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source: orxonox.OLD/trunk/src/lib/network/network_socket.h @ 6785

Last change on this file since 6785 was 6695, checked in by patrick, 19 years ago

merged the network branche to the trunk

File size: 2.2 KB
Line 
1/*!
2 * @file network_socket.h
3  *  Main interface for the network module. Manages all the modules
4
5*/
6
7#ifndef _NETWORK_SOCKET
8#define _NETWORK_SOCKET
9
10//if you want to use outgoing buffer define _USE_OUTGOING_BUFFER
11#define _USE_OUTGOING_BUFFER
12
13#define _INCOMING_BUFFER_SIZE 10240
14#define _OUTGOING_BUFFER_SIZE 2024000
15#define _LOCAL_BUFFER_SIZE 1024
16//sleep if incoming buffer is full
17#define _MSECONDS_SLEEP_FULL_BUFFER 10
18//sleep if outgoing buffer is empty
19#define _MSECONDS_SLEEP_EMPTY_BUFFER 10
20
21
22/* contains memmove and memcpy */
23#include <string.h>
24
25#ifdef HAVE_SDL_H
26 #include <SDL_thread.h>
27#else
28 #include <SDL/SDL_thread.h>
29#endif
30/* include this file, it contains some default definitions */
31#include "netdefs.h"
32
33
34/* include base_object.h since all classes are derived from this one */
35#include "base_object.h"
36
37/* using namespace std is default, this needs to be here */
38using namespace std;
39
40class NetworkSocket : public BaseObject
41{
42
43private:
44//  IPaddress serverAddress;
45//  unsigned int port;
46  TCPsocket tcpSocket;
47//  UDPsocket udpSocket;
48
49  byte incomingBuffer[_INCOMING_BUFFER_SIZE];
50#ifdef _USE_OUTGOING_BUFFER
51  byte outgoingBuffer[_OUTGOING_BUFFER_SIZE];
52#endif
53  int incomingBufferLength;
54#ifdef _USE_OUTGOING_BUFFER
55  int outgoingBufferLength;
56#endif
57
58  SDL_mutex * incomingBufferMutex;
59#ifdef _USE_OUTGOING_BUFFER
60  SDL_mutex * outgoingBufferMutex;
61#endif
62  SDL_mutex * socketMutex;
63  bool terminateThread;
64
65  SDL_mutex* threadTerminationMutex;
66  static int thread_read(void * data);
67  bool thread_read_running;
68  bool thread_write_running;
69
70  SDL_Thread*            readThread;
71  SDL_Thread*            writeThread;
72
73#ifdef _USE_OUTGOING_BUFFER
74  static int thread_write(void * data);
75#endif
76
77  int writeBytes(byte * data, int length);
78  int readBytes(byte * data, int length);
79  int readBlock(byte * data, int length);
80
81  void init();
82
83public:
84
85  NetworkSocket();
86  ~NetworkSocket();
87  NetworkSocket(IPaddress ip);
88  NetworkSocket(TCPsocket sock);
89  void destroy() { terminateThread = true; };
90
91
92  void connectToServer(IPaddress ip);
93  void disconnectServer();
94
95  bool writePacket(byte * data, int length);
96  int readPacket(byte * data, int maxLength);
97
98  inline bool isOk() { return tcpSocket!=NULL; }
99
100};
101
102
103
104#endif /* _NETWORK_SOCKET */
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