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source: orxonox.OLD/trunk/src/lib/shell/shell_completion.cc @ 5310

Last change on this file since 5310 was 5254, checked in by bensch, 19 years ago

orxonox/trunk: some very little todo's…, and Names in all files

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1/*
2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
10
11   ### File Specific:
12   main-programmer: Benjamin Grauer
13   co-programmer: ...
14*/
15
16//#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_
17
18#include "shell_completion.h"
19
20#include "shell_input.h"
21#include "shell_command.h"
22
23#include "substring.h"
24#include "base_object.h"
25#include "class_list.h"
26#include "list.h"
27#include "debug.h"
28
29#include "stdlibincl.h"
30
31using namespace std;
32
33/**
34 * standard constructor
35*/
36ShellCompletion::ShellCompletion(ShellInput* input)
37{
38  this->completionList = NULL;
39  this->input = input;
40}
41
42
43/**
44 * standard deconstructor
45*/
46ShellCompletion::~ShellCompletion ()
47{
48  // delete what has to be deleted here
49  if (this->completionList)
50  {
51    this->emptyCompletionList();
52    delete this->completionList;
53  }
54}
55
56
57
58/**
59 * autocompletes the Shell's inputLine
60 * @returns true, if a result was found, false otherwise
61 */
62bool ShellCompletion::autoComplete(ShellInput* input)
63{
64  const char* completionLine;      //< the inputLine we complete.
65
66  long classID;                    //< the classID retrieved from the Class.
67  tList<BaseObject>* objectList;   //< the list of Objects stored in classID
68  bool emptyComplete = false;      //< if the completion input is empty string. e.g ""
69  long completeType = SHELLC_NONE; //< the Type we'd like to complete.
70  const char* completeString;      //< the string to complete.
71
72
73  PRINTF(5)("AutoComplete on input\n");
74  this->emptyCompletionList();
75
76  if (input != NULL)
77    this->input = input;
78  if (this->input == NULL)
79  {
80    PRINTF(2)("No ShellInput supplied\n");
81    return false;
82  }
83
84  // Check if we are in a input. eg. the supplied string "class " and now we complete either function or object
85  if (this->input->getInput() != NULL &&
86      strrchr(this->input->getInput(), ' ') >= this->input->getInput() + strlen(this->input->getInput())-1)
87  {
88    emptyComplete = true;
89  }
90
91  // CREATE INPUTS
92  if (this->input->getInput() == NULL)
93    completionLine = "";
94  else
95    completionLine = this->input->getInput() + strspn(this->input->getInput(), " \t\n");
96  SubString inputSplits(completionLine, true);
97
98  // What String will be completed
99  if (emptyComplete == true)
100    completeString = "";
101  else
102    completeString = inputSplits.getString(inputSplits.getCount()-1);
103
104  // CLASS COMPLETION
105  if (inputSplits.getCount() == 0)
106  {
107    completeType |= SHELLC_CLASS;
108    completeType |= SHELLC_ALIAS;
109
110  }
111  else if (inputSplits.getCount() == 1 && emptyComplete == false)
112  {
113    completeType |= SHELLC_CLASS;
114    completeType |= SHELLC_ALIAS;
115  }
116
117  // OBJECT/FUNCTION COMPLETIONS
118  else if ((inputSplits.getCount() == 1 && emptyComplete == true) ||
119            (inputSplits.getCount() == 2 && emptyComplete == false))
120  {
121    classID = ClassList::StringToID(inputSplits.getString(0));
122    objectList = ClassList::getList(classID);
123    if (classID == CL_NULL)
124      return false;
125    else
126    {
127      if (objectList != NULL && objectList->getSize() == 1)
128        completeType |= SHELLC_FUNCTION;
129      completeType |= SHELLC_OBJECT;
130    }
131  }
132  else if ((inputSplits.getCount() == 2 && emptyComplete == true) ||
133            (inputSplits.getCount() == 3 && emptyComplete == false))
134  {
135    classID = ClassList::StringToID(inputSplits.getString(0));
136    if (classID == CL_NULL)
137      return false;
138    else
139     completeType |= SHELLC_FUNCTION;
140  }
141
142  if (completeType & SHELLC_CLASS)
143    this->objectComplete(completeString, CL_SHELL_COMMAND_CLASS);
144  if (completeType & SHELLC_OBJECT)
145    this->objectComplete(completeString, classID);
146  if (completeType & SHELLC_FUNCTION)
147    this->functionComplete(completeString, classID);
148  if (completeType & SHELLC_ALIAS)
149    this->aliasComplete(completeString);
150
151
152  this->generalComplete(completeString);
153  return true;
154}
155
156/**
157 * autocompletes a className
158 * @param classBegin the Beginning of a String to autoComplete
159 * @return true on success, false otherwise
160 */
161bool ShellCompletion::classComplete(const char* classBegin)
162{
163  if (unlikely(classBegin == NULL))
164    return false;
165  const tList<const char>* clList = ClassList::getClassList();
166  if (clList != NULL)
167  {
168    if (!this->addToCompleteList(clList, classBegin, SHELLC_CLASS))
169      return false;
170  }
171  else
172    return false;
173  return true;
174}
175
176/**
177 * autocompletes an ObjectName
178 * @param objectBegin the beginning string of a Object
179 * @param classID the ID of the Class to search for.
