[4597] | 1 | /* |
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[1853] | 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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[1855] | 10 | |
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| 11 | ### File Specific: |
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| 12 | main-programmer: ... |
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| 13 | co-programmer: ... |
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[1853] | 14 | */ |
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| 15 | |
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[3955] | 16 | //#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_ |
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[1853] | 17 | |
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[4415] | 18 | #include "quick_animation.h" |
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[1853] | 19 | |
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[7333] | 20 | #include <algorithm> |
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[4415] | 21 | |
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[1853] | 22 | |
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[9406] | 23 | |
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[3245] | 24 | /** |
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[7333] | 25 | * @brief standard constructor |
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| 26 | * @param resolution the Resolution of the LookupTable |
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| 27 | */ |
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| 28 | QuickAnimation::QuickAnimation (unsigned int resolution) |
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[3365] | 29 | { |
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[7333] | 30 | this->lookupValues.resize(resolution, 0.0f); |
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[3365] | 31 | } |
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[1853] | 32 | |
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[3245] | 33 | /** |
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[7333] | 34 | * @brief deletes all the deconstructor stuff |
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| 35 | */ |
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[4746] | 36 | QuickAnimation::~QuickAnimation () |
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[7333] | 37 | { } |
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[4597] | 38 | |
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[4421] | 39 | /** |
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[7333] | 40 | * @brief adds a new entry to the list of keyframes |
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[4836] | 41 | * @param position the position to add the key to |
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| 42 | * @param value the Value to set for the position |
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| 43 | * @returns false if the key existed already for a given position |
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[7333] | 44 | */ |
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| 45 | bool QuickAnimation::addKey(float position, float value) |
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[4415] | 46 | { |
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[7333] | 47 | if (position > 1.0f || position < 0.0f) |
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[4654] | 48 | { |
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[7333] | 49 | printf("QuickAnimation::Position MUST BE between 0.0f and 1.0f\n"); |
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| 50 | return false; |
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[4654] | 51 | } |
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[7335] | 52 | if(std::find(this->keyFrames.begin(), this->keyFrames.end(), position) != this->keyFrames.end()) |
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| 53 | { |
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| 54 | printf("QuickAnimation:: key at position %f already added. Use changeValue instead\n", position); |
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| 55 | return false; |
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| 56 | } |
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[7333] | 57 | this->keyFrames.push_back(QuickKeyFrame(position, value)); |
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[4654] | 58 | |
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[7333] | 59 | this->rebuild(); |
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| 60 | return true; |
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| 61 | } |
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| 62 | |
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| 63 | |
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| 64 | /** |
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| 65 | * @brief changes an entry in the region of position |
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| 66 | * @param position the Position of an existing keyframe |
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| 67 | * @param region a deviation of the existing keyframe (like a delta in witch to search for) |
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| 68 | * @param value the new Value |
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| 69 | */ |
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| 70 | bool QuickAnimation::changeValueKey(unsigned int keyFrameNumber, float newValue) |
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| 71 | { |
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| 72 | if (keyFrameNumber < this->keyFrames.size()) |
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[4654] | 73 | { |
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[7333] | 74 | this->keyFrames[keyFrameNumber].value = newValue; |
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| 75 | this->rebuild(); |
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| 76 | return true; |
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[4654] | 77 | } |
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| 78 | else |
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[7333] | 79 | return false; |
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[4415] | 80 | } |
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| 81 | |
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[4421] | 82 | /** |
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[7333] | 83 | * @brief changes an entry in the region of position |
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[4836] | 84 | * @param position the Position of an existing keyframe |
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[7333] | 85 | * @param region a deviation of the existing keyframe (like a delta in witch to search for) |
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[4836] | 86 | * @param value the new Value |
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[7333] | 87 | * |
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| 88 | * This Function adds a new KeyFrame at position with newValue, if none was found in region of position. |
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| 89 | */ |
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| 90 | bool QuickAnimation::changeValue(float position, float newValue, float region) |
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| 91 | { |
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| 92 | int keyFrame = this->getKeyAt(position, region); |
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| 93 | if (keyFrame == -1) |
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| 94 | return this->addKey(position, newValue); |
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| 95 | else |
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| 96 | return this->changeValueKey(keyFrame, newValue); |
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| 97 | } |
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[4654] | 98 | |
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[7333] | 99 | |
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| 100 | /** |
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| 101 | * @brief removes the keyFrameNumber'th entry. |
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| 102 | * @param keyFrameNumber the n'th Keyframe to remove. |
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| 103 | * @returns true on success, false if keyFrameNumber did not exist. |
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| 104 | */ |
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| 105 | bool QuickAnimation::removeKey(unsigned int keyFrameNumber) |
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[4425] | 106 | { |
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[7333] | 107 | if (keyFrameNumber < this->keyFrames.size()) |
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[4656] | 108 | { |
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[7333] | 109 | this->keyFrames.erase(this->keyFrames.begin() + keyFrameNumber); |
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| 110 | this->rebuild(); |
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| 111 | return true; |
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[4656] | 112 | } |
