1 | /* |
---|
2 | orxonox - the future of 3D-vertical-scrollers |
---|
3 | |
---|
4 | Copyright (C) 2004 orx |
---|
5 | |
---|
6 | This program is free software; you can redistribute it and/or modify |
---|
7 | it under the terms of the GNU General Public License as published by |
---|
8 | the Free Software Foundation; either version 2, or (at your option) |
---|
9 | any later version. |
---|
10 | |
---|
11 | ### File Specific: |
---|
12 | main-programmer: Benjamin Grauer |
---|
13 | co-programmer: ... |
---|
14 | */ |
---|
15 | |
---|
16 | //#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_ |
---|
17 | |
---|
18 | #include "shell.h" |
---|
19 | #include "shell_command.h" |
---|
20 | #include "shell_buffer.h" |
---|
21 | |
---|
22 | |
---|
23 | #include "text_engine.h" |
---|
24 | #include "list.h" |
---|
25 | #include "graphics_engine.h" |
---|
26 | #include "event_handler.h" |
---|
27 | #include "debug.h" |
---|
28 | #include "class_list.h" |
---|
29 | |
---|
30 | #include "key_names.h" |
---|
31 | #include <stdarg.h> |
---|
32 | #include <stdio.h> |
---|
33 | |
---|
34 | using namespace std; |
---|
35 | |
---|
36 | SHELL_COMMAND(clear, Shell, clear)->describe("Clears the shell from unwanted lines (empties all buffers)"); |
---|
37 | SHELL_COMMAND(deactivate, Shell, deactivate)->describe("Deactivates the Shell. (moves it into background)"); |
---|
38 | |
---|
39 | /** |
---|
40 | * standard constructor |
---|
41 | */ |
---|
42 | Shell::Shell () |
---|
43 | { |
---|
44 | this->setClassID(CL_SHELL, "Shell"); |
---|
45 | this->setName("Shell"); |
---|
46 | |
---|
47 | this->setAbsCoor2D(3, -400); |
---|
48 | this->textSize = 15; |
---|
49 | this->lineSpacing = 5; |
---|
50 | this->bActive = false; |
---|
51 | |
---|
52 | |
---|
53 | // BUFFER |
---|
54 | this->bufferText = NULL; |
---|
55 | this->setBufferDisplaySize(10); |
---|
56 | |
---|
57 | // INPUT LINE |
---|
58 | this->delayed = 0; |
---|
59 | this->setRepeatDelay(.3, .05); |
---|
60 | this->pressedKey = SDLK_FIRST; |
---|
61 | |
---|
62 | this->inputLineText = NULL; |
---|
63 | this->inputLine = new char[1]; |
---|
64 | this->inputLine[0] = '\0'; |
---|
65 | this->inputHistory = new tList<char>; |
---|
66 | //this->commandList = new tList<ShellCommand>; |
---|
67 | |
---|
68 | this->rebuildText(); |
---|
69 | this->completionList = NULL; |
---|
70 | |
---|
71 | // EVENT-Handler subscription of '`' to all States, and all other keyboard commands to ES_SEHLL |
---|
72 | EventHandler* evh = EventHandler::getInstance(); |
---|
73 | evh->subscribe(this, ES_ALL, SDLK_BACKQUOTE); |
---|
74 | for (int i = 1; i < SDLK_LAST; i++) |
---|
75 | evh->subscribe(this, ES_SHELL, i); |
---|
76 | } |
---|
77 | |
---|
78 | Shell* Shell::singletonRef = NULL; |
---|
79 | |
---|
80 | /** |
---|
81 | * standard deconstructor |
---|
82 | */ |
---|
83 | Shell::~Shell () |
---|
84 | { |
---|
85 | // delete the displayable Buffers |
---|
86 | for (int i = 0; i < this->bufferDisplaySize; i++) |
---|
87 | delete this->bufferText[i]; |
---|
88 | delete[] this->bufferText; |
---|
89 | |
---|
90 | // delete the inputLine |
---|
91 | delete this->inputLineText; |
---|
92 | delete this->inputLine; |
---|
93 | |
---|
94 | Shell::singletonRef = NULL; |
---|
95 | } |
---|
96 | |
---|
97 | /** |
---|
98 | * activates the shell |
---|
99 | * |
---|
100 | * This also feeds the Last few lines from the main buffers into the displayBuffer |
---|
101 | */ |
---|
102 | void Shell::activate() |
---|
103 | { |
---|
104 | if (this->bActive == true) |
---|
105 | PRINTF(3)("The shell is already active\n"); |
