[4597] | 1 | /* |
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[1853] | 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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[1855] | 10 | |
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| 11 | ### File Specific: |
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[3925] | 12 | main-programmer: Benjamin Grauer |
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[1855] | 13 | co-programmer: ... |
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[1853] | 14 | */ |
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| 15 | |
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[7301] | 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GRAPHICS |
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[1853] | 17 | |
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[3925] | 18 | #include "particle_system.h" |
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[1853] | 19 | |
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[3930] | 20 | #include "particle_emitter.h" |
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[4338] | 21 | |
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| 22 | #include "field.h" |
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[5511] | 23 | #include "model.h" |
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[4338] | 24 | |
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[7193] | 25 | #include "util/loading/load_param.h" |
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| 26 | #include "util/loading/factory.h" |
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[3942] | 27 | #include "material.h" |
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[4338] | 28 | #include "state.h" |
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[5446] | 29 | #include "shell_command.h" |
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[3930] | 30 | |
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[5944] | 31 | #include "parser/tinyxml/tinyxml.h" |
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[6612] | 32 | #include <algorithm> |
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[4338] | 33 | |
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[1856] | 34 | using namespace std; |
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[3245] | 35 | /** |
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[4836] | 36 | * standard constructor |
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| 37 | * @param maxCount the Count of particles in the System |
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| 38 | * @param type The Type of the ParticleSystem |
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[3245] | 39 | */ |
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[6621] | 40 | ParticleSystem::ParticleSystem (unsigned int maxCount) |
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[3365] | 41 | { |
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[7300] | 42 | this->setClassID(CL_PARTICLE_SYSTEM, "ParticleSystem"); |
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[4597] | 43 | |
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[7300] | 44 | this->setMaxCount(PARTICLE_DEFAULT_MAX_COUNT); |
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| 45 | this->count = 0; |
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| 46 | this->particles = NULL; |
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| 47 | this->deadList = NULL; |
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| 48 | this->conserve = 1.0; |
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| 49 | this->lifeSpan = 1.0; this->randomLifeSpan = 0.0; |
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| 50 | |
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| 51 | this->toList(OM_ENVIRON); |
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| 52 | |
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| 53 | this->maxCount = maxCount; |
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[3365] | 54 | } |
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[1853] | 55 | |
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[4677] | 56 | /** |
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[4836] | 57 | * standard deconstructor |
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[3245] | 58 | */ |
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[4176] | 59 | ParticleSystem::~ParticleSystem() |
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[3543] | 60 | { |
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[6625] | 61 | // deleting all the living Particles |
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| 62 | while (this->particles) |
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| 63 | { |
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| 64 | Particle* tmpDelPart = this->particles; |
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| 65 | this->particles = this->particles->next; |
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| 66 | delete tmpDelPart; |
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| 67 | } |
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[4123] | 68 | |
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[6625] | 69 | // deleting all the dead particles |
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| 70 | while (this->deadList) |
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| 71 | { |
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| 72 | Particle* tmpDelPart = this->deadList; |
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| 73 | this->deadList = this->deadList->next; |
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| 74 | delete tmpDelPart; |
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| 75 | } |
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[4176] | 76 | |
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[6625] | 77 | while(!this->emitters.empty()) |
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| 78 | { |
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| 79 | this->removeEmitter(this->emitters.front()); |
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| 80 | } |
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[6623] | 81 | |
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[3543] | 82 | } |
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[1853] | 83 | |
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[4602] | 84 | |
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| 85 | /** |
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| 86 | * loads Parameters from a TiXmlElement |
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| 87 | * @param root the XML-element to load from. |
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| 88 | */ |
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| 89 | void ParticleSystem::loadParams(const TiXmlElement* root) |
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| 90 | { |
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[6512] | 91 | WorldEntity::loadParams(root); |
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| 92 | PhysicsInterface::loadParams(root); |