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[7333] | 113 | else |
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| 114 | return false; |
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[4425] | 115 | } |
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| 116 | |
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[4597] | 117 | |
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[4657] | 118 | /** |
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[7333] | 119 | * @brief removes a KeyFrame from the List. |
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| 120 | * @param position the Keyframe at position position will be erased. |
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| 121 | * @param region a deviation of the existing keyframe (like a delta in witch to search for) |
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| 122 | * @returns true on success, false if no KeyFrame was found. |
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[4657] | 123 | */ |
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[7333] | 124 | bool QuickAnimation::remove(float position, float region) |
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[4657] | 125 | { |
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[7333] | 126 | int keyFrame = this->getKeyAt(position, region); |
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| 127 | if (keyFrame == -1) |
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| 128 | return false; |
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| 129 | else |
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| 130 | return this->removeKey(keyFrame); |
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| 131 | } |
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[4597] | 132 | |
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[7333] | 133 | /** |
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| 134 | * @brief moves the keyFrame keyFrameNumber to newPosition/newValue. |
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| 135 | * @param keyFrameNumber the n'th KeyFrame to move. |
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| 136 | * @param newPosition the new Position for the KeyFrame. |
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| 137 | * @param newValue the new Value for the KeyFrame. |
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| 138 | * @returns true on success, false if the KeyFrame did not exist. |
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| 139 | */ |
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| 140 | bool QuickAnimation::moveKey(unsigned int keyFrameNumber, float newPosition, float newValue) |
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| 141 | { |
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| 142 | if (keyFrameNumber < this->keyFrames.size()) |
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[4425] | 143 | { |
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[7333] | 144 | this->keyFrames[keyFrameNumber].position = newPosition; |
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| 145 | this->keyFrames[keyFrameNumber].value = newValue; |
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| 146 | this->rebuild(); |
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| 147 | return true; |
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[4657] | 148 | } |
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| 149 | else |
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[7333] | 150 | return false; |
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| 151 | } |
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| 152 | |
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| 153 | /** |
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| 154 | * @brief moves the keyFrame keyFrameNumber to newPosition/value. |
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| 155 | * @param keyFrameNumber the n'th KeyFrame to move. |
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| 156 | * @param newPosition the new Position for the KeyFrame. |
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| 157 | * @returns true on success, false if the KeyFrame did not exist. |
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| 158 | */ |
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| 159 | bool QuickAnimation::moveKey(unsigned int keyFrameNumber, float newPosition) |
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| 160 | { |
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| 161 | if (keyFrameNumber < this->keyFrames.size()) |
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[4425] | 162 | { |
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[7333] | 163 | this->keyFrames[keyFrameNumber].position = newPosition; |
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| 164 | this->rebuild(); |
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| 165 | return true; |
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| 166 | } |
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| 167 | else |
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| 168 | return false; |
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| 169 | } |
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[4597] | 170 | |
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[7333] | 171 | /** |
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| 172 | * @brief moves the keyFrame in the region of oldPosition to newPosition/newValue. |
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| 173 | * @param oldPosition the old Position for the KeyFrame. |
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| 174 | * @param newPosition the new Position for the KeyFrame. |
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| 175 | * @param newValue the new Value for the KeyFrame. |
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| 176 | * @param region the region around oldPosition to search for the KeyFrame. |
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| 177 | * @returns true on success, false if the KeyFrame was not found within the region of oldPosition. |
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| 178 | */ |
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| 179 | bool QuickAnimation::move(float oldPosition, float newPosition, float newValue, float region) |
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| 180 | { |
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| 181 | int keyFrame = this->getKeyAt(oldPosition, region); |
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| 182 | if (keyFrame == -1) |
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| 183 | return false; |
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| 184 | else |
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| 185 | return this->moveKey(keyFrame, newPosition, newValue); |
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| 186 | } |
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| 187 | |
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| 188 | /** |
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| 189 | * @brief moves the keyFrame in the region of oldPosition to newPosition/Value. |
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| 190 | * @param oldPosition the old Position for the KeyFrame. |
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| 191 | * @param newPosition the new Position for the KeyFrame. |
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| 192 | * @param region the region around oldPosition to search for the KeyFrame. |
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| 193 | * @returns true on success, false if the KeyFrame was not found within the region of oldPosition. |
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| 194 | */ |
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| 195 | bool QuickAnimation::move(float oldPosition, float newPosition, float region) |
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| 196 | { |
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| 197 | int keyFrame = this->getKeyAt(oldPosition, region); |
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| 198 | if (keyFrame == -1) |
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| 199 | return false; |
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| 200 | else |
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| 201 | return this->moveKey(keyFrame, newPosition); |
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| 202 | } |
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| 203 | |
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| 204 | |
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| 205 | /** |
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| 206 | * @brief searches for a Keyframe in the region of position |
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| 207 | * @param position the Keyframe at position position will searched for. |
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| 208 | * @param region a deviation of the existing keyframe (like a delta in witch to search for) |
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| 209 | * @returns the keyFrame on success, -1 on fault. |
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| 210 | */ |
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| 211 | int QuickAnimation::getKeyAt(float position, float region) |
