[7541] | 1 | |
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[7540] | 2 | /* |
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| 3 | orxonox - the future of 3D-vertical-scrollers |
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| 4 | |
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| 5 | Copyright (C) 2004 orx |
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| 6 | |
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| 7 | This program is free software; you can redistribute it and/or modify |
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| 8 | it under the terms of the GNU General Public License as published by |
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| 9 | the Free Software Foundation; either version 2, or (at your option) |
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| 10 | any later version. |
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| 11 | |
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| 12 | ### File Specific: |
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[7541] | 13 | main-programmer: Christoph Renner, David Hasenfratz |
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[7540] | 14 | co-programmer: |
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| 15 | */ |
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| 16 | |
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[7541] | 17 | |
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| 18 | |
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| 19 | /* this is for debug output. It just says, that all calls to PRINT() belong to the DEBUG_MODULE_NETWORK module |
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| 20 | For more information refere to https://www.orxonox.net/cgi-bin/trac.cgi/wiki/DebugOutput |
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| 21 | */ |
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| 22 | #define DEBUG_MODULE_NETWORK |
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| 23 | |
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| 24 | #include "converter.h" |
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| 25 | |
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| 26 | /* include your own header */ |
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[7540] | 27 | #include "tcp_socket.h" |
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| 28 | |
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[7541] | 29 | /* header for debug output */ |
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| 30 | #include "debug.h" |
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| 31 | |
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[9869] | 32 | ObjectListDefinition(TcpSocket); |
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[7540] | 33 | /** |
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[7541] | 34 | * Default constructor |
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[7540] | 35 | */ |
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[7541] | 36 | TcpSocket::TcpSocket() |
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[7540] | 37 | { |
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[7541] | 38 | this->init(); |
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| 39 | } |
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[7540] | 40 | |
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| 41 | /** |
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[7541] | 42 | * Constructor to connect directly |
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[7540] | 43 | */ |
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[7541] | 44 | TcpSocket::TcpSocket( std::string host, int port ) |
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[7540] | 45 | { |
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[7541] | 46 | this->init(); |
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| 47 | connectToServer( host, port); |
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[7540] | 48 | } |
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| 49 | |
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[7541] | 50 | |
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| 51 | TcpSocket::TcpSocket( TCPsocket sock ) |
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| 52 | { |
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| 53 | this->init(); |
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| 54 | this->tcpSocket = sock; |
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| 55 | |
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| 56 | readThread = SDL_CreateThread(thread_read, (void*)this); |
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| 57 | writeThread = SDL_CreateThread(thread_write, (void*)this); |
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| 58 | } |
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| 59 | |
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| 60 | void TcpSocket::init() |
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| 61 | { |
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| 62 | /* set the class id for the base object */ |
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[9869] | 63 | this->registerObject(this, TcpSocket::_objectList); |
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[7541] | 64 | |
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| 65 | tcpSocket = NULL; |
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| 66 | incomingBufferLength = 0; |
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| 67 | outgoingBufferLength = 0; |
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| 68 | |
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| 69 | readThread = NULL; |
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| 70 | writeThread = NULL; |
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| 71 | |
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| 72 | |
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| 73 | thread_write_running = false; |
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| 74 | thread_read_running = false; |
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| 75 | |
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| 76 | incomingBufferMutex = SDL_CreateMutex(); |
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| 77 | outgoingBufferMutex = SDL_CreateMutex(); |
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| 78 | |
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| 79 | |
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| 80 | socketMutex = SDL_CreateMutex(); |
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| 81 | terminateThread = false; |
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| 82 | |
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| 83 | /* Init SDL_net */ |
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| 84 | //NOTE: do we need to call SDLNet_Init for all instances? |
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| 85 | if(SDLNet_Init()==-1) |
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| 86 | { |
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| 87 | PRINTF(1)("SDLNet_Init: %s\n", SDLNet_GetError()); |
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| 88 | return; |
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| 89 | } |
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| 90 | else |
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| 91 | PRINTF(5)("SDL_net initialized\n"); |
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| 92 | |
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| 93 | PRINTF(0)("TcpSocket created\n"); |
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| 94 | |
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| 95 | } |
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| 96 | |
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| 97 | |
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| 98 | |
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[7540] | 99 | /** |
