[4597] | 1 | /* |
---|
[3926] | 2 | orxonox - the future of 3D-vertical-scrollers |
---|
| 3 | |
---|
| 4 | Copyright (C) 2004 orx |
---|
| 5 | |
---|
| 6 | This program is free software; you can redistribute it and/or modify |
---|
| 7 | it under the terms of the GNU General Public License as published by |
---|
| 8 | the Free Software Foundation; either version 2, or (at your option) |
---|
| 9 | any later version. |
---|
| 10 | |
---|
| 11 | ### File Specific: |
---|
[3938] | 12 | main-programmer: Benjamin Grauer |
---|
[3926] | 13 | co-programmer: Patrick Boenzli |
---|
| 14 | */ |
---|
| 15 | |
---|
[5357] | 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GRAPHICS |
---|
[3926] | 17 | |
---|
| 18 | #include "particle_emitter.h" |
---|
| 19 | |
---|
[3932] | 20 | #include "particle_system.h" |
---|
[3935] | 21 | #include "particle_engine.h" |
---|
[3932] | 22 | |
---|
[4437] | 23 | #include "load_param.h" |
---|
[4381] | 24 | #include "debug.h" |
---|
| 25 | #include "stdlibincl.h" |
---|
| 26 | |
---|
[3926] | 27 | using namespace std; |
---|
| 28 | |
---|
| 29 | |
---|
[4725] | 30 | CREATE_FACTORY(ParticleEmitter); |
---|
| 31 | |
---|
[3926] | 32 | /** |
---|
[4836] | 33 | * standard constructor |
---|
[3926] | 34 | */ |
---|
[4597] | 35 | ParticleEmitter::ParticleEmitter(const Vector& direction, float angle, float emissionRate, |
---|
| 36 | float velocity) |
---|
[3926] | 37 | { |
---|
[4726] | 38 | this->init(); |
---|
| 39 | |
---|
[4439] | 40 | this->direction = direction; |
---|
| 41 | this->setSpread(angle); |
---|
| 42 | this->setEmissionRate(emissionRate); |
---|
| 43 | this->setEmissionVelocity(velocity); |
---|
[4639] | 44 | |
---|
| 45 | ParticleEngine::getInstance()->addEmitter(this); |
---|
[4437] | 46 | } |
---|
| 47 | |
---|
[4478] | 48 | /** |
---|
[4836] | 49 | * constructs and loads a ParticleEmitter from a XML-element |
---|
| 50 | * @param root the XML-element to load from |
---|
[4478] | 51 | */ |
---|
[4437] | 52 | ParticleEmitter::ParticleEmitter(const TiXmlElement* root) |
---|
| 53 | { |
---|
[4726] | 54 | this->init(); |
---|
[4338] | 55 | |
---|
[5445] | 56 | if (root != NULL) |
---|
[4437] | 57 | this->loadParams(root); |
---|
| 58 | |
---|
[3935] | 59 | ParticleEngine::getInstance()->addEmitter(this); |
---|
[3926] | 60 | } |
---|
| 61 | |
---|
| 62 | /** |
---|
[4836] | 63 | * standard destructor |
---|
[3926] | 64 | |
---|
[4496] | 65 | removes the EmitterSystem from the ParticleEngine |
---|
[3926] | 66 | */ |
---|
[4597] | 67 | ParticleEmitter::~ParticleEmitter () |
---|
[3935] | 68 | { |
---|
[3944] | 69 | ParticleEngine::getInstance()->removeEmitter(this); |
---|
[3935] | 70 | } |
---|
[3929] | 71 | |
---|
[4478] | 72 | /** |
---|
[4726] | 73 | \brief initializes default values of a ParitcleEmitter |
---|
| 74 | */ |
---|
| 75 | void ParticleEmitter::init() |
---|
| 76 | { |
---|
| 77 | this->setClassID(CL_PARTICLE_EMITTER, "ParticleEmitter"); |
---|
| 78 | |
---|
| 79 | this->type = PARTICLE_EMITTER_DEFAULT_TYPE; |
---|
| 80 | this->emitterSize = PARTICLE_EMITTER_DEFAULT_SIZE; |
---|
| 81 | this->setInheritSpeed(PARTICLE_EMITTER_DEFAULT_INHERIT_SPEED); |
---|
| 82 | this->setEmissionRate(PARTICLE_EMITTER_DEFAULT_EMISSION_RATE); |
---|
| 83 | this->setSize(PARTICLE_EMITTER_DEFAULT_SIZE); |
---|
| 84 | |
---|
| 85 | this->saveTime = 0.0; |
---|
| 86 | } |
---|
| 87 | |
---|
| 88 | /** |
---|
[4836] | 89 | * loads a ParticleEmitter from a XML-element |
---|
| 90 | * @param root the XML-element to load from |
---|
[4478] | 91 | */ |
---|
[4437] | 92 | void ParticleEmitter::loadParams(const TiXmlElement* root) |
---|
| 93 | { |
---|
