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source: orxonox.OLD/trunk/src/lib/particles/sprite_particles.h @ 8683

Last change on this file since 8683 was 7221, checked in by bensch, 19 years ago

orxonox/trunk: merged the std-branche back, it runs on windows and Linux

svn merge https://svn.orxonox.net/orxonox/branches/std . -r7202:HEAD

File size: 835 bytes
RevLine 
[4597]1/*!
[6623]2 * @file sprite_particles.h
[3329]3
[3245]4*/
[1853]5
[6621]6#ifndef _SPRITE_PARTICLE_SYSTEM_H
7#define _SPRITE_PARTICLE_SYSTEM_H
[1853]8
[6621]9#include "particle_system.h"
10#include "material.h"
[4377]11
[6621]12//! A class to handle ParticleSystems
13class SpriteParticles : public ParticleSystem
[4597]14{
[3930]15
[6621]16public:
17  SpriteParticles(unsigned int maxCount = PARTICLE_DEFAULT_MAX_COUNT);
18  SpriteParticles(const TiXmlElement* root);
19  virtual ~SpriteParticles();
[3930]20
[6512]21  virtual void loadParams(const TiXmlElement* root);
[4602]22
[7221]23  void setMaterialTexture(const std::string& textureFile);
[3245]24
[4836]25  /** @returns the Material that lies on this particles */
[6621]26  inline const Material* getMaterial() const { return &this->material; };
[4338]27
[4746]28  virtual void draw() const;
[3931]29
[6621]30private:
31  void init();
[3938]32
[6621]33private:
34  Material          material;            //!< A Material for all the Particles.
[1853]35};
36
[6621]37#endif /* _SPRITE_PARTICLE_SYSTEM_H */
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