180 * @return true on success, false otherwise
181 */
182bool ShellCompletion::objectComplete(const char* objectBegin, long classID)
183{
184  if (unlikely(objectBegin == NULL))
185    return false;
186  const tList<BaseObject>* boList = ClassList::getList(classID);
187  if (boList != NULL)
188  {
189    SHELLC_TYPE type = SHELLC_OBJECT;
190    if (classID == CL_SHELL_COMMAND_CLASS)
191      type = SHELLC_CLASS;
192    if (!this->addToCompleteList(boList, objectBegin, type))
193      return false;
194  }
195  else
196    return false;
197  return true;
198}
199
200/**
201 * completes a Function
202 * @param functionBegin the beginning of the function String
203 * @param classID the class' ID to complete the function of
204 */
205bool ShellCompletion::functionComplete(const char* functionBegin, long classID)
206{
207  if (unlikely(functionBegin == NULL))
208    return false;
209  tList<const char> fktList;
210  ShellCommandClass::getCommandListOfClass(ClassList::IDToString(classID), &fktList);
211  //printf("%s\n", boList->firstElement()->getName());
212  if (!this->addToCompleteList(&fktList, functionBegin, SHELLC_FUNCTION))
213    return false;
214  return true;
215}
216
217/**
218 * completes an Alias
219 * @param aliasBegin the beginning of the Alias-String to complete
220 * @returns true on succes, false if something went wrong
221 */
222bool ShellCompletion::aliasComplete(const char* aliasBegin)
223{
224  if (unlikely(aliasBegin == NULL))
225    return false;
226  tList<const char> aliasList;
227  ShellCommandClass::getCommandListOfAlias(&aliasList);
228  //printf("%s\n", boList->firstElement()->getName());
229  if (!this->addToCompleteList(&aliasList, aliasBegin, SHELLC_ALIAS))
230    return false;
231  return true;
232}
233
234
235/**
236 * completes the inputline on grounds of an inputList
237 * @param begin the String to search in the inputList, and to extend with it.
