1 | /* |
---|
2 | orxonox - the future of 3D-vertical-scrollers |
---|
3 | |
---|
4 | Copyright (C) 2004 orx |
---|
5 | |
---|
6 | This program is free software; you can redistribute it and/or modify |
---|
7 | it under the terms of the GNU General Public License as published by |
---|
8 | the Free Software Foundation; either version 2, or (at your option) |
---|
9 | any later version. |
---|
10 | |
---|
11 | ### File Specific: |
---|
12 | main-programmer: Christoph Renner |
---|
13 | co-programmer: ... |
---|
14 | */ |
---|
15 | |
---|
16 | #include "player_stats.h" |
---|
17 | |
---|
18 | #include "class_list.h" |
---|
19 | #include "src/lib/util/loading/factory.h" |
---|
20 | |
---|
21 | #include "player.h" |
---|
22 | #include "state.h" |
---|
23 | #include "shared_network_data.h" |
---|
24 | |
---|
25 | #include "converter.h" |
---|
26 | |
---|
27 | #include "preferences.h" |
---|
28 | |
---|
29 | #include "debug.h" |
---|
30 | #include "shell_command.h" |
---|
31 | |
---|
32 | |
---|
33 | CREATE_FACTORY(PlayerStats, CL_PLAYER_STATS); |
---|
34 | |
---|
35 | |
---|
36 | /** |
---|
37 | * constructor |
---|
38 | */ |
---|
39 | PlayerStats::PlayerStats( int userId ) |
---|
40 | { |
---|
41 | init(); |
---|
42 | |
---|
43 | this->assignedUserId = userId; |
---|
44 | } |
---|
45 | |
---|
46 | /** |
---|
47 | * constructor |
---|
48 | */ |
---|
49 | PlayerStats::PlayerStats( const TiXmlElement* root ) |
---|
50 | { |
---|
51 | init(); |
---|
52 | } |
---|
53 | |
---|
54 | void PlayerStats::init( ) |
---|
55 | { |
---|
56 | this->setClassID( CL_PLAYER_STATS, "PlayerStats" ); |
---|
57 | |
---|
58 | this->assignedUserId = 0; |
---|
59 | this->teamId = TEAM_NOTEAM; |
---|
60 | this->preferedTeamId = TEAM_NOTEAM; |
---|
61 | this->score = 0; |
---|
62 | this->playableClassId = 0; |
---|
63 | this->modelFileName = ""; |
---|
64 | this->nickName = "Player"; |
---|
65 | this->oldNickName = "Player"; |
---|
66 | |
---|
67 | userId_handle = registerVarId( new SynchronizeableInt( &assignedUserId, &assignedUserId, "userId", PERMISSION_MASTER_SERVER ) ); |
---|
68 | teamId_handle = registerVarId( new SynchronizeableInt( &teamId, &teamId, "teamId", PERMISSION_MASTER_SERVER ) ); |
---|
69 | preferedTeamId_handle = registerVarId( new SynchronizeableInt( &preferedTeamId, &preferedTeamId, "preferedUserId", PERMISSION_MASTER_SERVER ) ); |
---|
70 | score_handle = registerVarId( new SynchronizeableInt( &score, &score, "score", PERMISSION_MASTER_SERVER ) ); |
---|
71 | playableClassId_handle = registerVarId( new SynchronizeableInt( &playableClassId, &playableClassId, "playableClassId", PERMISSION_MASTER_SERVER) ); |
---|
72 | playableUniqueId_handle = registerVarId( new SynchronizeableInt( &playableUniqueId, &playableUniqueId, "playableUniqueId", PERMISSION_MASTER_SERVER ) ); |
---|
73 | modelFileName_handle = registerVarId( new SynchronizeableString( &modelFileName, &modelFileName, "modelFileName", PERMISSION_MASTER_SERVER ) ); |
---|
74 | nickName_handler = registerVarId( new SynchronizeableString( &nickName, &nickName, "nickName", PERMISSION_MASTER_SERVER ) ); |
---|
75 | |
---|
76 | MessageManager::getInstance()->registerMessageHandler( MSGID_CHANGENICKNAME, changeNickHandler, NULL ); |
---|
77 | |
---|
78 | PRINTF(5)("PlayerStats created\n"); |
---|
79 | } |
---|
80 | |
---|
81 | |
---|
82 | /** |
---|
83 | * standard deconstructor |
---|
84 | */ |
---|
85 | PlayerStats::~PlayerStats() |
---|
86 | {} |
---|
87 | |
---|
88 | |
---|
89 | /** |
---|
90 | * override this function to be notified on change |
---|
91 | * of your registred variables. |
---|
92 | * @param id id's which have changed |
---|
93 | */ |
---|
94 | void PlayerStats::varChangeHandler( std::list< int > & id ) |
---|
95 | { |
---|
96 | if ( std::find( id.begin(), id.end(), playableUniqueId_handle ) != id.end() ) |
