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source: orxonox.OLD/trunk/src/lib/shell/shell_command.cc @ 5168

Last change on this file since 5168 was 5166, checked in by bensch, 19 years ago

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1/*
2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
10
11   ### File Specific:
12   main-programmer: Benjamin Grauer
13   co-programmer: ...
14*/
15
16//#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_
17
18#include "shell_command.h"
19
20#include "list.h"
21#include "debug.h"
22#include "class_list.h"
23
24#include "key_names.h"
25#include <stdarg.h>
26#include <stdio.h>
27
28using namespace std;
29
30/**
31 * constructs and registers a new Command
32 * @param commandName the name of the Command
33 * @param className the name of the class to apply this command to
34 * @param paramCount the count of parameters this command takes
35 * @return self
36 */
37ShellCommandBase::ShellCommandBase(const char* commandName, const char* className, unsigned int paramCount, ...)
38{
39  this->setClassID(CL_SHELL_COMMAND, "ShellCommand");
40  this->setName(commandName);
41  this->description = NULL;
42
43//  this->classID = classID;
44  this->className = className; //ClassList::IDToString(classID);
45
46  // handling parameters, and storing them:
47  if (paramCount > FUNCTOR_MAX_ARGUMENTS)
48    paramCount = FUNCTOR_MAX_ARGUMENTS;
49  this->paramCount = paramCount;
50  this->parameters = new unsigned int[paramCount];
51
52  va_list parameterList;
53  va_start(parameterList, paramCount);
54
55  for (unsigned int i = 0; i < paramCount; i++)
56  {
57    this->parameters[i] = va_arg(parameterList, int);
58
59    switch (this->parameters[i])
60    {
61      case ParameterBool:
62        this->defaultBools[i] = va_arg(parameterList, int);
63        break;
64      case ParameterChar:
65        this->defaultStrings[i] = new char[2];
66        sprintf(this->defaultStrings[0], "%c",  va_arg(parameterList, int));
67        break;
68      case ParameterString:
69        this->defaultStrings[i] = va_arg(parameterList, char*);
70        break;
71      case ParameterInt:
72        this->defaultInts[i] = va_arg(parameterList, int);
73        break;
74      case ParameterUInt:
75        this->defaultInts[i] = va_arg(parameterList, unsigned int);
76        break;
77      case ParameterFloat:
78        this->defaultFloats[i] = va_arg(parameterList, double);
79        break;
80      case ParameterLong:
81        this->defaultInts[i] = va_arg(parameterList, long);
82        break;
83      default:
84        break;
85    }
86  }
87
88  // adding this ShellCommand to the list of known Commands
89  ShellCommandBase::commandList->add(this);
90}
91
92/**
93 * deconstructs a ShellCommand
94 * @return
95 */
96ShellCommandBase::~ShellCommandBase()
97{
98  delete[] this->parameters;
99}
100
101/**
102 * unregisters all Commands that exist
103 */
104void ShellCommandBase::unregisterAllCommands()
105{
106  tIterator<ShellCommandBase>* iterator = ShellCommandBase::commandList->getIterator();
107  ShellCommandBase* elem = iterator->firstElement();
108  while(elem != NULL)
109  {
110    delete elem;
111
112    elem = iterator->nextElement();
113  }
114  delete iterator;
115
116  delete ShellCommandBase::commandList;
117  ShellCommandBase::commandList = NULL;
118}
119
120/**
121 * unregister an existing commandName
122 * @param className the name of the Class the command belongs to.
123 * @param commandName the name of the command itself
124 *
125 * @todo implement
126 */
127void ShellCommandBase::unregisterCommand(const char* commandName, const char* className)
128{
129  PRINTF(1)("IMPLEMENT THIS\n");
130}
131
132tList<ShellCommandBase>* ShellCommandBase::commandList = NULL;
133
134
135/**
136 * checks if a command has already been registered.
137 * @param commandName the name of the Command
138 * @param className the name of the Class the command should apply to.
139 * @param paramCount how many arguments the Command takes
140 * @returns true, if the command is registered/false otherwise
141 *
142 * This is used internally, to see, if we have multiple command subscriptions.
143 * This is checked in the registerCommand-function.
144 */
145bool ShellCommandBase::isRegistered(const char* commandName, const char* className, unsigned int paramCount, ...)
146{
147  va_list parameterList;
148  va_start(parameterList, paramCount);
149
150  if (ShellCommandBase::commandList == NULL)
151  {
152    ShellCommandBase::commandList = new tList<ShellCommandBase>;
153    ShellCommand<ShellCommandBase>::registerCommand("debug", "ShellCommand", &ShellCommandBase::debugDyn);
154    return false;
155  }
156
157  tIterator<ShellCommandBase>* iterator = ShellCommandBase::commandList->getIterator();
158  ShellCommandBase* elem = iterator->firstElement();
159  while(elem != NULL)
160  {
161    if (!strcmp(className, elem->className) && !strcmp(commandName, elem->getName()))
162    {
163      PRINTF(2)("Command already registered\n");
164      delete iterator;
165      return true;
166    }
167    elem = iterator->nextElement();
168  }
169  delete iterator;
170  return false;
171}
172
173
174/**
175 * executes commands
176 * @param executionString the string containing the following input
177 * ClassName [ObjectName] functionName [parameter1[,parameter2[,...]]]
178 * @return true on success, false otherwise.
