[7974] | 1 | /* |
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| 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | ### File Specific: |
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| 12 | main-programmer: Christoph Renner |
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| 13 | co-programmer: ... |
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| 14 | */ |
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| 15 | |
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| 16 | #include "player_stats.h" |
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| 17 | |
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| 18 | #include "class_list.h" |
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| 19 | #include "src/lib/util/loading/factory.h" |
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| 20 | |
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[7984] | 21 | #include "player.h" |
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| 22 | #include "state.h" |
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[7974] | 23 | |
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[7984] | 24 | |
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[7974] | 25 | CREATE_FACTORY(PlayerStats, CL_PLAYER_STATS); |
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| 26 | |
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| 27 | /** |
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| 28 | * constructor |
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| 29 | */ |
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| 30 | PlayerStats::PlayerStats( int userId ) |
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| 31 | { |
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| 32 | init(); |
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| 33 | |
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| 34 | this->userId = userId; |
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| 35 | } |
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| 36 | |
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| 37 | /** |
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| 38 | * constructor |
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| 39 | */ |
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| 40 | PlayerStats::PlayerStats( const TiXmlElement* root ) |
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| 41 | { |
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| 42 | init(); |
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| 43 | } |
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| 44 | |
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| 45 | void PlayerStats::init( ) |
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| 46 | { |
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| 47 | this->setClassID( CL_PLAYER_STATS, "PlayerStats" ); |
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| 48 | |
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| 49 | this->userId = 0; |
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[8067] | 50 | this->teamId = TEAM_NOTEAM; |
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| 51 | this->preferedTeamId = TEAM_NOTEAM; |
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[7974] | 52 | this->score = 0; |
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| 53 | this->playableClassId = 0; |
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| 54 | this->modelFileName = ""; |
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| 55 | |
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| 56 | userId_handle = registerVarId( new SynchronizeableInt( &userId, &userId, "userId" ) ); |
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[8067] | 57 | teamId_handle = registerVarId( new SynchronizeableInt( &teamId, &teamId, "teamId" ) ); |
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| 58 | preferedTeamId_handle = registerVarId( new SynchronizeableInt( &preferedTeamId, &preferedTeamId, "preferedUserId" ) ); |
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[7974] | 59 | score_handle = registerVarId( new SynchronizeableInt( &score, &score, "score" ) ); |
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| 60 | playableClassId_handle = registerVarId( new SynchronizeableInt( &playableClassId, &playableClassId, "playableClassId") ); |
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| 61 | playableUniqueId_handle = registerVarId( new SynchronizeableInt( &playableUniqueId, &playableUniqueId, "playableUniqueId" ) ); |
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| 62 | modelFileName_handle = registerVarId( new SynchronizeableString( &modelFileName, &modelFileName, "modelFileName" ) ); |
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[8014] | 63 | |
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| 64 | PRINTF(0)("PlayerStats created\n"); |
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[7974] | 65 | } |
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| 66 | |
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| 67 | |
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| 68 | /** |
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| 69 | * standard deconstructor |
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| 70 | */ |
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| 71 | PlayerStats::~PlayerStats() |
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| 72 | { |
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| 73 | } |
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| 74 | |
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| 75 | |
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| 76 | /** |
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| 77 | * override this function to be notified on change |
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| 78 | * of your registred variables. |
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| 79 | * @param id id's which have changed |
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| 80 | */ |
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| 81 | void PlayerStats::varChangeHandler( std::list< int > & id ) |
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| 82 | { |
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| 83 | if ( std::find( id.begin(), id.end(), playableUniqueId_handle ) != id.end() ) |
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| 84 | { |
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| 85 | this->setPlayableUniqueId( this->playableUniqueId ); |
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[7984] | 86 | |
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[8014] | 87 | PRINTF(0)("uniqueID changed %d %d\n", userId, getHostID()); |
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| 88 | |
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[7984] | 89 | if ( userId == getHostID() ) |
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| 90 | State::getPlayer()->setPlayable( getPlayable() ); |
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[7974] | 91 | } |
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| 92 | } |
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| 93 | |
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| 94 | /** |
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| 95 | * get stats for user userId |
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| 96 | * @param userId user's id |
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| 97 | * @return stats assigned to user |
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| 98 | */ |
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| 99 | PlayerStats * PlayerStats::getStats( int userId ) |
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| 100 | { |
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| 101 | const std::list<BaseObject*> * list = ClassList::getList( CL_PLAYER_STATS ); |
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| 102 | |
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| 103 | for ( std::list<BaseObject*>::const_iterator it = list->begin(); it != list->end(); it++ ) |
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| 104 | { |
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| 105 | if ( dynamic_cast<PlayerStats*>(*it)->getUserId() == userId ) |
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| 106 | { |
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| 107 | return dynamic_cast<PlayerStats*>(*it); |
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| 108 | } |
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| 109 | } |
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| 110 | |
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| 111 | //TODO maybe we should create an object here |
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| 112 | |
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| 113 | return NULL; |
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| 114 | } |
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| 115 | |
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| 116 | /** |
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| 117 | * set playable class id and set playable |
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| 118 | */ |
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| 119 | void PlayerStats::setPlayableUniqueId( int uniqueId ) |
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| 120 | { |
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| 121 | const std::list<BaseObject*> * list = ClassList::getList( CL_PLAYABLE ); |
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| 122 | |
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| 123 | this->playable = NULL; |
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| 124 | for ( std::list<BaseObject*>::const_iterator it = list->begin(); it != list->end(); it++ ) |
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| 125 | { |
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| 126 | if ( dynamic_cast<Playable*>(*it)->getUniqueID() == uniqueId ) |
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| 127 | { |
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| 128 | this->playable = dynamic_cast<Playable*>(*it); |
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| 129 | break; |
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| 130 | } |
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| 131 | } |
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| 132 | |
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| 133 | this->playableUniqueId = uniqueId; |
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| 134 | } |
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| 135 | |
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| 136 | /** |
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| 137 | * get playable associated to player |
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| 138 | * @return playable associated to player |
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| 139 | */ |
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| 140 | Playable * PlayerStats::getPlayable() |
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| 141 | { |
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| 142 | if ( playable ) |
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| 143 | return playable; |
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| 144 | |
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| 145 | assert( playableUniqueId > 0 ); |
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| 146 | |
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| 147 | setPlayableUniqueId( playableUniqueId ); |
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| 148 | |
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| 149 | assert( playable ); |
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| 150 | |
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| 151 | return playable; |
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| 152 | } |
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| 153 | |
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| 154 | |
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