110
111#endif /* _PROTO_CLASS_H */
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