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[4602] | 93 | |
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[5671] | 94 | LoadParam(root, "max-count", this, ParticleSystem, setMaxCount) |
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[6625] | 95 | .describe("the maximal count of Particles, that can be emitted into this system"); |
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[4727] | 96 | |
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[5671] | 97 | LoadParam(root, "life-span", this, ParticleSystem, setLifeSpan) |
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[6625] | 98 | .describe("sets the life-span of the Particles."); |
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[4602] | 99 | |
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[5671] | 100 | LoadParam(root, "conserve", this, ParticleSystem, setConserve) |
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[6625] | 101 | .describe("sets the Conserve factor of the Particles (1.0: they keep all their energy, 0.0:they keep no energy)"); |
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[4725] | 102 | |
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[6623] | 103 | LoadParamXML(root, "emitters", this, ParticleSystem, loadEmitters); |
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[6222] | 104 | |
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[5654] | 105 | LOAD_PARAM_START_CYCLE(root, element); |
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[4727] | 106 | { |
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[5654] | 107 | element->ToText(); |
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[6625] | 108 | // PER-PARTICLE-ATTRIBUTES: |
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[5654] | 109 | LoadParam_CYCLE(element, "radius", this, ParticleSystem, setRadius) |
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[6625] | 110 | .describe("The Radius of each particle over time (TimeIndex [0-1], radius at TimeIndex, randomRadius at TimeIndex)"); |
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[4725] | 111 | |
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[5654] | 112 | LoadParam_CYCLE(element, "mass", this, ParticleSystem, setMass) |
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[6625] | 113 | .describe("The Mass of each particle over time (TimeIndex: [0-1], mass at TimeIndex, randomMass at TimeIndex)"); |
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[4725] | 114 | |
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[5654] | 115 | LoadParam_CYCLE(element, "color", this, ParticleSystem, setColor) |
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[6625] | 116 | .describe("The Color of each particle over time (TimeIndex: [0-1], red: [0-1], green: [0-1], blue: [0-1], alpha: [0-1])"); |
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[4727] | 117 | } |
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[5654] | 118 | LOAD_PARAM_END_CYCLE(element); |
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[6629] | 119 | |
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| 120 | LoadParam(root, "precache", this, ParticleSystem, precache) |
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[7300] | 121 | .describe("Precaches the ParticleSystem for %1 seconds, %2 times per Second") |
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| 122 | .defaultValues(1.0, 25.0); |
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[4602] | 123 | } |
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[4727] | 124 | |
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[4725] | 125 | /** |
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[6623] | 126 | * @brief loads the Emitters from An XML-Root |
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| 127 | * @param root the XML-Element to load all emitters from |
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| 128 | */ |
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| 129 | void ParticleSystem::loadEmitters(const TiXmlElement* root) |
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| 130 | { |
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| 131 | LOAD_PARAM_START_CYCLE(root, element); |
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| 132 | { |
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| 133 | BaseObject* emitter = Factory::fabricate(element); |
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[6823] | 134 | if (emitter != NULL) |
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| 135 | { |
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| 136 | if (emitter->isA(CL_PARTICLE_EMITTER)) |
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| 137 | this->addEmitter(dynamic_cast<ParticleEmitter*>(emitter)); |
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| 138 | else |
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| 139 | { |
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| 140 | PRINTF(2)("Tried to load an Element of type '%s' that should be a ParticleEmitter onto '%s::%s'.\n", |
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| 141 | emitter->getClassName(), this->getClassName(), this->getName()); |
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| 142 | delete emitter; |
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| 143 | } |
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| 144 | } |
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[6623] | 145 | else |
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| 146 | { |
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[6823] | 147 | PRINTF(2)("Could not Generate Emitter for system %s::%s (wrong type in XML-format)\n", this->getClassName(), getName()); |
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[6623] | 148 | } |
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| 149 | } |
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| 150 | LOAD_PARAM_END_CYCLE(element); |
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| 151 | } |
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| 152 | |
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| 153 | /** |
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[7300] | 154 | * @param maxCount the maximum count of particles that can be emitted |
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[4727] | 155 | */ |
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[7300] | 156 | void ParticleSystem::setMaxCount(unsigned int maxCount) |
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[4727] | 157 | { |
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| 158 | this->maxCount = maxCount; |
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[7300] | 159 | PRINTF(4)("MAXCOUNT of %s::%s is %d\n", this->getClassName(), this->getName(),maxCount); |
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[4727] | 160 | } |
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| 161 | |
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[3932] | 162 | // setting properties |
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[4478] | 163 | /** |