238 * @param displayAs how to display the found value to the user, printf-style, !!with only one %s!! ex.: "::%s::"
239 * @param addBack what should be added at the end of the completion
240 * @param addFront what should be added to the front of one finished completion
241 * @return true if ok, false otherwise
242 */
243bool ShellCompletion::generalComplete(const char* begin, const char* displayAs, const char* addBack, const char* addFront)
244{
245  if (completionList == NULL || this->input == NULL )
246    return false;
247  if (completionList->getSize() == 0)
248    return false;
249
250  ShellC_Element* addElem = completionList->firstElement();
251  const char* addString = addElem->name;
252  unsigned int addLength = 0;
253  unsigned int inputLenght = strlen(begin);
254
255  // Determin the longest Match
256  if (addString != NULL)
257    addLength = strlen(addString);
258  tIterator<ShellC_Element>* charIterator = completionList->getIterator();
259  ShellC_Element* charElem = charIterator->firstElement();
260  SHELLC_TYPE changeType = SHELLC_NONE;
261  while (charElem != NULL)
262  {
263    if (charElem->type != changeType)
264    {
265      if (changeType != SHELLC_NONE)
266        PRINT(0)("\n");
267      PRINT(0)("%s: ", ShellCompletion::typeToString(charElem->type));
268      changeType = charElem->type;
269    }
270    PRINTF(0)("%s ", charElem->name);
271    for (unsigned int i = inputLenght; i < addLength; i++)
272      if (addString[i] != charElem->name[i])
273      {
274       addLength = i;
275//       break;
276      }
277    charElem = charIterator->nextElement();
278  }
279  delete charIterator;
280  PRINT(0)("\n");
281
282  if (addLength >= inputLenght)
283  {
284    char* adder = new char[addLength+1];
285    strncpy(adder, addString, addLength);
286    adder[addLength] = '\0';
287
288    if (this->input)
289    {
290     this->input->removeCharacters(inputLenght);
291     this->input->addCharacters(adder);
292
293      if (completionList->getSize() == 1)
294      {
295        if ( addBack != NULL )
296         this->input->addCharacters(addBack);
297        this->input->addCharacter(' ');
298      }
299     delete[] adder;
300    }
301  }
302  return true;
303}
304
305/**
306 * searches for classes, which beginn with completionBegin
307 * @param inputList the List to parse through
308 * @param completionBegin the beginning string
309 * !! The strings MUST NOT be deleted !!
310 */
311bool ShellCompletion::addToCompleteList(const tList<const char>* inputList, const char* completionBegin, SHELLC_TYPE type)
312{
313  if (inputList == NULL || completionBegin == NULL)
314    return false;
315  unsigned int searchLength = strlen(completionBegin);
316
317  tIterator<const char>* iterator = inputList->getIterator();
318  const char* enumString = iterator->firstElement();
319  while (enumString != NULL)
320  {
321    if (strlen(enumString) >= searchLength &&
322        !strncasecmp(enumString, completionBegin, searchLength))
323    {
324      printf("%s\n", enumString);
325      ShellC_Element* newElem = new ShellC_Element;
326      newElem->name = enumString;
327      newElem->type = type;
328      this->completionList->add(newElem);
329    }
330    enumString = iterator->nextElement();
331  }
332  delete iterator;
333
334  return true;
335}
336
337/**
338 * searches for classes, which beginn with completionBegin
339 * @param inputList the List to parse through
340 * @param completionBegin the beginning string
341 * !! The strings MUST NOT be deleted !!
342 */
343bool ShellCompletion::addToCompleteList(const tList<BaseObject>* inputList, const char* completionBegin, SHELLC_TYPE type)
344{
345  if (inputList == NULL || completionBegin == NULL)
346    return false;
347  unsigned int searchLength = strlen(completionBegin);
348
349  tIterator<BaseObject>* iterator = inputList->getIterator();
350  BaseObject* enumBO = iterator->firstElement();
351  while (enumBO != NULL)
352  {
353    if (enumBO->getName() != NULL &&
354        strlen(enumBO->getName()) >= searchLength &&
355        !strncasecmp(enumBO->getName(), completionBegin, searchLength))
356    {
357      ShellC_Element* newElem = new ShellC_Element;
358      newElem->name = enumBO->getName();
359      newElem->type = type;
360      this->completionList->add(newElem);
361    }
362    enumBO = iterator->nextElement();
363  }
364  delete iterator;
365
366  return true;
367}
368
369/**
370 * deletes the Completion List.
371 *
372 * This is done at the beginning of each completion-run
373 */
374void ShellCompletion::emptyCompletionList()
375{
376  if (this->completionList != NULL)
377  {
378    tIterator<ShellC_Element>* elemIT = this->completionList->getIterator();
379    ShellC_Element* elem = elemIT->firstElement();
380    while (elem != NULL)
381    {
382      delete elem;
383      elem = elemIT->nextElement();
384    }
385    delete this->completionList;
386  }
387  this->completionList = new tList<ShellC_Element>;
388}
389
390const char* ShellCompletion::typeToString(SHELLC_TYPE type)
391{
392  switch (type)
393  {
394    default:// SHELLC_NONE
395      return "error";
396    case  SHELLC_CLASS:
397      return "class";
398    case SHELLC_OBJECT:
399      return "object";
400    case SHELLC_FUNCTION:
401      return "function";
402    case SHELLC_ALIAS:
403      return "alias";
404  }
405}
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