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[7541] | 100 | * Default destructor |
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| 101 | * dont use this from outside: use destroy() instead!! |
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[7540] | 102 | */ |
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| 103 | TcpSocket::~TcpSocket( ) |
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| 104 | { |
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[7541] | 105 | this->terminateThread = true; |
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| 106 | /* Quit SDL_net */ |
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| 107 | // NOTE: what if other instances of TcpSocket running? |
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| 108 | SDLNet_Quit(); |
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| 109 | PRINTF(5)("SDL_net shutdown\n"); |
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| 110 | |
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| 111 | SDL_DestroyMutex(incomingBufferMutex); |
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| 112 | SDL_DestroyMutex(outgoingBufferMutex); |
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| 113 | SDL_DestroyMutex(socketMutex); |
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| 114 | SDL_DestroyMutex(threadTerminationMutex); |
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[7540] | 115 | } |
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[7541] | 116 | |
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[7540] | 117 | /** |
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[7541] | 118 | * This function establishes a TCP/UDP connection to a given server (function argument). |
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| 119 | * It is called by the NetworkStream. It creates a TCP/UDP socket for the connection. |
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| 120 | * @param ip |
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[7540] | 121 | */ |
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[7541] | 122 | void TcpSocket::connectToServer( std::string host, int port) |
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[7540] | 123 | { |
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[7541] | 124 | IPaddress ip; |
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[9869] | 125 | |
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| 126 | bOk = true; |
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| 127 | |
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[7541] | 128 | if ( SDLNet_ResolveHost( &ip, host.c_str(), port ) != 0 ) |
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| 129 | { |
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| 130 | PRINTF(1)("could not resolve host %s\n", host.c_str() ); |
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| 131 | bOk = false; |
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| 132 | return; |
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| 133 | } |
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[9869] | 134 | |
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[7541] | 135 | //check if not already connected or listening |
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| 136 | if (tcpSocket) |
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| 137 | { |
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| 138 | PRINTF(1)("TcpSocket::listen: tcpSocket!=NULL! maybe you already called listen or connectToServer or did not call disconnectServer()!"); |
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| 139 | } |
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| 140 | |
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| 141 | /* Connect to the host and port contained in ip using a TCP connection. */ |
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| 142 | tcpSocket = SDLNet_TCP_Open(&ip); |
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| 143 | if(!tcpSocket) |
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| 144 | { |
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| 145 | PRINTF(1)("SDLNet_TCP_Open: %s\n", SDLNet_GetError()); |
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| 146 | return; |
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| 147 | } |
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| 148 | |
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| 149 | readThread = SDL_CreateThread(thread_read, (void*)this); |
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| 150 | writeThread = SDL_CreateThread(thread_write, (void*)this); |
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[7540] | 151 | } |
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| 152 | |
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[7541] | 153 | |
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[7540] | 154 | /** |
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[7541] | 155 | * DTears down a TCP/UDP connection. |
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[7540] | 156 | */ |
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[7541] | 157 | void TcpSocket::disconnectServer( ) |
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[7540] | 158 | { |
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[7541] | 159 | terminateThread = true; |
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| 160 | /* Close the connection */ |
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| 161 | |
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| 162 | SDL_mutexP(socketMutex); |
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| 163 | SDLNet_TCP_Close(tcpSocket); |
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| 164 | tcpSocket = NULL; |
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| 165 | SDL_mutexV(socketMutex); |
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[7540] | 166 | } |
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| 167 | |
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[7541] | 168 | |
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[7540] | 169 | /** |
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[7541] | 170 | * This function writes some bytes (data) to the network connection (if the connection is already |
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| 171 | * estabilhed) otherwise it just does nothing (silently discarding the data). And writes some |
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| 172 | * warnings |
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| 173 | * @param data: pointer to the data to send |
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| 174 | * @param length: n bytes to send |
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| 175 | * @return the number successfully written bytes |
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[7540] | 176 | */ |
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[7541] | 177 | int TcpSocket::writeBytes(byte * data, int length) |
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[7540] | 178 | { |
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[7541] | 179 | PRINTF(5)("TcpSocket::writeBytes()\n"); |
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| 180 | #ifdef _USE_OUTGOING_BUFFER |
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| 181 | |
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| 182 | #define min(a,b) (a<b)?a:b |
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| 183 | int nbytes = min(_OUTGOING_BUFFER_SIZE - outgoingBufferLength, length); |
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| 184 | #undef min |
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| 185 | |
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| 186 | if (!tcpSocket || data==NULL || nbytes<=0) |
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| 187 | { |
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| 188 | assert(_OUTGOING_BUFFER_SIZE - outgoingBufferLength > 0); |
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| 189 | return 0; |