---|
106 | this->bActive = true; |
---|
107 | |
---|
108 | EventHandler::getInstance()->setState(ES_SHELL); |
---|
109 | this->setRelCoorSoft2D(0, 0, 1, 5); |
---|
110 | |
---|
111 | ShellBuffer::getInstance()->getBufferIterator()->lastElement(); |
---|
112 | for (int i = 0; i < this->bufferDisplaySize; i++) |
---|
113 | this->bufferText[i]->setText(ShellBuffer::getInstance()->getBufferIterator()->prevElement(), true); |
---|
114 | } |
---|
115 | |
---|
116 | /** |
---|
117 | * deactiveates the Shell. |
---|
118 | */ |
---|
119 | void Shell::deactivate() |
---|
120 | { |
---|
121 | if (this->bActive == false) |
---|
122 | PRINTF(3)("The shell is already inactive\n"); |
---|
123 | this->bActive = false; |
---|
124 | |
---|
125 | EventHandler::getInstance()->setState(ES_GAME); |
---|
126 | this->setRelCoorSoft2D(0, -400, 1, 5); |
---|
127 | |
---|
128 | ShellBuffer::getInstance()->getBufferIterator()->lastElement(); |
---|
129 | for (int i = 0; i < this->bufferDisplaySize; i++) |
---|
130 | this->bufferText[i]->setText(ShellBuffer::getInstance()->getBufferIterator()->prevElement(), false); |
---|
131 | } |
---|
132 | |
---|
133 | |
---|
134 | /** |
---|
135 | * sets the size of the text and spacing |
---|
136 | * @param textSize the size of the Text in Pixels |
---|
137 | * @param lineSpacing the size of the Spacing between two lines in pixels |
---|
138 | * |
---|
139 | * this also rebuilds the entire Text, inputLine and displayBuffer, |
---|
140 | * to be accurate again. |
---|
141 | */ |
---|
142 | void Shell::setTextSize(unsigned int textSize, unsigned int lineSpacing) |
---|
143 | { |
---|
144 | this->textSize = textSize; |
---|
145 | this->lineSpacing = lineSpacing; |
---|
146 | |
---|
147 | this->rebuildText(); |
---|
148 | } |
---|
149 | |
---|
150 | /** |
---|
151 | * rebuilds the Text's |
---|
152 | * |
---|
153 | * use this function, if you changed the Font/Size or something else. |
---|
154 | */ |
---|
155 | void Shell::rebuildText() |
---|
156 | { |
---|
157 | if (this->inputLineText == NULL) |
---|
158 | delete this->inputLineText; |
---|
159 | this->inputLineText = TextEngine::getInstance()->createText("fonts/Aniron_Bold.ttf", this->textSize, TEXT_RENDER_DYNAMIC); |
---|
160 | this->inputLineText->setColor(1, 0, 0); |
---|
161 | this->inputLineText->setAlignment(TEXT_ALIGN_LEFT); |
---|
162 | this->inputLineText->setText(NULL); |
---|
163 | this->inputLineText->setParent2D(this); |
---|
164 | this->inputLineText->setRelCoor2D(5, (this->textSize + this->lineSpacing)*this->bufferDisplaySize + this->textSize); |
---|
165 | |
---|
166 | this->setBufferDisplaySize(this->bufferDisplaySize); |
---|
167 | } |
---|
168 | |
---|
169 | /** |
---|
170 | * sets The count of Lines to display in the buffer. |
---|
171 | * @param bufferDisplaySize the count of lines to display in the Shell-Buffer. |
---|
172 | */ |
---|
173 | void Shell::setBufferDisplaySize(unsigned int bufferDisplaySize) |
---|
174 | { |
---|
175 | if (this->bufferText != NULL) |
---|
176 | { |
---|
177 | for (unsigned int i = 0; i < this->bufferDisplaySize; i++) |
---|
178 | delete this->bufferText[i]; |
---|
179 | delete[] this->bufferText; |
---|
180 | } |
---|
181 | |
---|
182 | this->bufferText = new Text*[bufferDisplaySize]; |
---|
183 | for (unsigned int i = 0; i < bufferDisplaySize; i++) |
---|
184 | { |
---|
185 | this->bufferText[i] = TextEngine::getInstance()->createText("fonts/Aniron_Bold.ttf", this->textSize, TEXT_RENDER_DYNAMIC); |
---|
186 | this->bufferText[i]->setColor(1, 0, 0); |
---|
187 | this->bufferText[i]->setAlignment(TEXT_ALIGN_LEFT); |
