1 | /*! |
---|
2 | * @file entity_manager.h |
---|
3 | * Manages creation and destruction of entities |
---|
4 | */ |
---|
5 | |
---|
6 | #ifndef _NETWORK_GAME_MANGER |
---|
7 | #define _NETWORK_GAME_MANAGER |
---|
8 | |
---|
9 | /* include this file, it contains some default definitions */ |
---|
10 | #include "netdefs.h" |
---|
11 | |
---|
12 | /* include base_object.h since all classes are derived from this one */ |
---|
13 | #include "synchronizeable.h" |
---|
14 | |
---|
15 | |
---|
16 | |
---|
17 | /** |
---|
18 | * protocol definition |
---|
19 | * |
---|
20 | * CREATE_ENTITY: CLASS_ID, UNIQUE_ID, OWNER |
---|
21 | * REMOVE_ENTITY: UNIQUE_ID |
---|
22 | * |
---|
23 | * CREATE_ENTITY_LIST: NUMBER, [CLASS_ID, UNIQUE_ID, OWNER][0..NUMBER] |
---|
24 | * REMOVE_ENTITY_LIST: NUMBER, [UNIQUE_ID][0..NUMBER] |
---|
25 | * |
---|
26 | * REQUEST_CREATE: CLASS_ID |
---|
27 | * REQUEST_REMOVE: UNIQUE_ID |
---|
28 | * |
---|
29 | * REQUEST_SYNC: UNIQUE_ID |
---|
30 | * REQUEST_SYNC_LIST: NUMBER, [UNIQUE_ID][0..NUMBER] |
---|
31 | * |
---|
32 | * |
---|
33 | */ |
---|
34 | |
---|
35 | |
---|
36 | |
---|
37 | |
---|
38 | |
---|
39 | |
---|
40 | |
---|
41 | |
---|
42 | |
---|
43 | |
---|
44 | /*! |
---|
45 | * a class that can create and remove entities |
---|
46 | */ |
---|
47 | class NetworkGameManager: public Synchronizeable |
---|
48 | { |
---|
49 | public: |
---|
50 | NetworkGameManager(); |
---|
51 | ~NetworkGameManager(); |
---|
52 | |
---|
53 | virtual void writeBytes(const byte* data, int length); |
---|
54 | virtual int readBytes(byte* data, int maxLength, int * reciever); |
---|
55 | virtual void writeDebug() const; |
---|
56 | virtual void readDebug() const; |
---|
57 | |
---|
58 | void createEntity(int classID); |
---|
59 | void createEntityList(int* classIDList); |
---|
60 | void removeEntity(int uniqueID); |
---|
61 | void removeEntityList(int* uniqueIDList); |
---|
62 | |
---|
63 | void sync(int uniqueID); |
---|
64 | void syncList(int* uniqueIDList); |
---|
65 | |
---|
66 | |
---|
67 | private: |
---|
68 | void requestCreateEntity(int classID); |
---|
69 | void executeCreateEntity(int classID); |
---|
70 | void requestCreateEntityList(int* classIDList); |
---|
71 | void executeCreateEntityList(int* classIDList); |
---|
72 | |
---|
73 | void requestRemoveEntity(int uniqueID); |
---|
74 | void executeRemoveEntity(int uniqueID); |
---|
75 | void requestRemoveEntityList(int* uniqueIDList); |
---|
76 | void executeRemoveEntityList(int* uniqueIDList); |
---|
77 | |
---|
78 | |
---|
79 | |
---|
80 | bool canCreateEntity(int classID); |
---|
81 | |
---|
82 | |
---|
83 | |
---|
84 | private: |
---|
85 | byte* inBuffer; |
---|
86 | byte* outBuffer; |
---|
87 | }; |
---|
88 | |
---|
89 | #endif /*_ENTITY_MANGER*/ |
---|