[7974] | 1 | /* |
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| 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | ### File Specific: |
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| 12 | main-programmer: Christoph Renner |
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| 13 | co-programmer: ... |
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| 14 | */ |
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| 15 | |
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| 16 | #include "player_stats.h" |
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| 17 | |
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| 18 | #include "class_list.h" |
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| 19 | #include "src/lib/util/loading/factory.h" |
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| 20 | |
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[7984] | 21 | #include "player.h" |
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| 22 | #include "state.h" |
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[8228] | 23 | #include "shared_network_data.h" |
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[7974] | 24 | |
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[9406] | 25 | #include "converter.h" |
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| 26 | |
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[9235] | 27 | #include "preferences.h" |
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| 28 | |
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[8362] | 29 | #include "debug.h" |
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[8623] | 30 | #include "shell_command.h" |
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[7984] | 31 | |
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[8362] | 32 | |
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[7974] | 33 | CREATE_FACTORY(PlayerStats, CL_PLAYER_STATS); |
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| 34 | |
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[8623] | 35 | |
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[7974] | 36 | /** |
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| 37 | * constructor |
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| 38 | */ |
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| 39 | PlayerStats::PlayerStats( int userId ) |
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| 40 | { |
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| 41 | init(); |
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[9406] | 42 | |
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[9656] | 43 | this->assignedUserId = userId; |
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[7974] | 44 | } |
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| 45 | |
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| 46 | /** |
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| 47 | * constructor |
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| 48 | */ |
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| 49 | PlayerStats::PlayerStats( const TiXmlElement* root ) |
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| 50 | { |
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| 51 | init(); |
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| 52 | } |
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| 53 | |
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| 54 | void PlayerStats::init( ) |
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| 55 | { |
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| 56 | this->setClassID( CL_PLAYER_STATS, "PlayerStats" ); |
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| 57 | |
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[9656] | 58 | this->assignedUserId = 0; |
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[8067] | 59 | this->teamId = TEAM_NOTEAM; |
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| 60 | this->preferedTeamId = TEAM_NOTEAM; |
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[7974] | 61 | this->score = 0; |
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| 62 | this->playableClassId = 0; |
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| 63 | this->modelFileName = ""; |
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[8623] | 64 | this->nickName = "Player"; |
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| 65 | this->oldNickName = "Player"; |
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[9406] | 66 | |
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[9656] | 67 | userId_handle = registerVarId( new SynchronizeableInt( &assignedUserId, &assignedUserId, "userId", PERMISSION_MASTER_SERVER ) ); |
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| 68 | teamId_handle = registerVarId( new SynchronizeableInt( &teamId, &teamId, "teamId", PERMISSION_MASTER_SERVER ) ); |
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| 69 | preferedTeamId_handle = registerVarId( new SynchronizeableInt( &preferedTeamId, &preferedTeamId, "preferedUserId", PERMISSION_MASTER_SERVER ) ); |
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| 70 | score_handle = registerVarId( new SynchronizeableInt( &score, &score, "score", PERMISSION_MASTER_SERVER ) ); |
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| 71 | playableClassId_handle = registerVarId( new SynchronizeableInt( &playableClassId, &playableClassId, "playableClassId", PERMISSION_MASTER_SERVER) ); |
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| 72 | playableUniqueId_handle = registerVarId( new SynchronizeableInt( &playableUniqueId, &playableUniqueId, "playableUniqueId", PERMISSION_MASTER_SERVER ) ); |
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| 73 | modelFileName_handle = registerVarId( new SynchronizeableString( &modelFileName, &modelFileName, "modelFileName", PERMISSION_MASTER_SERVER ) ); |
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| 74 | nickName_handler = registerVarId( new SynchronizeableString( &nickName, &nickName, "nickName", PERMISSION_MASTER_SERVER ) ); |
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[9406] | 75 | |
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[8623] | 76 | MessageManager::getInstance()->registerMessageHandler( MSGID_CHANGENICKNAME, changeNickHandler, NULL ); |
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[9406] | 77 | |
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[9656] | 78 | PRINTF(5)("PlayerStats created\n"); |
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[7974] | 79 | } |
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| 80 | |
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| 81 | |
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| 82 | /** |
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| 83 | * standard deconstructor |
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| 84 | */ |
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| 85 | PlayerStats::~PlayerStats() |
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[9656] | 86 | {} |
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[7974] | 87 | |
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| 88 | |
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[9656] | 89 | /** |
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| 90 | * override this function to be notified on change |
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| 91 | * of your registred variables. |
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| 92 | * @param id id's which have changed |
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| 93 | */ |
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[7974] | 94 | void PlayerStats::varChangeHandler( std::list< int > & id ) |
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| 95 | { |
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| 96 | if ( std::find( id.begin(), id.end(), playableUniqueId_handle ) != id.end() ) |
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| 97 | { |
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| 98 | this->setPlayableUniqueId( this->playableUniqueId ); |
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[9406] | 99 | |
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[9656] | 100 | PRINTF(4)("uniqueID changed %d %d %d\n", assignedUserId, SharedNetworkData::getInstance()->getHostID(), getUniqueID()); |
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[7974] | 101 | } |
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[9406] | 102 | |
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[8623] | 103 | if ( std::find( id.begin(), id.end(), nickName_handler ) != id.end() ) |
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| 104 | { |
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| 105 | PRINTF(0)("user %s is now known as %s\n", oldNickName.c_str(), nickName.c_str()); |
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[9656] | 106 | this->oldNickName = nickName; |
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[8623] | 107 | } |
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[9656] | 108 | |
