1 | /*! |
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2 | * @file shell_input.h |
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3 | * @brief Shell Input is an InputLine for the Shell. |
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4 | * |
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5 | * @todo move around in the InputText with the cursor (SDLK_LEFT/SDLK_RIGHT) |
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6 | * @todo blinking curson (can blink with the speed of the RepeatDelay) |
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7 | */ |
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8 | |
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9 | #ifndef _SHELL_INPUT_H |
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10 | #define _SHELL_INPUT_H |
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11 | |
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12 | #include "text.h" |
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13 | #include "event_listener.h" |
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14 | #include <list> |
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15 | |
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16 | // FORWARD DECLARATION |
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17 | class ShellCompletion; |
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18 | |
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19 | //! An InputLine for the Shell |
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20 | /** |
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21 | * The ShellInput has the ability to catch and display user input. |
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22 | * The ShellInput is auto-completed after the user presses [TAB] |
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23 | * The ShellInput is executed (and sent back to the Application) on Pressing [ENTER] |
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24 | * [UP] and [DOWN] move through the history of allready given commands. |
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25 | */ |
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26 | class ShellInput : public Text, public EventListener { |
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27 | |
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28 | public: |
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29 | ShellInput(); |
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30 | virtual ~ShellInput(); |
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31 | |
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32 | /** @returns the inputLine */ |
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33 | const std::string& getInput() const { return this->inputLine; }; |
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34 | |
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35 | // InputLine |
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36 | void flush(); |
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37 | void setInputText(const std::string& text); |
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38 | void addCharacter(char character); |
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39 | void addCharacters(const std::string& characters); |
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40 | void removeCharacters(unsigned int characterCount = 1); |
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41 | void setRepeatDelay(float repeatDelay, float repeatRate); |
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42 | bool executeCommand(); |
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43 | |
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44 | /** sets the count of the History's entries */ |
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45 | void setHistoryLength(unsigned int historyLength) { this->historyLength = historyLength; }; |
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46 | void historyMoveUp(); |
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47 | void historyMoveDown(); |
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48 | |
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49 | void help(const std::string& className = "", const std::string& function = ""); |
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50 | |
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51 | virtual void tick(float dt); |
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52 | virtual void process(const Event &event); |
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53 | |
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54 | private: |
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55 | // HANDLING TEXT INPUT |
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56 | ShellCompletion* completion; //!< The Completion Interface. |
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57 | |
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58 | std::string inputLine; //!< the Char-Array of the Buffer |
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59 | float repeatRate; //!< The Repeat-Delay. |
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60 | float repeatDelay; //!< The delay of the first Character of a given Character. |
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61 | float delayed; //!< how much of the delay is remaining. |
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62 | Uint16 pressedKey; //!< the pressed key that will be repeated. |
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63 | |
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64 | std::list<std::string> history; //!< The history of given commands. |
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65 | std::list<std::string>::iterator historyIT; //!< The locator that tells us, where we are in the history. |
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66 | unsigned int historyLength; //!< The maximum length of the InputHistory. |
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67 | bool historyScrolling; //!< true if we are scrolling through the history. |
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68 | }; |
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69 | |
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70 | #endif /* _SHELL_INPUT_H */ |
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