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source: orxonox.OLD/trunk/src/lib/shell/shell_completion.cc @ 5226

Last change on this file since 5226 was 5197, checked in by bensch, 19 years ago

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[4744]1/*
[1853]2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
[1855]10
11   ### File Specific:
12   main-programmer: ...
13   co-programmer: ...
[1853]14*/
15
[3955]16//#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_
[1853]17
[5170]18#include "shell_completion.h"
[1853]19
[5181]20#include "shell_input.h"
[5194]21#include "shell_command.h"
[5181]22
[5183]23#include "substring.h"
[5178]24#include "base_object.h"
25#include "class_list.h"
26#include "list.h"
27#include "debug.h"
28
29#include "stdlibincl.h"
30
[1856]31using namespace std;
[1853]32
[3245]33/**
[4838]34 * standard constructor
35 * @todo this constructor is not jet implemented - do it
[3245]36*/
[5182]37ShellCompletion::ShellCompletion(ShellInput* input)
[3365]38{
[5181]39  this->completionList = NULL;
[5182]40  this->input = input;
[3365]41}
[1853]42
43
[3245]44/**
[4838]45 * standard deconstructor
[3245]46*/
[5170]47ShellCompletion::~ShellCompletion ()
[3543]48{
49  // delete what has to be deleted here
[5181]50  if (this->completionList)
51  {
[5188]52    this->emptyCompletionList();
[5181]53    delete this->completionList;
54  }
[3543]55}
[5178]56
57
58
59/**
60 * autocompletes the Shell's inputLine
61 * @returns true, if a result was found, false otherwise
62 *
63 * @todo implement it!!
64 */
[5181]65bool ShellCompletion::autoComplete(ShellInput* input)
[5178]66{
[5194]67  const char* completionLine;      //< the inputLine we complete.
[5183]68
[5187]69  long classID;                    //< the classID retrieved from the Class.
70  tList<BaseObject>* objectList;   //< the list of Objects stored in classID
[5190]71  bool emptyComplete = false;      //< if the completion input is empty string. e.g ""
[5194]72  long completeType = SHELLC_NONE; //< the Type we'd like to complete.
73  const char* completeString;      //< the string to complete.
[5183]74
[5190]75
[5191]76  PRINTF(5)("AutoComplete on input\n");
[5187]77  this->emptyCompletionList();
[5185]78
[5182]79  if (input != NULL)
80    this->input = input;
[5184]81  if (this->input == NULL)
[5185]82  {
83    PRINTF(2)("No ShellInput supplied\n");
[5184]84    return false;
[5185]85  }
[5190]86
87  // Check if we are in a input. eg. the supplied string "class " and now we complete either function or object
[5191]88  if (this->input->getInput() != NULL &&
89      strrchr(this->input->getInput(), ' ') >= this->input->getInput() + strlen(this->input->getInput())-1)
[5190]90  {
91    emptyComplete = true;
92  }
93
[5193]94  // CREATE INPUTS
[5185]95  if (this->input->getInput() == NULL)
[5191]96    completionLine = "";
97  else
98    completionLine = this->input->getInput() + strspn(this->input->getInput(), " \t\n");
[5184]99  SubString inputSplits(completionLine, true);
100
[5193]101  // What String will be completed
102  if (emptyComplete == true)
103    completeString = "";
104  else
105    completeString = inputSplits.getString(inputSplits.getCount()-1);
106
[5185]107  // CLASS COMPLETION
[5184]108  if (inputSplits.getCount() == 0)
109  {
[5193]110    completeType |= SHELLC_CLASS;
[5195]111    completeType |= SHELLC_ALIAS;
112
[5184]113  }
[5191]114  else if (inputSplits.getCount() == 1 && emptyComplete == false)
[5184]115  {
[5193]116    completeType |= SHELLC_CLASS;
[5195]117    completeType |= SHELLC_ALIAS;
[5184]118  }
119
[5191]120  // OBJECT/FUNCTION COMPLETIONS
[5192]121  else if ((inputSplits.getCount() == 1 && emptyComplete == true) ||
122            (inputSplits.getCount() == 2 && emptyComplete == false))
[5184]123  {
