[7974] | 1 | /* |
---|
| 2 | orxonox - the future of 3D-vertical-scrollers |
---|
| 3 | |
---|
| 4 | Copyright (C) 2004 orx |
---|
| 5 | |
---|
| 6 | This program is free software; you can redistribute it and/or modify |
---|
| 7 | it under the terms of the GNU General Public License as published by |
---|
| 8 | the Free Software Foundation; either version 2, or (at your option) |
---|
| 9 | any later version. |
---|
| 10 | |
---|
| 11 | ### File Specific: |
---|
| 12 | main-programmer: Christoph Renner |
---|
| 13 | co-programmer: ... |
---|
| 14 | */ |
---|
| 15 | |
---|
| 16 | #include "player_stats.h" |
---|
| 17 | |
---|
| 18 | #include "class_list.h" |
---|
| 19 | #include "src/lib/util/loading/factory.h" |
---|
| 20 | |
---|
[7984] | 21 | #include "player.h" |
---|
| 22 | #include "state.h" |
---|
[8228] | 23 | #include "shared_network_data.h" |
---|
[7974] | 24 | |
---|
[7984] | 25 | |
---|
[7974] | 26 | CREATE_FACTORY(PlayerStats, CL_PLAYER_STATS); |
---|
| 27 | |
---|
| 28 | /** |
---|
| 29 | * constructor |
---|
| 30 | */ |
---|
| 31 | PlayerStats::PlayerStats( int userId ) |
---|
| 32 | { |
---|
| 33 | init(); |
---|
| 34 | |
---|
| 35 | this->userId = userId; |
---|
| 36 | } |
---|
| 37 | |
---|
| 38 | /** |
---|
| 39 | * constructor |
---|
| 40 | */ |
---|
| 41 | PlayerStats::PlayerStats( const TiXmlElement* root ) |
---|
| 42 | { |
---|
| 43 | init(); |
---|
| 44 | } |
---|
| 45 | |
---|
| 46 | void PlayerStats::init( ) |
---|
| 47 | { |
---|
| 48 | this->setClassID( CL_PLAYER_STATS, "PlayerStats" ); |
---|
| 49 | |
---|
| 50 | this->userId = 0; |
---|
[8067] | 51 | this->teamId = TEAM_NOTEAM; |
---|
| 52 | this->preferedTeamId = TEAM_NOTEAM; |
---|
[7974] | 53 | this->score = 0; |
---|
| 54 | this->playableClassId = 0; |
---|
| 55 | this->modelFileName = ""; |
---|
| 56 | |
---|
| 57 | userId_handle = registerVarId( new SynchronizeableInt( &userId, &userId, "userId" ) ); |
---|
[8067] | 58 | teamId_handle = registerVarId( new SynchronizeableInt( &teamId, &teamId, "teamId" ) ); |
---|
| 59 | preferedTeamId_handle = registerVarId( new SynchronizeableInt( &preferedTeamId, &preferedTeamId, "preferedUserId" ) ); |
---|
[7974] | 60 | score_handle = registerVarId( new SynchronizeableInt( &score, &score, "score" ) ); |
---|
| 61 | playableClassId_handle = registerVarId( new SynchronizeableInt( &playableClassId, &playableClassId, "playableClassId") ); |
---|
| 62 | playableUniqueId_handle = registerVarId( new SynchronizeableInt( &playableUniqueId, &playableUniqueId, "playableUniqueId" ) ); |
---|
| 63 | modelFileName_handle = registerVarId( new SynchronizeableString( &modelFileName, &modelFileName, "modelFileName" ) ); |
---|
[8014] | 64 | |
---|
| 65 | PRINTF(0)("PlayerStats created\n"); |
---|
[7974] | 66 | } |
---|
| 67 | |
---|
| 68 | |
---|
| 69 | /** |
---|
| 70 | * standard deconstructor |
---|
| 71 | */ |
---|
| 72 | PlayerStats::~PlayerStats() |
---|
| 73 | { |
---|
| 74 | } |
---|
| 75 | |
---|
| 76 | |
---|
| 77 | /** |
---|
| 78 | * override this function to be notified on change |
---|
| 79 | * of your registred variables. |
---|
| 80 | * @param id id's which have changed |
