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1 | /*! |
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2 | * @file resource_sound_buffer.h |
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3 | * @brief Contains the ResourceSoundBuffer class, that handles the Resource-specific loading part of the SoundBuffer. |
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4 | * |
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5 | */ |
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6 | |
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7 | #ifndef _RESOURCE_SOUND_BUFFER_H |
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8 | #define _RESOURCE_SOUND_BUFFER_H |
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9 | |
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10 | #include "util/loading/resource.h" |
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11 | #include "sound_buffer.h" |
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12 | |
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13 | namespace OrxSound |
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14 | { |
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15 | class ResourceSoundBuffer : public SoundBuffer, public Resources::Resource |
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16 | { |
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17 | ObjectListDeclaration(ResourceSoundBuffer); |
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18 | public: |
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19 | ResourceSoundBuffer(const std::string& soundName, |
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20 | const Resources::KeepLevel& keepLevel = Resources::KeepLevel()); |
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21 | static ResourceSoundBuffer createFromString(const std::string& loadString, const Resources::KeepLevel& keepLevel = Resources::KeepLevel()) |
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22 | { return ResourceSoundBuffer(loadString, keepLevel); }; |
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23 | |
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24 | private: |
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25 | class SoundBufferResourcePointer : public Resources::StorePointer |
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26 | { |
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27 | public: |
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28 | SoundBufferResourcePointer(const std::string& loadString, const Resources::KeepLevel& keepLevel, const SoundBufferData::Pointer& data); |
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29 | inline const SoundBufferData::Pointer& ptr() const { return pointer; } |
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30 | virtual bool last() const { return pointer.count() == 1; } |
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31 | private: |
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32 | SoundBufferData::Pointer pointer; |
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33 | }; |
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34 | |
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35 | private: |
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36 | static Resources::tType<ResourceSoundBuffer> type; |
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37 | }; |
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38 | } |
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39 | |
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40 | |
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41 | #endif /* _RESOURCE_SOUND_BUFFER_H */ |
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