| 94 | static_cast<PNode*>(this)->loadParams(root); |
---|
[3929] | 95 | |
---|
[4437] | 96 | LoadParam<ParticleEmitter>(root, "type", this, &ParticleEmitter::setType) |
---|
| 97 | .describe("What type of emitter is this [dot, plane, cube, sphere]."); |
---|
| 98 | |
---|
| 99 | LoadParam<ParticleEmitter>(root, "size", this, &ParticleEmitter::setSize) |
---|
| 100 | .describe("How big the emitter is (no effect on dot-emitters)"); |
---|
| 101 | |
---|
| 102 | LoadParam<ParticleEmitter>(root, "rate", this, &ParticleEmitter::setEmissionRate) |
---|
| 103 | .describe("How many particles should be emittet from this emitter"); |
---|
| 104 | |
---|
[4494] | 105 | LoadParam<ParticleEmitter>(root, "inherit-speed", this, &ParticleEmitter::setInheritSpeed) |
---|
| 106 | .describe("the extent, the speed of the emitter has on the particles"); |
---|
| 107 | |
---|
[4437] | 108 | LoadParam<ParticleEmitter>(root, "emission-velocity", this, &ParticleEmitter::setEmissionVelocity) |
---|
| 109 | .describe("How fast the particles are emittet (their initial speed)"); |
---|
[4597] | 110 | |
---|
[4725] | 111 | LoadParam<ParticleEmitter>(root, "emission-momentum", this, &ParticleEmitter::setEmissionMomentum) |
---|
| 112 | .describe("How fast the particles rotation is at emissiontime (their initial momentum)"); |
---|
| 113 | |
---|
[4437] | 114 | LoadParam<ParticleEmitter>(root, "spread", this, &ParticleEmitter::setSpread) |
---|
| 115 | .describe("The angle the particles are emitted from (angle, deviation)"); |
---|
[4726] | 116 | |
---|
| 117 | |
---|
| 118 | LoadParam<ParticleEmitter>(root, "emission-direction", this, &ParticleEmitter::setDirection); |
---|
[4437] | 119 | } |
---|
| 120 | |
---|
[3929] | 121 | /** |
---|
[4836] | 122 | * this start the emitter |
---|
[3929] | 123 | */ |
---|
| 124 | void ParticleEmitter::start() {} |
---|
| 125 | |
---|
| 126 | |
---|
| 127 | /** |
---|
[4836] | 128 | * this stops the emitter |
---|
[3929] | 129 | */ |
---|
| 130 | void ParticleEmitter::stop() {} |
---|
| 131 | |
---|
| 132 | |
---|
| 133 | |
---|
| 134 | |
---|
| 135 | |
---|
| 136 | /** |
---|
[4836] | 137 | * @param type the new Type of this emitter |
---|
[4338] | 138 | */ |
---|
| 139 | void ParticleEmitter::setType(EMITTER_TYPE type) |
---|
| 140 | { |
---|
| 141 | this->type = type; |
---|
| 142 | } |
---|
| 143 | |
---|
[4437] | 144 | /** |
---|
[4836] | 145 | * sets the type of emitter |
---|
| 146 | * @param type the type as a const char* |
---|
[4478] | 147 | dot: EMITTER_DOT, plane: EMITTER_PLANE, cube: EMITTER_CUBE, sphere, EMITTER_SPHERE; |
---|
[4437] | 148 | */ |
---|
| 149 | void ParticleEmitter::setType(const char* type) |
---|
| 150 | { |
---|
| 151 | if (!strcmp(type, "plane")) |
---|
[4639] | 152 | this->setType(EMITTER_PLANE); |
---|
[4437] | 153 | else if (!strcmp(type, "cube")) |
---|
[4639] | 154 | this->setType(EMITTER_CUBE); |
---|
[4437] | 155 | else if (!strcmp(type, "sphere")) |
---|
[4639] | 156 | this->setType(EMITTER_SPHERE); |
---|
[4437] | 157 | else |
---|
[4639] | 158 | this->setType(EMITTER_DOT); |
---|
[4437] | 159 | } |
---|
| 160 | |
---|
[4746] | 161 | const char* ParticleEmitter::getTypeC() const |
---|
[4639] | 162 | { |
---|
| 163 | if (this->type == EMITTER_PLANE) |
---|
| 164 | return "EMITTER_PLANE"; |
---|
| 165 | else if (this->type == EMITTER_CUBE) |
---|
| 166 | return "EMITTER_CUBE"; |
---|
| 167 | else if (this->type == EMITTER_SPHERE) |
---|
| 168 | return "EMITTER_SPHERE"; |
---|
| 169 | else |
---|
| 170 | return "EMITTER_DOT"; |
---|
| 171 | } |
---|
| 172 | |
---|
[4478] | 173 | /** |
---|
[4836] | 174 | * sets a new size to the emitter |
---|
[4478] | 175 | */ |
---|