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[7300] | 164 | * @brief Sets the lifespan of newly created particles |
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| 165 | * @param lifeSpan the LifeSpan of each particle in the System |
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| 166 | * @param randomLifeSpan the Deviation from lifeSpan (random Value). |
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[4597] | 167 | */ |
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[3932] | 168 | void ParticleSystem::setLifeSpan(float lifeSpan, float randomLifeSpan) |
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| 169 | { |
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[3934] | 170 | this->lifeSpan = lifeSpan; |
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| 171 | this->randomLifeSpan = randomLifeSpan; |
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[7300] | 172 | PRINTF(4)("LifeTime of %s::%s is %f\n", this->getClassName(), this->getName(), lifeSpan); |
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[3932] | 173 | } |
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| 174 | |
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[3945] | 175 | /** |
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[7300] | 176 | * @brief sets the conserve Factor of newly created particles |
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| 177 | * @param conserve sets the conserve factor of each particle. |
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| 178 | * Conserve is the ammount of energy a particle takes from the last Frame into the next. |
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| 179 | * A Value of 1 means, that all energy is conserved, a Value of 0 means infinit friction. |
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| 180 | */ |
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[4430] | 181 | void ParticleSystem::setConserve(float conserve) |
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[3932] | 182 | { |
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[4430] | 183 | if (conserve > 1.0) |
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| 184 | this->conserve = 1.0; |
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| 185 | else if (conserve < 0.0) |
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| 186 | this->conserve = 0.0; |
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| 187 | else |
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| 188 | this->conserve = conserve; |
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[7300] | 189 | |
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| 190 | PRINTF(4)("Conserve of %s::%s is %f\n", this->getClassName(), this->getName(),conserve); |
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[3932] | 191 | } |
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| 192 | |
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[4430] | 193 | ///////////////////////////// |
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| 194 | /* Per-Particle Attributes */ |
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| 195 | ///////////////////////////// |
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[3945] | 196 | /** |
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[7300] | 197 | * @brief sets a key in the radius-animation on a per-particle basis |
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[4836] | 198 | * @param lifeCycleTime the time (partilceLifeTime/particleAge) [0-1] |
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| 199 | * @param radius the radius at this position |
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| 200 | * @param randRadius the randRadius at this position |
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[4378] | 201 | */ |
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[4430] | 202 | void ParticleSystem::setRadius(float lifeCycleTime, float radius, float randRadius) |
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[4378] | 203 | { |
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[7333] | 204 | this->radiusAnim.changeValue(lifeCycleTime, radius); |
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| 205 | this->randRadiusAnim.changeValue(lifeCycleTime, randRadius); |
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[7300] | 206 | |
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| 207 | PRINTF(4)("Radius of %s::%s at timeSlice %f is %f with a Random of %f\n", |
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| 208 | this->getClassName(), this->getName(),lifeCycleTime, radius, randRadius); |
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[4378] | 209 | } |
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| 210 | |
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| 211 | /** |
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[7300] | 212 | * @brief sets a key in the mass-animation on a per-particle basis |
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[4836] | 213 | * @param lifeCycleTime the time (partilceLifeTime/particleAge) [0-1] |
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| 214 | * @param mass the mass at this position |
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| 215 | * @param randMass the randomMass at this position |
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[3945] | 216 | */ |
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[4430] | 217 | void ParticleSystem::setMass(float lifeCycleTime, float mass, float randMass) |
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[3932] | 218 | { |
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[7333] | 219 | this->massAnim.changeValue(lifeCycleTime, mass); |
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| 220 | this->randMassAnim.changeValue(lifeCycleTime, randMass); |
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[3932] | 221 | } |
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| 222 | |
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[3945] | 223 | /** |
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[7300] | 224 | * @brief sets a key in the color-animation on a per-particle basis |
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[4836] | 225 | * @param lifeCycleTime: the time (partilceLifeTime/particleAge) [0-1] |
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| 226 | * @param red: red |
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| 227 | * @param green: green |
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| 228 | * @param blue: blue |
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| 229 | * @param alpha: alpha |
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[4338] | 230 | */ |
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[4725] | 231 | void ParticleSystem::setColor(float lifeCycleTime, float red, float green, float blue, float alpha) |
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[4338] | 232 | { |
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[7333] | 233 | this->colorAnim[0].changeValue(lifeCycleTime, red); |
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| 234 | this->colorAnim[1].changeValue(lifeCycleTime, green); |
