[7974] | 1 | /* |
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| 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | ### File Specific: |
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| 12 | main-programmer: Christoph Renner |
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| 13 | co-programmer: ... |
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| 14 | */ |
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| 15 | |
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| 16 | #include "player_stats.h" |
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| 17 | |
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| 18 | #include "class_list.h" |
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| 19 | #include "src/lib/util/loading/factory.h" |
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| 20 | |
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[7984] | 21 | #include "player.h" |
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| 22 | #include "state.h" |
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[8228] | 23 | #include "shared_network_data.h" |
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[7974] | 24 | |
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[9406] | 25 | #include "converter.h" |
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| 26 | |
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[9235] | 27 | #include "preferences.h" |
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| 28 | |
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[8362] | 29 | #include "debug.h" |
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[8623] | 30 | #include "shell_command.h" |
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[7984] | 31 | |
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[8362] | 32 | |
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[7974] | 33 | CREATE_FACTORY(PlayerStats, CL_PLAYER_STATS); |
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| 34 | |
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[8623] | 35 | |
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[7974] | 36 | /** |
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| 37 | * constructor |
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| 38 | */ |
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| 39 | PlayerStats::PlayerStats( int userId ) |
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| 40 | { |
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| 41 | init(); |
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[9406] | 42 | |
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[7974] | 43 | this->userId = userId; |
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| 44 | } |
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| 45 | |
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| 46 | /** |
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| 47 | * constructor |
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| 48 | */ |
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| 49 | PlayerStats::PlayerStats( const TiXmlElement* root ) |
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| 50 | { |
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| 51 | init(); |
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| 52 | } |
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| 53 | |
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| 54 | void PlayerStats::init( ) |
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| 55 | { |
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| 56 | this->setClassID( CL_PLAYER_STATS, "PlayerStats" ); |
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| 57 | |
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| 58 | this->userId = 0; |
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[8067] | 59 | this->teamId = TEAM_NOTEAM; |
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| 60 | this->preferedTeamId = TEAM_NOTEAM; |
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[7974] | 61 | this->score = 0; |
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| 62 | this->playableClassId = 0; |
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| 63 | this->modelFileName = ""; |
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[8623] | 64 | this->nickName = "Player"; |
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| 65 | this->oldNickName = "Player"; |
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[9406] | 66 | |
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[7974] | 67 | userId_handle = registerVarId( new SynchronizeableInt( &userId, &userId, "userId" ) ); |
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[8067] | 68 | teamId_handle = registerVarId( new SynchronizeableInt( &teamId, &teamId, "teamId" ) ); |
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| 69 | preferedTeamId_handle = registerVarId( new SynchronizeableInt( &preferedTeamId, &preferedTeamId, "preferedUserId" ) ); |
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[7974] | 70 | score_handle = registerVarId( new SynchronizeableInt( &score, &score, "score" ) ); |
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| 71 | playableClassId_handle = registerVarId( new SynchronizeableInt( &playableClassId, &playableClassId, "playableClassId") ); |
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| 72 | playableUniqueId_handle = registerVarId( new SynchronizeableInt( &playableUniqueId, &playableUniqueId, "playableUniqueId" ) ); |
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| 73 | modelFileName_handle = registerVarId( new SynchronizeableString( &modelFileName, &modelFileName, "modelFileName" ) ); |
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[8623] | 74 | nickName_handler = registerVarId( new SynchronizeableString( &nickName, &nickName, "nickName" ) ); |
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[9406] | 75 | |
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[8623] | 76 | MessageManager::getInstance()->registerMessageHandler( MSGID_CHANGENICKNAME, changeNickHandler, NULL ); |
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[9406] | 77 | |
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[8014] | 78 | PRINTF(0)("PlayerStats created\n"); |
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[7974] | 79 | } |
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| 80 | |
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| 81 | |
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| 82 | /** |
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| 83 | * standard deconstructor |
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| 84 | */ |
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| 85 | PlayerStats::~PlayerStats() |
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| 86 | { |
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| 87 | } |
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| 88 | |
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| 89 | |
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| 90 | /** |
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| 91 | * override this function to be notified on change |
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| 92 | * of your registred variables. |
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| 93 | * @param id id's which have changed |
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| 94 | */ |
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| 95 | void PlayerStats::varChangeHandler( std::list< int > & id ) |
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| 96 | { |
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| 97 | if ( std::find( id.begin(), id.end(), playableUniqueId_handle ) != id.end() ) |
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| 98 | { |
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| 99 | this->setPlayableUniqueId( this->playableUniqueId ); |
