1 | /*! |
---|
2 | * @file shell_command.h |
---|
3 | * Definition of a on-screen-shell |
---|
4 | */ |
---|
5 | |
---|
6 | #ifndef _SHELL_COMMAND_H |
---|
7 | #define _SHELL_COMMAND_H |
---|
8 | |
---|
9 | #include "base_object.h" |
---|
10 | |
---|
11 | #include "helper_functions.h" |
---|
12 | #include "multi_type.h" |
---|
13 | #include "substring.h" |
---|
14 | #include "functor_list.h" |
---|
15 | #include "executor/executor.h" |
---|
16 | #include <stdarg.h> |
---|
17 | |
---|
18 | #define SHELL_COMMAND_MAX_SIZE //!< The maximum size of a Shell Command |
---|
19 | |
---|
20 | |
---|
21 | |
---|
22 | // FORWARD DECLARATION |
---|
23 | template<class T> class tList; |
---|
24 | class ShellCommandClass; |
---|
25 | class ShellCommandAlias; |
---|
26 | |
---|
27 | /** |
---|
28 | * an easy to use Macro to create a Command |
---|
29 | * @param command the name of the command (without "" around the string) |
---|
30 | * @param class the name of the class to apply this command to (without the "" around the string) |
---|
31 | * @param function the function to call |
---|
32 | * |
---|
33 | * MEANING: |
---|
34 | * ShellCommand* someUniqueVarName = |
---|
35 | * ShellCommand<ClassName>::registerCommand("commandNameInShell", "ClassName", &ClassName::FunctionToCall); |
---|
36 | * |
---|
37 | * In the Shell you would call this Command using: |
---|
38 | * $ ClassName [ObjectName] commandNameInShell [parameters] |
---|
39 | */ |
---|
40 | //#define SHELL_COMMAND(command, class, function) \ |
---|
41 | // ShellCommand* shell_command_##class##_##command = ShellCommand<class>::registerCommand(#command, #class, &class::function) |
---|
42 | #define SHELL_COMMAND(command, class, function) \ |
---|
43 | ShellCommand* shell_command_##class##_##command = ShellCommand::registerCommand(#command, #class, new ExecutorObjective<class>(&class::function)) |
---|
44 | |
---|
45 | /** |
---|
46 | * an easy to use Macro to create a Command |
---|
47 | * @param command the name of the command (without "" around the string) |
---|
48 | * @param class the name of the class to apply this command to (without the "" around the string) |
---|
49 | * @param function the function to call |
---|
50 | * |
---|
51 | * MEANING: |
---|
52 | * ShellCommand* someUniqueVarName = |
---|
53 | * ShellCommand<ClassName>::registerCommand("commandNameInShell", "ClassName", &ClassName::FunctionToCall); |
---|
54 | * |
---|
55 | * In the Shell you would call this Command using: |
---|
56 | * $ ClassName [ObjectName] commandNameInShell [parameters] |
---|
57 | */ |
---|
58 | #define SHELL_COMMAND_STATIC(command, class, function) \ |
---|
59 | ShellCommand* shell_command_##class##_##command = ShellCommand::registerCommand(#command, #class, new ExecutorStatic<class>(function)) |
---|
60 | |
---|
61 | |
---|
62 | |
---|
63 | //! a baseClass for all possible ShellCommands |
---|
64 | class ShellCommand : public BaseObject |
---|
65 | { |
---|
66 | friend class ShellCommandClass; |
---|
67 | public: |
---|
68 | static bool execute (const char* executionString); |
---|
69 | |
---|
70 | ShellCommand* describe(const char* description); |
---|
71 | ShellCommand* setAlias(const char* alias); |
---|
72 | ShellCommand* defaultValues(unsigned int count, ...); |
---|
73 | |
---|
74 | static ShellCommand* registerCommand(const char* commandName, const char* className, Executor* executor); |
---|
75 | |
---|
76 | static void unregisterCommand(const char* commandName, const char* className); |
---|
77 | |
---|
78 | static void debug(); |
---|
79 | |
---|
80 | protected: |
---|
81 | ShellCommand(const char* commandName, const char* className, Executor* executor); |
---|
82 | ~ShellCommand(); |
---|
83 | |
---|
84 | static bool isRegistered(const char* commandName, const char* className, Executor* executor); |
---|
85 | static const char* paramToString(long parameter); |
---|
86 | |
---|
87 | protected: |
---|
88 | void* functionPointer; //!< The pointeer to the function of the Class (or static pointer if ClassID == CL_NULL ) |
---|
89 | unsigned int paramCount; //!< the count of parameters. |
---|
90 | unsigned int* parameters; //!< Parameters the function of this Command takes. |
---|
91 | MultiType* defaultValue; //!< Default Values. |
---|
92 | |
---|
93 | private: |
---|
94 | ShellCommandClass* shellClass; //!< A Pointer to the Shell-Class this Command belongs to. |
---|
95 | ShellCommandAlias* alias; //!< An Alias for the Class. |
---|
96 | |
---|
97 | const char* description; //!< A description for this commnand. (initially NULL). Assigned with (create)->describe("blablabla"); |
---|
98 | Executor* executor; |
---|
99 | |
---|
100 | }; |
---|
101 | |
---|
102 | //! A Class, that handles aliases. |
---|
103 | class ShellCommandAlias |
---|
104 | { |
---|
105 | friend class ShellCommand; |
---|
106 | public: |
---|
107 | /** @returns the Name of the Alias. */ |
---|
108 | const char* getName() const { return this->aliasName; }; |
---|
109 | /** @returns the Command, this Alias is asociated with */ |
---|
110 | ShellCommand* getCommand() const { return this->command; }; |
---|
111 | |
---|
112 | private: |
---|
113 | /** @param aliasName the name of the Alias @param command the Command, to associate this alias with */ |
---|
114 | ShellCommandAlias(const char* aliasName, ShellCommand* command) { this->aliasName = aliasName; this->command = command; }; |
---|
115 | |
---|
116 | private: |
---|
117 | const char* aliasName; //!< the name of the Alias |
---|
118 | ShellCommand* command; //!< a pointer to the command, this alias executes. |
---|
119 | }; |
---|
120 | |
---|
121 | #endif /* _SHELL_COMMAND_H */ |
---|