---|
188 | this->bufferText[i]->setRelCoor2D(calculateLinePosition(i)); |
---|
189 | this->bufferText[i]->setText(NULL); |
---|
190 | this->bufferText[i]->setParent2D(this); |
---|
191 | } |
---|
192 | this->bufferDisplaySize = bufferDisplaySize; |
---|
193 | |
---|
194 | this->shellHeight = (this->textSize + this->lineSpacing) * (bufferDisplaySize+1); |
---|
195 | } |
---|
196 | |
---|
197 | /** |
---|
198 | * deletes all the Buffers |
---|
199 | */ |
---|
200 | void Shell::flush() |
---|
201 | { |
---|
202 | // remove all chars from the BufferTexts. |
---|
203 | if (this->bufferText) |
---|
204 | for (int i = 0; i < this->bufferDisplaySize; i++) |
---|
205 | { |
---|
206 | this->bufferText[i]->setText(NULL, true); |
---|
207 | } |
---|
208 | |
---|
209 | |
---|
210 | // BUFFER FLUSHING |
---|
211 | } |
---|
212 | |
---|
213 | /** |
---|
214 | * prints out some text to the input-buffers |
---|
215 | * @param text the text to output. |
---|
216 | */ |
---|
217 | void Shell::printToDisplayBuffer(const char* text) |
---|
218 | { |
---|
219 | if(likely(bufferText != NULL)) |
---|
220 | { |
---|
221 | Text* lastText = this->bufferText[this->bufferDisplaySize-1]; |
---|
222 | |
---|
223 | Text* swapText; |
---|
224 | Text* moveText = this->bufferText[0]; |
---|
225 | this->bufferText[0]->setRelCoorSoft2D(this->calculateLinePosition(1),10); |
---|
226 | for (unsigned int i = 1; i < this->bufferDisplaySize; i++) |
---|
227 | { |
---|
228 | if ( i < this->bufferDisplaySize-1) |
---|
229 | this->bufferText[i]->setRelCoorSoft2D(this->calculateLinePosition(i+1),5); |
---|
230 | swapText = this->bufferText[i]; |
---|
231 | this ->bufferText[i] = moveText; |
---|
232 | moveText = swapText; |
---|
233 | } |
---|
234 | lastText->setRelCoor2D(this->calculateLinePosition(0)); |
---|
235 | this->bufferText[0] = lastText; |
---|
236 | |
---|
237 | this->bufferText[0]->setText(text, true); |
---|
238 | } |
---|
239 | } |
---|
240 | |
---|
241 | /** |
---|
242 | * deletes the InputLine |
---|
243 | */ |
---|
244 | void Shell::flushInputLine() |
---|
245 | { |
---|
246 | if (likely(this->inputLine != NULL)) |
---|
247 | { |
---|
248 | delete[] this->inputLine; |
---|
249 | } |
---|
250 | this->inputLine = new char[1]; |
---|
251 | *this->inputLine = '\0'; |
---|
252 | this->inputLineText->setText(this->inputLine, true); |
---|
253 | } |
---|
254 | |
---|
255 | /** |
---|
256 | * adds one character to the inputLine |
---|
257 | * @param character the character to add to the inputLine |
---|
258 | */ |
---|
259 | void Shell::addCharacter(char character) |
---|
260 | { |
---|
261 | char* addCharLine = new char[strlen(inputLine)+2]; |
---|
262 | |
---|
263 | sprintf(addCharLine, "%s%c", this->inputLine, character); |
---|
264 | delete this->inputLine; |
---|
265 | this->inputLine = addCharLine; |
---|
266 | this->inputLineText->setText(inputLine, true); |
---|
267 | } |
---|
268 | |
---|
269 | /** |
---|
270 | * adds multiple Characters to thr inputLine |
---|
271 | * @param characters a \\0 terminated char-array to add to the InputLine |
---|
272 | */ |
---|
273 | void Shell::addCharacters(const char* characters) |
---|
274 | { |
---|
275 | char* addCharLine = new char[strlen(inputLine)+strlen(characters)+1]; |
---|
276 | |
---|
277 | sprintf(addCharLine, "%s%s", this->inputLine, characters); |
---|
278 | delete this->inputLine; |
---|
279 | this->inputLine = addCharLine; |
---|
280 | this->inputLineText->setText(inputLine, true); |
---|
281 | } |
---|
282 | |
---|
283 | /** |
---|
284 | * removes characterCount characters from the InputLine |