[5185]124    classID = ClassList::StringToID(inputSplits.getString(0));
[5194]125    objectList = ClassList::getList(classID);
[5185]126    if (classID == CL_NULL)
127      return false;
[5192]128    else
[5186]129    {
[5194]130      if (objectList != NULL && objectList->getSize() == 1)
131        completeType |= SHELLC_FUNCTION;
[5193]132      completeType |= SHELLC_OBJECT;
[5186]133    }
[5184]134  }
[5194]135  else if ((inputSplits.getCount() == 2 && emptyComplete == true) ||
136            (inputSplits.getCount() == 3 && emptyComplete == false))
137  {
138    classID = ClassList::StringToID(inputSplits.getString(0));
139    if (classID == CL_NULL)
140      return false;
141    else
142     completeType |= SHELLC_FUNCTION;
143  }
[5184]144
[5193]145  if (completeType & SHELLC_CLASS)
146    this->objectComplete(completeString, CL_SHELL_COMMAND_CLASS);
147  if (completeType & SHELLC_OBJECT)
148    this->objectComplete(completeString, classID);
[5194]149  if (completeType & SHELLC_FUNCTION)
150    this->functionComplete(completeString, classID);
[5195]151  if (completeType & SHELLC_ALIAS)
152    this->aliasComplete(completeString);
[5193]153
[5194]154
155  this->generalComplete(completeString);
156  return true;
[5178]157}
158
159/**
160 * autocompletes a className
161 * @param classBegin the Beginning of a String to autoComplete
162 * @return true on success, false otherwise
163 */
164bool ShellCompletion::classComplete(const char* classBegin)
165{
166  if (unlikely(classBegin == NULL))
167    return false;
168  const tList<const char>* clList = ClassList::getClassList();
169  if (clList != NULL)
170  {
[5192]171    if (!this->addToCompleteList(clList, classBegin))
[5178]172      return false;
173  }
174  else
175    return false;
176  return true;
177}
178
179/**
180 * autocompletes an ObjectName
181 * @param objectBegin the beginning string of a Object
182 * @param classID the ID of the Class to search for.
183 * @return true on success, false otherwise
184 */
185bool ShellCompletion::objectComplete(const char* objectBegin, long classID)
186{
187  if (unlikely(objectBegin == NULL))
188    return false;
[5193]189  const tList<BaseObject>* boList = ClassList::getList(classID);
[5178]190  if (boList != NULL)
191  {
[5188]192    //printf("%s\n", boList->firstElement()->getName());
[5192]193    if (!this->addToCompleteList(boList, objectBegin))
[5178]194      return false;
195  }
196  else
197    return false;
198  return true;
199}
200
201/**
202 * completes a Function
203 * @param functionBegin the beginning of the function String
[5197]204 * @param classID the class' ID to complete the function of
[5178]205 */
[5194]206bool ShellCompletion::functionComplete(const char* functionBegin, long classID)
[5178]207{
[5194]208  if (unlikely(functionBegin == NULL))
209    return false;
210  tList<const char> fktList;
211  ShellCommandClass::getCommandListOfClass(ClassList::IDToString(classID), &fktList);
212  //printf("%s\n", boList->firstElement()->getName());
213  if (!this->addToCompleteList(&fktList, functionBegin))
214    return false;
215  return true;
[5178]216}
217
[5197]218/**
219 * completes an Alias
220 * @param aliasBegin the beginning of the Alias-String to complete
221 * @returns true on succes, false if something went wrong
222 */
[5195]223bool ShellCompletion::aliasComplete(const char* aliasBegin)
224{
225  if (unlikely(aliasBegin == NULL))
226    return false;
227  tList<const char> aliasList;
228  ShellCommandClass::getCommandListOfAlias(&aliasList);
229  //printf("%s\n", boList->firstElement()->getName());
230  if (!this->addToCompleteList(&aliasList, aliasBegin))
231    return false;
232  return true;
233}
234
235
[5178]236/**
237 * completes the inputline on grounds of an inputList
238 * @param begin the String to search in the inputList, and to extend with it.
