[4744] | 1 | /* |
---|
[1853] | 2 | orxonox - the future of 3D-vertical-scrollers |
---|
| 3 | |
---|
| 4 | Copyright (C) 2004 orx |
---|
| 5 | |
---|
| 6 | This program is free software; you can redistribute it and/or modify |
---|
| 7 | it under the terms of the GNU General Public License as published by |
---|
| 8 | the Free Software Foundation; either version 2, or (at your option) |
---|
| 9 | any later version. |
---|
[1855] | 10 | |
---|
| 11 | ### File Specific: |
---|
[5386] | 12 | main-programmer: Benjamin Grauer |
---|
[1855] | 13 | co-programmer: ... |
---|
[1853] | 14 | */ |
---|
| 15 | |
---|
[5386] | 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_SOUND |
---|
[1853] | 17 | |
---|
[5386] | 18 | #include "sound_buffer.h" |
---|
[1853] | 19 | |
---|
[5386] | 20 | #include "sound_engine.h" |
---|
| 21 | |
---|
[6836] | 22 | #include "sdlincl.h" |
---|
| 23 | #include <cassert> |
---|
[8362] | 24 | #include "debug.h" |
---|
[8969] | 25 | #include "sys/stat.h" |
---|
| 26 | #include "helper_functions.h" |
---|
[8362] | 27 | |
---|
[8293] | 28 | #ifdef HAVE_SDL_SDL_H |
---|
| 29 | #include <SDL/SDL.h> |
---|
| 30 | #include <SDL/SDL_endian.h> |
---|
| 31 | #else |
---|
| 32 | #include <SDL.h> |
---|
| 33 | #include <SDL_endian.h> |
---|
| 34 | #endif |
---|
[7460] | 35 | namespace OrxSound |
---|
[3365] | 36 | { |
---|
[7460] | 37 | ////////////////// |
---|
| 38 | /* SOUND-BUFFER */ |
---|
| 39 | ////////////////// |
---|
| 40 | /** |
---|
| 41 | * Creates a Soundbuffer out of an inputfile |
---|
| 42 | * @param fileName The name of the File |
---|
| 43 | */ |
---|
| 44 | SoundBuffer::SoundBuffer(const std::string& fileName) |
---|
| 45 | { |
---|
| 46 | this->setClassID(CL_SOUND_BUFFER, "SoundBuffer"); |
---|
| 47 | this->setName(fileName); |
---|
[4320] | 48 | |
---|
[7460] | 49 | // generate a Buffer |
---|
| 50 | alGenBuffers(1, &this->bufferID); |
---|
| 51 | SoundEngine::checkError("Generate Buffer", __LINE__); |
---|
[8969] | 52 | if (!nocaseCmp(fileName.substr(fileName.size() - 3), "WAV")) |
---|
| 53 | { |
---|
| 54 | this->loadWAV(fileName); |
---|
| 55 | } |
---|
| 56 | else if (!nocaseCmp(fileName.substr(fileName.size() - 3), "OGG")) |
---|
| 57 | this->loadOGG(fileName); |
---|
| 58 | |
---|
[7460] | 59 | } |
---|
[5386] | 60 | |
---|
[7460] | 61 | SoundBuffer::~SoundBuffer() |
---|
| 62 | { |
---|
| 63 | // SoundEngine::getInstance()->removeBuffer(this); |
---|
| 64 | alDeleteBuffers(1, &this->bufferID); |
---|
| 65 | SoundEngine::checkError("SoundBuffer: Delete Buffer", __LINE__); |
---|
| 66 | } |
---|
[5386] | 67 | |
---|
[7460] | 68 | /** |
---|
| 69 | * @brief loads a Waveform from the local fileSystem into this Source. |
---|
| 70 | * @param fileName the Name of the File to Load. |
---|
| 71 | * @returns true on success. |
---|
| 72 | */ |
---|
| 73 | bool SoundBuffer::loadWAV(const std::string& fileName) |
---|
| 74 | { |
---|
| 75 | SDL_AudioSpec wavSpec; |
---|
| 76 | Uint32 wavLength; |
---|
| 77 | Uint8 *wavBuffer; |
---|
[5386] | 78 | |
---|
[7460] | 79 | /* Load the WAV */ |
---|
| 80 | if( SDL_LoadWAV(fileName.c_str(), &wavSpec, &wavBuffer, &wavLength) == NULL) |
---|
| 81 | { |
---|
| 82 | PRINTF(2)("Could not open %s: %s\n", fileName.c_str(), SDL_GetError()); |
---|
| 83 | return false; |
---|
| 84 | } |
---|
[8293] | 85 | #if SDL_BYTEORDER == SDL_BIG_ENDIAN |
---|
