[7729] | 1 | /* |
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| 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | ### File Specific: |
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| 12 | main-programmer: Benjamin Grauer |
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| 13 | co-programmer: ... |
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| 14 | |
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| 15 | Beware: |
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| 16 | The Ogg-Player is a __Threaded__ Stream, this means, that invoking play() |
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| 17 | creates a Thread, that loops through the Music-File. The Thread seems |
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| 18 | to be safe, but it is not guarantied. |
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| 19 | |
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| 20 | ------------------------------------------------------------------- |
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| 21 | A Simple Version of this can be found at http://www.devmaster.net |
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| 22 | Thanks a lot for the nice work, and the easy portability to our Project. |
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| 23 | */ |
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| 24 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_SOUND |
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| 25 | |
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| 26 | #include <iostream> |
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| 27 | |
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| 28 | #include "ogg_player.h" |
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| 29 | |
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| 30 | #include "sound_engine.h" |
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| 31 | |
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| 32 | #include "debug.h" |
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| 33 | |
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| 34 | namespace OrxSound |
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| 35 | { |
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| 36 | /** |
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| 37 | * initializes an Ogg-player from a file |
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| 38 | * @param fileName the file to load |
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| 39 | */ |
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| 40 | OggPlayer::OggPlayer(const std::string& fileName) |
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| 41 | { |
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| 42 | this->setClassID(CL_SOUND_OGG_PLAYER, "OggPlayer"); |
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| 43 | |
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| 44 | this->state = OggPlayer::None; |
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| 45 | |
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| 46 | this->source = 0; |
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| 47 | this->buffers[0] = 0; |
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| 48 | this->buffers[1] = 0; |
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| 49 | this->musicThreadID = NULL; |
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| 50 | this->musicMutex = SDL_CreateMutex(); |
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| 51 | |
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| 52 | if (!fileName.empty()) |
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| 53 | { |
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| 54 | if (this->open(fileName)) |
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| 55 | this->setName(fileName); |
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| 56 | } |
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| 57 | |
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| 58 | } |
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| 59 | |
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| 60 | /** |
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| 61 | * @brief deletes the OggPlayer |
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| 62 | */ |
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| 63 | OggPlayer::~OggPlayer() |
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| 64 | { |
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| 65 | this->release(); |
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| 66 | SDL_DestroyMutex(this->musicMutex); |
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| 67 | } |
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| 68 | |
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| 69 | /////////////// |
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| 70 | // INTERFACE // |
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| 71 | /////////////// |
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| 72 | /** |
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| 73 | * @brief opens a file for playback |
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| 74 | * @param fileName the file to open |
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| 75 | */ |
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| 76 | bool OggPlayer::open(const std::string& fileName) |
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| 77 | { |
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| 78 | MutexLock(this->musicMutex); |
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| 79 | // release old Ogg-File (if loaded) |
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| 80 | if (this->state & OggPlayer::FileOpened) |
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| 81 | this->release(); |
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| 82 | |
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| 83 | // allocating Buffers |
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| 84 | if (this->buffers[0] == 0) |
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| 85 | alGenBuffers(2, this->buffers); |
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| 86 | SoundEngine::checkError("Allocating Buffers", __LINE__); |
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| 87 | if (this->buffers[0] != 0 && this->buffers[1] != 0) |
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| 88 | state |= OggPlayer::BuffersAllocated; |
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| 89 | else |
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| 90 | { |
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| 91 | PRINTF(2)("Unable to allocate al-Buffers\n"); |
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| 92 | this->release(); |
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| 93 | return false; |
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| 94 | } |
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| 95 | // allocating source |
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| 96 | if (this->source == 0) |
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| 97 | SoundEngine::getInstance()->popALSource(this->source); |
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| 98 | if (this->source != 0) |
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| 99 | state |= OggPlayer::SourceAllocated; |
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| 100 | else |
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| 101 | { |
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| 102 | PRINTF(2)("No more Sources Availiable (maybe you should consider raising the source-count.)\n"); |
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| 103 | this->release(); |
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| 104 | return false; |
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| 105 | } |
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| 106 | |
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| 107 | // opening the FILE; |
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| 108 | int result; |
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| 109 | if(!(oggFile = fopen(fileName.c_str(), "rb"))) |
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| 110 | { |
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| 111 | PRINTF(2)("Could not open Ogg file."); |
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| 112 | this->release(); |