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| 212 | { |
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| 213 | for (unsigned int i = 0; i < this->keyFrames.size(); i++) |
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| 214 | { |
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| 215 | if (this->keyFrames[i].position + region/2.0 > position && this->keyFrames[i].position - region/2.0 < position) |
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| 216 | return i; |
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[4425] | 217 | } |
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[7333] | 218 | return -1; |
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[4657] | 219 | } |
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[4425] | 220 | |
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[4657] | 221 | |
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[4425] | 222 | /** |
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[7333] | 223 | * @brief rebuilds the QuickAnimation. |
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| 224 | */ |
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| 225 | void QuickAnimation::rebuild() |
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[4415] | 226 | { |
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[7333] | 227 | // if we do not have any KeyFrames |
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| 228 | if (this->keyFrames.empty()) |
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[4654] | 229 | { |
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[7333] | 230 | for (unsigned int i = 0; i < this->lookupValues.size(); i++) |
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| 231 | this->lookupValues[i] = 0.0f; |
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| 232 | return; |
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| 233 | } |
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[4654] | 234 | |
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[7333] | 235 | // Sort the List. |
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| 236 | std::sort(this->keyFrames.begin(), this->keyFrames.end(), QuickKeyFrame::sortPositionPredicate); |
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| 237 | |
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| 238 | // rebuild the lookup-table |
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| 239 | float sliceSize = 1.0f / this->lookupValues.size(); |
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| 240 | unsigned int key = 0; |
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| 241 | float preVal = this->keyFrames[0].value; |
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| 242 | float prePos = this->keyFrames[0].position; |
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| 243 | |
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| 244 | float postVal = preVal; |
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| 245 | float postPos = 1.0; |
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| 246 | |
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| 247 | if (this->keyFrames.size() > 1) |
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| 248 | { |
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| 249 | postVal = this->keyFrames[1].value; |
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| 250 | postPos = this->keyFrames[1].position; |
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[4654] | 251 | } |
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[7333] | 252 | |
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| 253 | |
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| 254 | for (unsigned int i = 0; i < this->lookupValues.size(); i++) |
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| 255 | { |
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| 256 | float position = (float)i * sliceSize; |
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| 257 | |
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| 258 | // if we reach the Next KeyFrame |
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| 259 | if (position > postPos) |
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| 260 | { |
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| 261 | // if we have more KeyFrames. |
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| 262 | if (this->keyFrames.size() > ++key + 1) |
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| 263 | { |
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| 264 | preVal = this->keyFrames[key].value; |
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| 265 | prePos = this->keyFrames[key].position; |
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| 266 | postVal = this->keyFrames[key+1].value; |
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| 267 | postPos = this->keyFrames[key+1].position; |
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| 268 | } |
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| 269 | // otherwise we reached the last KeyFrame |
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| 270 | else |
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| 271 | { |
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| 272 | preVal = postVal; |
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| 273 | prePos = postPos; |
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| 274 | postPos = 1.0; |
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| 275 | } |
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| 276 | } |
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| 277 | this->lookupValues[i] = preVal + ( postVal - preVal) / (postPos - prePos) * (position - prePos); |
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| 278 | } |
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[4415] | 279 | } |
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| 280 | |
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[4479] | 281 | /** |
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[7333] | 282 | * @brief outputs some nice information about this class |
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| 283 | */ |
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| 284 | void QuickAnimation::debug() const |
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[4421] | 285 | { |
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[7333] | 286 | printf("QuickAnim(KeyFrames:%d, Resolution:%d)::(position, value) ", this->keyFrames.size(), this->lookupValues.size()); |
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[4421] | 287 | |
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[7333] | 288 | for (unsigned int i = 0; i < this->keyFrames.size(); i++) |
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| 289 | printf("(%f, %f)->", this->keyFrames[i].position, this->keyFrames[i].value); |
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| 290 | printf("\n"); |
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| 291 | } |
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[4421] | 292 | |
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[7333] | 293 | |
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| 294 | |
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[7334] | 295 | /** |
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| 296 | * @brief compares two QuickKeyFrames with their positions. |
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| 297 | * @param key1 the first keyframe |
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| 298 | * @param key2 the second keyframe |
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| 299 | * @returns true, if the key1.position < key2.position. |
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| 300 | */ |
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[7333] | 301 | bool QuickAnimation::QuickKeyFrame::sortPositionPredicate(const QuickKeyFrame& key1, const QuickKeyFrame& key2) |
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| 302 | { |
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| 303 | return (key1.position < key2.position); |
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[4421] | 304 | } |
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[7333] | 305 | |
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[7334] | 306 | /** |
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| 307 | * @brief compares two QuickKeyFrames with their values. |
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| 308 | * @param key1 the first keyframe |
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| 309 | * @param key2 the second keyframe |
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| 310 | * @returns true, if the key1.value < key2.value. |
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| 311 | */ |
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[7333] | 312 | bool QuickAnimation::QuickKeyFrame::sortValuePredicate(const QuickKeyFrame& key1, const QuickKeyFrame& key2) |
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| 313 | { |
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| 314 | return (key1.value < key2.value); |
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| 315 | } |
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| 316 | |
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