---|
285 | * @param characterCount the count of Characters to remove from the input Line |
---|
286 | */ |
---|
287 | void Shell::removeCharacters(unsigned int characterCount) |
---|
288 | { |
---|
289 | if (strlen(this->inputLine) == 0) |
---|
290 | return; |
---|
291 | |
---|
292 | if (characterCount > strlen(this->inputLine)) |
---|
293 | characterCount = strlen(this->inputLine); |
---|
294 | |
---|
295 | char* removeCharLine = new char[strlen(inputLine)-characterCount+1]; |
---|
296 | |
---|
297 | strncpy(removeCharLine, this->inputLine, strlen(inputLine)-characterCount); |
---|
298 | removeCharLine[strlen(inputLine)-characterCount] = '\0'; |
---|
299 | delete this->inputLine; |
---|
300 | this->inputLine = removeCharLine; |
---|
301 | this->inputLineText->setText(inputLine, true); |
---|
302 | } |
---|
303 | |
---|
304 | /** |
---|
305 | * executes the command stored in the inputLine |
---|
306 | * @return true if the command was commited successfully, false otherwise |
---|
307 | */ |
---|
308 | bool Shell::executeCommand() |
---|
309 | { |
---|
310 | ShellBuffer::addBufferLineStatic("Execute Command: %s\n", this->inputLine); |
---|
311 | |
---|
312 | char* newCommand = new char[strlen(this->inputLine)+1]; |
---|
313 | strcpy(newCommand, this->inputLine); |
---|
314 | this->inputHistory->add(newCommand); |
---|
315 | |
---|
316 | ShellCommandBase::execute(this->inputLine); |
---|
317 | |
---|
318 | this->flushInputLine(); |
---|
319 | |
---|
320 | return false; |
---|
321 | } |
---|
322 | |
---|
323 | /** |
---|
324 | * clears the Shell (empties all buffers) |
---|
325 | */ |
---|
326 | void Shell::clear() |
---|
327 | { |
---|
328 | this->flush(); |
---|
329 | ShellBuffer::addBufferLineStatic("orxonox - shell\n ==================== \n", NULL); |
---|
330 | } |
---|
331 | |
---|
332 | /** |
---|
333 | * sets the Repeate-delay and rate |
---|
334 | * @param repeatDelay the Delay it takes, to repeate a key |
---|
335 | * @param repeatRate the rate to repeate a pressed key |
---|
336 | */ |
---|
337 | void Shell::setRepeatDelay(float repeatDelay, float repeatRate) |
---|
338 | { |
---|
339 | this->repeatDelay = repeatDelay; |
---|
340 | this->repeatRate = repeatRate; |
---|
341 | |
---|
342 | } |
---|
343 | |
---|
344 | /** |
---|
345 | * listens for some event |
---|
346 | * @param event the Event happened |
---|
347 | */ |
---|
348 | void Shell::process(const Event &event) |
---|
349 | { |
---|
350 | if (event.bPressed) |
---|
351 | { |
---|
352 | PRINTF(5)("Shell received command %s\n", SDLKToKeyname(event.type)); |
---|
353 | if (event.type == SDLK_BACKQUOTE) |
---|
354 | { |
---|
355 | if (EventHandler::getInstance()->getState() == ES_GAME) |
---|
356 | this->activate(); |
---|
357 | else |
---|
358 | this->deactivate(); |
---|
359 | } |
---|
360 | else if (event.type == SDLK_F1) |
---|
361 | this->help(); |
---|
362 | else if (event.type == SDLK_F2) |
---|
363 | this->debug(); |
---|
364 | else if (event.type == SDLK_TAB) |
---|
365 | this->autoComplete(); |
---|
366 | else if (event.type == SDLK_BACKSPACE) |
---|
367 | { |
---|
368 | this->delayed = this->repeatDelay; |
---|
369 | this->pressedKey = SDLK_BACKSPACE; |
---|
370 | this->removeCharacters(1); |
---|
371 | } |
---|
372 | else if (event.type == SDLK_RETURN) |
---|
373 | this->executeCommand(); |
---|
374 | /* |
---|
375 | else if (event.type == SDLK_UP) |
---|
376 | { |
---|
377 | // this->flushInputLine(); |
---|
378 | tIterator<char>* iterator = this->commandList->getIterator(); |
---|
379 | char* command = iterator->lastElement(); |