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| 113 | return false; |
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| 114 | } |
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| 115 | // reading the Stream. |
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| 116 | if((result = ov_open(oggFile, &oggStream, NULL, 0)) < 0) |
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| 117 | { |
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| 118 | PRINTF(2)("Could not open Ogg stream. %s", getVorbisError(result)); |
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| 119 | fclose(oggFile); |
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| 120 | this->release(); |
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| 121 | return false; |
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| 122 | } |
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| 123 | this->state |= OggPlayer::FileOpened; |
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| 124 | |
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| 125 | // acquiring the vorbis-properties. |
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| 126 | vorbisInfo = ov_info(&oggStream, -1); |
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| 127 | vorbisComment = ov_comment(&oggStream, -1); |
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| 128 | |
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| 129 | if(vorbisInfo->channels == 1) |
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| 130 | format = AL_FORMAT_MONO16; |
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| 131 | else |
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| 132 | format = AL_FORMAT_STEREO16; |
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| 133 | |
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| 134 | // setting the Source Properties. |
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| 135 | alSource3f(source, AL_POSITION, 0.0, 0.0, 0.0); |
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| 136 | alSource3f(source, AL_VELOCITY, 0.0, 0.0, 0.0); |
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| 137 | alSource3f(source, AL_DIRECTION, 0.0, 0.0, 0.0); |
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| 138 | alSourcef (source, AL_ROLLOFF_FACTOR, 0.0 ); |
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| 139 | alSourcei (source, AL_SOURCE_RELATIVE, AL_TRUE ); |
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| 140 | alSourcef (source, AL_GAIN, SoundEngine::getInstance()->getMusicVolume()); |
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| 141 | SoundEngine::checkError("OggPlayer::open()::SetSourceProperties", __LINE__); |
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| 142 | |
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| 143 | // Set to State Stopped |
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| 144 | this->state |= OggPlayer::Stopped; |
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| 145 | return true; |
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| 146 | } |
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| 147 | |
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| 148 | |
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| 149 | /** |
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| 150 | * @brief start Playing Music. |
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| 151 | * @returns true on success false otherwise. |
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| 152 | */ |
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| 153 | bool OggPlayer::play() |
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| 154 | { |
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| 155 | if (!(this->state & OggPlayer::FileOpened)) |
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| 156 | return false; |
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| 157 | |
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| 158 | this->state &= ~(OggPlayer::Stopped | OggPlayer::Paused); |
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| 159 | |
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| 160 | if (!this->playback()) |
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| 161 | return false; |
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| 162 | |
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| 163 | if (this->musicThreadID == NULL) |
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| 164 | return ((this->musicThreadID = SDL_CreateThread(OggPlayer::musicThread, (void*)this)) != NULL); |
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| 165 | return true; |
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| 166 | } |
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| 167 | |
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| 168 | /** |
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| 169 | * @brief stop the OggPlayer from Playing. |
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| 170 | */ |
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| 171 | void OggPlayer::stop() |
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| 172 | { |
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| 173 | this->state &= ~(OggPlayer::Playing | OggPlayer::Paused); |
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| 174 | this->state |= OggPlayer::Stopped; |
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| 175 | |
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| 176 | this->suspend(); |
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| 177 | this->rewind(); |
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| 178 | } |
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| 179 | |
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| 180 | /** |
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| 181 | * @brief Pause the Playing. |
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| 182 | */ |
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| 183 | void OggPlayer::pause() |
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| 184 | { |
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| 185 | this->state &= ~OggPlayer::Playing; |
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| 186 | |
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| 187 | if (!(this->state & OggPlayer::Stopped)) |
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| 188 | this->state |= OggPlayer::Paused; |
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| 189 | |
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| 190 | this->suspend(); |
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| 191 | } |
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| 192 | |
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| 193 | /** |
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| 194 | * @brief rewind to the beginning, and play (if already playing) |
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| 195 | */ |
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| 196 | void OggPlayer::rewind() |
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| 197 | { |
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| 198 | this->jumpTo(0.0f); |
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| 199 | } |
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| 200 | |
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| 201 | /** |
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| 202 | * @brief jump to Second timeCode in the MusicFile |
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| 203 | * @param timeCode where to jump to. |
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| 204 | */ |
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| 205 | void OggPlayer::jumpTo(float timeCode) |
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| 206 | { |
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| 207 | |
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| 208 | if (this->state & OggPlayer::FileOpened) |
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| 209 | { |
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| 210 | SDL_mutexP(this->musicMutex); |
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| 211 | ov_time_seek(&this->oggStream, timeCode); |
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| 212 | SDL_mutexV(this->musicMutex); |
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| 213 | } |
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| 214 | } |
