1 | #ifndef __SCRIPTABLE_H__ |
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2 | #define __SCRIPTABLE_H__ |
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3 | |
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4 | #include <string> |
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5 | #include <map> |
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6 | #include <list> |
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7 | |
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8 | #include "VirtualMachine.h" |
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9 | |
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10 | namespace OrxScript |
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11 | { |
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12 | class LuaScript; |
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13 | |
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14 | //internal representation of a LuaScript |
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15 | struct Script |
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16 | { |
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17 | int lastMethodIndex; |
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18 | int methodBase; |
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19 | int thisReference; |
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20 | LuaScript* script; |
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21 | int scriptReference; // reference to the script in its own lua_State |
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22 | std::map<int, std::string> functionMap; |
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23 | }; |
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24 | |
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25 | class Scriptable |
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26 | { |
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27 | friend class LuaScript; |
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28 | |
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29 | public: |
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30 | Scriptable (void); |
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31 | virtual ~Scriptable (void); |
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32 | |
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33 | // Method indexing check |
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34 | int methods (LuaVirtualMachine& virtualMachine); |
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35 | //int methods(){;return 1;} //BAD BAD HACK HACK HACK !!!!!!!!!!!!!! |
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36 | |
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37 | char whatIsThis(); |
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38 | |
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39 | // When the script calls a class method, this is called |
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40 | virtual int scriptCalling (LuaVirtualMachine& vm, std::string functionName) = 0; |
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41 | |
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42 | // When the script function has returns |
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43 | virtual void handleReturns (LuaVirtualMachine& vm, const std::string& strFunc) = 0; |
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44 | |
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45 | std::string getFunctionAtIndex(int index, LuaVirtualMachine& virtualMachine); |
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46 | |
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47 | protected: |
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48 | void registerFunction(std::string functionName);//Adds a function to the internal function list |
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49 | private: |
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50 | bool scriptableAdded(LuaScript* script, int scriptRef, int reference); |
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51 | //void scriptableFunctionAdded(LuaScript* script, int reference); |
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52 | |
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53 | |
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54 | Script* getScriptByPointer(LuaScript* script); |
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55 | Script* getScriptByVirtualMachine(LuaVirtualMachine& virtualMachine); |
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56 | std::map<int, std::string>* getFunctionMapByPointer(LuaScript* scriptPointer); |
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57 | int getLastMethodIndexByPointer(LuaScript* script); |
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58 | |
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59 | |
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60 | bool scriptIsInScriptList(LuaScript* script); |
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61 | |
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62 | void scriptDeleted(LuaScript* deleted); |
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63 | |
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64 | |
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65 | |
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66 | std::list<std::string> functionList; |
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67 | std::list<Script> scriptList; |
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68 | }; |
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69 | |
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70 | } |
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71 | |
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72 | #endif // __SCRIPTABLE_H__ |
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