/*! * @file ogg_player.h * Ogg-Player definition */ #ifndef _OGG_PLAYER_H #define _OGG_PLAYER_H using namespace std; #include "base_object.h" #include "alincl.h" #include #include struct File; #define BUFFER_SIZE (4096 * 4) // the definition of a Ogg-Player class OggPlayer : public BaseObject { public: OggPlayer(const char* fileName = NULL); bool open(const char* fileName); void release(); void debug(); bool playback(); bool playing(); bool update(); protected: bool stream(ALuint buffer); void empty(); void check(); const char* errorString(int code); private: FILE* oggFile; //!< general file-handler, to open the sound-file OggVorbis_File oggStream; //!< The stream this Ogg-player is playing back vorbis_info* vorbisInfo; //!< The information held in the opened ogg-file vorbis_comment* vorbisComment; //!< Comments about the ogg-file ALuint buffers[2]; //!< buffers that handle sequentially buffering of the audio ALuint source; //!< The source we play back on ALenum format; //!< The format we play back bool trackLoaded; //!< If a Track has been loaded. }; #endif /* _OGG_PLAYER_H */