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[9406] | 100 | |
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[8708] | 101 | PRINTF(0)("uniqueID changed %d %d %d\n", userId, SharedNetworkData::getInstance()->getHostID(), getUniqueID()); |
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[7974] | 102 | } |
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[9406] | 103 | |
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[8623] | 104 | if ( std::find( id.begin(), id.end(), nickName_handler ) != id.end() ) |
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| 105 | { |
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| 106 | PRINTF(0)("user %s is now known as %s\n", oldNickName.c_str(), nickName.c_str()); |
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| 107 | oldNickName = nickName; |
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| 108 | } |
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[7974] | 109 | } |
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| 110 | |
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| 111 | /** |
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| 112 | * get stats for user userId |
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| 113 | * @param userId user's id |
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| 114 | * @return stats assigned to user |
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| 115 | */ |
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| 116 | PlayerStats * PlayerStats::getStats( int userId ) |
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| 117 | { |
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| 118 | const std::list<BaseObject*> * list = ClassList::getList( CL_PLAYER_STATS ); |
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[9406] | 119 | |
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[8147] | 120 | if ( !list ) |
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[8228] | 121 | { |
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[8147] | 122 | return NULL; |
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[8228] | 123 | } |
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[9406] | 124 | |
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[7974] | 125 | for ( std::list<BaseObject*>::const_iterator it = list->begin(); it != list->end(); it++ ) |
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| 126 | { |
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| 127 | if ( dynamic_cast<PlayerStats*>(*it)->getUserId() == userId ) |
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| 128 | { |
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| 129 | return dynamic_cast<PlayerStats*>(*it); |
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| 130 | } |
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| 131 | } |
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[9406] | 132 | |
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[7974] | 133 | return NULL; |
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| 134 | } |
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| 135 | |
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| 136 | /** |
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| 137 | * set playable class id and set playable |
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| 138 | */ |
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| 139 | void PlayerStats::setPlayableUniqueId( int uniqueId ) |
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| 140 | { |
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| 141 | const std::list<BaseObject*> * list = ClassList::getList( CL_PLAYABLE ); |
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[9406] | 142 | |
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[8147] | 143 | if ( !list ) |
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| 144 | { |
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| 145 | this->playableUniqueId = uniqueId; |
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| 146 | return; |
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| 147 | } |
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[9406] | 148 | |
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[7974] | 149 | this->playable = NULL; |
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| 150 | for ( std::list<BaseObject*>::const_iterator it = list->begin(); it != list->end(); it++ ) |
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| 151 | { |
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| 152 | if ( dynamic_cast<Playable*>(*it)->getUniqueID() == uniqueId ) |
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| 153 | { |
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| 154 | this->playable = dynamic_cast<Playable*>(*it); |
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[8228] | 155 | //TODO when OM_PLAYERS is ticked add line: |
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| 156 | //this->playable->toList( OM_PLAYERS ); |
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[7974] | 157 | break; |
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| 158 | } |
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| 159 | } |
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[9406] | 160 | |
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[8708] | 161 | if ( this->playable && userId == SharedNetworkData::getInstance()->getHostID() ) |
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[8228] | 162 | { |
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[8147] | 163 | State::getPlayer()->setPlayable( this->playable ); |
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[8228] | 164 | } |
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[9406] | 165 | |
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[7974] | 166 | this->playableUniqueId = uniqueId; |
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| 167 | } |
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| 168 | |
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| 169 | /** |
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| 170 | * get playable associated to player |
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| 171 | * @return playable associated to player |
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| 172 | */ |
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| 173 | Playable * PlayerStats::getPlayable() |
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| 174 | { |
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| 175 | if ( playable ) |
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| 176 | return playable; |
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[9406] | 177 | |
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[7974] | 178 | assert( playableUniqueId > 0 ); |
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[9406] | 179 | |
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[7974] | 180 | setPlayableUniqueId( playableUniqueId ); |
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[9406] | 181 | |
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[7974] | 182 | assert( playable ); |
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[9406] | 183 | |
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[7974] | 184 | return playable; |
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| 185 | } |
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| 186 | |
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[8623] | 187 | /** |
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| 188 | * client sends server a message to change nick and server changes nick directly |
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| 189 | * @param nick new nickname |
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| 190 | */ |
