1 | /* |
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2 | orxonox - the future of 3D-vertical-scrollers |
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3 | |
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4 | Copyright (C) 2004 orx |
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5 | |
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6 | This program is free software; you can redistribute it and/or modify |
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7 | it under the terms of the GNU General Public License as published by |
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8 | the Free Software Foundation; either version 2, or (at your option) |
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9 | any later version. |
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10 | |
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11 | ### File Specific: |
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12 | main-programmer: Benjamin Grauer |
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13 | co-programmer: ... |
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14 | */ |
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15 | |
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16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_SOUND |
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17 | |
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18 | #include "sound_buffer_data.h" |
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19 | |
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20 | #include "sound_engine.h" |
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21 | |
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22 | #include "sdlincl.h" |
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23 | #include <cassert> |
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24 | #include "debug.h" |
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25 | #include "sys/stat.h" |
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26 | #include "helper_functions.h" |
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27 | |
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28 | /*#ifdef HAVE_SDL_SDL_H |
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29 | #include <SDL/SDL.h> |
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30 | // #include <SDL/SDL_endian.h> |
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31 | #else |
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32 | #include <SDL.h> |
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33 | //#include <SDL_endian.h> |
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34 | #endif*/ |
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35 | namespace OrxSound |
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36 | { |
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37 | ObjectListDefinition(SoundBufferData); |
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38 | ////////////////// |
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39 | /* SOUND-BUFFER */ |
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40 | ////////////////// |
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41 | /** |
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42 | * @brief Creates a SoundbufferData out of an inputfile |
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43 | * @param fileName The name of the File |
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44 | */ |
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45 | SoundBufferData::SoundBufferData() |
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46 | { |
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47 | this->registerObject(this, SoundBufferData::_objectList); |
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48 | this->bufferID = 0; |
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49 | |
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50 | this->size = 0; |
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51 | this->loop = AL_FALSE; |
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52 | this->bLoaded = false; |
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53 | } |
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54 | |
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55 | SoundBufferData::~SoundBufferData() |
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56 | { |
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57 | // SoundEngine::getInstance()->removeBuffer(this); |
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58 | alDeleteBuffers(1, &this->bufferID); |
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59 | SoundEngine::checkError("SoundBuffer: Delete Buffer", __LINE__); |
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60 | } |
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61 | |
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62 | /** |
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63 | * @brief check the File-extension and loads either Wav of Ogg |
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64 | * @param fileName the Name of the File to load. |
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65 | * @returns true on success (file found, and loaded.) |
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66 | */ |
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67 | bool SoundBufferData::load(const std::string& fileName) |
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68 | { |
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69 | // generate a Buffer |
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70 | alGenBuffers(1, &this->bufferID); |
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71 | SoundEngine::checkError("Generate Buffer", __LINE__); |
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72 | if (!nocaseCmp(fileName.substr(fileName.size() - 3), "WAV")) |
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73 | { |
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74 | return this->loadWAV(fileName); |
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75 | } |
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76 | else if (!nocaseCmp(fileName.substr(fileName.size() - 3), "OGG")) |
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77 | return this->loadOGG(fileName); |
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78 | else |
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79 | return false; |
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80 | } |
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81 | |
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82 | /** |
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83 | * @brief loads a Waveform from the local fileSystem into this Source. |
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84 | * @param fileName the Name of the File to Load. |
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85 | * @returns true on success. |
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86 | */ |
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87 | bool SoundBufferData::loadWAV(const std::string& fileName) |
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88 | { |
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89 | SDL_AudioSpec wavSpec; |
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90 | Uint32 wavLength; |
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91 | Uint8 *wavBuffer; |
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92 | |
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93 | /* Load the WAV */ |
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94 | if( SDL_LoadWAV(fileName.c_str(), &wavSpec, &wavBuffer, &wavLength) == NULL) |
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95 | { |
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96 | PRINTF(2)("Could not open %s: %s\n", fileName.c_str(), SDL_GetError()); |
