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source: orxonox.OLD/trunk/src/lib/shell/shell_command.cc @ 7389

Last change on this file since 7389 was 7389, checked in by bensch, 18 years ago

orxonox/trunk: new and improved ShellCommandAlias

File size: 12.1 KB
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1/*
2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
10
11   ### File Specific:
12   main-programmer: Benjamin Grauer
13   co-programmer: ...
14*/
15
16#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_SHELL
17
18#include "shell_command.h"
19#include "shell_command_class.h"
20
21#include "compiler.h"
22#include "debug.h"
23#include "class_list.h"
24
25#include "key_names.h"
26
27namespace OrxShell
28{
29
30  /**
31   * constructs and registers a new Command
32   * @param commandName the name of the Command
33   * @param className the name of the class to apply this command to
34   * @param paramCount the count of parameters this command takes
35   */
36  ShellCommand::ShellCommand(const std::string& commandName, const std::string& className, const Executor& executor)
37  {
38    this->setClassID(CL_SHELL_COMMAND, "ShellCommand");
39    PRINTF(5)("create shellcommand %s %s\n", commandName, className);
40    this->setName(commandName);
41    this->executor = executor.clone();
42    this->executor->setName(commandName);
43    this->alias = NULL;
44
45    //  this->classID = classID;
46    this->shellClass = ShellCommandClass::getCommandClass(className);
47    if (this->shellClass != NULL)
48      this->shellClass->commandList.push_back(this);
49  }
50
51  /**
52   * deconstructs a ShellCommand
53   */
54  ShellCommand::~ShellCommand()
55  {
56    if (this->alias != NULL)
57      delete this->alias;
58    delete this->executor;
59  }
60
61  /**
62   * registers a new ShellCommand
63   */
64  ShellCommand* ShellCommand::registerCommand(const std::string& commandName, const std::string& className, const Executor& executor)
65  {
66    if (ShellCommand::isRegistered(commandName, className))
67      return NULL;
68    else
69      return new ShellCommand(commandName, className, executor);
70
71  }
72
73  /**
74   * unregister an existing commandName
75   * @param className the name of the Class the command belongs to.
76   * @param commandName the name of the command itself
77   */
78  void ShellCommand::unregisterCommand(const std::string& commandName, const std::string& className)
79  {
80    /// FIXME
81    /*  if (ShellCommandClass::commandClassList == NULL)
82        ShellCommandClass::initCommandClassList();
83
84     const ShellCommandClass* checkClass = ShellCommandClass::isRegistered(className);
85
86     if (checkClass != NULL)
87      {
88        std::list<ShellCommand*>::iterator elem;
89        for (elem = checkClass->commandList.begin(); elem != checkClass->commandList.end(); elem++)
90        {
91          if (!strcmp(commandName, (*elem)->getName()))
92          {
93            delete (*elem);
94            checkClass->commandList.remove(*elem);
95            break;
96          }
97        }
98
99        if (checkClass->commandList->size() == 0)
100        {
101          ShellCommandClass::commandClassList->remove(checkClass);
102          delete checkClass;
103        }
104      }*/
105  }
106
107  /**
108   * checks if a command has already been registered.
109   * @param commandName the name of the Command
110   * @param className the name of the Class the command should apply to.
111   * @returns true, if the command is registered/false otherwise
112   *
113   * This is used internally, to see, if we have multiple command subscriptions.
114   * This is checked in the registerCommand-function.
115   */
116  bool ShellCommand::isRegistered(const std::string& commandName, const std::string& className)
117  {
118    if (ShellCommandClass::commandClassList == NULL)
119    {
120      ShellCommandClass::initCommandClassList();
121      return false;
122    }
123
124    const ShellCommandClass* checkClass = ShellCommandClass::isRegistered(className);
125    if (checkClass != NULL)
126    {
127      std::vector<ShellCommand*>::const_iterator elem;
128      for (elem = checkClass->commandList.begin(); elem != checkClass->commandList.end(); elem++)
129      {
130        if (commandName == (*elem)->getName())
131        {
132          PRINTF(2)("Command '%s::%s' already registered\n", className.c_str(), commandName.c_str());
133          return true;
134        }
135      }
136      return false;
137    }
138    else
139      return false;
140  }
141
142
143  /**
144   * executes commands
145   * @param executionString the string containing the following input
146   * ClassName [ObjectName] functionName [parameter1[,parameter2[,...]]]