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| 191 | void PlayerStats::setNickName( std::string nick ) |
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| 192 | { |
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[9406] | 193 | if ( SharedNetworkData::getInstance()->isMasterServer() || SharedNetworkData::getInstance()->isProxyServer() ) |
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[8623] | 194 | { |
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| 195 | this->nickName = nick; |
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| 196 | PRINTF(0)("user %s is now known as %s\n", oldNickName.c_str(), nickName.c_str()); |
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| 197 | oldNickName = nickName; |
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| 198 | return; |
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| 199 | } |
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| 200 | else |
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| 201 | { |
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| 202 | byte * data = new byte[nick.length()+INTSIZE]; |
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[9406] | 203 | |
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[8623] | 204 | assert( Converter::stringToByteArray( nick, data, nick.length()+INTSIZE) == nick.length()+INTSIZE ); |
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[9406] | 205 | |
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[8623] | 206 | MessageManager::getInstance()->sendMessage( MSGID_CHANGENICKNAME, data, nick.length()+INTSIZE, RT_SERVER, 0, MP_HIGHBANDWIDTH ); |
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| 207 | return; |
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| 208 | } |
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| 209 | } |
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[7974] | 210 | |
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[8623] | 211 | bool PlayerStats::changeNickHandler( MessageId messageId, byte * data, int dataLength, void * someData, int userId ) |
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| 212 | { |
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| 213 | std::string newNick; |
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| 214 | int res = Converter::byteArrayToString( data, newNick, dataLength ); |
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[9406] | 215 | |
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[8623] | 216 | if ( res != dataLength ) |
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| 217 | { |
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| 218 | PRINTF(2)("invalid message size from user %d\n", userId); |
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| 219 | newNick = "invalid"; |
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| 220 | } |
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[9406] | 221 | |
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[8623] | 222 | if ( PlayerStats::getStats( userId ) ) |
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| 223 | PlayerStats::getStats( userId )->setNickName( newNick ); |
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[9406] | 224 | |
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[8623] | 225 | return true; |
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| 226 | } |
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| 227 | |
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| 228 | void PlayerStats::shellNick( const std::string& newNick ) |
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| 229 | { |
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| 230 | if ( getStats( SharedNetworkData::getInstance()->getHostID() ) ) |
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| 231 | getStats( SharedNetworkData::getInstance()->getHostID() )->setNickName( newNick ); |
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[9406] | 232 | |
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[9235] | 233 | Preferences::getInstance()->setString( "multiplayer", "nickname", newNick ); |
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[8623] | 234 | } |
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| 235 | |
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| 236 | |
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| 237 | |
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| 238 | void PlayerStats::deleteAllPlayerStats( ) |
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| 239 | { |
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| 240 | const std::list<BaseObject*> * list; |
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[9406] | 241 | |
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[8623] | 242 | while ( (list = ClassList::getList( CL_PLAYER_STATS )) != NULL && list->begin() != list->end() ) |
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| 243 | delete *list->begin(); |
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| 244 | } |
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| 245 | |
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[9110] | 246 | |
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| 247 | |
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| 248 | ScoreList PlayerStats::getScoreList( ) |
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| 249 | { |
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| 250 | ScoreList result; |
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[9406] | 251 | |
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[9110] | 252 | const std::list<BaseObject*> * list = ClassList::getList( CL_PLAYER_STATS ); |
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[9406] | 253 | |
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[9110] | 254 | if ( !list ) |
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| 255 | { |
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| 256 | return result; |
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| 257 | } |
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[9406] | 258 | |
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[9110] | 259 | for ( std::list<BaseObject*>::const_iterator it = list->begin(); it != list->end(); it++ ) |
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| 260 | { |
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| 261 | PlayerStats & stats = *dynamic_cast<PlayerStats*>(*it); |
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[9406] | 262 | |
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[9110] | 263 | TeamScoreList::iterator it = result[stats.getTeamId()].begin(); |
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[9406] | 264 | |
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[9110] | 265 | while ( it != result[stats.getTeamId()].end() && stats.score > it->score ) |
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| 266 | { |
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| 267 | it++; |
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| 268 | } |
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[9406] | 269 | |
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[9110] | 270 | PlayerScore score; |
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| 271 | score.name = stats.getNickName(); |
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| 272 | score.score = stats.getScore(); |
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[9406] | 273 | |
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[9110] | 274 | result[stats.getTeamId()].insert(it, score); |
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| 275 | } |
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[9406] | 276 | |
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[9110] | 277 | return result; |
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| 278 | } |
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