[8969] | 86 | if ( !( wavSpec.format == AUDIO_U8 || wavSpec.format == AUDIO_S8 ) ) |
---|
| 87 | { |
---|
| 88 | int cnt = wavLength/2; |
---|
| 89 | Uint16* wavBufferAsShorts = ( Uint16* )wavBuffer; |
---|
| 90 | for ( int i = 0; i < cnt; ++i, ++wavBufferAsShorts ) |
---|
| 91 | *wavBufferAsShorts = SDL_Swap16( *wavBufferAsShorts ); |
---|
| 92 | } |
---|
[8293] | 93 | #endif |
---|
[8362] | 94 | alBufferData(this->bufferID, SoundBuffer::sdlAudioSpecToAlFormat(&wavSpec), |
---|
[8969] | 95 | wavBuffer, wavLength, wavSpec.freq); |
---|
[8362] | 96 | |
---|
[7460] | 97 | SDL_FreeWAV(wavBuffer); |
---|
| 98 | if (SoundEngine::checkError("Could not load Wave file", __LINE__)) |
---|
| 99 | return true; |
---|
| 100 | else |
---|
| 101 | return false; |
---|
[6836] | 102 | } |
---|
| 103 | |
---|
[8969] | 104 | |
---|
| 105 | #ifndef AL_FORMAT_VORBIS_EXT |
---|
| 106 | #define AL_FORMAT_VORBIS_EXT 0x100030 |
---|
| 107 | #endif |
---|
[8970] | 108 | /** |
---|
| 109 | * @brief loads an OGG-file into a SOundBuffer |
---|
| 110 | * @param fileName the Name of the File to load. |
---|
| 111 | * @returns true on success (file exists and is fully loaded), false otherwise. |
---|
| 112 | */ |
---|
[8969] | 113 | bool SoundBuffer::loadOGG(const std::string& fileName) |
---|
| 114 | { |
---|
| 115 | void* ovdata; |
---|
| 116 | FILE* fh; |
---|
| 117 | |
---|
| 118 | fh = fopen( fileName.c_str() , "rb") ; |
---|
| 119 | if( fh != NULL ) |
---|
| 120 | { |
---|
| 121 | struct stat sbuf ; |
---|
| 122 | |
---|
| 123 | if(stat( fileName.c_str(), &sbuf ) != -1) |
---|
| 124 | { |
---|
| 125 | ovdata = malloc(sbuf.st_size); |
---|
| 126 | if(ovdata != NULL) |
---|
| 127 | { |
---|
| 128 | fread( ovdata, 1, sbuf.st_size, fh); |
---|
| 129 | |
---|
| 130 | alBufferData( this->bufferID, |
---|
| 131 | AL_FORMAT_VORBIS_EXT, |
---|
| 132 | ovdata, |
---|
| 133 | sbuf.st_size, |
---|
| 134 | 1) ; |
---|
[8971] | 135 | SoundEngine::checkError("Could not load OGG file", __LINE__); |
---|
[8969] | 136 | |
---|
| 137 | free(ovdata); |
---|
| 138 | } |
---|
| 139 | fclose(fh); |
---|
| 140 | } |
---|
| 141 | else |
---|
| 142 | return false; |
---|
| 143 | } |
---|
| 144 | else |
---|
| 145 | return false; |
---|
| 146 | |
---|
| 147 | return true ; |
---|
| 148 | |
---|
| 149 | } |
---|
| 150 | |
---|
| 151 | |
---|
[7460] | 152 | /** |
---|
| 153 | * @brief converts an SDL_AudioSpec into a valid OpenAL AUDIO_FORMAT enumerator |
---|
| 154 | * @param audiospec the AudioSpec to convert. |
---|
| 155 | * @returns the AL_FORMAT |
---|
| 156 | */ |
---|
| 157 | ALenum SoundBuffer::sdlAudioSpecToAlFormat(const SDL_AudioSpec* audiospec) |
---|
| 158 | { |
---|
| 159 | assert (audiospec != NULL); |
---|
| 160 | bool stereo = true; |
---|
| 161 | bool is16Bit = true; |
---|
| 162 | if (audiospec->format == AUDIO_U8 || audiospec->format == AUDIO_S8) |
---|
| 163 | is16Bit = false; |
---|
| 164 | if (audiospec->channels == 1) |
---|
| 165 | stereo = false; |
---|
[1853] | 166 | |
---|
[7460] | 167 | if (!stereo && !is16Bit) |
---|
| 168 | return AL_FORMAT_MONO8; |
---|
| 169 | else if (!stereo && is16Bit) |
---|
| 170 | return AL_FORMAT_MONO16; |
---|
| 171 | else if (stereo && !is16Bit) |
---|
| 172 | return AL_FORMAT_STEREO8; |
---|
[8619] | 173 | else /* if (stereo && is16Bit) */ |
---|
[7460] | 174 | return AL_FORMAT_STEREO16; |
---|
| 175 | } |
---|
[3543] | 176 | } |
---|