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| 109 | if ( std::find( id.begin(), id.end(), preferedTeamId_handle) != id.end() ) |
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| 110 | { |
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| 111 | PRINTF(0)("user %s has changed team to %i\n", nickName.c_str(), this->teamId); |
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| 112 | } |
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[7974] | 113 | } |
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| 114 | |
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[9656] | 115 | |
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| 116 | |
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[7974] | 117 | /** |
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| 118 | * get stats for user userId |
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| 119 | * @param userId user's id |
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| 120 | * @return stats assigned to user |
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| 121 | */ |
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| 122 | PlayerStats * PlayerStats::getStats( int userId ) |
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| 123 | { |
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| 124 | const std::list<BaseObject*> * list = ClassList::getList( CL_PLAYER_STATS ); |
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[9406] | 125 | |
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[8147] | 126 | if ( !list ) |
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[8228] | 127 | { |
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[8147] | 128 | return NULL; |
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[8228] | 129 | } |
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[9406] | 130 | |
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[9656] | 131 | for ( std::list<BaseObject*>::const_iterator it = list-> |
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| 132 | begin(); |
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| 133 | it != list->end(); |
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| 134 | it++ ) |
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[7974] | 135 | { |
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[9656] | 136 | |
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| 137 | |
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| 138 | if ( dynamic_cast<PlayerStats*>(*it)->getAssignedUserId() == userId ) |
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[7974] | 139 | { |
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| 140 | return dynamic_cast<PlayerStats*>(*it); |
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| 141 | } |
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| 142 | } |
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[9406] | 143 | |
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[7974] | 144 | return NULL; |
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| 145 | } |
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| 146 | |
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| 147 | /** |
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| 148 | * set playable class id and set playable |
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| 149 | */ |
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| 150 | void PlayerStats::setPlayableUniqueId( int uniqueId ) |
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| 151 | { |
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| 152 | const std::list<BaseObject*> * list = ClassList::getList( CL_PLAYABLE ); |
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[9406] | 153 | |
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[8147] | 154 | if ( !list ) |
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| 155 | { |
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| 156 | this->playableUniqueId = uniqueId; |
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| 157 | return; |
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| 158 | } |
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[9406] | 159 | |
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[7974] | 160 | this->playable = NULL; |
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[9656] | 161 | for ( std::list<BaseObject*>::const_iterator it = list-> |
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| 162 | begin(); |
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| 163 | it != list->end(); |
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| 164 | it++ ) |
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[7974] | 165 | { |
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[9656] | 166 | if ( dynamic_cast<Playable*>(*it)-> |
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| 167 | getUniqueID() == uniqueId ) |
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[7974] | 168 | { |
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| 169 | this->playable = dynamic_cast<Playable*>(*it); |
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[8228] | 170 | //TODO when OM_PLAYERS is ticked add line: |
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| 171 | //this->playable->toList( OM_PLAYERS ); |
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[7974] | 172 | break; |
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| 173 | } |
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| 174 | } |
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[9406] | 175 | |
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[9656] | 176 | if ( this->playable && this->assignedUserId == SharedNetworkData::getInstance() |
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| 177 | ->getHostID() ) |
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[8228] | 178 | { |
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[8147] | 179 | State::getPlayer()->setPlayable( this->playable ); |
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[9656] | 180 | // also set the team id |
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[8228] | 181 | } |
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[9406] | 182 | |
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[7974] | 183 | this->playableUniqueId = uniqueId; |
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| 184 | } |
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| 185 | |
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| 186 | /** |
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| 187 | * get playable associated to player |
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| 188 | * @return playable associated to player |
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| 189 | */ |
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| 190 | Playable * PlayerStats::getPlayable() |
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| 191 | { |
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| 192 | if ( playable ) |
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| 193 | return playable; |
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[9406] | 194 | |
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[7974] | 195 | assert( playableUniqueId > 0 ); |
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[9406] | 196 | |
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[7974] | 197 | setPlayableUniqueId( playableUniqueId ); |
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[9406] | 198 | |
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[7974] | 199 | assert( playable ); |
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[9406] | 200 | |
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[7974] | 201 | return playable; |
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| 202 | } |
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| 203 | |
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[8623] | 204 | /** |
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| 205 | * client sends server a message to change nick and server changes nick directly |
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| 206 | * @param nick new nickname |
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| 207 | */ |
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| 208 | void PlayerStats::setNickName( std::string nick ) |
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| 209 | { |
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[9494] | 210 | if ( SharedNetworkData::getInstance()->isMasterServer()) |
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[8623] | 211 | { |
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| 212 | this->nickName = nick; |
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| 213 | PRINTF(0)("user %s is now known as %s\n", oldNickName.c_str(), nickName.c_str()); |
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| 214 | oldNickName = nickName; |
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| 215 | return; |
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| 216 | } |