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| 235 | this->colorAnim[2].changeValue(lifeCycleTime, blue); |
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| 236 | this->colorAnim[3].changeValue(lifeCycleTime, alpha); |
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[7300] | 237 | |
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| 238 | PRINTF(4)("Color of %s::%s on timeslice %f is r:%f g:%f b:%f a:%f\n", |
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| 239 | this->getClassName(), this->getName(), lifeCycleTime, red, green, blue, alpha); |
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[4338] | 240 | } |
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| 241 | |
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[6629] | 242 | /** |
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| 243 | * @brief adds an Emitter to this System. |
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| 244 | * @param emitter the Emitter to add. |
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| 245 | */ |
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[6612] | 246 | void ParticleSystem::addEmitter(ParticleEmitter* emitter) |
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| 247 | { |
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[6619] | 248 | assert (emitter != NULL); |
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| 249 | if (emitter->getSystem() != NULL) |
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| 250 | emitter->getSystem()->removeEmitter(emitter); |
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[6625] | 251 | emitter->system = this; |
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[6612] | 252 | this->emitters.push_back(emitter); |
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| 253 | } |
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| 254 | |
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[6629] | 255 | /** |
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| 256 | * @brief removes a ParticleEmitter from this System |
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| 257 | * @param emitter the Emitter to remove |
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| 258 | */ |
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[6612] | 259 | void ParticleSystem::removeEmitter(ParticleEmitter* emitter) |
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| 260 | { |
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[6625] | 261 | assert (emitter != NULL); |
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| 262 | emitter->system = NULL; |
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| 263 | this->emitters.remove(emitter); |
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| 264 | /* std::list<ParticleEmitter*>::iterator it = std::find(this->emitters.begin(), this->emitters.end(), emitter); |
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[6612] | 265 | if (it != this->emitters.end()) |
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[6625] | 266 | this->emitters.erase(it);*/ |
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[6612] | 267 | } |
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| 268 | |
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[4338] | 269 | /** |
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[6629] | 270 | * @brief does a Precaching, meaning, that the ParticleSystem(and its emitters) will be ticked force |
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| 271 | * @param seconds: seconds |
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| 272 | * @param ticksPerSeconds times per Second. |
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| 273 | */ |
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| 274 | void ParticleSystem::precache(unsigned int seconds, unsigned int ticksPerSecond) |
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| 275 | { |
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[6630] | 276 | std::list<ParticleEmitter*>::iterator emitter; |
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| 277 | for (emitter = this->emitters.begin(); emitter != this->emitters.end(); emitter++) |
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| 278 | (*emitter)->updateNode(.1), (*emitter)->updateNode(.1); |
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| 279 | |
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[6629] | 280 | PRINTF(4)("Precaching %s::%s %d seconds %d timesPerSecond\n", this->getClassName(), this->getName(), seconds, ticksPerSecond); |
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| 281 | for (unsigned int i = 0; i < seconds*ticksPerSecond; i++) |
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| 282 | this->tick(1.0/(float)ticksPerSecond); |
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| 283 | } |
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| 284 | |
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| 285 | |
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| 286 | /** |
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[7300] | 287 | * @brief ticks the system. |
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[4836] | 288 | * @param dt the time to tick all the Particles of the System |
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[3932] | 289 | |
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[3945] | 290 | this is used to get all the particles some motion |
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| 291 | */ |
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[3931] | 292 | void ParticleSystem::tick(float dt) |
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| 293 | { |
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[3934] | 294 | Particle* tickPart = particles; // the particle to Tick |
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[4692] | 295 | Particle* prevPart = NULL; |
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[3934] | 296 | while (likely(tickPart != NULL)) |
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[6625] | 297 | { |
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| 298 | // applying force to the System. |
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| 299 | if (likely (tickPart->mass > 0.0)) |
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| 300 | tickPart->velocity += tickPart->extForce / tickPart->mass * dt; |
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[4687] | 301 | |
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[6625] | 302 | tickPart->radius = radiusAnim.getValue(tickPart->lifeCycle) |
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| 303 | + randRadiusAnim.getValue(tickPart->lifeCycle) * tickPart->radiusRand; |
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[4434] | 304 | |
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[6625] | 305 | tickPart->mass = massAnim.getValue(tickPart->lifeCycle) |
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| 306 | + randMassAnim.getValue(tickPart->lifeCycle) * tickPart->massRand; |
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[4597] | 307 | |