[4338] | 176 | void ParticleEmitter::setSize(float emitterSize) |
---|
| 177 | { |
---|
| 178 | if (emitterSize > 0.0) |
---|
| 179 | this->emitterSize = emitterSize; |
---|
| 180 | else |
---|
| 181 | emitterSize = 0.0; |
---|
| 182 | } |
---|
| 183 | |
---|
| 184 | /** |
---|
[4836] | 185 | * set the emission rate |
---|
| 186 | * @param emissionRate: sets the number of particles emitted per second |
---|
[3929] | 187 | |
---|
| 188 | if you want to change the value of this variable during emission time (to make it more dynamic) |
---|
[3930] | 189 | you may want to use the animation class |
---|
[3929] | 190 | */ |
---|
[3931] | 191 | void ParticleEmitter::setEmissionRate(float emissionRate) |
---|
[3933] | 192 | { |
---|
[4338] | 193 | if (emissionRate > 0.0) |
---|
| 194 | this->emissionRate = emissionRate; |
---|
| 195 | else |
---|
| 196 | this->emissionRate = 0.0; |
---|
[3933] | 197 | } |
---|
[3929] | 198 | |
---|
| 199 | /** |
---|
[4836] | 200 | * how much of the speed from the ParticleEmitter should flow onto the ParticleSystem |
---|
| 201 | * @param value a Value between zero and one |
---|
[4493] | 202 | |
---|
| 203 | if you want to change the value of this variable during emission time (to make it more dynamic) |
---|
| 204 | you may want to use the animation class |
---|
| 205 | */ |
---|
| 206 | void ParticleEmitter::setInheritSpeed(float value) |
---|
| 207 | { |
---|
| 208 | if (unlikely(value > 1.0)) |
---|
| 209 | this->inheritSpeed = 1; |
---|
| 210 | else if (unlikely(value < 0.0)) |
---|
| 211 | this->inheritSpeed = 0; |
---|
| 212 | else |
---|
| 213 | this->inheritSpeed = value; |
---|
| 214 | } |
---|
| 215 | |
---|
| 216 | /** |
---|
[4836] | 217 | * set the angle of the emitter |
---|
| 218 | * @param angle around the direction in which there are particles to be emitted |
---|
| 219 | * @param randomAngle A random spread-angle, the +- randomness of this option |
---|
[3929] | 220 | |
---|
| 221 | if you want to change the value of this variable during emission time (to make it more dynamic) |
---|
[3930] | 222 | you may want to use the animation class |
---|
[3929] | 223 | */ |
---|
[3931] | 224 | void ParticleEmitter::setSpread(float angle, float randomAngle) |
---|
[3935] | 225 | { |
---|
| 226 | this->angle = angle; |
---|
| 227 | this->randomAngle = randomAngle; |
---|
| 228 | } |
---|
[3929] | 229 | |
---|
| 230 | /** |
---|
[4836] | 231 | * sets the initial velocity of all particles emitted |
---|
| 232 | * @param velocity The starting velocity of the emitted particles |
---|
| 233 | * @param randomVelocity A random starting velocity, the +- randomness of this option |
---|
[3929] | 234 | |
---|
| 235 | if you want to change the value of this variable during emission time (to make it more dynamic) |
---|
[3930] | 236 | you may want to use the animation class |
---|
[3929] | 237 | */ |
---|
[4338] | 238 | void ParticleEmitter::setEmissionVelocity(float velocity, float randomVelocity) |
---|
[3935] | 239 | { |
---|
| 240 | this->velocity = velocity; |
---|
| 241 | this->randomVelocity = randomVelocity; |
---|
| 242 | } |
---|
[3929] | 243 | |
---|
| 244 | /** |
---|
[4836] | 245 | * sets the initial Momentum of all particles emitted |
---|
| 246 | * @param momentum the new Momentum (just a float for being not too complicated). |
---|
| 247 | * @param randomMomentum variation from the given value. |
---|
[4690] | 248 | */ |
---|
| 249 | void ParticleEmitter::setEmissionMomentum(float momentum, float randomMomentum) |
---|
| 250 | { |
---|
| 251 | this->momentum = momentum; |
---|
| 252 | this->momentumRandom = randomMomentum; |
---|
| 253 | } |
---|
| 254 | |
---|