---|
380 | while (command) |
---|
381 | { |
---|
382 | if (!strcmp (command, inputLine)) |
---|
383 | { |
---|
384 | inputLine = iterator->prevElement(); |
---|
385 | return; |
---|
386 | } |
---|
387 | command = iterator->prevElement(); |
---|
388 | } |
---|
389 | inputLine = iterator->lastElement(); |
---|
390 | } |
---|
391 | */ |
---|
392 | else if (likely(event.type < 127)) |
---|
393 | { |
---|
394 | Uint8 *keystate = SDL_GetKeyState(NULL); |
---|
395 | this->delayed = this->repeatDelay; |
---|
396 | if (unlikely( keystate[SDLK_LSHIFT] || keystate[SDLK_RSHIFT] )) |
---|
397 | { |
---|
398 | this->pressedKey = event.type-32; |
---|
399 | this->addCharacter(event.type-32); |
---|
400 | } |
---|
401 | else |
---|
402 | { |
---|
403 | this->pressedKey = event.type; |
---|
404 | this->addCharacter(event.type); |
---|
405 | } |
---|
406 | } |
---|
407 | } |
---|
408 | else // if(!event.bPressed) |
---|
409 | { |
---|
410 | if (this->pressedKey == event.type || (this->pressedKey == event.type - 32)) |
---|
411 | { |
---|
412 | this->pressedKey = SDLK_FIRST; |
---|
413 | this->delayed = 0.0; |
---|
414 | } |
---|
415 | } |
---|
416 | } |
---|
417 | |
---|
418 | /** |
---|
419 | * ticks the Shell for dt Seconds |
---|
420 | * @param dt the elapsed time since the last tick(); |
---|
421 | */ |
---|
422 | void Shell::tick(float dt) |
---|
423 | { |
---|
424 | if (this->delayed > 0.0) |
---|
425 | this->delayed -= dt; |
---|
426 | else if (this->pressedKey != SDLK_FIRST ) |
---|
427 | { |
---|
428 | this->delayed = this->repeatRate; |
---|
429 | if (this->pressedKey == SDLK_BACKSPACE) |
---|
430 | this->removeCharacters(1); |
---|
431 | else if (pressedKey < 127) |
---|
432 | this->addCharacter(this->pressedKey); |
---|
433 | } |
---|
434 | } |
---|
435 | /** |
---|
436 | * displays the Shell |
---|
437 | */ |
---|
438 | void Shell::draw() const |
---|
439 | { |
---|
440 | glPushMatrix(); |
---|
441 | // transform for alignment. |
---|
442 | // setting the Blending effects |
---|
443 | |
---|
444 | glColor4f(0.0f, 0.0f, 0.8f, .4); |
---|
445 | glEnable(GL_BLEND); |
---|
446 | glDisable(GL_TEXTURE_2D); |
---|
447 | glBlendFunc(GL_SRC_ALPHA, GL_ONE); |
---|
448 | |
---|
449 | glBindTexture(GL_TEXTURE_2D, 0); |
---|
450 | glBegin(GL_TRIANGLE_STRIP); |
---|
451 | |
---|
452 | glTexCoord2f(0, 0); |
---|
453 | glVertex2f(this->getAbsCoor2D().x, this->getAbsCoor2D().y ); |
---|
454 | |
---|
455 | glTexCoord2f(1, 0); |
---|
456 | glVertex2f(GraphicsEngine::getInstance()->getResolutionX() - this->getAbsCoor2D().x, this->getAbsCoor2D().y ); |
---|
457 | |
---|
458 | glTexCoord2f(0, 1); |
---|
459 | glVertex2f(this->getAbsCoor2D().x, this->getAbsCoor2D().y + this->shellHeight); |
---|
460 | |
---|
461 | glTexCoord2f(1, 1); |
---|
462 | glVertex2f(GraphicsEngine::getInstance()->getResolutionX() - this->getAbsCoor2D().x, this->getAbsCoor2D().y + this->shellHeight); |
---|
463 | |
---|
464 | glEnd(); |
---|
465 | } |
---|
466 | |
---|
467 | |
---|
468 | /** |
---|
469 | * autocompletes the Shell's inputLine |
---|
470 | * @returns true, if a result was found, false otherwise |
---|
471 | * |
---|
472 | * @todo implement it!! |
---|
473 | */ |
---|
474 | bool Shell::autoComplete() |
---|
475 | { |
---|
476 | //PRINTF(3)("AutoCompletion not implemented yet\n"); |
---|
477 | |
---|
478 | char* completionLine = new char[strlen(inputLine)+1]; |
---|
479 | strcpy(completionLine, this->inputLine); |
---|
480 | |
---|
481 | char* commandBegin = strrchr(completionLine, ' '); |
---|
482 | if (commandBegin == NULL) |
---|
