Last change
on this file since 8158 was
8061,
checked in by bensch, 19 years ago
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merged the scriptengine back to the trunk
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File size:
588 bytes
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Line | |
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1 | #ifndef __RESTORE_STACK_H__ |
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2 | #define __RESTORE_STACK_H__ |
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3 | |
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4 | |
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5 | #include "VirtualMachine.h" |
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6 | /// Forward declaration |
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7 | struct lua_State; |
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8 | |
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9 | namespace OrxScript |
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10 | { |
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11 | |
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12 | //! Class to restore the stack to the way we found it. |
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13 | class LuaRestoreStack |
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14 | { |
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15 | public: |
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16 | /** |
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17 | * @brief Stores the stack and the index to the top element |
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18 | * |
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19 | * @param virtualMachine the virtual machine to save |
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20 | */ |
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21 | LuaRestoreStack (LuaVirtualMachine& virtualMachine); |
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22 | virtual ~LuaRestoreStack (void); |
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23 | |
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24 | protected: |
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25 | lua_State* savedState; |
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26 | int savedTopIndex; |
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27 | }; |
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28 | |
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29 | } |
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30 | |
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31 | #endif // __RESTORE_STACK_H__ |
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