| 255 | /** |
---|
[4836] | 256 | * this set the time to life of a particle, after which it will die |
---|
| 257 | * @param dt: the time to live in seconds |
---|
| 258 | * @param system: the system into which to emitt |
---|
[3929] | 259 | |
---|
| 260 | if you want to change the value of this variable during emission time (to make it more dynamic) |
---|
[3930] | 261 | you may want to use the animation class |
---|
[3929] | 262 | */ |
---|
[3932] | 263 | void ParticleEmitter::tick(float dt, ParticleSystem* system) |
---|
| 264 | { |
---|
[3950] | 265 | if (likely(dt > 0.0 && this->emissionRate > 0.0)) |
---|
| 266 | { |
---|
[4692] | 267 | // saving the time (particles only partly emitted in this timestep) |
---|
[3950] | 268 | float count = (dt+this->saveTime) * this->emissionRate; |
---|
[4017] | 269 | this->saveTime = modff(count, &count) / this->emissionRate; |
---|
[4692] | 270 | PRINTF(5)("emitting %f particles, saving %f seconds for the next timestep\n", count, this->saveTime); |
---|
[4597] | 271 | |
---|
[4017] | 272 | if (likely(count > 0)) |
---|
[4690] | 273 | { |
---|
| 274 | Vector inheritVelocity = this->getVelocity() * this->inheritSpeed; |
---|
[4693] | 275 | for (int i = 0; i < (int)count; i++) |
---|
[3950] | 276 | { |
---|
[4690] | 277 | Vector randDir = Vector(rand()-RAND_MAX/2, rand()-RAND_MAX/2, rand()-RAND_MAX/2); |
---|
| 278 | randDir.normalize(); |
---|
| 279 | randDir = (this->getAbsDir()*Quaternion(angle + randomAngle *((float)rand()/RAND_MAX -.5), randDir)).apply(this->direction); |
---|
| 280 | Vector velocityV = randDir.getNormalized()*this->velocity + inheritVelocity; |
---|
[4176] | 281 | |
---|
[4692] | 282 | // this should spread the Particles evenly. if the Emitter is moved around quickly |
---|
[4690] | 283 | Vector equalSpread = this->getVelocity() * rand()/RAND_MAX * dt; |
---|
| 284 | Vector extension; // the Vector for different fields. |
---|
[4176] | 285 | |
---|
[4692] | 286 | if (this->type & EMITTER_PLANE) |
---|
[4690] | 287 | { |
---|
| 288 | extension = Vector(this->emitterSize * ((float)rand()/RAND_MAX -.5), 0, this->emitterSize * ((float)rand()/RAND_MAX - .5)); |
---|
| 289 | extension = this->getAbsDir().apply(extension); |
---|
| 290 | } |
---|
[4692] | 291 | else if (this->type & EMITTER_CUBE) |
---|
[4690] | 292 | { |
---|
| 293 | extension = Vector((float)rand()/RAND_MAX -.5, (float)rand()/RAND_MAX -.5, (float)rand()/RAND_MAX -.5) * this->emitterSize; |
---|
| 294 | } |
---|
[4338] | 295 | |
---|
[4597] | 296 | |
---|
[4690] | 297 | // ROTATIONAL CALCULATION (this must not be done for all types of particles.) |
---|
| 298 | randDir = Vector(rand()-RAND_MAX/2, rand()-RAND_MAX/2, rand()-RAND_MAX/2); |
---|
| 299 | randDir.normalize(); |
---|
| 300 | Quaternion orient = Quaternion(M_PI, randDir); |
---|
| 301 | Quaternion moment = Quaternion(this->momentum + this->momentumRandom, randDir); |
---|
| 302 | |
---|
| 303 | system->addParticle(this->getAbsCoor() + extension - equalSpread, velocityV, orient, moment); |
---|
[3950] | 304 | } |
---|
[4690] | 305 | } |
---|
[3950] | 306 | } |
---|
[3932] | 307 | } |
---|
[3944] | 308 | |
---|
| 309 | /** |
---|
[4836] | 310 | * outputs some nice debug information |
---|
[3944] | 311 | */ |
---|
[4746] | 312 | void ParticleEmitter::debug() const |
---|
[3944] | 313 | { |
---|
[4493] | 314 | PRINT(0)(" Emitter %s\n", this->getName()); |
---|
[4639] | 315 | PRINT(0)(" EmissionRate: %f, Speed: %f, SpreadAngle: %f\n", this->getEmissionRate(), this->getEmissionVelocity(), this->getSpread()); |
---|
| 316 | PRINT(0)(" Size %f, Type: %s\n", this->getSize(), this->getTypeC()); |
---|
[3944] | 317 | } |
---|