[7974] | 1 | /* |
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| 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | ### File Specific: |
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| 12 | main-programmer: Christoph Renner |
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| 13 | co-programmer: ... |
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| 14 | */ |
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| 15 | |
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| 16 | #include "player_stats.h" |
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| 17 | |
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| 18 | #include "class_list.h" |
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| 19 | #include "src/lib/util/loading/factory.h" |
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| 20 | |
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[7984] | 21 | #include "player.h" |
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| 22 | #include "state.h" |
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[8228] | 23 | #include "shared_network_data.h" |
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[7974] | 24 | |
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[8362] | 25 | #include "debug.h" |
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[7984] | 26 | |
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[8362] | 27 | |
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[7974] | 28 | CREATE_FACTORY(PlayerStats, CL_PLAYER_STATS); |
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| 29 | |
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| 30 | /** |
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| 31 | * constructor |
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| 32 | */ |
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| 33 | PlayerStats::PlayerStats( int userId ) |
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| 34 | { |
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| 35 | init(); |
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[8362] | 36 | |
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[7974] | 37 | this->userId = userId; |
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| 38 | } |
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| 39 | |
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| 40 | /** |
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| 41 | * constructor |
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| 42 | */ |
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| 43 | PlayerStats::PlayerStats( const TiXmlElement* root ) |
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| 44 | { |
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| 45 | init(); |
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| 46 | } |
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| 47 | |
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| 48 | void PlayerStats::init( ) |
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| 49 | { |
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| 50 | this->setClassID( CL_PLAYER_STATS, "PlayerStats" ); |
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| 51 | |
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| 52 | this->userId = 0; |
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[8067] | 53 | this->teamId = TEAM_NOTEAM; |
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| 54 | this->preferedTeamId = TEAM_NOTEAM; |
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[7974] | 55 | this->score = 0; |
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| 56 | this->playableClassId = 0; |
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| 57 | this->modelFileName = ""; |
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[8362] | 58 | |
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[7974] | 59 | userId_handle = registerVarId( new SynchronizeableInt( &userId, &userId, "userId" ) ); |
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[8067] | 60 | teamId_handle = registerVarId( new SynchronizeableInt( &teamId, &teamId, "teamId" ) ); |
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| 61 | preferedTeamId_handle = registerVarId( new SynchronizeableInt( &preferedTeamId, &preferedTeamId, "preferedUserId" ) ); |
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[7974] | 62 | score_handle = registerVarId( new SynchronizeableInt( &score, &score, "score" ) ); |
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| 63 | playableClassId_handle = registerVarId( new SynchronizeableInt( &playableClassId, &playableClassId, "playableClassId") ); |
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| 64 | playableUniqueId_handle = registerVarId( new SynchronizeableInt( &playableUniqueId, &playableUniqueId, "playableUniqueId" ) ); |
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| 65 | modelFileName_handle = registerVarId( new SynchronizeableString( &modelFileName, &modelFileName, "modelFileName" ) ); |
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[8362] | 66 | |
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[8014] | 67 | PRINTF(0)("PlayerStats created\n"); |
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[7974] | 68 | } |
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| 69 | |
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| 70 | |
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| 71 | /** |
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| 72 | * standard deconstructor |
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| 73 | */ |
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| 74 | PlayerStats::~PlayerStats() |
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| 75 | { |
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| 76 | } |
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| 77 | |
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| 78 | |
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| 79 | /** |
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| 80 | * override this function to be notified on change |
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| 81 | * of your registred variables. |
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| 82 | * @param id id's which have changed |
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| 83 | */ |
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| 84 | void PlayerStats::varChangeHandler( std::list< int > & id ) |
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| 85 | { |
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| 86 | if ( std::find( id.begin(), id.end(), playableUniqueId_handle ) != id.end() ) |
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| 87 | { |
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| 88 | this->setPlayableUniqueId( this->playableUniqueId ); |
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[8362] | 89 | |
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[8228] | 90 | PRINTF(0)("uniqueID changed %d %d %d\n", userId, getHostID(), getUniqueID()); |
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[7974] | 91 | } |
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| 92 | } |
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| 93 | |
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| 94 | /** |
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| 95 | * get stats for user userId |
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| 96 | * @param userId user's id |
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| 97 | * @return stats assigned to user |
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| 98 | */ |
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| 99 | PlayerStats * PlayerStats::getStats( int userId ) |
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| 100 | { |
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| 101 | const std::list<BaseObject*> * list = ClassList::getList( CL_PLAYER_STATS ); |
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[8362] | 102 | |
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[8147] | 103 | if ( !list ) |
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[8228] | 104 | { |
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[8147] | 105 | return NULL; |
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[8228] | 106 | } |
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[8362] | 107 | |
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[7974] | 108 | for ( std::list<BaseObject*>::const_iterator it = list->begin(); it != list->end(); it++ ) |
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| 109 | { |
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| 110 | if ( dynamic_cast<PlayerStats*>(*it)->getUserId() == userId ) |
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| 111 | { |
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| 112 | return dynamic_cast<PlayerStats*>(*it); |
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| 113 | } |
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| 114 | } |
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[8362] | 115 | |
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[7974] | 116 | return NULL; |
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| 117 | } |
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| 118 | |
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| 119 | /** |
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| 120 | * set playable class id and set playable |
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| 121 | */ |
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| 122 | void PlayerStats::setPlayableUniqueId( int uniqueId ) |
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| 123 | { |
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| 124 | const std::list<BaseObject*> * list = ClassList::getList( CL_PLAYABLE ); |
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[8362] | 125 | |
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[8147] | 126 | if ( !list ) |
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| 127 | { |
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| 128 | this->playableUniqueId = uniqueId; |
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| 129 | return; |
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| 130 | } |
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[8362] | 131 | |
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[7974] | 132 | this->playable = NULL; |
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| 133 | for ( std::list<BaseObject*>::const_iterator it = list->begin(); it != list->end(); it++ ) |
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| 134 | { |
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| 135 | if ( dynamic_cast<Playable*>(*it)->getUniqueID() == uniqueId ) |
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| 136 | { |
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| 137 | this->playable = dynamic_cast<Playable*>(*it); |
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[8228] | 138 | //TODO when OM_PLAYERS is ticked add line: |
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| 139 | //this->playable->toList( OM_PLAYERS ); |
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[7974] | 140 | break; |
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| 141 | } |
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| 142 | } |
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[8362] | 143 | |
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[8147] | 144 | if ( this->playable && userId == getHostID() ) |
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[8228] | 145 | { |
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[8147] | 146 | State::getPlayer()->setPlayable( this->playable ); |
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[8228] | 147 | } |
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[8362] | 148 | |
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[7974] | 149 | this->playableUniqueId = uniqueId; |
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| 150 | } |
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| 151 | |
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| 152 | /** |
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| 153 | * get playable associated to player |
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| 154 | * @return playable associated to player |
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| 155 | */ |
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| 156 | Playable * PlayerStats::getPlayable() |
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| 157 | { |
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| 158 | if ( playable ) |
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| 159 | return playable; |
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[8362] | 160 | |
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[7974] | 161 | assert( playableUniqueId > 0 ); |
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[8362] | 162 | |
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[7974] | 163 | setPlayableUniqueId( playableUniqueId ); |
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[8362] | 164 | |
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[7974] | 165 | assert( playable ); |
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[8362] | 166 | |
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[7974] | 167 | return playable; |
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| 168 | } |
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| 169 | |
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| 170 | |
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