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[6625] | 308 | tickPart->extForce = Vector(0,0,0); |
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[4338] | 309 | |
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[6625] | 310 | // applying Color |
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[7333] | 311 | this->colorAnim[0].getValue(tickPart->color[0], tickPart->lifeCycle); |
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| 312 | this->colorAnim[1].getValue(tickPart->color[1], tickPart->lifeCycle); |
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| 313 | this->colorAnim[2].getValue(tickPart->color[2], tickPart->lifeCycle); |
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| 314 | this->colorAnim[3].getValue(tickPart->color[3], tickPart->lifeCycle); |
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[4431] | 315 | |
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[6757] | 316 | // rendering new position. |
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| 317 | tickPart->position += tickPart->velocity * dt; |
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[7027] | 318 | tickPart->orientation *= tickPart->momentum *dt; |
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[6757] | 319 | |
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[6625] | 320 | // many more to come |
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[3932] | 321 | |
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[6625] | 322 | if (this->conserve < 1.0) |
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| 323 | { |
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| 324 | tickPart->velocity *= this->conserve; |
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| 325 | tickPart->momentum *= this->conserve; |
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| 326 | } |
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| 327 | // find out if we have to delete tickPart |
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| 328 | if (unlikely((tickPart->lifeCycle += dt/tickPart->lifeTime) >= 1.0)) |
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| 329 | { |
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| 330 | // remove the particle from the list |
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| 331 | if (likely(prevPart != NULL)) |
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[4691] | 332 | { |
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[6625] | 333 | prevPart->next = tickPart->next; |
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| 334 | tickPart->next = this->deadList; |
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| 335 | this->deadList = tickPart; |
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| 336 | tickPart = prevPart->next; |
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[4691] | 337 | } |
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[3934] | 338 | else |
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[6625] | 339 | { |
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| 340 | prevPart = NULL; |
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| 341 | this->particles = tickPart->next; |
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| 342 | tickPart->next = this->deadList; |
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| 343 | this->deadList = tickPart; |
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| 344 | tickPart = this->particles; |
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| 345 | } |
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| 346 | --this->count; |
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[3932] | 347 | } |
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[6625] | 348 | else |
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| 349 | { |
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| 350 | prevPart = tickPart; |
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| 351 | tickPart = tickPart->next; |
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| 352 | } |
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| 353 | } |
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[6612] | 354 | |
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[6625] | 355 | std::list<ParticleEmitter*>::iterator emitter; |
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| 356 | for (emitter = this->emitters.begin(); emitter != this->emitters.end(); emitter++) |
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| 357 | (*emitter)->tick(dt); |
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[3932] | 358 | } |
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| 359 | |
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[4597] | 360 | /** |
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[4836] | 361 | * applies some force to a Particle. |
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| 362 | * @param field the Field to apply. |
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[4338] | 363 | */ |
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[7300] | 364 | void ParticleSystem::applyField(const Field* field) |
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[4338] | 365 | { |
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| 366 | Particle* tickPart = particles; |
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| 367 | while (tickPart) |
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[6625] | 368 | { |
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| 369 | tickPart->extForce += field->calcForce(tickPart->position); |
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| 370 | tickPart = tickPart->next; |
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| 371 | } |
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[4338] | 372 | } |
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| 373 | |
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| 374 | |
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[3945] | 375 | /** |
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[4836] | 376 | * @returns the count of Faces of this ParticleSystem |
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[4677] | 377 | */ |
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[4746] | 378 | unsigned int ParticleSystem::getFaceCount() const |
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[4677] | 379 | { |
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[6621] | 380 | return this->count; |
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[4677] | 381 | } |
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| 382 | |
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| 383 | /** |
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[7300] | 384 | * @brief adds a new Particle to the System |
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[4836] | 385 | * @param position the initial position, where the particle gets emitted. |
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| 386 | * @param velocity the initial velocity of the particle. |
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| 387 | * @param orientation the initial orientation of the Paritcle. |
