| 1 | /*! |
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| 2 | * @file network_socket.h |
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| 3 | * Main interface for the network module. Manages all the modules |
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| 4 | |
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| 5 | */ |
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| 6 | |
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| 7 | #ifndef _NETWORK_SOCKET |
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| 8 | #define _NETWORK_SOCKET |
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| 9 | |
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| 10 | //if you want to use outgoing buffer define _USE_OUTGOING_BUFFER |
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| 11 | #define _USE_OUTGOING_BUFFER |
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| 12 | |
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| 13 | #define _INCOMING_BUFFER_SIZE 10240 |
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| 14 | #define _OUTGOING_BUFFER_SIZE 2024000 |
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| 15 | #define _LOCAL_BUFFER_SIZE 1024 |
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| 16 | //sleep if incoming buffer is full |
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| 17 | #define _MSECONDS_SLEEP_FULL_BUFFER 10 |
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| 18 | //sleep if outgoing buffer is empty |
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| 19 | #define _MSECONDS_SLEEP_EMPTY_BUFFER 10 |
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| 20 | |
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| 21 | /* contains memmove and memcpy */ |
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| 22 | #include <string.h> |
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| 23 | |
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| 24 | #ifdef HAVE_SDL_H |
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| 25 | #include <SDL_thread.h> |
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| 26 | #else |
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| 27 | #include <SDL/SDL_thread.h> |
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| 28 | #endif |
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| 29 | /* include this file, it contains some default definitions */ |
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| 30 | #include "netdefs.h" |
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| 31 | |
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| 32 | |
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| 33 | /* include base_object.h since all classes are derived from this one */ |
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| 34 | #include "base_object.h" |
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| 35 | |
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| 36 | /* using namespace std is default, this needs to be here */ |
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| 37 | using namespace std; |
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| 38 | |
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| 39 | class NetworkSocket : public BaseObject |
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| 40 | { |
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| 41 | |
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| 42 | private: |
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| 43 | // IPaddress serverAddress; |
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| 44 | // unsigned int port; |
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| 45 | TCPsocket tcpSocket; |
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| 46 | // UDPsocket udpSocket; |
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| 47 | |
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| 48 | byte incomingBuffer[_INCOMING_BUFFER_SIZE]; |
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| 49 | #ifdef _USE_OUTGOING_BUFFER |
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| 50 | byte outgoingBuffer[_OUTGOING_BUFFER_SIZE]; |
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| 51 | #endif |
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| 52 | int incomingBufferLength; |
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| 53 | #ifdef _USE_OUTGOING_BUFFER |
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| 54 | int outgoingBufferLength; |
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| 55 | #endif |
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| 56 | |
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| 57 | SDL_mutex * incomingBufferMutex; |
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| 58 | #ifdef _USE_OUTGOING_BUFFER |
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| 59 | SDL_mutex * outgoingBufferMutex; |
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| 60 | #endif |
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| 61 | SDL_mutex * socketMutex; |
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| 62 | bool terminateThread; |
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| 63 | |
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| 64 | static int thread_listen(void * data); |
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| 65 | static int thread_read(void * data); |
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| 66 | #ifdef _USE_OUTGOING_BUFFER |
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| 67 | static int thread_write(void * data); |
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| 68 | #endif |
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| 69 | |
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| 70 | bool _isListening; |
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| 71 | |
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| 72 | public: |
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| 73 | |
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| 74 | NetworkSocket(); |
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| 75 | NetworkSocket(IPaddress ip); |
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| 76 | ~NetworkSocket(); |
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| 77 | |
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| 78 | void connectToServer(IPaddress ip); |
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| 79 | void listen(unsigned int port); |
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| 80 | void disconnectServer(); |
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| 81 | int writeBytes(byte * data, int length); |
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| 82 | int readBytes(byte * data, int length); |
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| 83 | int readBlock(byte * data, int length); |
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| 84 | |
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| 85 | private: |
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| 86 | void init(); |
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| 87 | |
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| 88 | }; |
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| 89 | |
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| 90 | |
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| 91 | |
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| 92 | #endif /* _NETWORK_SOCKET */ |
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