---|
97 | { |
---|
98 | this->setPlayableUniqueId( this->playableUniqueId ); |
---|
99 | |
---|
100 | PRINTF(4)("uniqueID changed %d %d %d\n", assignedUserId, SharedNetworkData::getInstance()->getHostID(), getUniqueID()); |
---|
101 | } |
---|
102 | |
---|
103 | if ( std::find( id.begin(), id.end(), nickName_handler ) != id.end() ) |
---|
104 | { |
---|
105 | PRINTF(0)("user %s is now known as %s\n", oldNickName.c_str(), nickName.c_str()); |
---|
106 | this->oldNickName = nickName; |
---|
107 | } |
---|
108 | |
---|
109 | if ( std::find( id.begin(), id.end(), preferedTeamId_handle) != id.end() ) |
---|
110 | { |
---|
111 | PRINTF(0)("user %s has changed team to %i\n", nickName.c_str(), this->teamId); |
---|
112 | } |
---|
113 | } |
---|
114 | |
---|
115 | |
---|
116 | |
---|
117 | /** |
---|
118 | * get stats for user userId |
---|
119 | * @param userId user's id |
---|
120 | * @return stats assigned to user |
---|
121 | */ |
---|
122 | PlayerStats * PlayerStats::getStats( int userId ) |
---|
123 | { |
---|
124 | const std::list<BaseObject*> * list = ClassList::getList( CL_PLAYER_STATS ); |
---|
125 | |
---|
126 | if ( !list ) |
---|
127 | { |
---|
128 | return NULL; |
---|
129 | } |
---|
130 | |
---|
131 | for ( std::list<BaseObject*>::const_iterator it = list-> |
---|
132 | begin(); |
---|
133 | it != list->end(); |
---|
134 | it++ ) |
---|
135 | { |
---|
136 | |
---|
137 | |
---|
138 | if ( dynamic_cast<PlayerStats*>(*it)->getAssignedUserId() == userId ) |
---|
139 | { |
---|
140 | return dynamic_cast<PlayerStats*>(*it); |
---|
141 | } |
---|
142 | } |
---|
143 | |
---|
144 | return NULL; |
---|
145 | } |
---|
146 | |
---|
147 | /** |
---|
148 | * set playable class id and set playable |
---|
149 | */ |
---|
150 | void PlayerStats::setPlayableUniqueId( int uniqueId ) |
---|
151 | { |
---|
152 | const std::list<BaseObject*> * list = ClassList::getList( CL_PLAYABLE ); |
---|
153 | |
---|
154 | if ( !list ) |
---|
155 | { |
---|
156 | this->playableUniqueId = uniqueId; |
---|
157 | return; |
---|
158 | } |
---|
159 | |
---|
160 | this->playable = NULL; |
---|
161 | for ( std::list<BaseObject*>::const_iterator it = list-> |
---|
162 | begin(); |
---|
163 | it != list->end(); |
---|
164 | it++ ) |
---|
165 | { |
---|
166 | if ( dynamic_cast<Playable*>(*it)-> |
---|
167 | getUniqueID() == uniqueId ) |
---|
168 | { |
---|
169 | this->playable = dynamic_cast<Playable*>(*it); |
---|
170 | //TODO when OM_PLAYERS is ticked add line: |
---|
171 | //this->playable->toList( OM_PLAYERS ); |
---|
172 | break; |
---|
173 | } |
---|
174 | } |
---|
175 | |
---|
176 | if ( this->playable && this->assignedUserId == SharedNetworkData::getInstance() |
---|
177 | ->getHostID() ) |
---|
178 | { |
---|
179 | State::getPlayer()->setPlayable( this->playable ); |
---|
180 | // also set the team id |
---|
181 | } |
---|
182 | |
---|
183 | this->playableUniqueId = uniqueId; |
---|
184 | } |
---|
185 | |
---|
186 | /** |
---|
187 | * get playable associated to player |
---|
188 | * @return playable associated to player |
---|
189 | */ |
---|
190 | Playable * PlayerStats::getPlayable() |
---|
191 | { |
---|
192 | if ( playable ) |
---|
193 | return playable; |
---|
194 | |
---|
195 | assert( playableUniqueId > 0 ); |
---|
196 | |
---|
197 | setPlayableUniqueId( playableUniqueId ); |
---|
198 | |
---|
199 | assert( playable ); |
---|
200 | |
---|
201 | return playable; |
---|
202 | } |
---|
203 | |
---|
204 | /** |
---|
205 | * client sends server a message to change nick and server changes nick directly |
---|
206 | * @param nick new nickname |
---|
207 | */ |
---|
208 | void PlayerStats::setNickName( std::string nick ) |
---|
209 | { |
---|
210 | if ( SharedNetworkData::getInstance()->isMasterServer()) |
---|
211 | { |
---|
212 | this->nickName = nick; |
---|
