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[8413] | 1 | /*! |
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[8711] | 2 | * @file script_method.h |
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[8413] | 3 | * @brief Definition of ... |
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| 4 | */ |
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| 5 | |
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| 6 | #ifndef _SCRIPT_METHOD_H |
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| 7 | #define _SCRIPT_METHOD_H |
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| 8 | |
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| 9 | #include <vector> |
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| 10 | |
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[9869] | 11 | #include "executor_lua_state.h" |
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| 12 | #include "executor/executor_member.h" |
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[8413] | 13 | |
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| 14 | class ScriptMethod |
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| 15 | { |
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| 16 | public: |
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| 17 | ScriptMethod(); |
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| 18 | ~ScriptMethod(); |
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| 19 | |
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[9869] | 20 | ScriptMethod* addMethod(const std::string& methodName, const Executor<lua_State*>& executor); |
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[8413] | 21 | |
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| 22 | unsigned int size() const { return methods.size(); }; |
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| 23 | |
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| 24 | const std::string& name(unsigned int methodNumber) const { return methods[methodNumber].name; }; |
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[9869] | 25 | const Executor<lua_State*>* executor(unsigned int methodNumber) const { return methods[methodNumber].executor; }; |
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[8413] | 26 | |
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| 27 | |
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| 28 | private: |
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| 29 | struct Method |
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| 30 | { |
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[9869] | 31 | Method(const std::string& name, const Executor<lua_State*>& executor); |
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| 32 | std::string name; |
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| 33 | Executor<lua_State*>* executor; |
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[8413] | 34 | }; |
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| 35 | |
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| 36 | std::vector<Method> methods; |
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| 37 | }; |
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| 38 | |
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| 39 | #endif /* _SCRIPT_METHOD_H */ |
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