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source: orxonox.OLD/trunk/src/lib/shell/shell.h @ 7341

Last change on this file since 7341 was 7341, checked in by bensch, 19 years ago

orxonox/trunk: shell in c++-style now

File size: 3.8 KB
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[4838]1/*!
[5068]2 * @file shell.h
3 * Definition of a on-screen-shell
[5204]4 *
[5208]5 * @todo Buffer Display in different Colors for different debug mode.
[5372]6 * @todo choose color of the Font and the background.
[5204]7 */
[1853]8
[5068]9#ifndef _SHELL_H
10#define _SHELL_H
[1853]11
[5068]12#include "element_2d.h"
[5069]13#include "event_listener.h"
[1853]14
[7341]15#include "shell_input.h"
[5068]16
[5372]17#define         SHELL_DEFAULT_FONT              "fonts/dpquake_.ttf"
[5374]18#define         SHELL_DEFAULT_TEXT_COLOR        1.0f, 0.0f, 0.0f, 1.0f
[5513]19#define         SHELL_DEFAULT_BACKGROUND_COLOR  0.0f, 0.0f, 0.0f, 1.0f
[5253]20
[4838]21// FORWARD DECLARATION
[5068]22class Text;
[5179]23class ShellInput;
[5372]24class Material;
[3543]25
[5068]26//! A class that is able to redirect all output to a openGL-Shell, and that one can use to input some commands
27/**
28 * the major idea is, that all the Output can be redirected to the Shell,
29 * and does not have to be displayed to the opening Shell, this is good,
30 * for developers using Windows, where all output is otherwise redirected
31 * to stdout.txt
32 *
33 * Furthermore the Shell should enable us, to input some simple commands
[5246]34 * Each Class can check itself in to the Shell, and listen for commands.
[5068]35 *
[5246]36 * more info: @see ShellCommand
37 * @see shell_command.h
38 * @see shell_buffer.h
39 * @see shell_input.h
40 *
41 * !! note in order to keep shellbuffer to a minimal (it is included with
42 * !! debug.h) Display of it inside the Shell is located here !!
[5068]43 */
[5069]44class Shell : public Element2D, public EventListener {
[3543]45
[5068]46  public:
[5206]47    Shell();
[5068]48    virtual ~Shell();
[2036]49
[5113]50    void activate();
51    void deactivate();
[5197]52    /** @returns true if the Shell is active, false otherwise. */
[5176]53    inline bool isActive() const { return this->bActive; };
[1853]54
[7221]55    void setFont(const std::string& fontFile);
[5113]56    void setTextSize(unsigned int textSize, unsigned int lineSpacing = 1);
[5372]57    void setTextColor(float r, float g, float b, float a);
58    void setBackgroundColor(float r, float g, float b, float a);
[7221]59    void setBackgroundImage(const std::string& fileName);
[5372]60
61    void resetValues();
[3245]62
[5175]63    // BUFFERS
[5113]64    void setBufferDisplaySize(unsigned int bufferDisplaySize);
[7221]65    void printToDisplayBuffer(const std::string& text);
[5246]66    void moveDisplayBuffer(int lineCount);
67
[5183]68    void flush();
[3245]69
[5130]70    void clear();
71
[5069]72    // EventListener
73    virtual void process(const Event &event);
[5068]74    // Element2D-functions
75    virtual void draw() const;
76
77    void debug() const;
78
79  private:
[5120]80    // helpers //
[7316]81    Vector2D calculateLinePosition(unsigned int lineNumber);
[5113]82
[5183]83    //     void testI (int i);
[7221]84    //     void testS (const std::string& s);
[5183]85    //     void testB (bool b);
86    //     void testF (float f);
[7221]87    //     void testSF (const std::string& s, float f);
[5183]88
[5068]89  private:
[5180]90    // GENERAL
[5781]91    bool                        bActive;                //!< If the shell is active.
92    unsigned int                shellHeight;            //!< The hight of the Shell in Pixels.
93    unsigned int                lineSpacing;            //!< The Spacing between lines.
94    unsigned int                textSize;               //!< The size of the text.
95    float                       textColor[4];           //!< The text's color [r,g,b,a].
[7221]96    std::string                 fontFile;               //!< The file containing the font.
[5781]97    Material*                   backgroundMaterial;     //!< A material for the background.
[5068]98
[5175]99    // HANDLING TEXT INPUT
[7341]100    ShellInput                  shellInput;             //!< The inputLine of the Shell.
[5180]101    // BUFFER
[5781]102    unsigned int                bufferDisplaySize;      //!< The Size of the Display-buffer, in lines (not in characters).
[7341]103    std::list<Text*>            bufferText;             //!< A list of stored bufferTexts for the display of the buffer.
[5781]104    int                         bufferOffset;           //!< how many lines from the bottom up we display the Buffer.
[7315]105    std::list<std::string>::const_iterator  bufferIterator;         //!< used to move through and print the Buffer
[1853]106};
107
[5068]108#endif /* _SHELL_H */
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