483 | commandBegin = completionLine; |
---|
484 | else |
---|
485 | { |
---|
486 | if(commandBegin >= completionLine + strlen(completionLine)) |
---|
487 | commandBegin = completionLine + strlen(completionLine); |
---|
488 | else |
---|
489 | commandBegin++; |
---|
490 | } |
---|
491 | |
---|
492 | char* objectStart; |
---|
493 | if (objectStart = strstr(commandBegin, "::")) |
---|
494 | { |
---|
495 | char* classIdentity = new char[objectStart - commandBegin +1]; |
---|
496 | strncpy(classIdentity, commandBegin, objectStart - commandBegin); |
---|
497 | classIdentity[objectStart - commandBegin] = '\0'; |
---|
498 | this->objectComplete(objectStart+2, ClassList::StringToID(classIdentity)); |
---|
499 | delete[] classIdentity; |
---|
500 | } |
---|
501 | else |
---|
502 | this->classComplete(commandBegin); |
---|
503 | |
---|
504 | delete[] completionLine; |
---|
505 | } |
---|
506 | |
---|
507 | /** |
---|
508 | * autocompletes a className |
---|
509 | * @param classBegin the Beginning of a String to autoComplete |
---|
510 | * @return true on success, false otherwise |
---|
511 | */ |
---|
512 | bool Shell::classComplete(const char* classBegin) |
---|
513 | { |
---|
514 | if (unlikely(classBegin == NULL)) |
---|
515 | return false; |
---|
516 | const tList<const char>* clList = ClassList::getClassList(); |
---|
517 | if (clList != NULL) |
---|
518 | { |
---|
519 | const tList<const char>* classList = this->createCompleteList(clList, classBegin); |
---|
520 | if (classList != NULL) |
---|
521 | this->generalComplete(classList, classBegin, "%s::", "::"); |
---|
522 | else |
---|
523 | return false; |
---|
524 | } |
---|
525 | else |
---|
526 | return false; |
---|
527 | return true; |
---|
528 | } |
---|
529 | |
---|
530 | /** |
---|
531 | * autocompletes an ObjectName |
---|
532 | * @param objectBegin the beginning string of a Object |
---|
533 | * @param classID the ID of the Class to search for. |
---|
534 | * @return true on success, false otherwise |
---|
535 | */ |
---|
536 | bool Shell::objectComplete(const char* objectBegin, long classID) |
---|
537 | { |
---|
538 | printf("%s\n", objectBegin); |
---|
539 | |
---|
540 | if (unlikely(objectBegin == NULL)) |
---|
541 | return false; |
---|
542 | tList<BaseObject>* boList = ClassList::getList(classID); |
---|
543 | if (boList != NULL) |
---|
544 | { |
---|
545 | printf("\n", boList->firstElement()->getName()); |
---|
546 | const tList<const char>* objectList = this->createCompleteList(boList, objectBegin); |
---|
547 | if (objectList != NULL) |
---|
548 | this->generalComplete(objectList, objectBegin, "%s"); |
---|
549 | else |
---|
550 | return false; |
---|
551 | } |
---|
552 | else |
---|
553 | return false; |
---|
554 | return true; |
---|
555 | } |
---|
556 | |
---|
557 | /** |
---|
558 | * completes a Function |
---|
559 | * @param functionBegin the beginning of the function String |
---|
560 | */ |
---|
561 | bool Shell::functionComplete(const char* functionBegin) |
---|
562 | { |
---|
563 | } |
---|
564 | |
---|
565 | /** |
---|
566 | * completes the inputline on grounds of an inputList |
---|
567 | * @param stringList the List to parse through |
---|
568 | * @param begin the String to search in the inputList, and to extend with it. |
---|
569 | * @param displayAs how to display the found value to the user, printf-style, !!with only one %s!! ex.: "::%s::" |
---|
570 | * @param addBack what should be added at the end of the completion |
---|
571 | * @param addFront what should be added to the front of one finished completion |
---|
572 | * @return true if ok, false otherwise |