213 | PRINTF(0)("user %s is now known as %s\n", oldNickName.c_str(), nickName.c_str()); |
---|
214 | oldNickName = nickName; |
---|
215 | return; |
---|
216 | } |
---|
217 | else |
---|
218 | { |
---|
219 | byte * data = new byte[nick.length()+INTSIZE]; |
---|
220 | |
---|
221 | assert( Converter::stringToByteArray( nick, data, nick.length()+INTSIZE) == nick.length()+INTSIZE ); |
---|
222 | |
---|
223 | MessageManager::getInstance()->sendMessage( MSGID_CHANGENICKNAME, data, nick.length()+INTSIZE, RT_SERVER, NET_MASTER_SERVER, MP_HIGHBANDWIDTH ); |
---|
224 | return; |
---|
225 | } |
---|
226 | } |
---|
227 | |
---|
228 | /** |
---|
229 | * handler for the nick name |
---|
230 | * @param messageType type of the message |
---|
231 | * @param data data of the message |
---|
232 | * @param dataLength length of the data |
---|
233 | * @param someData some additional data |
---|
234 | * @param senderId userId of the sender |
---|
235 | * @param destinationId userId of the rec |
---|
236 | * @return true if handled correctly |
---|
237 | */ |
---|
238 | bool PlayerStats::changeNickHandler( MessageType messageType, byte * data, int dataLength, void * someData, int senderId, int destinationId ) |
---|
239 | { |
---|
240 | std::string newNick; |
---|
241 | int res = Converter::byteArrayToString( data, newNick, dataLength ); |
---|
242 | |
---|
243 | if ( res != dataLength ) |
---|
244 | { |
---|
245 | PRINTF(2)("invalid message size from user %d\n", senderId); |
---|
246 | newNick = "invalid"; |
---|
247 | } |
---|
248 | |
---|
249 | if ( PlayerStats::getStats( senderId) ) |
---|
250 | PlayerStats::getStats( senderId )->setNickName( newNick ); |
---|
251 | |
---|
252 | return true; |
---|
253 | } |
---|
254 | |
---|
255 | /** |
---|
256 | * sets the nick name from the shell |
---|
257 | * @param newNick new prefered nick name |
---|
258 | */ |
---|
259 | void PlayerStats::shellNick( const std::string& newNick ) |
---|
260 | { |
---|
261 | if ( getStats( SharedNetworkData::getInstance()->getHostID() ) ) |
---|
262 | getStats( SharedNetworkData::getInstance()->getHostID() )->setNickName( newNick ); |
---|
263 | |
---|
264 | Preferences::getInstance()->setString( "multiplayer", "nickname", newNick ); |
---|
265 | } |
---|
266 | |
---|
267 | |
---|
268 | |
---|
269 | /** |
---|
270 | * removes and delets all player stats |
---|
271 | */ |
---|
272 | void PlayerStats::deleteAllPlayerStats( ) |
---|
273 | { |
---|
274 | const std::list<BaseObject*> * list; |
---|
275 | |
---|
276 | while ( (list = ClassList::getList( CL_PLAYER_STATS )) != NULL && list->begin() != list->end() ) |
---|
277 | delete *list->begin(); |
---|
278 | } |
---|
279 | |
---|
280 | |
---|
281 | |
---|
282 | /** |
---|
283 | * @return the score list of this player stat |
---|
284 | */ |
---|
285 | ScoreList PlayerStats::getScoreList( ) |
---|
286 | { |
---|
287 | ScoreList result; |
---|
288 | |
---|
289 | const std::list<BaseObject*> * list = ClassList::getList( CL_PLAYER_STATS ); |
---|
290 | |
---|
291 | if ( !list ) |
---|
292 | { |
---|
293 | return result; |
---|
294 | } |
---|
295 | |
---|
296 | for ( std::list<BaseObject*>::const_iterator it = list-> |
---|
297 | begin(); |
---|
298 | it != list->end(); |
---|
299 | it++ ) |
---|
300 | { |
---|
301 | PlayerStats & stats = *dynamic_cast<PlayerStats*>(*it); |
---|
302 | |
---|
303 | TeamScoreList::iterator it = result[stats.getTeamId()].begin(); |
---|
304 | |
---|
305 | while ( it != result[stats.getTeamId()].end() && stats.score > it->score ) |
---|
306 | { |
---|
307 | it++; |
---|
308 | } |
---|
309 | |
---|
310 | PlayerScore score; |
---|
311 | score.name = stats.getNickName(); |
---|
312 | score.score = stats.getScore(); |
---|
313 | |
---|
314 | result[stats.getTeamId()].insert(it, score); |
---|
315 | } |
---|
316 | |
---|
317 | return result; |
---|
318 | } |
---|