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| 215 | |
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| 216 | /** |
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| 217 | * @returns the Length of the Music in Seconds |
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| 218 | */ |
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| 219 | float OggPlayer::length() |
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| 220 | { |
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| 221 | if (this->state & OggPlayer::FileOpened) |
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| 222 | return ov_time_total(&this->oggStream, -1); |
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| 223 | else |
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| 224 | return 0.0f; |
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| 225 | } |
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| 226 | |
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| 227 | |
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| 228 | /** |
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| 229 | * @returns true if the file is playing |
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| 230 | */ |
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| 231 | bool OggPlayer::isPlaying() |
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| 232 | { |
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| 233 | if (!(this->state & OggPlayer::FileOpened)) |
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| 234 | return false; |
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| 235 | ALenum state; |
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| 236 | |
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| 237 | alGetSourcei(this->source, AL_SOURCE_STATE, &state); |
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| 238 | |
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| 239 | return (state == AL_PLAYING); |
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| 240 | } |
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| 241 | |
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| 242 | |
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| 243 | |
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| 244 | //////////////////////// |
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| 245 | // INTERNAL FUNCTIONS // |
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| 246 | //////////////////////// |
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| 247 | /** |
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| 248 | * @brief creates a Thread for Playing back the music even if the rest of the Engine is slow |
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| 249 | * @param oggPlayer the OggPlayer to play back |
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| 250 | * @returns -1 on error. |
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| 251 | */ |
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| 252 | int OggPlayer::musicThread(void* oggPlayer) |
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| 253 | { |
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| 254 | if (oggPlayer == NULL) |
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| 255 | return -1; |
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| 256 | OggPlayer* ogg = (OggPlayer*)oggPlayer; |
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| 257 | |
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| 258 | PRINTF(4)("STARTIG AUDIO THREAD\n"); |
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| 259 | while (ogg->state & OggPlayer::Playing) |
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| 260 | { |
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| 261 | SDL_mutexP(ogg->musicMutex); |
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| 262 | ogg->update(); |
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| 263 | SDL_mutexV(ogg->musicMutex); |
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| 264 | SDL_Delay(1); |
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| 265 | } |
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| 266 | PRINTF(4)("End the AudioThread\n"); |
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| 267 | } |
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| 268 | |
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| 269 | |
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| 270 | /** |
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| 271 | * @brief plays back the sound |
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| 272 | * @return true if running, false otherwise |
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| 273 | */ |
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| 274 | bool OggPlayer::playback() |
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| 275 | { |
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| 276 | if (!(this->state & OggPlayer::FileOpened)) |
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| 277 | return false; |
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| 278 | |
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| 279 | if(this->state & OggPlayer::Playing) |
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| 280 | return true; |
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| 281 | this->state |= OggPlayer::Playing; |
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| 282 | |
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| 283 | SDL_mutexP(this->musicMutex); |
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| 284 | if(!this->stream(this->buffers[0]) || !this->stream(this->buffers[1])) |
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| 285 | { |
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| 286 | SDL_mutexV(this->musicMutex); |
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| 287 | this->state &= ~OggPlayer::Playing; |
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| 288 | return false; |
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| 289 | } |
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| 290 | |
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| 291 | alSourceQueueBuffers(this->source, 2, this->buffers); |
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| 292 | if (DEBUG_LEVEL >= 3) |
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| 293 | SoundEngine::checkError("OggPlayer::playback()::alSourceQueueBuffers", __LINE__); |
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| 294 | |
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| 295 | alSourcePlay(this->source); |
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| 296 | if (DEBUG_LEVEL >= 3) |
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| 297 | SoundEngine::checkError("OggPlayer::playback()::alSourcePlay", __LINE__); |
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| 298 | SDL_mutexV(this->musicMutex); |
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| 299 | return true; |
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| 300 | } |
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| 301 | |
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| 302 | |
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| 303 | /** |
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| 304 | * @brief waits for the AudioThread to be finished. |
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| 305 | */ |
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| 306 | void OggPlayer::suspend() |
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| 307 | { |
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| 308 | if (this->musicThreadID != NULL) |
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| 309 | { |
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| 310 | assert (!(this->state & Playing)); |
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| 311 | SDL_WaitThread(this->musicThreadID, NULL); |
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| 312 | this->musicThreadID = NULL; |
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| 313 | } |
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| 314 | if (this->state & OggPlayer::SourceAllocated) |
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| 315 | { |
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| 316 | alSourceStop(this->source); |
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| 317 | alSourcei(this->source, AL_BUFFER, 0); |