179 */
180bool ShellCommandBase::execute(const char* executionString)
181{
182  if (ShellCommandBase::commandList == NULL)
183    return false;
184
185  tIterator<ShellCommandBase>* iterator = ShellCommandBase::commandList->getIterator();
186  ShellCommandBase* elem = iterator->firstElement();
187  while(elem != NULL)
188  {
189    printf("%s::%s\n", elem->className, elem->getName());
190    if (!strncasecmp (executionString, elem->className, strlen(elem->className)) &&
191         (*(executionString+strlen(elem->className)) == ' ' ||
192          *(executionString+strlen(elem->className)) == ':' ))
193    {
194      const char* commandBegin = executionString + strlen(elem->className);
195
196      PRINTF(4)("Class %s matches\n", elem->className);
197      BaseObject* objectPointer = NULL;
198      if (ClassList::StringToID(elem->className) & CL_MASK_SINGLETON == CL_MASK_SINGLETON)
199      {
200        while(*commandBegin == ' ')
201          commandBegin++;
202        if (strncmp (commandBegin, elem->getName(), strlen(elem->getName())) ||
203            *(commandBegin + strlen(elem->getName())) != ' ' &&
204            *(commandBegin + strlen(elem->getName())) != '\0')
205        {
206          elem = iterator->nextElement();
207          continue;
208        }
209        PRINTF(4)("Command %s matches\n", elem->getName());
210        // getting singleton-reference
211        tList<BaseObject>* list =  ClassList::getList(elem->className);
212        if (list != NULL)
213          objectPointer = list->firstElement();
214      }
215      else
216      {
217        // checking for the Object
218        while(*commandBegin == ' ')
219          commandBegin++;
220        tList<BaseObject>* list = ClassList::getList(elem->className);
221        if (list == NULL)
222          break;
223        tIterator<BaseObject>* iterBO = list->getIterator();
224        BaseObject* enumBO = iterBO->firstElement();
225        while(enumBO != NULL)
226        {
227          if(!strncmp(commandBegin, enumBO->getName(), strlen(enumBO->getName())))
228          {
229            PRINTF(4)("Object %s matches\n", enumBO->getName());
230            objectPointer = enumBO;
231            break;
232          }
233          enumBO = iterBO->nextElement();
234        }
235        delete iterBO;
236
237        // break on no object Found. We cannot operate on Classes, but on Objects
238        if (objectPointer == NULL)
239          break;
240        commandBegin = commandBegin + strlen(objectPointer->getName());
241        while(*commandBegin == ' ')
242          commandBegin++;
243        // checking for the requested function.
244        if (strncmp (commandBegin, elem->getName(), strlen(elem->getName())))
245        {
246          elem = iterator->nextElement();
247          continue;
248        }
249        PRINTF(4)("Function '%s' found\n", commandBegin);
250      }
251      const char* paramBegin = strchr(commandBegin, ' ');
252      if (paramBegin == NULL)
253        paramBegin = commandBegin + strlen(elem->getName());
254      while (*paramBegin == ' ')
255        paramBegin++;
256
257      PRINTF(3)("Parameters to Pass: %s\n", paramBegin);
258      if (objectPointer != NULL && paramBegin != NULL)
259      {
260        elem->executeCommand(objectPointer, paramBegin);
261        delete iterator;
262        return true;
263      }
264    }
265    elem = iterator->nextElement();
266  }
267  delete iterator;
268  return true;
269}
270
271/**
272 * lets a command be described
273 * @param description the description of the Given command
274 */
275ShellCommandBase* ShellCommandBase::describe(const char* description)
276{
277  if (this == NULL)
278    return NULL;
279 else
280 {
281   this->description = description;
282   return this;
283 }
284}
285
286/**
287 * see ShellCommandBase::debug()
288 */
289void ShellCommandBase::debugDyn()
290{
291  this->debug();
292}
293
294/**
295 * prints out nice information about the Shells Commands
296 */
297void ShellCommandBase::debug()
298{
299  if (ShellCommandBase::commandList == NULL)
300  {
301    PRINT(0)("No Command registered so far\n");
302    return;
303  }
304
305  tIterator<ShellCommandBase>* iterator = ShellCommandBase::commandList->getIterator();
306  ShellCommandBase* elem = iterator->firstElement();
307  while(elem != NULL)
308  {
309    PRINT(0)("Class:'%s':command:'%s':params:%d: ", elem->className, elem->getName(), elem->paramCount);
310    for (unsigned int i = 0; i< elem->paramCount; i++)
311      printf("%s ", ShellCommandBase::paramToString(elem->parameters[i]));
312    if (elem->description != NULL)
313      printf("- %s", elem->description);
314    printf("\n");
315
316    elem = iterator->nextElement();
317  }
318  delete iterator;
319}
320
321/**
322 * converts a Parameter to a String
323 * @param parameter the Parameter we have.
324 * @returns the Name of the Parameter at Hand
325 */
326const char* ShellCommandBase::paramToString(long parameter)
327{
328  switch (parameter)
329  {
330    case ParameterBool:
331      return "BOOL";
332      break;
333    case ParameterChar:
334      return "CHAR";
335      break;
336    case ParameterString:
337      return "STRING";
338      break;
339    case ParameterInt:
340      return "INT";
341      break;
342    case ParameterUInt:
343      return "UINT";
344      break;
345    case ParameterFloat:
346      return "FLOAT";
347      break;
348    case ParameterLong:
349      return "LONG";
350      break;
351    default:
352      return "NULL";
353      break;
354  }
355}
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