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[7540] | 190 | } |
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| 191 | |
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[7541] | 192 | SDL_mutexP(outgoingBufferMutex); |
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| 193 | |
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| 194 | memcpy(outgoingBuffer + outgoingBufferLength, data, nbytes); |
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| 195 | outgoingBufferLength += nbytes; |
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| 196 | |
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| 197 | SDL_mutexV(outgoingBufferMutex); |
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| 198 | |
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| 199 | |
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| 200 | return nbytes; |
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| 201 | #else |
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| 202 | SDL_mutexP(socketMutex); |
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| 203 | |
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| 204 | if (!tcpSocket || data==NULL) |
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| 205 | return 0; |
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| 206 | |
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| 207 | int res = SDLNet_TCP_Send(tcpSocket, data, length); |
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| 208 | |
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| 209 | SDL_mutexV(socketMutex); |
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| 210 | |
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| 211 | if (res<length) |
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| 212 | PRINTF(1)("SDLNet_TCP_Send: %s\n", SDLNet_GetError()); |
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| 213 | |
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| 214 | return res; |
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| 215 | #endif |
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| 216 | } |
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| 217 | |
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[7540] | 218 | /** |
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[7541] | 219 | * Reads in the bytes from the network interface and passes it to the NetworkStream. |
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| 220 | * This function must internaly be implemented/connected as a thread, since the read |
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| 221 | * functions of many network libraries are blocking an would therefore block the whole |
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| 222 | * program. |
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| 223 | * From outside, the thread shouldn't be accessible at all. |
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| 224 | * @param data: pointer to memory, big enough to store length bytes |
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| 225 | * @param length: n bytes to read |
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| 226 | * @return the number successfully read bytes. -1 on error. may be less than length! |
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[7540] | 227 | */ |
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[7541] | 228 | int TcpSocket::readBytes(byte * data, int length) |
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[7540] | 229 | { |
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[7541] | 230 | PRINTF(5)("TcpSocket::readBytes()\n"); |
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| 231 | if (data==NULL) |
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| 232 | return 0; |
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| 233 | |
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| 234 | int nbytes = (length<incomingBufferLength) ? length : incomingBufferLength; |
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| 235 | |
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| 236 | |
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| 237 | //printf("readBytes: nbytes = %d; length=%d; incomingBufferLength=%d\n", nbytes, length, incomingBufferLength); |
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| 238 | |
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| 239 | // just in case ... |
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| 240 | if (nbytes<0) |
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| 241 | return -1; |
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| 242 | |
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| 243 | if (nbytes==0) |
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| 244 | return 0; |
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| 245 | |
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| 246 | SDL_mutexP(incomingBufferMutex); |
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| 247 | |
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| 248 | memcpy(data, incomingBuffer, nbytes); |
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| 249 | |
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| 250 | //important: use memmove because the memory areas may overlap |
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| 251 | memmove(incomingBuffer, incomingBuffer+nbytes, incomingBufferLength-nbytes); |
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| 252 | incomingBufferLength -= nbytes; |
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| 253 | |
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| 254 | SDL_mutexV(incomingBufferMutex); |
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| 255 | |
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| 256 | return nbytes; |
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[7540] | 257 | } |
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| 258 | |
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[7541] | 259 | /** |
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| 260 | * Reads in the bytes form the network interface and passes it to the NetworkStream. |
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| 261 | * It only reads the bytes if there are enough bytes in our buffer. |
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| 262 | * @param data: pointer to memory, big enough to store length bytes |
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| 263 | * @param length: n bytes to read |
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| 264 | * @return the number successfully read bytes. -1 on error. 0 if there are not enough bytes in our buffer. |
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| 265 | */ |
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| 266 | int TcpSocket::readBlock(byte * data, int length) |
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| 267 | { |
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| 268 | printf("TcpSocket: got %i bytes, NetworkStream requested %i bytes\n", this->incomingBufferLength, length); |
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| 269 | if (incomingBufferLength >= length) |
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| 270 | return readBytes(data, length); |
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| 271 | else return 0; |
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| 272 | } |
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| 273 | |
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| 274 | |
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| 275 | /** |
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| 276 | * used to create a thread to read from socket |
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| 277 | * @param data: pointer to TcpSocket |
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| 278 | */ |
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| 279 | int TcpSocket::thread_read( void * data ) |
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| 280 | { |