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| 318 | } |
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| 319 | } |
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| 320 | |
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| 321 | /** |
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| 322 | * @brief updates the stream, this has to be done every few parts of a second, for sound-consistency |
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| 323 | * @returns true, if the Sound is playing flawlessly |
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| 324 | */ |
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| 325 | bool OggPlayer::update() |
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| 326 | { |
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| 327 | int processed = 0; |
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| 328 | bool active = true; |
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| 329 | |
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| 330 | alGetSourcei(source, AL_BUFFERS_PROCESSED, &processed); |
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| 331 | if (DEBUG_LEVEL >= 3) |
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| 332 | SoundEngine::checkError("OggPlayer::update()::alGetSourceI", __LINE__); |
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| 333 | |
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| 334 | while(processed--) |
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| 335 | { |
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| 336 | ALuint buffer; |
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| 337 | |
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| 338 | alSourceUnqueueBuffers(source, 1, &buffer); |
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| 339 | if (DEBUG_LEVEL >= 3) |
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| 340 | SoundEngine::checkError("OggPlayer::update()::unqueue", __LINE__); |
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| 341 | |
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| 342 | active = stream(buffer); |
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| 343 | |
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| 344 | alSourceQueueBuffers(source, 1, &buffer); |
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| 345 | if (DEBUG_LEVEL >= 3) |
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| 346 | SoundEngine::checkError("OggPlayer::update()::queue", __LINE__); |
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| 347 | } |
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| 348 | |
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| 349 | return active; |
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| 350 | } |
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| 351 | |
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| 352 | /** |
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| 353 | * @brief gets a new Stream from buffer |
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| 354 | * @param buffer the buffer to get the stream from |
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| 355 | * @return true, if everything worked as planed |
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| 356 | */ |
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| 357 | bool OggPlayer::stream(ALuint buffer) |
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| 358 | { |
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| 359 | if (unlikely(!(this->state & Playing))) |
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| 360 | return false; |
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| 361 | char pcm[OGG_PLAYER_BUFFER_SIZE]; |
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| 362 | int size = 0; |
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| 363 | int section; |
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| 364 | int result; |
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| 365 | |
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| 366 | while(size < OGG_PLAYER_BUFFER_SIZE) |
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| 367 | { |
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| 368 | result = ov_read(&this->oggStream, pcm + size, OGG_PLAYER_BUFFER_SIZE - size, 0, 2, 1, §ion); |
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| 369 | |
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| 370 | if(result > 0) |
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| 371 | size += result; |
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| 372 | else if(result < 0) |
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| 373 | throw getVorbisError(result); |
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| 374 | else /* eof */ |
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| 375 | ov_time_seek(&this->oggStream, 0.0); |
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| 376 | } |
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| 377 | |
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| 378 | if(size == 0) |
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| 379 | return false; |
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| 380 | |
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| 381 | alBufferData(buffer, format, pcm, size, vorbisInfo->rate); |
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| 382 | if (DEBUG_LEVEL >= 3) |
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| 383 | SoundEngine::checkError("OggPlayer::stream()::BUFFER", __LINE__); |
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| 384 | |
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| 385 | return true; |
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| 386 | } |
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| 387 | |
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| 388 | |
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| 389 | /** |
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| 390 | * @brief releases a stream |
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| 391 | */ |
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| 392 | void OggPlayer::release() |
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| 393 | { |
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| 394 | if (this->state & OggPlayer::SourceAllocated) |
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| 395 | { |
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| 396 | assert(alIsSource(this->source)); |
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| 397 | if (this->state & OggPlayer::Playing); |
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| 398 | { |
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| 399 | // Kill the Music Thread. |
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| 400 | this->state &= ~OggPlayer::Playing; |
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| 401 | this->suspend(); |
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| 402 | |
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| 403 | SoundEngine::checkError("OggPlayer::release()::alSourceStop", __LINE__); |
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| 404 | } |
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| 405 | empty(); |
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| 406 | alSourcei(this->source, AL_BUFFER, 0); |
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| 407 | SoundEngine::getInstance()->pushALSource(this->source); |
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| 408 | this->source = 0; |
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| 409 | this->state &= ~SourceAllocated; |
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| 410 | } |
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| 411 | if (this->state & OggPlayer::BuffersAllocated) |
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| 412 | { |
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| 413 | assert (this->buffers[0] != 0 && this->buffers[1] != 0); |
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| 414 | alDeleteBuffers(2, buffers); |
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| 415 | SoundEngine::checkError("OggPlayer::release()::alDeleteBuffers", __LINE__); |
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| 416 | this->buffers[0] = 0; |
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| 417 | this->buffers[1] = 0; |
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| 418 | this->state &= ~OggPlayer::BuffersAllocated; |