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| 217 | else |
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| 218 | { |
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| 219 | byte * data = new byte[nick.length()+INTSIZE]; |
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[9406] | 220 | |
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[8623] | 221 | assert( Converter::stringToByteArray( nick, data, nick.length()+INTSIZE) == nick.length()+INTSIZE ); |
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[9406] | 222 | |
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[9656] | 223 | MessageManager::getInstance()->sendMessage( MSGID_CHANGENICKNAME, data, nick.length()+INTSIZE, RT_SERVER, NET_MASTER_SERVER, MP_HIGHBANDWIDTH ); |
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[8623] | 224 | return; |
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| 225 | } |
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| 226 | } |
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[7974] | 227 | |
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[9656] | 228 | /** |
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| 229 | * handler for the nick name |
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| 230 | * @param messageType type of the message |
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| 231 | * @param data data of the message |
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| 232 | * @param dataLength length of the data |
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| 233 | * @param someData some additional data |
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| 234 | * @param senderId userId of the sender |
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| 235 | * @param destinationId userId of the rec |
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| 236 | * @return true if handled correctly |
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| 237 | */ |
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| 238 | bool PlayerStats::changeNickHandler( MessageType messageType, byte * data, int dataLength, void * someData, int senderId, int destinationId ) |
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[8623] | 239 | { |
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| 240 | std::string newNick; |
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| 241 | int res = Converter::byteArrayToString( data, newNick, dataLength ); |
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[9406] | 242 | |
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[8623] | 243 | if ( res != dataLength ) |
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| 244 | { |
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[9656] | 245 | PRINTF(2)("invalid message size from user %d\n", senderId); |
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[8623] | 246 | newNick = "invalid"; |
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| 247 | } |
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[9406] | 248 | |
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[9656] | 249 | if ( PlayerStats::getStats( senderId) ) |
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| 250 | PlayerStats::getStats( senderId )->setNickName( newNick ); |
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[9406] | 251 | |
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[8623] | 252 | return true; |
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| 253 | } |
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| 254 | |
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[9656] | 255 | /** |
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| 256 | * sets the nick name from the shell |
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| 257 | * @param newNick new prefered nick name |
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| 258 | */ |
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[8623] | 259 | void PlayerStats::shellNick( const std::string& newNick ) |
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| 260 | { |
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| 261 | if ( getStats( SharedNetworkData::getInstance()->getHostID() ) ) |
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| 262 | getStats( SharedNetworkData::getInstance()->getHostID() )->setNickName( newNick ); |
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[9406] | 263 | |
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[9235] | 264 | Preferences::getInstance()->setString( "multiplayer", "nickname", newNick ); |
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[8623] | 265 | } |
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| 266 | |
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| 267 | |
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| 268 | |
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[9656] | 269 | /** |
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| 270 | * removes and delets all player stats |
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| 271 | */ |
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[8623] | 272 | void PlayerStats::deleteAllPlayerStats( ) |
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| 273 | { |
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| 274 | const std::list<BaseObject*> * list; |
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[9406] | 275 | |
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[8623] | 276 | while ( (list = ClassList::getList( CL_PLAYER_STATS )) != NULL && list->begin() != list->end() ) |
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| 277 | delete *list->begin(); |
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| 278 | } |
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| 279 | |
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[9110] | 280 | |
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| 281 | |
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[9656] | 282 | /** |
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| 283 | * @return the score list of this player stat |
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| 284 | */ |
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[9110] | 285 | ScoreList PlayerStats::getScoreList( ) |
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| 286 | { |
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| 287 | ScoreList result; |
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[9406] | 288 | |
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[9110] | 289 | const std::list<BaseObject*> * list = ClassList::getList( CL_PLAYER_STATS ); |
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[9406] | 290 | |
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[9110] | 291 | if ( !list ) |
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| 292 | { |
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| 293 | return result; |
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| 294 | } |
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[9406] | 295 | |
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[9656] | 296 | for ( std::list<BaseObject*>::const_iterator it = list-> |
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| 297 | begin(); |
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| 298 | it != list->end(); |
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| 299 | it++ ) |
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[9110] | 300 | { |
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| 301 | PlayerStats & stats = *dynamic_cast<PlayerStats*>(*it); |
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[9406] | 302 | |
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[9110] | 303 | TeamScoreList::iterator it = result[stats.getTeamId()].begin(); |
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[9406] | 304 | |
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[9110] | 305 | while ( it != result[stats.getTeamId()].end() && stats.score > it->score ) |
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| 306 | { |
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| 307 | it++; |
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| 308 | } |
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[9406] | 309 | |
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[9110] | 310 | PlayerScore score; |
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| 311 | score.name = stats.getNickName(); |
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| 312 | score.score = stats.getScore(); |
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[9406] | 313 | |
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[9110] | 314 | result[stats.getTeamId()].insert(it, score); |
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| 315 | } |
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[9406] | 316 | |
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[9110] | 317 | return result; |
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| 318 | } |
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