147   * @return true on success, false otherwise.
148   */
149  bool ShellCommand::execute(const std::string& executionString)
150  {
151    if (ShellCommandClass::commandClassList == NULL)
152      return false;
153
154    long classID = CL_NULL;                      //< the classID retrieved from the Class.
155    ShellCommandClass* commandClass = NULL;      //< the command class this command applies to.
156    const std::list<BaseObject*>* objectList = NULL;   //< the list of Objects stored in classID
157    BaseObject* objectPointer = NULL;            //< a pointer to th Object to Execute the command on
158    bool emptyComplete = false;                  //< if the completion input is empty string. e.g ""
159    //  long completeType = SHELLC_NONE;           //< the Type we'd like to complete.
160    SubString inputSplits(executionString, SubString::WhiteSpacesWithComma);
161
162
163    // if we do not have any input return
164    if (inputSplits.empty())
165      return false;
166
167    // if we only have one input (!MUST BE AN ALIAS)
168    if (inputSplits.size() >= 1)
169    {
170      // CHECK FOR ALIAS
171      std::vector<ShellCommandAlias*>::iterator alias;
172      for (alias = ShellCommandAlias::aliasList.begin(); alias != ShellCommandAlias::aliasList.end(); alias++ )
173      {
174        if (inputSplits.getString(0) == (*alias)->getName() && (*alias)->getCommand() != NULL &&
175            (*alias)->getCommand()->shellClass != NULL )
176        {
177          objectList = ClassList::getList((*alias)->getCommand()->shellClass->getName());
178          if (objectList != NULL)
179          {
180            (*(*alias)->getCommand()->executor)(objectList->front(), inputSplits.getSubSet(1).join());
181            return true;
182          }
183          /// TODO CHECK FOR STATIC functions.
184        }
185      }
186
187      // looking for a Matching Class
188      if (likely(ShellCommandClass::commandClassList != NULL))
189      {
190        std::list<ShellCommandClass*>::iterator commandClassIT;
191        for (commandClassIT = ShellCommandClass::commandClassList->begin(); commandClassIT != ShellCommandClass::commandClassList->end(); commandClassIT++)
192        {
193          if ((*commandClassIT)->getName() && inputSplits[0] == (*commandClassIT)->getName())
194          {
195            //elemCL->getName();
196            classID = ClassList::StringToID((*commandClassIT)->getName());
197            commandClass = (*commandClassIT);
198            objectList = ClassList::getList((ClassID)classID);
199            break;
200          }
201        }
202      }
203
204      // Second Agument. (either Object, or Function)
205      if (commandClass != NULL && inputSplits.size() >= 2)
206      {
207        int fktPos = 1; // The position of the Function (either at pos 1, or 2)
208        // If we have an ObjectList.
209        if (objectList != NULL)
210        {
211          // Checking for a Match in the Objects of classID (else take the first)
212          std::list<BaseObject*>::const_iterator object;
213          for (object = objectList->begin(); object != objectList->end(); object++)
214          {
215            if ((*object)->getName() != NULL && inputSplits[1] == (*object)->getName())
216            {
217              objectPointer = (*object);
218              fktPos = 2;
219              break;
220            }
221          }
222
223          // if we did not find an Object with matching name, take the first.
224          if (objectPointer == NULL)
225            objectPointer = objectList->front();
226        }
227
228        // match a function.
