[4558] | 1 | /*! |
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[5039] | 2 | * @file physics_engine.h |
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[4836] | 3 | * Definition of the PhysicsEngine-singleton Class |
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[4558] | 4 | |
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[3954] | 5 | */ |
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| 6 | |
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[4121] | 7 | #ifndef _PHYSICS_ENGINE_H |
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| 8 | #define _PHYSICS_ENGINE_H |
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[3954] | 9 | |
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| 10 | #include "base_object.h" |
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[4392] | 11 | |
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[4183] | 12 | #include "physics_connection.h" |
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[4392] | 13 | #include "physics_interface.h" |
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[4394] | 14 | #include "field.h" |
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[5776] | 15 | #include <list> |
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[3954] | 16 | |
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[4183] | 17 | // Forward Declaration |
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| 18 | template<class T> class tList; |
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[4728] | 19 | class TiXmlElement; |
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[3954] | 20 | |
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[4558] | 21 | //! A class, that brings things into motion through Physics. |
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[4121] | 22 | class PhysicsEngine : public BaseObject { |
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[3954] | 23 | |
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| 24 | public: |
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[4746] | 25 | virtual ~PhysicsEngine(); |
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[4836] | 26 | /** @returns a Pointer to the only object of this Class */ |
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[4746] | 27 | inline static PhysicsEngine* getInstance() { if (!singletonRef) singletonRef = new PhysicsEngine(); return singletonRef; }; |
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[3954] | 28 | |
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[4728] | 29 | void loadParams(const TiXmlElement* root); |
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[4733] | 30 | void loadFields(const TiXmlElement* root); |
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| 31 | void loadConnections(const TiXmlElement* root); |
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[4392] | 32 | |
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[4728] | 33 | PhysicsInterface* getPhysicsInterfaceByName(const char* physicsInterfaceName) const; |
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[4392] | 34 | |
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[4728] | 35 | void addField(Field* field); |
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| 36 | void removeField(Field* field); |
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| 37 | Field* getFieldByName(const char* FieldName) const; |
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[3954] | 38 | |
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[4728] | 39 | void addConnection(PhysicsConnection* connection); |
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| 40 | void removeConnection(PhysicsConnection* connection); |
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| 41 | PhysicsConnection* getPhysicsConnectionByName(const char* physicsConnectionName) const; |
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[4183] | 42 | |
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[4378] | 43 | |
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[4728] | 44 | void tick(float dt); |
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| 45 | |
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[4746] | 46 | void debug() const; |
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[4728] | 47 | |
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[3954] | 48 | private: |
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[4746] | 49 | PhysicsEngine(); |
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[3954] | 50 | |
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[4558] | 51 | private: |
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| 52 | static PhysicsEngine* singletonRef; //!< the singleton reference of the PhysicsEngine |
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| 53 | |
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[5776] | 54 | std::list<Field*> fields; //!< a list of physicsl fields. |
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| 55 | std::list<PhysicsConnection*> connections; //!< a list of physical connections. |
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[5779] | 56 | const std::list<BaseObject*>* interfaces; //!< The list of physical interfaces. |
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[3954] | 57 | }; |
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| 58 | |
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[4183] | 59 | |
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| 60 | |
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[4121] | 61 | #endif /* _PHYSICS_ENGINE_H */ |
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