239 * @param displayAs how to display the found value to the user, printf-style, !!with only one %s!! ex.: "::%s::"
240 * @param addBack what should be added at the end of the completion
241 * @param addFront what should be added to the front of one finished completion
242 * @return true if ok, false otherwise
243 */
[5192]244bool ShellCompletion::generalComplete(const char* begin, const char* displayAs, const char* addBack, const char* addFront)
[5178]245{
[5192]246  if (completionList == NULL || this->input == NULL )
[5185]247    return false;
[5192]248  if (completionList->getSize() == 0)
[5178]249    return false;
250
[5192]251  ShellC_Element* addElem = completionList->firstElement();
[5187]252  const char* addString = addElem->name;
[5178]253  unsigned int addLength = 0;
254  unsigned int inputLenght = strlen(begin);
255
[5187]256  // Determin the longest Match
[5178]257  if (addString != NULL)
258    addLength = strlen(addString);
[5192]259  tIterator<ShellC_Element>* charIterator = completionList->getIterator();
[5187]260  ShellC_Element* charElem = charIterator->firstElement();
[5178]261  while (charElem != NULL)
262  {
[5187]263    PRINTF(0)(displayAs, charElem->name);
[5178]264    for (unsigned int i = inputLenght; i < addLength; i++)
[5187]265      if (addString[i] != charElem->name[i])
[5185]266      {
267       addLength = i;
268       break;
269      }
[5178]270    charElem = charIterator->nextElement();
271  }
272  delete charIterator;
273
274  if (addLength >= inputLenght)
275  {
276    char* adder = new char[addLength+1];
277    strncpy(adder, addString, addLength);
278    adder[addLength] = '\0';
279
[5182]280    if (this->input)
281    {
282     this->input->removeCharacters(inputLenght);
283     this->input->addCharacters(adder);
[5178]284
[5192]285      if (completionList->getSize() == 1)
[5185]286      {
287        if ( addBack != NULL )
288         this->input->addCharacters(addBack);
289        this->input->addCharacter(' ');
290      }
[5182]291     delete[] adder;
292    }
[5178]293  }
294  return true;
295}
296
297/**
[5187]298 * searches for classes, which beginn with completionBegin
[5178]299 * @param inputList the List to parse through
[5187]300 * @param completionBegin the beginning string
[5178]301 * !! The strings MUST NOT be deleted !!
302 */
[5192]303bool ShellCompletion::addToCompleteList(const tList<const char>* inputList, const char* completionBegin)
[5178]304{
[5187]305  if (inputList == NULL || completionBegin == NULL)
[5192]306    return false;
[5187]307  unsigned int searchLength = strlen(completionBegin);
[5178]308
309  tIterator<const char>* iterator = inputList->getIterator();
310  const char* enumString = iterator->firstElement();
311  while (enumString != NULL)
312  {
[5185]313    if (strlen(enumString) >= searchLength &&
[5187]314        !strncasecmp(enumString, completionBegin, searchLength))
[5178]315    {
[5185]316      printf("%s\n", enumString);
[5187]317      ShellC_Element* newElem = new ShellC_Element;
318      newElem->name = enumString;
319      this->completionList->add(newElem);
[5178]320    }
321    enumString = iterator->nextElement();
322  }
323  delete iterator;
324
[5192]325  return true;
[5178]326}
327
328/**
[5187]329 * searches for classes, which beginn with completionBegin
[5178]330 * @param inputList the List to parse through
[5187]331 * @param completionBegin the beginning string
[5178]332 * !! The strings MUST NOT be deleted !!
333 */
[5192]334bool ShellCompletion::addToCompleteList(const tList<BaseObject>* inputList, const char* completionBegin)
[5178]335{
[5187]336  if (inputList == NULL || completionBegin == NULL)
[5192]337    return false;
[5187]338  unsigned int searchLength = strlen(completionBegin);
[5178]339
340  tIterator<BaseObject>* iterator = inputList->getIterator();
341  BaseObject* enumBO = iterator->firstElement();
342  while (enumBO != NULL)
343  {
344    if (enumBO->getName() != NULL &&
[5185]345        strlen(enumBO->getName()) >= searchLength &&
[5187]346        !strncasecmp(enumBO->getName(), completionBegin, searchLength))
[5178]347    {
[5187]348      ShellC_Element* newElem = new ShellC_Element;
349      newElem->name = enumBO->getName();
350      this->completionList->add(newElem);
[5188]351      printf("%s\n",enumBO->getName());
[5178]352    }
353    enumBO = iterator->nextElement();
354  }
355  delete iterator;
356
[5192]357  return true;
[5178]358}
[5187]359
[5197]360/**
361 * deletes the Completion List.
362 *
363 * This is done at the beginning of each completion-run
364 */
[5187]365void ShellCompletion::emptyCompletionList()
366{
367  if (this->completionList != NULL)
368  {
369    tIterator<ShellC_Element>* elemIT = this->completionList->getIterator();
370    ShellC_Element* elem = elemIT->firstElement();
371    while (elem != NULL)
372    {
373      delete elem;
374      elem = elemIT->nextElement();
375    }
376    delete this->completionList;
377  }
378  this->completionList = new tList<ShellC_Element>;
379}
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