229        if (commandClass != NULL && (fktPos == 1 || (fktPos == 2 && inputSplits.size() >= 3)))
230        {
231          std::vector<ShellCommand*>::iterator cmdIT;
232          for (cmdIT = commandClass->commandList.begin(); cmdIT != commandClass->commandList.end(); cmdIT++)
233          {
234            if (inputSplits[fktPos] == (*cmdIT)->getName())
235            {
236              if (objectPointer == NULL && (*cmdIT)->executor->getType() & Executor_Objective)
237                return false;
238              else
239              {
240                (*(*cmdIT)->executor)(objectPointer, inputSplits.getSubSet(fktPos+1).join()); /// TODO CHECK IF OK
241                return true;
242              }
243            }
244          }
245        }
246      }
247    }
248    return false;
249  }
250
251  /**
252   * lets a command be described
253   * @param description the description of the Given command
254   */
255  ShellCommand* ShellCommand::describe(const std::string& description)
256  {
257    if (this == NULL)
258      return NULL;
259    else
260    {
261      this->description = description;
262      return this;
263    }
264  }
265
266  /**
267   * @brief adds an Alias to this Command
268   * @param alias the name of the Alias to set
269   * @returns itself
270   */
271  ShellCommand* ShellCommand::setAlias(const std::string& alias)
272  {
273    if (this == NULL)
274      return NULL;
275
276    if (this->alias != NULL)
277    {
278      PRINTF(2)("not more than one Alias allowed for functions (%s::%s)\n", this->getName(), this->shellClass->getName());
279    }
280    else
281    {
282      ShellCommandAlias* aliasCMD = new ShellCommandAlias(alias, this);
283      ShellCommandAlias::aliasList.push_back(aliasCMD);
284      this->alias = aliasCMD;
285    }
286    return this;
287  }
288
289  /**
290   * @brief set the default values of the executor
291   * @param value0 the first default value
292   * @param value1 the second default value
293   * @param value2 the third default value
294   * @param value3 the fourth default value
295   * @param value4 the fifth default value
296   */
297  ShellCommand* ShellCommand::defaultValues(const MultiType& value0, const MultiType& value1,
298      const MultiType& value2, const MultiType& value3,
299      const MultiType& value4)
300  {
301    if (this == NULL || this->executor == NULL)
302      return NULL;
303
304    this->executor->defaultValues(value0, value1, value2, value3, value4);
305
306    return this;
307  }
308
309  /**
310   * prints out nice information about the Shells Commands
311   */
312  void ShellCommand::debug()
313  {
314    if (ShellCommandClass::commandClassList == NULL)
315    {
316      PRINT(0)("No Command registered.\n");
317      return;
318    }
319
320    std::list<ShellCommandClass*>::iterator classIT;
321    for (classIT = ShellCommandClass::commandClassList->begin(); classIT != ShellCommandClass::commandClassList->end(); classIT++)
322    {
323      PRINT(0)("Class:'%s' registered %d commands: \n", (*classIT)->className.c_str(), (*classIT)->commandList.size());
324
325      std::vector<ShellCommand*>::iterator cmdIT;
326      for (cmdIT = (*classIT)->commandList.begin(); cmdIT != (*classIT)->commandList.end(); cmdIT++)
327      {
328        PRINT(0)("  command:'%s' : params:%d: ", (*cmdIT)->getName(), (*cmdIT)->executor->getParamCount());
329        /// FIXME
330        /*      for (unsigned int i = 0; i< elem->paramCount; i++)
331         printf("%s ", ShellCommand::paramToString(elem->parameters[i]));*/
332        if (!(*cmdIT)->description.empty())
333          printf("- %s", (*cmdIT)->description.c_str());
334        printf("\n");
335
336      }
337    }
338  }
339
340  /**
341   * converts a Parameter to a String
342   * @param parameter the Parameter we have.
343   * @returns the Name of the Parameter at Hand
344   */
345  const char* ShellCommand::paramToString(long parameter)
346  {
347    return MultiType::MultiTypeToString((MT_Type)parameter);
348  }
349
350
351  ShellCommandAlias::ShellCommandAlias(const std::string& aliasName, ShellCommand* command)
352  {
353    this->aliasName = aliasName;
354    this->command = command;
355    ShellCommandAlias::aliasList.push_back(this);
356  };
357
358  ShellCommandAlias::~ShellCommandAlias()
359  {
360    std::vector<ShellCommandAlias*>::iterator delA = std::find(aliasList.begin(), aliasList.end(), this);
361    if (delA != aliasList.end())
362      ShellCommandAlias::aliasList.push_back(this);
363
364  }
365
366  std::vector<ShellCommandAlias*> ShellCommandAlias::aliasList;
367  /**
368  * @brief collects the Aliases registered to the ShellCommands
369  * @param stringList a List to paste the Aliases into.
370  * @returns true on success, false otherwise
371   */
372  bool ShellCommandAlias::getCommandListOfAlias(std::list<std::string>& stringList)
373  {
374    std::vector<ShellCommandAlias*>::iterator alias;
375    for (alias = ShellCommandAlias::aliasList.begin(); alias != ShellCommandAlias::aliasList.end(); alias++)
376      stringList.push_back((*alias)->getName());
377    return true;
378  }
379
380
381}
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