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| 388 | * @param momentum the initial momentum of the Particle (the speed of its rotation). |
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| 389 | * @param data some more data given by the emitter |
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[3945] | 390 | */ |
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[4690] | 391 | void ParticleSystem::addParticle(const Vector& position, const Vector& velocity, const Quaternion& orientation, const Quaternion& momentum, unsigned int data) |
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[3932] | 392 | { |
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[3934] | 393 | if (this->count <= this->maxCount) |
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[6625] | 394 | { |
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| 395 | // if it is the first Particle |
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| 396 | if (unlikely(particles == NULL)) |
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[3932] | 397 | { |
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[6625] | 398 | if (likely(deadList != NULL)) |
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| 399 | { |
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| 400 | this->particles = this->deadList; |
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| 401 | deadList = deadList->next; |
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| 402 | } |
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[3934] | 403 | else |
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[6625] | 404 | { |
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| 405 | PRINTF(5)("Generating new Particle\n"); |
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| 406 | this->particles = new Particle; |
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| 407 | } |
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| 408 | this->particles->next = NULL; |
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| 409 | } |
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| 410 | // filling the List from the beginning |
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| 411 | else |
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| 412 | { |
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| 413 | Particle* tmpPart; |
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| 414 | if (likely(deadList != NULL)) |
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| 415 | { |
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| 416 | tmpPart = this->deadList; |
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| 417 | deadList = deadList->next; |
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| 418 | } |
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| 419 | else |
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| 420 | { |
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| 421 | PRINTF(5)("Generating new Particle\n"); |
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| 422 | tmpPart = new Particle; |
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| 423 | } |
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| 424 | tmpPart->next = this->particles; |
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| 425 | this->particles = tmpPart; |
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| 426 | } |
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| 427 | particles->lifeTime = this->lifeSpan + (float)(rand()/RAND_MAX)* this->randomLifeSpan; |
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| 428 | particles->lifeCycle = 0.0; |
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| 429 | particles->position = position; |
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| 430 | particles->velocity = velocity; |
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[3951] | 431 | |
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[6625] | 432 | particles->orientation = orientation; |
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| 433 | particles->momentum = momentum; |
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[4687] | 434 | |
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[6625] | 435 | // particle->rotation = ; //! @todo rotation is once again something to be done. |
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| 436 | particles->massRand = 2*(float)rand()/RAND_MAX -1; |
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| 437 | particles->radiusRand = 2* (float)rand()/RAND_MAX -1; |
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| 438 | particles->mass = this->massAnim.getValue(0.0) + this->randMassAnim.getValue(0.0)*particles->massRand; |
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| 439 | particles->radius = this->radiusAnim.getValue(0.0) + this->randRadiusAnim.getValue(0.0)*particles->radiusRand; |
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[3934] | 440 | |
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[6625] | 441 | ++this->count; |
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| 442 | } |
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[3932] | 443 | else |
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[7300] | 444 | PRINTF(4)("maximum count of particles reached not adding any more\n"); |
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[3932] | 445 | } |
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[3931] | 446 | |
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[3944] | 447 | /** |
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[4836] | 448 | * outputs some nice debug information |
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[3944] | 449 | */ |
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[4746] | 450 | void ParticleSystem::debug() const |
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[3944] | 451 | { |
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[7300] | 452 | PRINT(0)(" ParticleCount: %d emitters: %d, maximumCount: %d :: filled %d%%\n", |
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| 453 | this->count, |
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| 454 | this->emitters.size(), |
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| 455 | this->maxCount, |
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| 456 | ((this->maxCount!=0)?100*this->count/this->maxCount:0)); |
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| 457 | if (this->deadList) |
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[6625] | 458 | { |
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| 459 | PRINT(0)(" - ParticleDeadList is used: "); |
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| 460 | int i = 1; |
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| 461 | Particle* tmpPart = this->deadList; |
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| 462 | while (tmpPart = tmpPart->next) ++i; |
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| 463 | PRINT(0)("count: %d\n", i); |
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| 464 | } |
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[3944] | 465 | } |
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