---|
573 | */ |
---|
574 | bool Shell::generalComplete(const tList<const char>* stringList, const char* begin, const char* displayAs, const char* addBack, const char* addFront) |
---|
575 | { |
---|
576 | if (stringList->getSize() == 0) |
---|
577 | return false; |
---|
578 | |
---|
579 | const char* addString = stringList->firstElement(); |
---|
580 | unsigned int addLength = 0; |
---|
581 | unsigned int inputLenght = strlen(begin); |
---|
582 | |
---|
583 | if (addString != NULL) |
---|
584 | addLength = strlen(addString); |
---|
585 | tIterator<const char>* charIterator = stringList->getIterator(); |
---|
586 | const char* charElem = charIterator->firstElement(); |
---|
587 | while (charElem != NULL) |
---|
588 | { |
---|
589 | PRINTF(0)(displayAs, charElem); |
---|
590 | for (unsigned int i = inputLenght; i < addLength; i++) |
---|
591 | if (addString[i] != charElem[i]) |
---|
592 | { |
---|
593 | addLength = i; |
---|
594 | break; |
---|
595 | } |
---|
596 | charElem = charIterator->nextElement(); |
---|
597 | } |
---|
598 | delete charIterator; |
---|
599 | |
---|
600 | if (addLength >= inputLenght) |
---|
601 | { |
---|
602 | char* adder = new char[addLength+1]; |
---|
603 | strncpy(adder, addString, addLength); |
---|
604 | adder[addLength] = '\0'; |
---|
605 | this->removeCharacters(inputLenght); |
---|
606 | this->addCharacters(adder); |
---|
607 | if (addBack != NULL && stringList->getSize() == 1) |
---|
608 | this->addCharacters("::"); |
---|
609 | delete[] adder; |
---|
610 | } |
---|
611 | return true; |
---|
612 | } |
---|
613 | |
---|
614 | /** |
---|
615 | * searches for classes, which beginn with classNameBegin |
---|
616 | * @param inputList the List to parse through |
---|
617 | * @param classNameBegin the beginning string |
---|
618 | * @return a NEW char-array with ClassNames. The LIST should be deleted afterwards, |
---|
619 | * !! The strings MUST NOT be deleted !! |
---|
620 | */ |
---|
621 | const tList<const char>* Shell::createCompleteList(const tList<const char>* inputList, const char* classNameBegin) |
---|
622 | { |
---|
623 | if (inputList == NULL || classNameBegin == NULL) |
---|
624 | return NULL; |
---|
625 | unsigned int searchLength = strlen(classNameBegin); |
---|
626 | if (this->completionList != NULL) |
---|
627 | delete this->completionList; |
---|
628 | this->completionList = new tList<const char>; |
---|
629 | |
---|
630 | // tList<const char>* classList = ClassList::getClassList(); |
---|
631 | |
---|
632 | tIterator<const char>* iterator = inputList->getIterator(); |
---|
633 | const char* enumString = iterator->firstElement(); |
---|
634 | while (enumString != NULL) |
---|
635 | { |
---|
636 | if (strlen(enumString)>searchLength+1 && |
---|
637 | !strncasecmp(enumString, classNameBegin, searchLength)) |
---|
638 | { |
---|
639 | this->completionList->add(enumString); |
---|
640 | } |
---|
641 | enumString = iterator->nextElement(); |
---|
642 | } |
---|
643 | delete iterator; |
---|
644 | |
---|
645 | return this->completionList; |
---|
646 | } |
---|
647 | |
---|
648 | /** |
---|
649 | * searches for classes, which beginn with classNameBegin |
---|
650 | * @param inputList the List to parse through |
---|
651 | * @param classNameBegin the beginning string |
---|
652 | * @return a NEW char-array with ClassNames. The LIST should be deleted afterwards, |
---|
653 | * !! The strings MUST NOT be deleted !! |
---|
654 | */ |
---|
655 | const tList<const char>* Shell::createCompleteList(const tList<BaseObject>* inputList, const char* classNameBegin) |
---|