---|
| 81 | */ |
---|
| 82 | void PlayerStats::varChangeHandler( std::list< int > & id ) |
---|
| 83 | { |
---|
| 84 | if ( std::find( id.begin(), id.end(), playableUniqueId_handle ) != id.end() ) |
---|
| 85 | { |
---|
| 86 | this->setPlayableUniqueId( this->playableUniqueId ); |
---|
[7984] | 87 | |
---|
[8228] | 88 | PRINTF(0)("uniqueID changed %d %d %d\n", userId, getHostID(), getUniqueID()); |
---|
[7974] | 89 | } |
---|
| 90 | } |
---|
| 91 | |
---|
| 92 | /** |
---|
| 93 | * get stats for user userId |
---|
| 94 | * @param userId user's id |
---|
| 95 | * @return stats assigned to user |
---|
| 96 | */ |
---|
| 97 | PlayerStats * PlayerStats::getStats( int userId ) |
---|
| 98 | { |
---|
| 99 | const std::list<BaseObject*> * list = ClassList::getList( CL_PLAYER_STATS ); |
---|
| 100 | |
---|
[8147] | 101 | if ( !list ) |
---|
[8228] | 102 | { |
---|
[8147] | 103 | return NULL; |
---|
[8228] | 104 | } |
---|
[8147] | 105 | |
---|
[7974] | 106 | for ( std::list<BaseObject*>::const_iterator it = list->begin(); it != list->end(); it++ ) |
---|
| 107 | { |
---|
| 108 | if ( dynamic_cast<PlayerStats*>(*it)->getUserId() == userId ) |
---|
| 109 | { |
---|
| 110 | return dynamic_cast<PlayerStats*>(*it); |
---|
| 111 | } |
---|
| 112 | } |
---|
| 113 | |
---|
| 114 | return NULL; |
---|
| 115 | } |
---|
| 116 | |
---|
| 117 | /** |
---|
| 118 | * set playable class id and set playable |
---|
| 119 | */ |
---|
| 120 | void PlayerStats::setPlayableUniqueId( int uniqueId ) |
---|
| 121 | { |
---|
| 122 | const std::list<BaseObject*> * list = ClassList::getList( CL_PLAYABLE ); |
---|
| 123 | |
---|
[8147] | 124 | if ( !list ) |
---|
| 125 | { |
---|
| 126 | this->playableUniqueId = uniqueId; |
---|
| 127 | return; |
---|
| 128 | } |
---|
| 129 | |
---|
[7974] | 130 | this->playable = NULL; |
---|
| 131 | for ( std::list<BaseObject*>::const_iterator it = list->begin(); it != list->end(); it++ ) |
---|
| 132 | { |
---|
| 133 | if ( dynamic_cast<Playable*>(*it)->getUniqueID() == uniqueId ) |
---|
| 134 | { |
---|
| 135 | this->playable = dynamic_cast<Playable*>(*it); |
---|
[8228] | 136 | //TODO when OM_PLAYERS is ticked add line: |
---|
| 137 | //this->playable->toList( OM_PLAYERS ); |
---|
[7974] | 138 | break; |
---|
| 139 | } |
---|
| 140 | } |
---|
| 141 | |
---|
[8147] | 142 | if ( this->playable && userId == getHostID() ) |
---|
[8228] | 143 | { |
---|
[8147] | 144 | State::getPlayer()->setPlayable( this->playable ); |
---|
[8228] | 145 | } |
---|
[8147] | 146 | |
---|
[7974] | 147 | this->playableUniqueId = uniqueId; |
---|
| 148 | } |
---|
| 149 | |
---|
| 150 | /** |
---|
| 151 | * get playable associated to player |
---|
| 152 | * @return playable associated to player |
---|
| 153 | */ |
---|
| 154 | Playable * PlayerStats::getPlayable() |
---|
| 155 | { |
---|
| 156 | if ( playable ) |
---|
| 157 | return playable; |
---|
| 158 | |
---|
| 159 | assert( playableUniqueId > 0 ); |
---|
| 160 | |
---|
| 161 | setPlayableUniqueId( playableUniqueId ); |
---|
| 162 | |
---|
| 163 | assert( playable ); |
---|
| 164 | |
---|
| 165 | return playable; |
---|
| 166 | } |
---|
| 167 | |
---|
| 168 | |
---|