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| 281 | int nbytesread = 0; |
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| 282 | int nbytestoread = 0; |
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| 283 | char buffer[_LOCAL_BUFFER_SIZE]; |
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| 284 | TcpSocket * self = (TcpSocket*)data; |
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| 285 | |
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| 286 | self->thread_read_running = true; |
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| 287 | |
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| 288 | while (!self->terminateThread) |
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| 289 | { |
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| 290 | #define min(a,b) (a<b)?a:b |
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| 291 | nbytestoread = min(_INCOMING_BUFFER_SIZE - self->incomingBufferLength, _LOCAL_BUFFER_SIZE); |
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| 292 | #undef min |
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| 293 | |
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| 294 | //if buffer is full |
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| 295 | if (nbytestoread<=0 || !self->tcpSocket) |
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| 296 | { |
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| 297 | SDL_Delay(_MSECONDS_SLEEP_FULL_BUFFER); |
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| 298 | continue; |
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| 299 | } |
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| 300 | |
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| 301 | nbytesread = SDLNet_TCP_Recv(self->tcpSocket, buffer, nbytestoread); |
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| 302 | |
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| 303 | SDL_mutexP(self->incomingBufferMutex); |
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| 304 | |
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| 305 | if (nbytesread<=0) |
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| 306 | { |
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| 307 | if (nbytesread<0) |
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| 308 | printf("SDLNet_TCP_Recv: %s\n", SDLNet_GetError()); |
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| 309 | |
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| 310 | SDL_mutexP(self->socketMutex); |
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| 311 | |
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| 312 | SDLNet_TCP_Close(self->tcpSocket); |
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| 313 | self->tcpSocket = NULL; |
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| 314 | |
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| 315 | SDL_mutexV(self->socketMutex); |
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| 316 | SDL_mutexV(self->incomingBufferMutex); |
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| 317 | continue; |
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| 318 | } |
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| 319 | |
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| 320 | //printf("thread_read: nbytesread=%d\n", nbytesread); |
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| 321 | |
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| 322 | memcpy(self->incomingBuffer+self->incomingBufferLength, buffer, nbytesread); |
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| 323 | self->incomingBufferLength += nbytesread; |
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| 324 | |
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| 325 | SDL_mutexV(self->incomingBufferMutex); |
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| 326 | } |
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| 327 | |
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| 328 | SDL_mutexP(self->threadTerminationMutex); |
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| 329 | self->thread_read_running = false; |
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| 330 | |
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| 331 | if ( !self->thread_write_running ) |
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| 332 | { |
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| 333 | //delete self; |
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| 334 | SDL_mutexV(self->threadTerminationMutex); |
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| 335 | } |
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| 336 | else |
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| 337 | { |
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| 338 | SDL_mutexV(self->threadTerminationMutex); |
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| 339 | } |
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| 340 | |
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| 341 | |
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| 342 | #ifdef DONTEXITTHREADS |
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| 343 | while ( true ) |
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| 344 | { |
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| 345 | SDL_Delay(1000); |
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| 346 | } |
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| 347 | #endif |
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[9869] | 348 | |
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[7541] | 349 | PRINTF(0)("QUIT READ THREAD\n"); |
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[9869] | 350 | |
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[7541] | 351 | return 0; |
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| 352 | } |
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| 353 | |
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| 354 | int TcpSocket::thread_write( void * data ) |
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| 355 | { |
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| 356 | int nbyteswrite = 0; |
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| 357 | int nbytestowrite = 0; |
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| 358 | char buffer[_LOCAL_BUFFER_SIZE]; |
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| 359 | TcpSocket * self = (TcpSocket*)data; |
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| 360 | |
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| 361 | self->thread_write_running = true; |
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| 362 | |
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| 363 | while (!self->terminateThread) |
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| 364 | { |
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| 365 | #define min(a,b) (a<b)?a:b |
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| 366 | nbytestowrite = min(self->outgoingBufferLength, _LOCAL_BUFFER_SIZE); |
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| 367 | #undef min |
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| 368 | |
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| 369 | // printf("thread_write nbytes=%d listening=%d\n", nbytestowrite, (int)self->_isListening); |
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| 370 | |
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| 371 | //if buffer is full |
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| 372 | if (nbytestowrite<=0 || !self->tcpSocket) |
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| 373 | { |
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| 374 | SDL_Delay(_MSECONDS_SLEEP_EMPTY_BUFFER); |
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| 375 | continue; |
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| 376 | } |
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| 377 | |
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| 378 | SDL_mutexP(self->outgoingBufferMutex); |
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| 379 | |