656 | { |
---|
657 | if (inputList == NULL || classNameBegin == NULL) |
---|
658 | return NULL; |
---|
659 | unsigned int searchLength = strlen(classNameBegin); |
---|
660 | if (this->completionList != NULL) |
---|
661 | delete this->completionList; |
---|
662 | this->completionList = new tList<const char>; |
---|
663 | |
---|
664 | tIterator<BaseObject>* iterator = inputList->getIterator(); |
---|
665 | BaseObject* enumBO = iterator->firstElement(); |
---|
666 | while (enumBO != NULL) |
---|
667 | { |
---|
668 | if (enumBO->getName() != NULL && |
---|
669 | strlen(enumBO->getName())>searchLength+1 && |
---|
670 | !strncasecmp(enumBO->getName(), classNameBegin, searchLength)) |
---|
671 | { |
---|
672 | this->completionList->add(enumBO->getName()); |
---|
673 | } |
---|
674 | enumBO = iterator->nextElement(); |
---|
675 | } |
---|
676 | delete iterator; |
---|
677 | |
---|
678 | return this->completionList; |
---|
679 | } |
---|
680 | |
---|
681 | /** |
---|
682 | * prints out some nice help about the Shell |
---|
683 | */ |
---|
684 | void Shell::help() const |
---|
685 | { |
---|
686 | PRINT(0)("Help for the most important Shell-commands\n"); |
---|
687 | PRINT(0)("F1 - HELP; F2 - DEBUG; ` - open/close shell\n"); |
---|
688 | PRINT(0)("input order:\n"); |
---|
689 | PRINT(0)("ClassName::objectName function [parameter1, [parameter2 ...]] or\n"); |
---|
690 | PRINT(0)("Command [parameter]\n"); |
---|
691 | } |
---|
692 | |
---|
693 | |
---|
694 | /////////////////////// |
---|
695 | // HELPER FUNCTIONS // |
---|
696 | /////////////////////// |
---|
697 | |
---|
698 | /** |
---|
699 | * calculates the position of a Buffer-Display Line |
---|
700 | * @param lineNumber the lineNumber from the bottom to calculate the position from |
---|
701 | * @returns the Position of the Line. |
---|
702 | */ |
---|
703 | Vector Shell::calculateLinePosition(unsigned int lineNumber) |
---|
704 | { |
---|
705 | return Vector(5, (this->textSize + this->lineSpacing)*(this->bufferDisplaySize - lineNumber -1) + this->textSize, 0); |
---|
706 | } |
---|
707 | |
---|
708 | |
---|
709 | |
---|
710 | /** |
---|
711 | * displays some nice output from the Shell |
---|
712 | */ |
---|
713 | void Shell::debug() const |
---|
714 | { |
---|
715 | PRINT(3)("Debugging output to console (not this shell)\n"); |
---|
716 | |
---|
717 | if (this->pressedKey != SDLK_FIRST) |
---|
718 | printf("%s::%f %f\n", SDLKToKeyname(this->pressedKey), this->delayed, this->repeatDelay); |
---|
719 | |
---|
720 | |
---|
721 | ShellBuffer::getInstance()->debug(); |
---|
722 | } |
---|
723 | |
---|
724 | |
---|
725 | |
---|
726 | // void Shell::testI (int i) |
---|
727 | // { |
---|
728 | // PRINTF(3)("This is the Test for one Int '%d'\n", i); |
---|
729 | // } |
---|
730 | // |
---|
731 | // void Shell::testS (const char* s) |
---|
732 | // { |
---|
733 | // PRINTF(3)("This is the Test for one String '%s'\n", s); |
---|
734 | // } |
---|
735 | // |
---|
736 | // void Shell::testB (bool b) |
---|
737 | // { |
---|
738 | // PRINTF(3)("This is the Test for one Bool: "); |
---|
739 | // if (b) |
---|
740 | // PRINTF(3)("true\n"); |
---|
741 | // else |
---|
742 | // PRINTF(3)("false\n"); |
---|
743 | // } |
---|
744 | // |
---|
745 | // void Shell::testF (float f) |
---|
746 | // { |
---|
747 | // PRINTF(3)("This is the Test for one Float '%f'\n", f); |
---|
748 | // } |
---|
749 | // |
---|
750 | // void Shell::testSF (const char* s, float f) |
---|
751 | // { |
---|
752 | // PRINTF(3)("This is the Test for one String '%s' and one Float '%f'\n",s , f); |
---|
753 | // } |
---|