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97 | return false; |
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98 | } |
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99 | #if SDL_BYTEORDER == SDL_BIG_ENDIAN |
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100 | if ( !( wavSpec.format == AUDIO_U8 || wavSpec.format == AUDIO_S8 ) ) |
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101 | { |
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102 | int cnt = wavLength/2; |
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103 | Uint16* wavBufferAsShorts = ( Uint16* )wavBuffer; |
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104 | for ( int i = 0; i < cnt; ++i, ++wavBufferAsShorts ) |
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105 | *wavBufferAsShorts = SDL_Swap16( *wavBufferAsShorts ); |
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106 | } |
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107 | #endif |
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108 | alBufferData(this->bufferID, SoundBufferData::sdlAudioSpecToAlFormat(&wavSpec), |
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109 | wavBuffer, wavLength, wavSpec.freq); |
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110 | |
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111 | SDL_FreeWAV(wavBuffer); |
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112 | if (SoundEngine::checkError("Could not load Wave file", __LINE__)) |
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113 | { |
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114 | this->bLoaded = true; |
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115 | return true; |
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116 | } |
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117 | else |
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118 | return false; |
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119 | } |
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120 | |
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121 | |
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122 | #ifndef AL_FORMAT_VORBIS_EXT |
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123 | #define AL_FORMAT_VORBIS_EXT 0x100030 |
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124 | #endif |
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125 | /** |
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126 | * @brief loads an OGG-file into a SOundBuffer |
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127 | * @param fileName the Name of the File to load. |
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128 | * @returns true on success (file exists and is fully loaded), false otherwise. |
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129 | */ |
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130 | bool SoundBufferData::loadOGG(const std::string& fileName) |
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131 | { |
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132 | void* ovdata; |
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133 | FILE* fh; |
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134 | |
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135 | fh = fopen( fileName.c_str() , "rb") ; |
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136 | if( fh != NULL ) |
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137 | { |
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138 | struct stat sbuf ; |
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139 | |
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140 | if(stat( fileName.c_str(), &sbuf ) != -1) |
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141 | { |
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142 | ovdata = malloc(sbuf.st_size); |
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143 | if(ovdata != NULL) |
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144 | { |
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145 | fread( ovdata, 1, sbuf.st_size, fh); |
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146 | |
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147 | alBufferData( this->bufferID, |
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148 | AL_FORMAT_VORBIS_EXT, |
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149 | ovdata, |
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150 | sbuf.st_size, |
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151 | 1) ; |
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152 | SoundEngine::checkError("Could not load OGG file", __LINE__); |
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153 | |
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154 | free(ovdata); |
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155 | } |
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156 | fclose(fh); |
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157 | } |
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158 | else |
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159 | return false; |
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160 | } |
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161 | else |
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162 | return false; |
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163 | |
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164 | this->bLoaded = true; |
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165 | return true ; |
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166 | } |
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167 | |
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168 | |
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169 | /** |
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170 | * @brief converts an SDL_AudioSpec into a valid OpenAL AUDIO_FORMAT enumerator |
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171 | * @param audiospec the AudioSpec to convert. |
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172 | * @returns the AL_FORMAT |
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173 | */ |
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174 | ALenum SoundBufferData::sdlAudioSpecToAlFormat(const SDL_AudioSpec* audiospec) |
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175 | { |
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176 | assert (audiospec != NULL); |
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177 | bool stereo = true; |
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178 | bool is16Bit = true; |
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179 | if (audiospec->format == AUDIO_U8 || audiospec->format == AUDIO_S8) |
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180 | is16Bit = false; |
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181 | if (audiospec->channels == 1) |
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182 | stereo = false; |
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183 | |
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184 | if (!stereo && !is16Bit) |
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185 | return AL_FORMAT_MONO8; |
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186 | else if (!stereo && is16Bit) |
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187 | return AL_FORMAT_MONO16; |
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188 | else if (stereo && !is16Bit) |
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189 | return AL_FORMAT_STEREO8; |
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190 | else /* if (stereo && is16Bit) */ |
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191 | return AL_FORMAT_STEREO16; |
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192 | } |
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193 | } |
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