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| 419 | } |
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| 420 | |
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| 421 | if (this->state & OggPlayer::FileOpened) |
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| 422 | { |
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| 423 | ov_clear(&oggStream); |
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| 424 | this->state &= ~OggPlayer::FileOpened; |
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| 425 | } |
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| 426 | |
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| 427 | } |
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| 428 | |
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| 429 | |
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| 430 | /** |
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| 431 | * @brief empties the buffers |
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| 432 | */ |
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| 433 | void OggPlayer::empty() |
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| 434 | { |
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| 435 | int queued; |
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| 436 | |
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| 437 | alGetSourcei(source, AL_BUFFERS_QUEUED, &queued); |
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| 438 | |
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| 439 | while(queued--) |
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| 440 | { |
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| 441 | ALuint buffer; |
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| 442 | |
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| 443 | alSourceUnqueueBuffers(source, 1, &buffer); |
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| 444 | SoundEngine::checkError("OggPlayer::empty()::unqueue Buffers", __LINE__); |
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| 445 | } |
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| 446 | } |
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| 447 | |
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| 448 | |
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| 449 | ///////////////////// |
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| 450 | // DEBUG_LEVEL FUNCTIONS // |
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| 451 | ///////////////////// |
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| 452 | /** |
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| 453 | * displays some info about the ogg-file |
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| 454 | */ |
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| 455 | void OggPlayer::debug() const |
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| 456 | { |
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| 457 | std::cout |
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| 458 | << "version " << vorbisInfo->version << "\n" |
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| 459 | << "channels " << vorbisInfo->channels << "\n" |
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| 460 | << "rate (hz) " << vorbisInfo->rate << "\n" |
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| 461 | << "bitrate upper " << vorbisInfo->bitrate_upper << "\n" |
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| 462 | << "bitrate nominal " << vorbisInfo->bitrate_nominal << "\n" |
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| 463 | << "bitrate lower " << vorbisInfo->bitrate_lower << "\n" |
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| 464 | << "bitrate window " << vorbisInfo->bitrate_window << "\n" |
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| 465 | << "\n" |
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| 466 | << "vendor " << vorbisComment->vendor << "\n"; |
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| 467 | |
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| 468 | for(int i = 0; i < vorbisComment->comments; i++) |
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| 469 | std::cout << " " << vorbisComment->user_comments[i] << "\n"; |
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| 470 | |
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| 471 | std::cout << std::endl; |
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| 472 | } |
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| 473 | |
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| 474 | |
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| 475 | void OggPlayer::printState() const |
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| 476 | { |
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| 477 | PRINTF(0)("OggPlayer is in the following States: "); |
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| 478 | if (this->state & OggPlayer::FileOpened) |
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| 479 | PRINT(0)("FileOpened "); |
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| 480 | if (this->state & OggPlayer::SourceAllocated) |
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| 481 | PRINT(0)("SourceAllocated "); |
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| 482 | if (this->state & OggPlayer::BuffersAllocated) |
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| 483 | PRINT(0)("BuffersAllocated "); |
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| 484 | if (this->state & OggPlayer::Stopped) |
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| 485 | PRINT(0)("Stopped "); |
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| 486 | if (this->state & OggPlayer::Playing) |
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| 487 | PRINT(0)("Playing "); |
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| 488 | if (this->state & OggPlayer::Paused) |
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| 489 | PRINT(0)("Paused "); |
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| 490 | if (this->state & OggPlayer::Error) |
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| 491 | PRINT(0)("Error "); |
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| 492 | PRINT(0)("\n"); |
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| 493 | } |
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| 494 | |
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| 495 | /** |
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| 496 | * returns errors |
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| 497 | * @param code the error-code |
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| 498 | * @return the error as a String |
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| 499 | */ |
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| 500 | const char* OggPlayer::getVorbisError(int code) |
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| 501 | { |
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| 502 | switch(code) |
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| 503 | { |
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| 504 | case OV_EREAD: |
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| 505 | return ("Read from media."); |
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| 506 | case OV_ENOTVORBIS: |
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| 507 | return ("Not Vorbis data."); |
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| 508 | case OV_EVERSION: |
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| 509 | return ("Vorbis version mismatch."); |
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| 510 | case OV_EBADHEADER: |
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| 511 | return ("Invalid Vorbis header."); |
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| 512 | case OV_EFAULT: |
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| 513 | return ("Internal logic fault (bug or heap/stack corruption."); |
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| 514 | default: |
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| 515 | return ("Unknown Ogg error."); |
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| 516 | } |
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| 517 | } |
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| 518 | |
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| 519 | } |
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