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source: orxonox.OLD/trunk/src/lib/particles/dot_emitter.cc @ 7610

Last change on this file since 7610 was 7302, checked in by bensch, 19 years ago

orxonox/trunk: particles emit much smoother now. Check out the Urban City Level

File size: 2.3 KB
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[4597]1/*
[3926]2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
10
11   ### File Specific:
[3938]12   main-programmer: Benjamin Grauer
[3926]13   co-programmer: Patrick Boenzli
14*/
15
[5357]16#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GRAPHICS
[3926]17
[6822]18#include "dot_emitter.h"
[3926]19
[3932]20#include "particle_system.h"
21
[7193]22#include "util/loading/load_param.h"
23#include "util/loading/factory.h"
[4381]24#include "debug.h"
25#include "stdlibincl.h"
26
[3926]27using namespace std;
28
29
[6822]30CREATE_FACTORY(DotEmitter, CL_DOT_EMITTER);
[4725]31
[3926]32/**
[4836]33 *  standard constructor
[3926]34*/
[6825]35DotEmitter::DotEmitter(float emissionRate, float velocity, float angle)
[7302]36    : ParticleEmitter( emissionRate, velocity, angle)
[3926]37{
[4726]38  this->init();
[4437]39}
40
[4478]41/**
[6822]42 *  constructs and loads a DotEmitter from a XML-element
[4836]43 * @param root the XML-element to load from
[4478]44*/
[6822]45DotEmitter::DotEmitter(const TiXmlElement* root)
[7302]46    : ParticleEmitter()
[4437]47{
[4726]48  this->init();
[4338]49
[7302]50  if (root != NULL)
51    this->loadParams(root);
[3926]52}
53
54/**
[4836]55 *  standard destructor
[3926]56
[4496]57   removes the EmitterSystem from the ParticleEngine
[3926]58*/
[6822]59DotEmitter::~DotEmitter ()
[3935]60{
[6623]61  this->setSystem(NULL);
[3935]62}
[3929]63
[4478]64/**
[6623]65  @brief initializes default values of a ParitcleEmitter
[4726]66*/
[6822]67void DotEmitter::init()
[4726]68{
[6822]69  this->setClassID(CL_DOT_EMITTER, "DotEmitter");
[4726]70}
71
[6822]72void DotEmitter::emitParticles(unsigned int count) const
[4437]73{
[6822]74  Vector inheritVelocity = this->getVelocity() * this->inheritSpeed;
[3929]75
[6822]76  for (unsigned int i = 0; i < count; i++)
[3950]77  {
[6822]78    Vector randDir = Vector(rand()-RAND_MAX/2, rand()-RAND_MAX/2, rand()-RAND_MAX/2);
79    randDir.normalize();
[6825]80    randDir = (Quaternion(angle + randomAngle *((float)rand()/RAND_MAX -.5), randDir)).apply(this->getAbsDirX());
[6822]81    Vector velocityV = randDir.getNormalized()*this->velocity + inheritVelocity;
[4597]82
[6822]83    // ROTATIONAL CALCULATION (this must not be done for all types of particles.)
84    randDir = Vector(rand()-RAND_MAX/2, rand()-RAND_MAX/2, rand()-RAND_MAX/2);
85    randDir.normalize();
86    Quaternion orient = Quaternion(M_PI, randDir);
87    Quaternion moment = Quaternion(this->momentum + this->momentumRandom, randDir);
[4176]88
[7302]89    this->getSystem()->addParticle(this->getAbsCoor() + this->getVelocity()*.1*rand()/RAND_MAX,
90                                   velocityV, orient, moment);
[4176]91
[3950]92  }
[3932]93}
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