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| 380 | //printf("a\n"); |
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| 381 | |
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| 382 | memcpy(buffer, self->outgoingBuffer, nbytestowrite); |
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| 383 | self->outgoingBufferLength -= nbytestowrite; |
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| 384 | memmove(self->outgoingBuffer, self->outgoingBuffer+nbytestowrite, self->outgoingBufferLength); |
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| 385 | |
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| 386 | SDL_mutexV(self->outgoingBufferMutex); |
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| 387 | |
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| 388 | nbyteswrite = SDLNet_TCP_Send(self->tcpSocket, buffer, nbytestowrite); |
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| 389 | |
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| 390 | if (nbyteswrite<=0) |
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| 391 | { |
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| 392 | printf("SDLNet_TCP_Recv: %s\n", SDLNet_GetError()); |
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| 393 | |
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| 394 | SDL_mutexP(self->socketMutex); |
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| 395 | |
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| 396 | SDLNet_TCP_Close(self->tcpSocket); |
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| 397 | self->tcpSocket = NULL; |
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| 398 | |
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| 399 | SDL_mutexV(self->socketMutex); |
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| 400 | continue; |
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| 401 | } |
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| 402 | |
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| 403 | } |
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| 404 | |
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| 405 | SDL_mutexP(self->threadTerminationMutex); |
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| 406 | self->thread_write_running = false; |
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| 407 | |
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| 408 | if ( !self->thread_read_running ) |
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| 409 | { |
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| 410 | //delete self; |
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| 411 | SDL_mutexV(self->threadTerminationMutex); |
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| 412 | } |
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| 413 | else |
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| 414 | { |
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| 415 | SDL_mutexV(self->threadTerminationMutex); |
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| 416 | } |
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| 417 | |
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| 418 | #ifdef DONTEXITTHREADS |
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| 419 | while ( true ) |
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| 420 | { |
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| 421 | SDL_Delay(1000); |
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| 422 | } |
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| 423 | #endif |
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| 424 | |
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| 425 | PRINTF(0)("QUIT WRITE THREAD\n"); |
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| 426 | |
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| 427 | return 0; |
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[9869] | 428 | |
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[7541] | 429 | } |
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| 430 | |
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| 431 | bool TcpSocket::writePacket( byte * data, int length ) |
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| 432 | { |
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| 433 | PRINTF(5)("TcpSocket::writePacket() size=%d\n", length); |
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| 434 | |
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| 435 | if ( length > 1024 ) |
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| 436 | PRINTF(2)("WARNING SENDING BIG PACKET SIZE = %d\n", length); |
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| 437 | |
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| 438 | byte blen[INTSIZE]; |
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| 439 | |
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| 440 | Converter::intToByteArray( length, blen, INTSIZE ); |
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| 441 | |
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| 442 | writeBytes(blen, INTSIZE); |
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| 443 | writeBytes(data, length); |
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| 444 | } |
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| 445 | |
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| 446 | int TcpSocket::readPacket( byte * data, int maxLength ) |
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| 447 | { |
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| 448 | PRINTF(5)("TcpSocket::readPacket()\n"); |
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| 449 | if (incomingBufferLength<INTSIZE) |
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| 450 | { |
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| 451 | return 0; |
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| 452 | } |
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| 453 | |
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| 454 | int blen; |
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| 455 | Converter::byteArrayToInt( incomingBuffer, &blen ); |
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| 456 | |
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| 457 | if (blen>maxLength) |
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| 458 | { |
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| 459 | PRINTF(1)("Buffersize is too small (%d) for packet (%d).\n", maxLength, blen); |
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| 460 | assert(false); |
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| 461 | return 0; |
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| 462 | } |
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| 463 | |
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| 464 | if (blen>incomingBufferLength) |
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| 465 | { |
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| 466 | return 0; |
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| 467 | } |
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| 468 | |
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| 469 | byte t[INTSIZE]; |
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| 470 | readBytes(t, INTSIZE); |
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| 471 | int res = readBytes(data, blen); |
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| 472 | |
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| 473 | if (res!=blen) |
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| 474 | return -1; |
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| 475 | else |
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| 476 | return blen; |
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| 477 | |
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| 478 | } |
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| 479 | |
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| 480 | |
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