1 | |
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2 | #include <iostream> |
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3 | |
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4 | #include "luaincl.h" |
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5 | #include "lunar.h" |
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6 | #include "script.h" |
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7 | |
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8 | // create classdummys for the scripts |
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9 | CREATE_SCRIPTABLE_CLASS(Account, CL_ACCOUNT) |
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10 | CREATE_SCRIPTABLE_CLASS(Object, CL_TEST_OBJECT) |
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11 | |
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12 | class Account : public BaseObject { |
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13 | lua_Number m_balance; |
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14 | public: |
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15 | static const char className[]; |
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16 | static Lunar<Account>::RegType methods[]; |
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17 | |
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18 | Account(lua_State *L) { m_balance = luaL_checknumber(L, 1); } |
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19 | Account(double balance=0) : m_balance(balance) { } |
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20 | |
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21 | void deposit (float value) { m_balance += value; }; |
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22 | void withdraw(float value) { m_balance -= value; }; |
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23 | float balance() { return m_balance; }; |
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24 | |
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25 | int deposit (lua_State *L) { m_balance += luaL_checknumber(L, 1); return 0; } |
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26 | int withdraw(lua_State *L) { m_balance -= luaL_checknumber(L, 1); return 0; } |
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27 | int balance (lua_State *L) { lua_pushnumber(L, m_balance); return 1; } |
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28 | ~Account() { printf("deleted Account (%p)\n", this); } |
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29 | }; |
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30 | |
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31 | const char Account::className[] = "Account"; |
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32 | |
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33 | Lunar<Account>::RegType Account::methods[] = { |
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34 | {"deposit", new ExecutorLua1<Account, float>(&Account::deposit)}, |
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35 | {"withdraw", new ExecutorLua1<Account, float>(&Account::withdraw)}, |
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36 | {"balance", new ExecutorLua0ret<Account, float>(&Account::balance)}, |
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37 | {0,NULL} |
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38 | }; |
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39 | |
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40 | |
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41 | class Object : public BaseObject { |
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42 | public: |
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43 | static const char className[]; |
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44 | static Lunar<Object>::RegType methods[]; |
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45 | |
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46 | Object(lua_State* L) {callCount = 0; } |
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47 | Object(){callCount = 0;}; |
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48 | ~Object() { printf("deleted Object (%p)\n", this); } |
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49 | |
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50 | //meber functions |
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51 | void takeParam(int i) |
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52 | { |
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53 | printf("Lua passed %i to c++\n",i); |
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54 | } |
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55 | |
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56 | int printName(lua_State* L) |
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57 | { |
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58 | this->printName(); |
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59 | return 0; |
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60 | } |
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61 | |
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62 | void printName() |
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63 | { |
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64 | callCount ++; |
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65 | printf("Hi i'm object %p ! This is the %i. call.\n",this,callCount); |
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66 | } |
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67 | |
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68 | int getCallCount(){ return callCount; } |
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69 | |
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70 | private: |
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71 | int callCount; |
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72 | |
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73 | }; |
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74 | |
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75 | const char Object::className[] = "Object"; |
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76 | |
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77 | Lunar<Object>::RegType Object::methods[] = { |
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78 | {"printName", new ExecutorLua0<Object>(&Object::printName)}, |
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79 | {"getCallCount", new ExecutorLua0ret<Object, int>(&Object::getCallCount)}, |
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80 | {"takeParam", new ExecutorLua1<Object, int>(&Object::takeParam)}, |
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81 | {0,0} |
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82 | }; |
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83 | |
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84 | int main(int argc, char *argv[]) |
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85 | { |
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86 | std::string file("lunartest2.lua"); |
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87 | // Script script; |
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88 | Script* script = ScriptManager::getInstance()->getScriptByFile(file); |
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89 | printf("-------------------------- top of the stack:%i\n",lua_gettop(script->getLuaState())); |
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90 | |
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91 | // Register classes with the script |
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92 | // Lunar<Account>::Register(&script); |
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93 | //Lunar<Object>::Register(&script); |
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94 | |
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95 | //Object* obj= new Object(); |
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96 | //Account a; |
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97 | //Account *b = new Account(30); |
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98 | |
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99 | // Add instances to the script |
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100 | //Lunar<Object>::insertObject(&script,obj,"Obj",true); |
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101 | //Lunar<Account>::insertObject(&script,&a,"a",false); |
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102 | //Lunar<Account>::insertObject(&script,b,"b",true); |
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103 | //printf("-------------------------- top of the stack:%i\n",lua_gettop(script.getLuaState())); |
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104 | |
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105 | //Load a file |
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106 | //std::string file("lunartest2.lua"); |
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107 | |
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108 | //if(script.loadFile(file)) |
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109 | //printf("File %s succefully loaded\n", file.c_str()); |
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110 | //printf("-------------------------- top of the stack:%i\n",lua_gettop(script.getLuaState())); |
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111 | |
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112 | //execute a function |
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113 | printf("----------- main -----------\n"); |
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114 | std::string main("main"); |
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115 | if( script->selectFunction(main,3)) |
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116 | printf("function %s selected\n",main.c_str()); |
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117 | |
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118 | script->pushParam(3.14159,main); |
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119 | script->executeFunction(); |
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120 | |
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121 | float retf = script->getReturnedFloat(); |
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122 | printf("main returned %f\n",retf); |
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123 | |
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124 | |
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125 | if(script->getReturnedBool()) |
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126 | printf("main returned true\n"); |
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127 | else |
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128 | printf("main returned false\n"); |
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129 | |
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130 | int ret = script->getReturnedInt(); |
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131 | printf("main returned %i\n",ret); |
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132 | |
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133 | //printf("-------------------------- top of the stack:%i\n",lua_gettop(script.getLuaState())); |
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134 | //execute a 2nd function |
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135 | printf("----------- test -----------\n"); |
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136 | std::string test("test"); |
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137 | if( script->selectFunction(test,0)) |
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138 | printf("function %s selected\n",test.c_str()); |
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139 | |
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140 | script->executeFunction(); |
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141 | |
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142 | |
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143 | //if(argc>1) lua_dofile(script.getLuaState(), argv[1]); |
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144 | printf("-------------------------- top of the stack:%i\n",lua_gettop(script->getLuaState())); |
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145 | |
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146 | return 0; |
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147 | } |
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148 | |
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